Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 17:02:14 Player: IcedTea Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (949) 949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2759 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 275/300 Energy 37/265 System Corruption 0% Temperature Hot (286) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON (3) ------- Lightning Gun Lightning Gun Plasma Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Large Storage Unit Huge Storage Unit Terrain Scanner Propulsion Shielding Lightning Gun Small Laser Small Laser Plasma Cannon Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Plasma Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Large Storage Unit Huge Storage Unit Terrain Scanner Propulsion Shielding Lightning Gun Small Laser Small Laser Plasma Cannon Datajack Datajack Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 7 14 6 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 1 6 1 Treads . | . . . . Leg 10 | 2 1 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 2 | . 2 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 7 | 2 2 1 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | . . 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 5 1 Power . | . . . . Propulsion 4 | . . 3 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 93 87 Engine 4 | . 8 2 9 Core 6 | . 5 8 . Leg 34 | . 28 37 26 Device 11 | . 13 11 9 Storage 11 | . 14 11 9 Energy Gun 9 | . 27 1 15 Energy Cannon 4 | . . 5 6 Ballistic Gun 9 | . . 14 4 Naked Turns . | . . . . Heaviest Build 91 | 14 88 91 46 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 4 | . 4 4 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 15 Average Capacity 18 | 5 12 22 15 Most Carried 17 | 5 15 17 15 Average Carried 12 | 2 8 14 14 Final Capacity 25 | 8 25 15 15 Final Carried 15 | 2 15 15 15 Class Distribution -------------------- 49% | Scavenger-Mutant 41% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 805 | 187 143 445 30 Remotely . | . . . . Salvage Created 1360 | . 292 878 190 Parts 102 | . 21 72 9 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 23 3 Guns 22 | . 5 16 1 Cannons 8 | . . 7 1 AOE 1 | . . . 1 Classes Destroyed 9 | . 3 4 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 1 | . . . 1 Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 6 | . 1 5 . Swarmer 15 | . . 15 . Grunt 11 | . 5 4 2 Sentry 5 | . . 4 1 Best Kill Streak 9 | . 4 9 5 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 20 172 25 Missed 50 | . 3 41 6 Damage Taken 1489 | . 195 1021 273 Core 208 | . 26 164 18 Absorbed by Shields . | . . . . Ignored by Resistances 453 | . 60 318 75 Core Remaining (%) 82 | 100 89 59 . Volleys Fired 102 | . 22 74 6 Largest 3 | . 2 2 3 Hottest 190 | . 80 83 190 Shots Fired 206 | . 44 144 18 Gun 168 | . 44 112 12 Cannon 38 | . . 32 6 Launcher . | . . . . Special . | . . . . Kinetic 110 | . . 110 . Thermal 48 | . 8 34 6 Explosive . | . . . . Electromagnetic 48 | . 36 . 12 Robot Hit Streak 12 | . 12 10 10 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 146 | . 34 98 14 Core Hits 56 | . 13 36 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2310 | . 464 1415 431 Guns 1597 | . 442 979 176 Cannons 562 | . . 436 126 Explosions 151 | . 22 . 129 Melee . | . . . . Ramming . | . . . . Kinetic 965 | . . 965 . Thermal 808 | . 103 450 255 Explosive . | . . . . Electromagnetic 537 | . 361 . 176 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . . 67 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 517 | . 366 183 517 Average Temperature 136 | . 173 54 337 Received Heat Transfer 516 | . 174 306 36 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1587 | . 225 962 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 292 | . 155 292 152 Initial 9 | . . 2 9 Average 91 | . 84 107 32 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 88 100 Level 1 7 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 9 33 5 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 2 11 5 Successful 14 | . 1 9 4 Failed 4 | . 1 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 2 11 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 1 9 4 Record 2 | . . 2 . Alert Level 3 | . 1 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Transport Status 1 | . . 1 . Registered Components 2 | . . 1 1 Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1966 | 51 472 1248 195 Spaces Moved 758 | 35 246 393 84 Core 6 | 6 . . . Treads . | . . . . Legs 752 | 29 246 393 84 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 202 | 108 151 244 193 Slowest Speed 400 | 120 400 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 40 48 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . 6 . 8 Melee . | . . . . Projectile 1 | . . . 1 AOE 13 | . 6 . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 992 | 48 305 535 104 Wait 44 | . 8 36 . Move 755 | 34 245 392 84 Hop . | . . . . Pick Up 42 | 8 17 12 5 Fast Attach 3 | . . 2 1 Attach 21 | 6 4 6 5 Detach 1 | . 1 . . Swap 9 | . 3 6 . Drop 15 | . 5 7 3 Fire 102 | . 22 74 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 273 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Build established: Scavenger-Mutant 1017 | -9/Materials | Lost 4 parts (2n2w) 1743 | -9/Materials | Discovered new exit (range 16) 1772 | -9/Materials | Entered another Materials area 1772 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1967 | -8/Materials | Self-destructed Last Messages --------------- 01942_ Destroyed Imp. Terrain Scanner. 01942_ T-07 Excavator destroyed. 01942_ Blade Trap short circuited. 01942_ Massive razor-sharp blades shoot up from within the floor. 01943_ Acquired 30 matter. 01944_ Power failure, Imp. Ion Engine shutdown. 01947_ Penetrated by Slug. 01947_ Aluminum Leg destroyed. 01950_ Overheating: Plasma Cannon damaged (-75). 01950_ Penetrated by Slug. 01953_ Power failure, Imp. Ion Engine shutdown. 01953_ Penetrated by Slug. 01956_ Y-45 Defender shuts down. 01962_ Slug penetrates Wall. 01964_ Power failure, Imp. Ion Engine shutdown. 01964_ Acquired Aluminum Leg. 01967_ Overheating: System interference. 01967_ Lightning Gun temporarily disabled. 01967_ Penetrated by Slug. 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