Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.22 @ 21:51:23 Player: cptwinky Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (334) 1670 Value Destroyed (14493) 14493 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (3571) 3571 TOTAL SCORE: 29554 Bonus ------- High Alert Combat Kills 1672 Follower Combat Kills 744 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Acquired SGEMP 2000 Friendly Fire -2045 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 100/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Spectral Analyzer Experimental Signal Interpreter Experimental Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (1500) Improved Potential Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Heavy Reflective Plating Experimental Thermal Shield Advanced Hardlight Generator > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Light Antimatter Reactor Advanced Energy Well YI-UF0's Bottomless Matter Pit Improved Maneuvering Thrusters Improved Power Shielding Advanced Component Analysis Suite System Backup Module Hacking Drone Bay Transdimensional Reconstructor Cooled Plasma Cannon Hypervelocity Gauss Rifle Mini Smartbomb Launcher Improved Datajack Power Sword Phasing Sabre [Rating: 156] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . Utility 7 | . . . 1 . 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Attached 474 | 6 4 . 17 5 9 52 21 15 12 4 8 31 21 22 . 21 43 38 9 19 8 22 58 29 Power 30 | 1 . . 2 . . 2 2 . . . . 3 . 1 . 1 3 7 1 . 1 2 3 1 Engine 9 | 1 . . . . . 1 2 . . . . 2 . 1 . . 2 . . . . . . . Core 14 | . . . 2 . . 1 . . . . . . . . . . 1 7 1 . . 2 . . Reactor 7 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 3 1 Propulsion 127 | 2 . . 5 . 4 19 5 3 . . 2 9 9 7 . 6 17 12 2 3 3 4 10 5 Treads 38 | 2 . . 3 . 2 17 5 1 . . 2 1 . . . . . . 1 1 . . 2 1 Leg 79 | . . . . . . . . . . . . 6 9 7 . 6 17 12 1 2 3 4 8 4 Wheel 10 | . . . 2 . 2 2 . 2 . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 1 1 . 6 3 3 8 6 2 5 3 2 13 4 3 . 4 9 10 2 3 4 8 26 8 Device 60 | . . . 3 2 1 5 3 1 . 2 . 2 1 1 . 2 5 4 1 1 1 5 16 4 Storage 8 | 1 1 . 1 1 . . . . . . . 1 . . . 1 . 1 . . 1 . . . Processor 15 | . . . . . . . 1 . 2 . 1 2 . . . . 2 1 . 2 . . 2 2 Hackware 5 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 Protection 46 | . . . 2 . 2 2 1 1 3 1 1 8 3 2 . 1 2 3 1 . 2 3 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 183 | 2 3 . 4 2 2 23 8 10 7 1 4 6 8 11 . 10 14 9 4 13 . 8 19 15 Energy Gun 19 | 1 . . . . . . . . . . 1 . 1 2 . 1 . . . 1 . . 8 4 Energy Cannon 48 | . 2 . 4 1 1 15 3 5 4 1 2 1 . 1 . 1 2 . 1 1 . . 2 1 Ballistic Gun 6 | 1 . . . . . 1 2 . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 30 | . 1 . . 1 1 2 3 5 3 . 1 1 1 . . . 1 3 1 1 . 1 1 3 Special Weapon 6 | . . . . . . . . . . . . . . 1 . 1 . . . 3 . . 1 . Impact Weapon 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 48 | . . . . . . . . . . . . 2 4 6 . 4 7 6 2 6 . 3 4 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Special Melee Weapon 17 | . . . . . . 1 . . . . . 2 2 1 . 2 3 . . 1 . 3 1 1 Unidentified Prototypes 27 | . . . 1 1 . 4 1 . . 1 . 1 . . . 2 4 . . . 4 . 4 4 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . System Corruption 25 | . . . . . . . . . . . 1 . . . . . 14 . . . . . 10 . Parts Lost 109 | . . . 2 . 1 7 3 1 2 . 1 1 5 6 . . 20 9 . . . 8 17 26 Power 12 | . . . 1 . . 2 . . . . . . . . . . 3 . . . . 1 . 5 Propulsion 39 | . . . . . . 1 . . . . 1 . . 4 . . 6 7 . . . 2 8 10 Utility 42 | . . . 1 . 1 2 3 1 1 . . 1 4 2 . . 8 2 . . . 3 7 6 Weapon 16 | . . . . . . 2 . . 1 . . . 1 . . . 3 . . . . 2 2 5 Highest Loss Streak 19 | . . . 1 . 1 2 2 1 1 . 1 1 3 5 . . 14 5 . . . 8 8 19 Average Slot Usage (%) 94 | . 89 100 95 100 98 99 99 100 99 92 91 94 98 97 100 99 86 91 93 93 92 88 82 76 Engine 3 | . 14 14 . . . 4 6 7 7 7 7 5 . 2 6 . 1 . . . . . . . Core 2 | . . . 10 11 9 4 . . . . . . . . . . . 8 10 10 7 6 1 . Reactor 1 | . . . . . . . . . . . . . 6 3 . 5 3 . . . 2 2 6 7 Treads 13 | . 28 28 23 22 18 35 15 20 15 15 15 8 . . . . . . 4 5 2 . 5 1 Leg 11 | . . . . . . . . . . . . 10 33 32 33 33 27 30 26 25 28 30 21 18 Wheel 6 | . . . 9 11 16 . 15 9 15 15 14 11 . . . . . . . . . . . . Device 11 | . . . 13 10 14 20 22 19 10 7 7 1 6 11 13 12 8 9 6 14 8 4 9 15 Storage 7 | . 18 28 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 4 5 5 5 5 4 3 Processor 9 | . . . . . . . 6 7 14 15 15 17 13 13 13 13 14 13 10 8 15 15 9 6 Protection 7 | . . . 5 11 12 4 5 10 11 7 7 17 17 11 13 13 6 3 10 7 5 5 5 1 Energy Cannon 9 | . 7 14 21 21 17 17 14 14 14 15 13 8 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 3 12 10 13 8 11 9 14 13 15 12 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 11 52 52 101 101 104 109 120 121 122 123 123 129 72 54 49 59 67 68 68 67 70 94 109 97 Greatest Support 160 | 40 40 40 60 12 22 80 88 88 24 40 24 88 98 93 75 88 102 125 105 105 155 160 160 149 Greatest Overweight (x) 40 | 1 1 1 8 8 10 4 4 5 5 40 10 10 . 1 . . 2 . . . . . 1 1 Average Overweight (x) 2 | . . 1 3 8 4 1 3 3 4 10 5 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 7 11 20 20 25 25 25 25 25 25 25 25 22 15 15 15 15 15 14 15 15 15 15 15 13 Most Carried 25 | 6 8 8 21 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 20 | 3 7 8 17 24 24 24 23 24 24 24 24 21 14 14 15 14 14 13 15 14 14 13 14 13 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 8 8 21 25 25 23 25 25 25 25 24 15 15 15 15 15 15 15 15 15 15 12 15 5 Class Distribution -------------------- 49% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Matter Collected 7635 | 216 . . 258 286 327 1629 256 232 281 12 123 300 270 205 . 170 459 456 246 261 138 568 609 333 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15597 | . 27 . 1113 312 591 2137 776 754 447 . 399 939 525 813 . 573 1794 1253 433 137 252 328 1449 545 Parts 671 | . 2 . 49 22 29 116 31 31 20 . 9 31 21 34 . 29 72 58 12 4 1 10 64 26 Haulers Intercepted 15 | . . . 5 . 3 5 . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . 4 . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . 21 18 . 7 . 13 30 . 26 . . 7 9 1 7 . . Prevented 13 | . . . . . . . . 8 . 3 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 284 | . 3 . 17 10 12 35 17 19 14 . 5 9 13 13 . 11 28 28 5 4 . 9 21 11 Melee 93 | . . . . . . . . . . . . 2 7 12 . 10 25 18 1 . . 4 11 3 Guns 11 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 3 6 Cannons 78 | . . . 16 2 7 28 6 6 5 . 3 3 . . . . . . 1 1 . . . . AOE 85 | . 3 . . 7 4 5 6 12 9 . 1 4 6 . . 1 3 10 3 3 . 5 3 . Classes Destroyed 21 | . 2 . 7 1 . 5 1 1 . . . . . 1 . . . 1 . . . . . 2 Worker 6 | . . . 1 . 1 1 . . . . . . . . . . 2 . . . . . 1 . Builder 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . Tunneler 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Hauler 15 | . . . 5 . 3 5 . . . . . 2 . . . . . . . . . . . . Recycler 8 | . . . 1 . . 1 . . . . . 2 . . . . 1 2 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 1 Watcher 5 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . 1 Swarmer 68 | . 3 . . 7 3 . 3 7 4 . 1 4 2 . . 4 3 14 4 4 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 120 | . . . 14 2 6 16 8 5 3 . 1 3 7 9 . 6 17 7 . . . 6 7 3 Brawler 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . Duelist 12 | . . . . 1 . 1 1 1 4 . . . 2 . . . . 1 . . . 1 . . Sentry 35 | . . . 3 . 3 10 3 2 1 . 1 2 1 1 . 1 1 . 1 . . . 5 . Specialist 5 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 . Hunter 12 | . . . . . . 2 . 1 1 . . . 2 . . 1 3 . . . . 2 . . Programmer 22 | . . . . . . . 2 . 1 . 2 . . 2 . . 4 5 . . . . 1 5 Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 . 6 7 5 6 4 4 9 . 2 5 8 3 . 3 6 5 3 4 . 6 7 4 Combat Bots Only 9 | . 3 . 3 7 5 6 4 5 9 . 2 4 8 3 . 3 6 5 3 4 . 6 6 3 Max Kills in Single Turn 5 | . 4 . 2 3 2 3 4 3 4 . 1 5 2 1 . 1 2 4 2 3 . 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 3 2 3 3 3 4 . 1 4 2 . . 1 2 4 2 3 . 2 3 . Melee 1 | . . . . . . . . . . . . 1 1 1 . 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Damage Taken 25914 | . 16 36 528 195 542 2448 825 537 374 . 343 437 1268 1166 . 764 4521 1774 196 153 . 2462 3234 4095 Core 3224 | . 6 . 58 33 47 215 50 20 22 . . 4 64 118 . 90 807 269 . 29 . 98 569 725 Absorbed by Shields 986 | . . . . . . 8 167 137 4 . . . . . . . . . . . . 376 270 24 Core Remaining (%) 70 | 100 . 97 . 77 . 52 . . . . 86 . . . . 67 19 . . . . 65 . . Volleys Fired 503 | . 1 . 58 17 34 124 44 29 14 . 19 18 11 22 . 12 3 4 5 15 . 6 32 35 Largest 4 | . 1 . 2 2 2 2 2 2 2 . 2 2 1 1 . 1 1 1 1 1 . 1 4 3 Hottest 400 | . 33 . 143 136 136 136 103 72 70 . 70 70 70 100 . 100 80 80 80 100 . 80 400 300 Shots Fired 900 | . 1 . 112 29 64 242 79 46 26 . 31 35 11 22 . 12 3 4 5 14 . 6 65 93 Gun 184 | . . . 8 . . . 5 . . . 6 . 6 12 . 7 . . . . . . 49 91 Cannon 626 | . . . 104 24 60 239 69 35 21 . 24 34 . 2 . . 2 . 3 1 . . 7 1 Launcher 58 | . 1 . . 5 4 3 5 11 5 . 1 1 5 . . . 1 4 2 2 . 6 1 1 Special 32 | . . . . . . . . . . . . . . 8 . 5 . . . 11 . . 8 . Kinetic 20 | . . . 8 . . . 5 . . . . . . . . . . . . . . . . 7 Thermal 791 | . . . 104 24 60 239 69 35 21 . 24 34 . 10 . 5 2 . 3 12 . . 64 85 Explosive 50 | . 1 . . 5 4 3 3 6 5 . 1 . 5 . . . 1 4 2 2 . 6 1 1 Electromagnetic 39 | . . . . . . . 2 5 . . 6 1 6 12 . 7 . . . . . . . . Robot Hit Streak 25 | . . . 11 9 12 16 14 16 12 . 5 15 8 8 . 10 3 5 1 6 . 10 25 16 Robot Miss Streak 6 | . . . 4 1 4 5 4 5 2 . 2 2 5 5 . 4 . . 1 3 . . 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1014 | . . . 74 19 39 157 56 31 14 . 14 33 35 58 . 42 97 50 15 28 8 31 101 112 Core Hits 592 | . 4 . 26 13 22 64 31 25 21 . 11 24 37 32 . 24 50 46 10 9 3 25 67 48 Critical Kills 9 | . . . 1 1 . 3 2 . . . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . . 1 1 . 3 2 . . . 1 . 2 1 . . 4 3 . 1 . 2 4 5 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 8 | . . . 1 1 . 3 2 . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 17 | . . . . . . . . . . . . . 2 1 . . 4 1 . 1 . 2 2 4 Puncture 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Melee Attacks 604 | . . . . . . 17 . . . . . 12 32 54 . 46 124 109 18 26 8 39 72 47 Impact 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . Slashing 455 | . . . . . . . . . . . . 11 27 53 . 37 92 70 18 22 8 35 35 47 Piercing 125 | . . . . . . . . . . . . . 5 . . 9 32 39 . . . 4 36 . Sneak Attacks 45 | . . . . . . 1 . . . . . 2 6 1 . 7 7 6 1 4 . 1 7 2 Combat Hostiles 15 | . . . . . . . . . . . . . 3 . . 4 3 3 . . . 1 1 . Follow-up Attacks 83 | . . . . . . . . . . . . 1 4 9 . 6 16 17 4 4 2 4 12 4 Damage Inflicted 43522 | . 175 7 1644 702 1154 3992 2130 1791 1275 . 559 1424 2570 2031 . 1538 4432 3590 1470 1233 1117 2344 4445 3899 Guns 4352 | . . . 23 . . . 117 . . . 71 . 34 98 . 56 . . . . . . 1712 2241 Cannons 9946 | . . . 1614 350 795 3311 1400 796 381 . 361 858 . . . . . . 32 30 . . . 18 Explosions 9671 | . 175 . . 352 359 548 566 995 894 . 126 204 1170 47 . . 476 1265 368 421 . 1337 255 113 Melee 19074 | . . . . . . 111 . . . . . 362 1366 1818 . 1431 3937 2301 1070 667 1117 1007 2374 1513 Ramming 141 | . . 7 7 . . 22 47 . . . 1 . . . . . 19 24 . . . . . 14 Kinetic 166 | . . . 23 . . . 117 . . . . . . . . . . . . . . . . 26 Thermal 15096 | . . . 1614 350 795 3311 1400 796 381 . 388 988 . 115 . 51 264 435 32 145 . . 1816 2215 Explosive 8181 | . 175 . . 352 359 548 444 604 894 . 99 . 1170 . . . 212 830 368 421 . 1337 255 113 Electromagnetic 846 | . . . . . . . 122 391 . . 71 74 34 98 . 56 . . . . . . . . Impact 129 | . . . . . . 111 . . . . . . . . . . . . . . . . . 18 Slashing 15659 | . . . . . . . . . . . . 362 1351 1818 . 1376 3466 966 1070 667 1117 998 955 1513 Piercing 3304 | . . . . . . . . . . . . . 15 . . 55 471 1335 . . . 9 1419 . Highest Corruption 42 | . . . . . . 2 3 3 3 3 1 . . . . . 22 9 9 9 9 9 17 42 Average Corruption 6 | . . . . . . 2 2 3 3 3 1 . . . . . 16 5 9 9 9 9 10 22 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Effects 260 | . . . . . . 14 10 24 22 1 . . . . . . 16 19 18 33 8 15 36 44 Message Errors 72 | . . . . . . 7 1 5 4 1 . . . . . . 4 4 7 11 3 5 13 7 Matter Fused 61 | . . . . . . . 2 5 7 . . . . . . . 3 3 6 8 2 4 11 10 Heat Flow Errors 33 | . . . . . . 2 3 8 4 . . . . . . . 5 1 1 2 1 1 2 3 Energy Discharges 35 | . . . . . . 3 2 3 4 . . . . . . . . 4 2 5 1 2 2 7 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 Data Loss (minor) 33 | . . . . . . 2 2 3 3 . . . . . . . 4 4 2 3 1 2 2 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . 1 . 3 . 1 2 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2261 | . 10 . 1 26 22 187 94 51 . . 5 13 125 134 . 67 272 105 349 185 198 91 192 134 Projectiles 204 | . . . 1 26 2 87 75 . . . . 13 . . . . . . . . . . . . Explosions 296 | . 10 . . . 20 29 9 51 . . 5 . 24 . . . 45 8 50 22 . 23 . . Melee 1761 | . . . . . . 71 10 . . . . . 101 134 . 67 227 97 299 163 198 68 192 134 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 555 | . . . 3 33 . 103 45 35 60 . . . 186 52 . . . . . . . . . 38 Shots 16 | . . . . 1 . 3 2 2 2 . . . 4 1 . . . . . . . . . 1 Rammed 9 | . . 1 1 . . 2 2 . . . 1 . . . . . . . . . . . . 2 Targets Rammed 14 | . . 1 1 . . 2 2 . . . 1 . . . . . 3 2 . . . . . 2 Kicked 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . . . 264 385 309 198 241 251 221 . . 23 30 52 . 14 247 159 124 276 230 386 538 418 Average Temperature 88 | . . . 67 147 82 50 107 106 99 . . 11 11 15 . 6 77 57 44 75 116 136 139 119 Received Heat Transfer 5138 | . 6 . 234 12 234 942 252 61 27 . 60 111 387 564 . 198 1167 168 36 20 . 200 260 199 Effects 19 | . . . 1 1 . . . . . . . . . . . . . . . . . 7 7 3 Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 9 | . . . 1 . . . . . . . . . . . . . . . . . . 5 2 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 2 3 2 . . . . . . . 1 . . . . . . 1 . Impact Corruptions 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . Robots Melted 19 | . . . 1 1 1 4 4 1 . . 1 . . . . . . . . . . . 4 2 Combat Hostiles 17 | . . . 1 1 1 2 4 1 . . 1 . . . . . . . . . . . 4 2 Parts Melted 72 | . . . 3 3 3 17 8 4 . . 4 8 . . . . . 1 . . . . 14 7 Heat Transferred 25365 | . . . 2775 629 1406 5874 2129 1150 550 . 550 1450 . 450 . 320 150 250 50 770 . . 3550 3312 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Peak Influence 1285 | . 92 35 433 288 373 441 733 . . . . 168 . . . . 1277 1285 . . . . 542 497 Initial 620 | . . 35 13 28 4 33 200 . . . . . . . . . 25 620 . . . . . 276 Average 292 | . 25 35 86 135 224 213 444 . . . . 79 . . . . 359 941 . . . . 327 333 Maximum Alert Level 4 | . . . 2 1 1 2 3 . . . . . . . . . 4 4 . . . . 2 2 Low Security (%) 42 | 100 100 100 85 63 41 39 . . . . . 100 . . . . 56 . . . . . 17 4 Level 1 35 | . . . 12 36 58 57 50 . . . . . . . . . 8 . . . . . 47 68 Level 2 11 | . . . 1 . . 3 39 . . . . . . . . . 9 7 . . . . 34 27 Level 3 9 | . . . . . . . 10 . . . . . . . . . 16 80 . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 8 12 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 4 . 1 8 8 . 1 . 1 1 . . . . 10 8 . . . . 6 4 Investigation 16 | . 1 . 2 . . 2 4 . . . . . . . . . 4 . . . . . 2 1 Extermination 11 | . . . . . . . 2 . . . . 1 . . . . 2 3 . . . . 1 2 Reinforcement 13 | . . . 2 . 1 4 1 . . . . . . . . . 1 . . . . . 3 1 Assault 7 | . . . . . . . . . 1 . 1 . . . . . . 5 . . . . . . Garrison 6 | . . . . . . 2 1 . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Distress Signals 13 | . . . 3 . 2 1 . . . . . . . . . . 3 1 . . . . 3 . Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . 24 6 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . 22 6 Times Spotted 445 | . 4 2 38 11 21 57 22 21 13 . 15 11 15 15 . 19 51 43 5 7 . 14 36 25 Peak Tracking Total 11 | . 4 2 7 4 4 8 5 5 9 . 11 4 9 4 . 4 6 6 4 4 . 7 6 8 Tactical Retreats 28 | . . . . . 1 4 1 1 1 . 1 . . 1 . 4 5 2 . . . 2 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Traps Triggered 12 | . 1 . 2 . 1 3 3 . . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 156 | . . . . . . 86 . . . . . 60 . . . . . . . . . . . 10 Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . 5 . . . . . 6 . . . . . . . . . . . 2 Reused 8 | . . . . . . 5 . . . . . 1 . . . 1 . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Triggered 10 | . . . . . . 5 1 1 . . . 1 . . . 1 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Machines Disabled 33 | . . . 1 . 1 4 . 1 . . . 1 2 . . . 11 10 . . . . . 2 Max in Single Turn 11 | . . . 1 . 1 1 . 1 . . . 1 1 . . . 11 6 . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Machines Accessed 58 | . 2 . 7 1 2 13 9 1 1 . . . 1 1 3 . 6 3 . 1 4 . 1 2 Terminals 22 | . 2 . 4 1 1 9 5 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . Repair Stations 8 | . . . 1 . 1 2 2 . . . . . . . . . . 1 . . . . . 1 Recycling Units 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . Total Hacks 178 | . 8 . 19 2 7 38 26 1 1 . . . 1 1 22 . 15 17 . 1 16 . 1 2 Successful 117 | . 5 . 12 1 5 22 10 1 1 . . . 1 1 22 . 9 7 . 1 16 . 1 2 Failed 61 | . 3 . 7 1 2 16 16 . . . . . . . . . 6 10 . . . . . . Catastrophic 12 | . 1 . 1 1 1 3 2 . . . . . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 7 . 9 2 . 17 7 . . . . 2 . . . . 18 5 . . . . 8 6 Terminals 63 | . 8 . 11 2 3 25 14 . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . 3 . . . . . . . . . 12 . . . . . . . Repair Stations 36 | . . . 5 . 4 11 4 . . . . . . . . . . 11 . . . . . 1 Recycling Units 5 | . . . 2 . . 1 . . . . . . . . . . . 2 . . . . . . Scanalyzers 9 | . . . 1 . . . 5 . . . . . . . . . 2 . . . . . . 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . 1 4 . . . . 1 . Terminal Hacks 61 | . 3 . 3 1 1 8 2 1 1 . . . 1 1 22 . . . . 1 16 . . . Record 11 | . . . . . . . . . . . . . . . 6 . . . . . 5 . . . Part Schematic 9 | . . . . . . . . . . . . . . . 6 . . . . . 3 . . . Robot Schematic 8 | . . . . 1 . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . 3 . . . . . 4 . . . Open Door 7 | . . . . . . 2 . 1 1 . . . 1 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . . . . . 5 . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Station Hacks 28 | . . . 4 . 4 10 2 . . . . . . . . . . 7 . . . . . 1 Scan Component 14 | . . . 2 . 2 5 1 . . . . . . . . . . 4 . . . . . . Repair 13 | . . . 2 . 2 5 1 . . . . . . . . . . 3 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 3 . . 3 1 . . . . . . . . . 4 . . . . . 1 1 Terminals 7 | . 2 . 2 . . 2 1 . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 . . 2 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Jam 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 5 1 2 10 8 . . . . . . . . . 3 3 . . . . . . Full Trace Events 5 | . . . . . . 1 2 . . . . . . . . . 2 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . . . . . . 7 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 471 | . . . . . . . . . . . . . . . . . 471 . . . . . . . Time 250 | . . . . . . . . . . . . . . . . . 250 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 20 | . . . . . . . 2 . . . . . . . 6 . 9 . . . 3 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 238 | . . . . . . . . . . . . . . . . . 238 . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 12 | . . . 2 . 2 5 . . . . . . . . . . . 3 . . . . . . Time 549 | . . . 52 . 52 192 26 . . . . . . . . . . 227 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Machine Destruction 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Robots Rewired 10 | . . . . . . . . 1 2 . . . 2 . . . . . . 4 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Total Allies 37 | . . . . . . . . 1 2 4 . . 3 . . 3 5 6 . 4 . 1 8 . Largest Group 6 | . . . . . . . . 1 2 6 6 . 2 . . 1 3 4 . 4 3 4 5 . Highest-Rated Group 230 | . . . . . . . . 32 48 199 199 . 58 . . 95 184 206 . 152 114 230 192 . Highest-Rated Ally 116 | . . . . . . . . 32 32 39 39 . 41 . . 95 85 103 . 38 38 116 89 . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 10 | . . . . . . . . 1 . 2 . 1 . . . . 2 2 . . . . 2 . STAY 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Ally Attacks 157 | . . . . . . . . 7 . . 25 . . . . 10 19 13 . 11 . 4 68 . Total Damage 4720 | . . . . . . . . 164 . . 457 . . . . 305 1080 521 . 388 . 133 1672 . Kills 23 | . . . . . . . . . . . 1 . . . . 3 4 4 . 2 . . 9 . Allies Corrupted 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . . . . . . . 2 1 1 1 . . 3 . 1 . . 2 1 . . . . Drone Launches 4 | . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Decoded 0b10 Intel 70 | . . . . . . . . . . . . . . . . . 70 . . . . . . . Items 70 | . . . . . . . . . . . . . . . . . 70 . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Turns Passed 29573 | 88 234 231 1328 1039 528 3546 1222 1347 1278 5832 802 872 1490 1690 94 1104 1358 1124 589 772 256 489 1433 827 Spaces Moved 13074 | 48 121 88 605 467 206 1025 676 614 768 1202 412 451 1100 999 79 467 683 565 439 532 185 298 685 359 Core 251 | 4 . . . . . . . . . 200 . . . . . . . . . . . . . 47 Treads 1535 | 44 121 88 118 . . 986 1 171 . 2 . . . . . . . . . . . . . 4 Legs 6451 | . . . . . . . . . . . . 157 1100 999 79 467 683 565 439 532 185 298 685 262 Wheels 4791 | . . . 487 467 206 39 675 443 768 1000 412 294 . . . . . . . . . . . . Hover 46 | . . . . . . . . . . . . . . . . . . . . . . . . 46 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 130 210 145 145 150 150 150 165 150 114 114 120 120 120 102 108 120 120 120 120 110 50 Average Speed 179 | 153 181 260 160 210 150 255 150 192 151 479 165 136 121 120 120 120 119 116 120 120 120 120 120 108 Slowest Speed 2050 | 160 260 260 260 210 230 260 265 265 165 2050 240 240 124 200 120 120 280 120 120 120 120 120 200 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 27 15 41 98 18 92 20 96 85 89 60 12 77 83 69 57 23 13 70 62 60 49 15 38 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 9 | . . 1 1 . . . . 1 . 1 . . . . 1 1 . . . . 3 . . . Known Exits Taken 14 | . . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . . 2 4 1 2 . 3 3 . 2 . . 1 2 . . . . Spaces Dug 93 | . . . . 11 . 5 4 9 3 . 10 2 1 2 . 2 8 5 10 2 . 2 16 1 Terrain Destroyed 548 | . 10 . 6 48 27 26 35 39 42 . 21 10 49 13 . 2 28 86 18 27 . 22 27 12 Melee 39 | . . . . . . 5 . . . . . 2 1 2 . 2 6 5 1 2 . 2 10 1 Projectile 68 | . . . 6 . . 1 10 11 10 . 13 5 . 2 . . 2 . 2 . . . 6 . AOE 441 | . 10 . . 48 27 20 25 28 32 . 8 3 48 9 . . 20 81 15 25 . 20 11 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Total 17628 | 59 136 90 855 494 364 1687 802 732 858 1278 500 659 1218 1405 78 953 1073 925 481 620 211 375 1136 639 Wait 2427 | . . 2 132 3 99 317 39 67 13 57 56 47 23 308 . 402 208 209 13 23 1 5 263 140 Move 13051 | 47 120 87 604 466 205 1024 675 613 767 1201 412 450 1099 998 78 466 682 564 438 531 184 297 684 359 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 6 6 . 24 3 10 24 11 3 9 7 1 17 7 6 . 2 13 17 . 1 2 4 9 6 Fast Attach 178 | 6 2 . 9 . 3 12 5 1 3 1 3 9 6 7 . 5 12 17 4 8 6 8 36 15 Attach 79 | . . . 2 . 3 9 6 1 3 1 1 3 3 2 . 1 11 10 . . . 6 9 8 Detach 43 | . . . 3 . . 4 2 . 2 1 1 1 1 . . . 2 3 1 1 1 . 16 4 Swap 220 | . 2 . 6 5 3 31 10 13 6 2 4 19 12 13 . 15 20 11 5 11 3 8 14 7 Drop 237 | . 5 . 16 . 7 35 8 4 10 8 3 25 11 10 . 13 14 10 3 9 8 7 20 11 Fire 503 | . 1 . 58 17 34 124 44 29 14 . 19 18 11 22 . 12 3 4 5 15 . 6 32 35 Melee 480 | . . . . . . 17 . . . . . 10 27 39 . 36 105 78 12 21 6 34 53 42 Ram 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . Crush 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . . . . 1 30 . . . 18 . . . . . . . . . . . Trap 158 | . . . . . . 86 . . 1 . . 60 . . . 1 . . . . . . . 10 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 324 | -10/Mines | Learned location of Storage (-8) 365 | -10/Mines | Discovered new exit (range 12) 483 | -10/Mines | Assembled infested the area 554 | -10/Mines | Entered Materials 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Repaired Lgt. Treads 1089 | -9/Materials | Repaired Lgt. Treads 1318 | -9/Materials | Discovered new exit (range 5) 1802 | -9/Materials | Discovered new exit (range 9) 1882 | -9/Materials | Entered Mines 1892 | -9/Mines | Discovered new exit (range 13) 1919 | -9/Mines | Destroyed 7 combat bots 1931 | -9/Mines | Met a Derelict bent on vengeance 2037 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2053 | -9/Mines | Destroyed YI-UF0 2063 | -9/Mines | Found Prototype Storage 2378 | -9/Mines | Discovered new exit (range 13) 2418 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2921 | -9/Mines | Entered Materials 2921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3254 | -8/Materials | Repaired Lgt. Treads 3282 | -8/Materials | Repaired Lgt. Treads 3303 | -8/Materials | Discovered new exit (range 15) 3449 | -8/Materials | Entered Storage 3454 | -8/Storage | Build established: Scavenger-Mutant 4059 | -8/Storage | Repaired Hrd. Light Armor Plating 4112 | -8/Storage | Repaired Adv. Beam Cannon 4145 | -8/Storage | Repaired Arm. Wheel 4197 | -8/Storage | Repaired Adv. Beam Cannon 4873 | -8/Storage | Garrison activated, responded to threat 5082 | -8/Storage | Repaired Lgt. Treads 6873 | -8/Storage | Discovered new exit (range 6) 6995 | -8/Storage | Entered Factory 6995 | -7/Factory | Evolved 2 slots: Utility x2 7208 | -7/Factory | Discovered new exit (range 6) 7535 | -7/Factory | Build established: Mutant 7671 | -7/Factory | Cargo convoy interrupted 8065 | -7/Factory | Identified exit to Lower Caves 8204 | -7/Factory | Garrison activated, responded to threat 8217 | -7/Factory | Entered Lower Caves 8428 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8636 | -7/Lower Caves | Spotted B-75 Beast 8647 | -7/Lower Caves | Destroyed B-75 Beast 8933 | -7/Lower Caves | Discovered new exit (range 15) 8995 | -7/Lower Caves | Learned Factory interactive machine intel 9305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9564 | -7/Lower Caves | Entered another Lower Caves area 9576 | -7/Lower Caves | Encountered a Warlord checkpoint 9592 | -7/Lower Caves | Discovered new exit (range 4) 9953 | -7/Lower Caves | Spotted B-75 Beast 10380 | -7/Lower Caves | Identified exit to Zion 10385 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10430 | -7/Lower Caves | Destroyed 9 combat bots 10842 | -7/Lower Caves | Entered Zion 10842 | -7/Zion | Accompanied by 2 allies 10930 | -7/Zion | System corruption cleaned by Quarantine Array 10968 | -7/Zion | Discovered new exit (range 15) 11543 | -7/Zion | Learned location of Armory (-4) 11817 | -7/Zion | Learned 8 Factory zone layouts 11837 | -7/Zion | Given the Hacking Drone Bay 11837 | -7/Zion | Found Prototype Device 11842 | -7/Zion | Identified Hacking Drone Bay 12111 | -7/Zion | Imprinted 12114 | -7/Zion | Declared Zion's savior 16674 | -7/Zion | Entered Proximity Caves 16674 | -6/Proximity Caves | Accompanied by 6 allies 16872 | -6/Proximity Caves | P-60 Hacker assimilated allied PW-SQD(M) 16925 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17332 | -6/Proximity Caves | Learned Factory trap positions 17455 | -6/Proximity Caves | Discovered new exit (range 5) 17470 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17476 | -6/Proximity Caves | Entered Factory 17476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17477 | -6/Factory | Identified exit to Factory 17477 | -6/Factory | Identified exit to Lower Caves 17478 | -6/Factory | Loaded intel: 83 trap records 17479 | -6/Factory | Loaded intel: 45 interactive machine locations 17650 | -6/Factory | Discovered exit to Factory (range 15) 17952 | -6/Factory | Build established: Scavenger-Mutant 18338 | -6/Factory | Discovered exit to Lower Caves (range 3) 18348 | -6/Factory | Entered Lower Caves 18368 | -6/Lower Caves | Spotted B-75 Beast 19314 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19357 | -6/Lower Caves | Lost 3 parts (2u1w) 19363 | -6/Lower Caves | Destroyed 8 combat bots 19775 | -6/Lower Caves | Discovered new exit (range 12) 19837 | -6/Lower Caves | Identified exit to Lower Caves 19838 | -6/Lower Caves | Entered another Lower Caves area 19886 | -6/Lower Caves | Discovered exit to Factory (range 9) 19904 | -6/Lower Caves | Lost 5 parts (3n2u) 20240 | -6/Lower Caves | Identified exit to Data Miner 20435 | -6/Lower Caves | Learned Factory terminal intel 20687 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 20715 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20984 | -6/Lower Caves | Spotted B-75 Beast 21528 | -6/Lower Caves | Entered Data Miner 21528 | -6/Data Miner | Discovered new exit (range 6) 21551 | -6/Data Miner | Met Data Miner 21574 | -6/Data Miner | Learned location of Section 7 (-2) 21574 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21591 | -6/Data Miner | Received God Mode back door access code from Data Miner 21621 | -6/Data Miner | Identified exit to Proximity Caves 21622 | -6/Data Miner | Entered Proximity Caves 21646 | -5/Proximity Caves | Learned location of Warlord (-5) 21702 | -5/Proximity Caves | Escorted by Enhanced Grunt 21757 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22102 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22418 | -5/Proximity Caves | Spotted B-75 Beast 22681 | -5/Proximity Caves | Discovered exit to Factory (range 10) 22726 | -5/Proximity Caves | Entered Factory 22726 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 22727 | -5/Factory | Loaded intel: 21 terminal locations 22966 | -5/Factory | Incoming investigation squad redirected 23122 | -5/Factory | Retrieved Zion intel report: Trap Installations 23164 | -5/Factory | Found Mni. Smartbomb Launcher 23167 | -5/Factory | Found Mni. Smartbomb Launcher 23291 | -5/Factory | Incoming investigation squad redirected 23345 | -5/Factory | Fabricated M-13 Machinist? 23484 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 23485 | -5/Factory | Zion Heavy squad teleported in 23541 | -5/Factory | Garrison activated, responded to threat 23549 | -5/Factory | Found Prototype Protection 23549 | -5/Factory | Identified Zio. Heavy Carapace 23620 | -5/Factory | Local fabrication network quarantined 23682 | -5/Factory | Fabricated Enh. Armored Leg? 23796 | -5/Factory | System corruption reached 10% 23828 | -5/Factory | Core integrity fell below 50% 23886 | -5/Factory | Lost 14 parts (1p6n5u2w) 23999 | -5/Factory | Incoming investigation squad redirected 24063 | -5/Factory | Discovered new exit (range 13) 24073 | -5/Factory | Terminal network hard line cut 24081 | -5/Factory | Core integrity fell below 20% 24083 | -5/Factory | Identified exit to Factory 24084 | -5/Factory | Entered another Factory area 24084 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24286 | -4/Factory | Zion Melee Resupply teleported in 24365 | -4/Factory | First assault squad dispatched 24455 | -4/Factory | Allied Derelicts emerged from ambush trap array 24461 | -4/Factory | P-70 Sage assimilated allied AI-YJ4(g) 24543 | -4/Factory | Incoming assault squad redirected 24599 | -4/Factory | Lost 5 parts (4n1u) 24646 | -4/Factory | Repaired Lrg. Storage Unit 24686 | -4/Factory | Discovered new exit (range 4) 24768 | -4/Factory | Repaired Enh. Armored Leg 24849 | -4/Factory | Incoming assault squad redirected 24882 | -4/Factory | Repaired Broken Kinetic Spear? 25107 | -4/Factory | Zion Heavy squad teleported in 25135 | -4/Factory | Incoming assault squad redirected 25188 | -4/Factory | Identified exit to Upper Caves 25208 | -4/Factory | Entered Upper Caves 25208 | -4/Upper Caves | Accompanied by 1 ally 25210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25544 | -4/Upper Caves | Learned Research trap positions 25621 | -4/Upper Caves | Learned 4 Research zone layouts 25709 | -4/Upper Caves | Discovered new exit (range 16) 25795 | -4/Upper Caves | Identified exit to Upper Caves 25797 | -4/Upper Caves | Entered another Upper Caves area 25950 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26446 | -4/Upper Caves | Encountered a Warlord checkpoint 26476 | -4/Upper Caves | Discovered new exit (range 10) 26487 | -4/Upper Caves | Identified exit to Zhirov 26569 | -4/Upper Caves | Entered Zhirov 26569 | -4/Zhirov | Accompanied by 3 allies 26569 | -4/Zhirov | Discovered new exit (range 3) 26592 | -4/Zhirov | Met Zhirov 26617 | -4/Zhirov | Learned location of Quarantine (-2) 26617 | -4/Zhirov | Learned location of Testing (-3) 26617 | -4/Zhirov | Learned location of Command (-1) 26625 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26646 | -4/Zhirov | Found Alien Artifact 26646 | -4/Zhirov | Identified Integrated Reactor 26646 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26750 | -4/Zhirov | Found Alien Artifact 26822 | -4/Zhirov | Identified exit to Proximity Caves 26825 | -4/Zhirov | Entered Proximity Caves 26825 | -3/Proximity Caves | Accompanied by 3 allies 26954 | -3/Proximity Caves | Spotted B-86 Titan 27149 | -3/Proximity Caves | Lost 8 parts (1p2n3u2w) 27245 | -3/Proximity Caves | Discovered new exit (range 10) 27267 | -3/Proximity Caves | Identified exit to Research 27314 | -3/Proximity Caves | Entered Research 27314 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27315 | -3/Research | Identified exit to Testing 27316 | -3/Research | Loaded intel: 55 trap records 27346 | -3/Research | Incoming investigation squad redirected 27463 | -3/Research | Incoming investigation squad redirected 27644 | -3/Research | Lost 5 parts (5u) 27814 | -3/Research | Lost 8 parts (6n1u1w) 28177 | -3/Research | Spotted B-86 Titan 28215 | -3/Research | Zion Hacker squad teleported in 28241 | -3/Research | Allies destroyed B-86 Titan 28373 | -3/Research | System corruption reached 10% 28381 | -3/Research | Found Prototype Device 28381 | -3/Research | Identified Active Sensor Suite 28413 | -3/Research | Zion Defense Resupply teleported in 28531 | -3/Research | Found Hvy. Reflective Plating 28538 | -3/Research | Found Prototype Device 28538 | -3/Research | Identified Exp. Thermal Shield 28545 | -3/Research | Found Exp. Thermal Shield 28606 | -3/Research | Zion Infowar Resupply teleported in 28614 | -3/Research | Found Prototype Processor 28614 | -3/Research | Identified Exp. Signal Interpreter 28747 | -3/Research | Entered Testing 28927 | -3/Testing | Found Prototype Energy Gun 28927 | -3/Testing | Identified Warp Gun 28968 | -3/Testing | Spotted Striker 28973 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 28974 | -3/Testing | Spotted Striker 29030 | -3/Testing | Build established: Scavenger-Assassin 29078 | -3/Testing | Core integrity fell below 50% 29158 | -3/Testing | Destroyed Striker 29187 | -3/Testing | Destroyed Striker 29197 | -3/Testing | Spotted Alpha 7 29216 | -3/Testing | Destroyed Alpha 7 29223 | -3/Testing | Found Prototype Processor 29223 | -3/Testing | Identified Exp. Target Analyzer 29229 | -3/Testing | Stole the SGEMP Prototype 29397 | -3/Testing | Spotted PP-87SOALD912 29453 | -3/Testing | System corruption reached 30% 29495 | -3/Testing | Identified Transdimensional Reconstructor 29495 | -3/Testing | Warped through subspace 29497 | -3/Testing | Core integrity fell below 20% 29524 | -3/Testing | Found Prototype Processor 29524 | -3/Testing | Identified Spectral Analyzer 29553 | -3/Testing | Found Prototype Energy Cannon 29574 | -3/Testing | Lost 19 parts (5p6n3u5w) 29574 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 29537_ Slug penetrates G-67 Veteran. 29540_ Penetrated by Slug. 29540_ Backup Power III destroyed. 29540_ Slug penetrates Wall. 29540_ Slug penetrates H-77 Assassin. 29543_ Backup Propulsion III destroyed. 29547_ System corrupted: Energy discharge (-32). 29547_ Reinforced Shell breached. 29549_ Dropped Mni. Smartbomb Launcher. 29552_ Dropped Adv. Datajack. 29553_ Dropped Cld. Plasma Cannon. 29553_ Acquired Prototype Energy Cannon. 29556_ Slug penetrates Wall. 29557_ Slammed into H-77 Assassin. 29557_ Slug penetrates Wall. 29562_ Detecting system override signal. 29563_ System corrupted: Energy discharge (-40). 29569_ Acquired Adv. Concussive RPG. 29573_ Adv. Concussive RPG expended. 29573_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????######????????????????????????????? | | ???????####?##?# =????##??????????????????????? | | ???????#] #""#?#/ ! ???? #??????????????????????? | | ??????##/""!!#?# ??? !#??????????????????????? | | ??????#"!] "#?# #?? #??????????????????????? | | ??????#" ""#?# * #? #??????????????????????? | | ??????#" "#?? #? #??????????????????????? | | ??????# ] #???? # #??????????????????????? | | ########/###########+# #??????????????????????? | | + #??????????????????????? | | ########### ######??????????????????????? | | ######+###????????## # #??????????????????????? | | #?? ?????????# # ""#??????????????????????? | | # """"" ???????# g# ""#??????????????????????? | | # """"" ?????# g T"##?????????????????????? | | # """"" ! #???# g "" #?????????????????????? | | # #????# "" ??????????????????????? | | ##############??????# ??????????????????????? | | ##???????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?c???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 51 Energy Capacity 505 Matter Stores 300 Matter Capacity 1800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Prevention 20 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 10 Core Analysis 10 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- VSS Leg | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Cold Fusion Reactor | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -5/Factory Enh. Armored Leg | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingProtonStabilizer Manual? 0 Play Time 02:35:34 Cumulative 908.5 hours Start 2021.08.22 @ 18:18:29 End 2021.08.22 @ 21:51:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 633 Rogue 629 Adventurer 4 Explorer 0 Win Type - Total 97 Types 75/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a81ac06-b563-4aad-bf6a-5c2fc87938a5