Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 20:57:30 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (912) 912 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2404 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 308/400 Matter 294/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (16) --- Reinforced Ion Engine Cooled Ion Engine Light Treads Light Treads Wheel Compact Wheel Light Assault Rifle Light Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Light Treads Light Treads Wheel Compact Wheel Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 21 | . 4 17 . Power 4 | . 1 3 . Engine 4 | . 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . . 4 . Treads 4 | . . 4 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 1 | . . 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | . 1 8 . Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 6 | . 1 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 12 | . 2 10 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 7 | . 1 6 . Highest Loss Streak 5 | . 1 5 . Average Slot Usage (%) 89 | . 97 85 88 Engine 10 | . 12 9 11 Treads 13 | . . 21 22 Leg 10 | . 28 . . Device 6 | . . 9 11 Storage 23 | . 26 22 22 Protection 1 | . . 2 . Energy Gun 9 | . 10 8 11 Ballistic Gun 14 | . 17 12 11 Naked Turns . | . . . . Heaviest Build 47 | 13 41 47 47 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) 1 | . 1 . 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 6 15 16 16 Most Carried 11 | 6 8 11 9 Average Carried 5 | 6 6 5 9 Final Capacity 16 | 6 16 16 16 Final Carried 9 | 6 6 9 9 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 708 | 200 175 333 . Remotely . | . . . . Salvage Created 1748 | . 405 1343 . Parts 119 | . 32 87 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 29 | . 11 18 . Guns 28 | . 11 17 . AOE 1 | . . 1 . Classes Destroyed 10 | . 3 7 . Worker 3 | . . 3 . Builder 7 | . . 7 . Hauler 3 | . . 3 . Recycler 4 | . . 4 . Watcher 1 | . 1 . . Swarmer 11 | . 3 8 . Grunt 11 | . 8 3 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 7 | . 7 7 . Combat Bots Only 6 | . 4 6 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1812 | . 575 1237 . Core 219 | . 127 92 . Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 49 . . Volleys Fired 142 | . 43 99 . Largest 2 | . 2 2 . Hottest 101 | . 60 101 . Shots Fired 261 | . 84 177 . Gun 261 | . 84 177 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 193 | . 59 134 . Thermal 29 | . . 29 . Explosive . | . . . . Electromagnetic 39 | . 25 14 . Robot Hit Streak 24 | . 9 24 . Robot Miss Streak 6 | . 3 6 . Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | . 49 129 . Core Hits 79 | . 22 57 . Critical Hits 2 | . 2 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2109 | . 556 1553 . Guns 2051 | . 556 1495 . Cannons . | . . . . Explosions 44 | . . 44 . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 1273 | . 380 893 . Thermal 462 | . . 462 . Explosive . | . . . . Electromagnetic 360 | . 176 184 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . 38 . Shots 1 | . . 1 . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 42 108 . Average Temperature 22 | . 12 27 . Received Heat Transfer 540 | . 273 267 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 999 | . . 999 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 624 | . 317 624 263 Initial 263 | . . 133 263 Average 315 | . 129 417 263 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 32 | 100 77 8 . Level 1 26 | . 22 27 100 Level 2 41 | . . 64 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 17 35 . Peak Tracking Total 7 | . 3 7 . Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 1 | . . . 1 Failed 4 | . . . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1122 | 3 390 721 8 Spaces Moved 393 | 3 152 234 4 Core . | . . . . Treads 231 | . . 227 4 Legs 162 | 3 152 7 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 180 Average Speed 170 | 120 163 175 180 Slowest Speed 180 | 120 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 2 31 16 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 7 . Melee . | . . . . Projectile . | . . . . AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 604 | 2 212 386 4 Wait 16 | . 11 5 . Move 390 | 2 151 233 4 Hop . | . . . . Pick Up 22 | . 2 20 . Fast Attach 4 | . 1 3 . Attach 13 | . 2 11 . Detach . | . . . . Swap 4 | . 1 3 . Drop 10 | . 1 9 . Fire 142 | . 43 99 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Core integrity fell below 50% 382 | -10/Materials | Discovered new exit (range 7) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Discovered new exit (range 12) 698 | -9/Materials | Lost 5 parts (1p1n1u2w) 1115 | -9/Materials | Entered Storage 1123 | -9/Storage | Self-destructed Last Messages --------------- 01039_ U-05 Engineer lays Concrete. 01039_ K-01 Serf collects debris. 01040_ K-01 Serf destroyed. 01040_ U-05 Engineer builds a Wall. 01041_ K-01 Serf collects debris. 01042_ K-01 Serf destroyed. 01044_ U-05 Engineer lays Concrete. 01045_ U-05 Engineer destroyed. 01051_ Acquired 16 matter. 01077_ U-05 Engineer builds a Wall. 01110_ Y-45 Defender destroyed. 01113_ R-06 Scavenger collects Hammer. LOCATION=UNKNOWN GOAL=ESCAPE 01123_ Connecting with Door Terminal... 01123_ Current location identified: Storage >>Open Sealed Heavy Doors opened. 01123_ ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????####???????????????????????? | | ??????????#]]]#??????????????????????? | | ??????????#]]]#??????????????????????? | | ??????????# ##?????????????????????? | | ??????????? T#?????????????????????? | | ???????######@#####??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????######## #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ???????????????? #??????????????????? | | ???????????????? #??????????????????? | | ???????????????? +??????????????????? | | ????????????????? #??????????????????? | | ????????????????? #??????????????????? | | ??????????????????#??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightShieldAirjet Manual? 0 Play Time 00:05:38 Cumulative 283.9 hours Start 2021.01.31 @ 20:52:10 End 2021.01.31 @ 20:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 235 Adventurer 0 Explorer 7 Win Type - Total 9 Types 3/0/6/0/0/0/0/0/0 Lore% 75 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 437c9d49-b5cb-44c5-92b9-f8da18c89a0a