Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 04:13:06 Player: Rushional Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (559) 559 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4934 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 124/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Beam Cannon Barrage Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Cryofiber Web Advanced Cryofiber Web Compact Battery Advanced Weight Redist. System Advanced Weight Redist. System Terrain Scan Processor EM Shield System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Beam Cannon Barrage Gun Plasma Cutter [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Battery Processor Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . 2 . 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 76 | 13 6 5 9 . 7 9 7 . 1 1 18 Power 13 | 1 1 2 2 . 2 2 . . . . 3 Engine 11 | 1 1 1 1 . 2 2 . . . . 3 Core 2 | . . 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 6 3 1 . . 2 4 1 . . . 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | 6 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 11 | . 3 1 . . 2 4 1 . . . . Utility 20 | 4 . 1 2 . 2 1 1 . 1 1 7 Device 11 | 2 . . 1 . . . . . 1 1 6 Storage 2 | 1 . . . . . . . . . . 1 Processor 5 | 1 . 1 . . 1 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 2 1 5 . 1 2 5 . . . 6 Energy Gun 2 | . . . . . 1 . 1 . . . . Energy Cannon 8 | . 1 . 2 . . 1 1 . . . 3 Ballistic Gun 5 | 2 . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 1 1 3 . . 1 2 . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 27 | . . 2 . . 4 . 8 1 . . 12 Power 3 | . . 1 . . 1 . . . . . 1 Propulsion 8 | . . 1 . . 1 . 4 . . . 2 Utility 12 | . . . . . 1 . 3 1 . . 7 Weapon 4 | . . . . . 1 . 1 . . . 2 Highest Loss Streak 11 | . . 1 . . 3 . 2 1 . . 11 Average Slot Usage (%) 79 | . 100 85 77 77 80 68 68 23 17 24 54 Engine 4 | . 14 . . . 1 11 5 . . . 3 Core 5 | . . 13 11 11 5 . . . . . . Wheel 1 | . 7 . . . . . . . . . . Flight 20 | . 20 28 22 22 23 20 18 . . . . Device 14 | . 14 14 21 22 14 7 5 . 4 11 21 Processor 14 | . 14 14 11 11 17 16 24 15 6 6 4 Hackware 2 | . . . . . 8 7 7 7 6 6 6 Energy Cannon 4 | . 1 9 6 . . 4 2 . . . 3 Ballistic Gun 3 | . 16 . . . . . . . . . 4 Launcher 5 | . 9 4 4 11 5 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 25 | 14 10 10 17 10 10 14 16 . 1 2 25 Greatest Support 48 | 32 20 10 10 10 15 14 15 3 3 3 48 Greatest Overweight (x) 1 | . 1 . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 3 3 4 3 3 3 4 4 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 1272 | 421 78 323 78 . . 223 149 . . . . Remotely . | . . . . . . . . . . . . Salvage Created 900 | 277 167 114 96 . 24 222 . . . . . Parts 74 | 31 16 5 6 . 7 9 . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 7 1 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 12 | . 4 2 1 . 4 1 . . . . . Guns 1 | . . . . . 1 . . . . . . Cannons 2 | . . . 1 . . 1 . . . . . AOE 9 | . 4 2 . . 3 . . . . . . Classes Destroyed 8 | 3 2 . 1 . 1 1 . . . . . Worker 6 | 4 2 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 5 | 1 . 1 1 . . 2 . . . . . Swarmer 4 | . . . . . 4 . . . . . . Grunt 7 | . 4 2 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 5 | 5 4 2 3 . 3 1 . . . . . Combat Bots Only 3 | . 2 2 1 . 3 1 . . . . . Max Kills in Single Turn 2 | 2 2 1 1 . 2 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Damage Taken 2955 | . 28 153 70 . 262 18 745 53 23 . 1603 Core 1531 | . 6 40 . . 72 . 517 26 23 . 847 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 81 . 100 86 . . 22 . . . Volleys Fired 114 | 16 34 9 8 3 21 11 3 . . . 9 Largest 2 | 2 2 2 2 1 1 1 1 . . . 2 Hottest 95 | 40 90 90 90 30 69 60 60 . . . 95 Shots Fired 164 | 32 58 12 10 3 21 11 3 . . . 14 Gun 98 | 32 41 . . . 16 . . . . . 9 Cannon 30 | . 6 4 4 . . 10 1 . . . 5 Launcher 35 | . 11 8 6 3 5 1 1 . . . . Special 1 | . . . . . . . 1 . . . . Kinetic 82 | 32 41 . . . . . . . . . 9 Thermal 46 | . 6 4 4 . 16 10 1 . . . 5 Explosive 35 | . 11 8 6 3 5 1 1 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | 6 7 3 2 . 2 5 . . . . 1 Robot Miss Streak 5 | 2 4 2 1 . 5 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 51 | 17 9 5 3 . 8 8 . . . . 1 Core Hits 42 | 12 10 6 5 1 4 4 . . . . . Critical Hits 2 | . 1 . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1472 | 223 403 150 152 18 328 153 . . . . 45 Guns 461 | 223 41 . . . 152 . . . . . 45 Cannons 327 | . 52 53 69 . . 153 . . . . . Explosions 684 | . 310 97 83 18 176 . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 309 | 223 41 . . . . . . . . . 45 Thermal 479 | . 52 53 69 . 152 153 . . . . . Explosive 684 | . 310 97 83 18 176 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 16 | . 13 2 1 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 16 | . 13 2 1 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 179 | . 28 109 20 . 12 3 7 . . . . Shots 12 | . 2 5 2 . 1 1 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 112 | . 112 96 96 . 44 80 12 . . . 86 Average Temperature 34 | . 53 42 40 . 13 29 9 . . . 40 Received Heat Transfer 336 | . . 18 21 . 72 . 48 . 6 . 171 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 962 | . 111 111 148 . 296 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Peak Influence 147 | 55 125 146 75 43 133 114 . . 122 57 147 Initial 107 | . 35 41 . 28 . 55 . . 107 42 36 Average 40 | 29 35 57 17 33 44 78 . . 107 47 36 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 . . . . . 2 Investigation 1 | . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 2 . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 2 | . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 7 3 7 . 13 2 26 3 1 6 24 Peak Tracking Total 10 | . 3 2 4 . 7 4 7 3 1 6 10 Tactical Retreats 15 | . . 1 1 . . . 9 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 3 | . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 11 | . 5 3 1 1 1 . . . . . . Max in Single Turn 3 | . 3 3 1 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 16 | . 4 . 3 . 1 3 1 . 1 . 3 Terminals 8 | . 2 . 2 . 1 . . . . . 3 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 11 . 11 . 3 5 1 . 1 . 8 Successful 21 | . 7 . 7 . . 2 1 . . . 4 Failed 19 | . 4 . 4 . 3 3 . . 1 . 4 Catastrophic 3 | . 1 . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 14 . 4 . 3 . 1 . . . 1 Terminals 20 | . 4 . 5 . 3 . . . . . 8 Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 5 | . 4 . . . . . . . 1 . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . . . 1 . . . 4 Record 4 | . . . . . . . . . . . 4 Open Door 1 | . . . . . . . 1 . . . . Assault Status 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 . 3 . 1 3 . . 1 . 3 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Matter 124 | . . . . . . 124 . . . . . Time 31 | . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 64 | . 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 17 | . 17 . . . . . . . . . . Retrieved Matter 17 | . 17 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total Allies 4 | . . 3 . . . . . . . 1 . Largest Group 3 | . . 3 . . . . . . . 1 . Highest-Rated Group 40 | . . 40 . . . . . . . 31 . Highest-Rated Ally 31 | . . 16 . . . . . . . 31 . Total Orders 3 | . . 3 . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . AID 2 | . . 2 . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . Total Damage 62 | . . 62 . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 5498 | 310 1044 1081 745 433 379 236 775 12 31 48 404 Spaces Moved 3906 | 112 361 622 294 229 227 120 1245 24 57 88 527 Core 536 | 1 . . . . . . 124 24 57 88 242 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 160 | 111 49 . . . . . . . . . . Hover 285 | . . . . . . . . . . . 285 Flight 2925 | . 312 622 294 229 227 120 1121 . . . . Fastest Speed 34 | 50 37 37 37 37 34 34 34 50 50 50 50 Average Speed 43 | 88 43 37 37 37 35 35 38 50 50 50 66 Slowest Speed 125 | 100 125 37 117 37 37 37 120 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 5 49 72 23 42 18 2 98 6 3 77 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . . . . 1 . . . . Spaces Dug 136 | . 28 27 19 37 12 7 6 . . . . Terrain Destroyed 258 | . 93 45 40 37 30 7 6 . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 258 | . 93 45 40 37 30 7 6 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total 7500 | 288 1192 1460 914 573 501 302 1535 23 58 91 563 Wait 3354 | 135 778 819 602 342 244 154 274 . . 1 5 Move 3894 | 111 360 621 293 228 224 119 1244 23 57 87 527 Hop 1 | . . . . . 1 . . . . . . Pick Up 21 | 5 6 2 . . 2 3 1 . . 1 1 Fast Attach 45 | 12 4 2 2 . 3 3 3 . 1 1 14 Attach 16 | . 1 2 1 . 2 3 3 . . . 4 Detach 12 | 1 . 2 1 . . 2 3 . . . 3 Swap 15 | 1 1 1 6 . 2 3 1 . . . . Drop 28 | 7 8 2 1 . 2 4 3 . . 1 . Fire 114 | 16 34 9 8 3 21 11 3 . . . 9 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 311 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Scavenger-Mutant 648 | -10/Materials | Discovered new exit (range 9) 725 | -10/Materials | Repaired VTOL Module 758 | -10/Materials | Repaired Particle Gun 885 | -10/Materials | Build established: Mutant 1239 | -10/Materials | Discovered new exit (range 15) 1355 | -10/Materials | Entered Mines 1372 | -10/Mines | Assembled infested the area 1377 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1389 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1437 | -10/Mines | Learned location of Storage (-8) 1622 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1861 | -10/Mines | Discovered new exit (range 8) 2429 | -10/Mines | Discovered new exit (range 14) 2436 | -10/Mines | Entered Materials 2436 | -9/Materials | Evolved 2 slots: Utility x2 2437 | -9/Materials | Identified exit to Mines 3181 | -9/Materials | Entered Mines 3183 | -9/Mines | Met a Derelict bent on vengeance 3593 | -9/Mines | Discovered new exit (range 15) 3604 | -9/Mines | Learned Materials security intel 3614 | -9/Mines | Entered Materials 3614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3878 | -8/Materials | Lost 3 parts (1p1n1u) 3990 | -8/Materials | Discovered new exit (range 10) 3993 | -8/Materials | Entered Factory 3993 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4071 | -7/Factory | Fabricated VTOL Module (x2) 4081 | -7/Factory | Discovered new exit (range 16) 4229 | -7/Factory | Entered Lower Caves 4443 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4508 | -7/Lower Caves | Build established: Scavenger-Mutant 4530 | -7/Lower Caves | Found Prototype Special Weapon 4530 | -7/Lower Caves | Identified Molecular Deconstructor 4568 | -7/Lower Caves | Encountered a Warlord checkpoint 4650 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4769 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4824 | -7/Lower Caves | Spotted B-75 Beast 4876 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4955 | -7/Lower Caves | Core integrity fell below 50% 5002 | -7/Lower Caves | Discovered new exit (range 5) 5004 | -7/Lower Caves | Entered another Lower Caves area 5007 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5012 | -7/Lower Caves | Discovered new exit (range 10) 5016 | -7/Lower Caves | Entered Factory 5016 | -6/Factory | Evolved 2 slots: Utility x2 5047 | -6/Factory | Manually triggered Chute Trap 5047 | -6/Factory | Sucked down chute 5047 | -6/Factory | Entered Waste 5048 | -6/Waste | Met a frightened Derelict 5052 | -6/Waste | Spotted C-40 Crusher 5053 | -6/Waste | Spotted C-40 Crusher 5065 | -6/Waste | Spotted C-40 Crusher 5077 | -6/Waste | Spotted C-40 Crusher 5080 | -6/Waste | Build established: Mutant 5084 | -6/Waste | Spotted C-40 Crusher 5087 | -6/Waste | Spotted C-40 Crusher 5088 | -6/Waste | Discovered new exit (range 16) 5095 | -6/Waste | Entered Factory 5408 | -6/Factory | Spotted B-75 Beast 5420 | -6/Factory | Core integrity fell below 50% 5456 | -6/Factory | Lost 11 parts (1p2n6u2w) 5483 | -6/Factory | Core integrity fell below 20% 5499 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05401_ S-27 Virus destroyed. 05401_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05402_ Cmb. Antigrav System destroyed. 05403_ O-16 Technician sends out distress signal. 05407_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 05412_ Gravmag Array destroyed. 05412_ Cryofiber Web destroyed. 05418_ Terrain Scan Processor destroyed. 05425_ Adv. Weight Redist. System destroyed. 05432_ K-01 Serf cleans the Neutrino Reactor. 05468_ Connecting with Terminal... >>Query(Wolf 359 System) A red dwarf star system, fourth nearest from the Sun at 2.39 parsecs. Destination of the [ISCS Leo]. 05468_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 05471_ Acquired Adv. Heat Sink. 05477_ K-01 Serf collects debris. 05499_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????+??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ####################???# | | ????????????????????????? # #???# | | ????????????????????????# # #?### | | ????????????????????????# # = #?# | | ????????????????????????# # #?# | | ????????????????????????# # !![ #?# | | ????????????????????????# # ![[ #?# | | ????????????????????????# # ! ![ #?# | | ????????????????????????#h# ! #?# | | ????????????????????????# ##########+########### | | ????????????????????????#@######## | | ????????????????????????# A | | ????????????????????????# | | ????????????????????????# | | ????????????????????????+ | | ????????????????????????######################## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????####????????????????????????????????????# | | ???????# #????????????????????????????????????# | | ???##### ######???????????????????????????????# | | ???+ ????????????????????????????????# | | ???# #????????????????????????????????# | | ???# === #????????????????????????????????# | | ???# == #????????????????????????????????# | | ???# == =#????????????????????????????????# | | #### #????????????????????????????????# | | # #? ??????????????????????????????# | | # ## ??????????????????????????????# | | "" # =[ ##/####??????????????????????????# | | "" # [[ # #??????????????????????????# | | "" # """ #??????????????????????????# | | "" # "T" #??????????????????????????# | | "" ### # #??????????????????????????# | | "" #?# # ] =##?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Additional Mass Support 18 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 25 Evasion (%) 63 Target Analysis 5 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Omniscient Cartographer Wheee! Challenges ------------ None Game ------ Seed GaussExplosiveFirepult Manual? 0 Play Time 02:42:23 Cumulative 22.8 hours Start 2021.01.06 @ 00:06:54 End 2021.01.06 @ 04:13:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2f90946-6e4a-4dd9-9811-ff052365a651