Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.06 @ 00:33:48 // Winter2019/RPGLIKE Player: Grimbling Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (564) 2820 Value Destroyed (34102) 34102 Prototype IDs (115) 2300 Alien Tech Used (8) 1600 Bonus (27579) 27579 TOTAL SCORE: 79901 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13934 Follower Combat Kills 891 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1946 Cogmind --------- Core Integrity 0/1700 Matter 420/425 Energy 1150/1150 System Corruption 4% Temperature Cool (0) Movement Walking (112) Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Experimental Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Experimental Core Analyzer Thermal Barrier Experimental Force Field Advanced Dynamic Insulation System Spacefold Activator > --- WEAPON (6) ------- Phase Gun Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY (7) ---- Protomatter-100 Protomatter-45 Light Quantum Reactor Antimissile System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Centrium Medium Armor Plating Thermal Barrier Experimental Shock Absorption System Experimental Force Field Spacefold Activator > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Protomatter Protomatter Antimissile System Advanced Dynamic Insulation System Transdimensional Reconstructor Helical Railgun [Rating: 236] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Experimental Myomer Leg Leg Experimental Myomer Leg Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Large Battery Processor Experimental Core Analyzer Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Vortex Catalyst Activator Special Weapon Flamer Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 22 | 4 . . 3 . . . 2 2 . . . 1 1 . . . . 2 . . . 1 . . . 1 . . . 1 . 1 . 2 1 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 11 | 2 . . . . . . 1 1 . . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . . 1 1 Weapon 5 | 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 211 | 8 . 1 10 . 5 . 7 9 . . . 5 19 . 2 . 2 . 4 2 13 4 3 4 9 2 1 9 . 14 24 19 7 6 22 Power 19 | 1 . . 1 . . . 3 . . . . . 4 . . . . . 1 . 1 . . . . 1 . 2 . 2 . . 1 . 2 Engine 7 | 1 . . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 2 . . 1 . 2 Propulsion 35 | 2 . . 5 . . . . 1 . . . 1 7 . . . . . . 1 2 . . 2 3 . . . . . 4 2 2 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 35 | 2 . . 5 . . . . 1 . . . 1 7 . . . . . . 1 2 . . 2 3 . . . . . 4 2 2 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 3 . 1 . . 2 . 2 1 . . . 3 3 . 2 . 1 . 2 . 5 3 1 1 4 1 . 3 . 10 14 11 4 4 6 Device 59 | 1 . . . . 1 . 1 . . . . 2 . . 1 . 1 . 1 . 3 2 1 . 3 1 . 1 . 7 12 10 4 3 4 Storage 7 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 1 . . . . Processor 8 | 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . 2 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | 1 . . . . . . 1 . . . . 1 1 . 1 . . . 1 . . 1 . . 1 . . . . 1 . . . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon 70 | 2 . . 4 . 3 . 2 7 . . . 1 5 . . . 1 . 1 1 5 1 2 1 2 . 1 4 . 2 6 6 . 2 11 Energy Gun 56 | . . . 4 . 3 . 2 7 . . . . 5 . . . 1 . 1 1 2 1 2 1 2 . 1 2 . 2 4 6 . 2 7 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 2 . . 1 . . . . 1 . . . . . . 1 7 . 1 . 2 . . 3 . 4 4 9 1 1 1 Parts Lost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 92 100 98 100 95 97 100 100 100 99 98 100 99 100 99 89 89 94 95 93 90 90 89 90 90 89 90 92 93 94 94 95 93 Engine 2 | . 12 12 9 9 9 9 7 6 6 6 6 6 3 11 11 11 11 10 5 5 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 6 6 6 6 6 5 . . . . . 4 5 2 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 6 9 8 9 9 9 8 8 8 7 Leg 22 | . 25 25 32 36 36 36 30 28 26 26 26 25 23 23 23 23 23 21 21 21 21 20 20 20 19 19 19 19 19 18 17 20 21 20 19 Device 20 | . 12 12 10 9 9 9 12 14 13 13 13 17 17 17 18 17 17 15 11 15 16 15 15 15 15 14 14 14 14 18 26 29 29 32 31 Storage 3 | . . 7 10 9 8 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 1 . . . . Processor 8 | . 12 4 . . . . . 1 6 6 6 6 8 11 11 11 11 10 10 10 12 15 15 15 15 14 14 14 14 13 11 8 8 8 7 Protection 5 | . 12 12 10 9 9 9 7 6 6 6 6 4 5 5 3 5 5 5 9 10 6 5 5 5 4 4 4 4 4 4 4 4 4 3 3 Energy Gun 21 | . . . 19 27 25 27 23 24 26 26 26 24 17 17 17 17 20 21 20 21 22 24 25 25 25 24 23 22 23 22 21 20 21 22 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 13 16 18 18 28 18 34 41 41 41 41 49 63 63 63 56 59 59 59 61 80 81 84 86 86 99 101 101 101 102 114 100 119 129 140 Greatest Support 162 | 20 20 20 56 56 56 56 56 66 66 66 66 71 90 90 90 90 90 90 90 98 108 108 108 113 110 110 110 110 110 110 110 152 157 157 162 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Capacity 5 | 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 Most Carried 7 | . 1 2 4 4 4 4 5 5 5 5 4 5 5 5 6 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Carried 5 | . . 1 2 4 3 4 4 4 5 3 4 3 4 3 5 5 5 6 6 5 5 5 4 5 6 6 6 5 6 5 6 6 6 6 6 Final Capacity 7 | 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Final Carried 7 | . 1 2 4 4 4 4 5 5 5 4 4 5 4 4 5 5 6 6 6 5 6 5 5 6 6 6 6 6 6 6 7 7 7 7 5 Class Distribution -------------------- 29% | Scavenger-Skirmisher 20% | Generator-Tank 16% | Hacker-Skirmisher 11% | Generator-Executioner 9% | Generator-Skirmisher 6% | Generator-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Generator-Skirmisher | -4/Upper Caves Generator-Skirmisher | -4/Zhirov Generator-Skirmisher | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Gunner | -3/Quarantine Generator-Tank | -3/Section 7 Generator-Tank | -2/Research Generator-Executioner | -1/Access Generator-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 2734 | 292 15 37 111 7 50 . 70 68 20 . . 48 180 10 20 . 20 . 40 10 . 174 . 71 90 20 10 100 . 110 231 464 70 73 323 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33617 | 73 62 44 436 . . 72 726 370 221 126 . 223 973 208 135 . 344 170 39 584 . 636 . 1621 1572 109 542 103 1006 1086 1948 4087 2312 6370 7419 Parts 1383 | 2 2 6 27 . . 10 31 15 9 15 . 8 35 10 15 . 11 10 9 17 . 19 . 68 42 12 18 3 29 51 106 171 111 291 230 Haulers Intercepted 11 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 4 . 3 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 509 | . . 3 9 . . 5 14 3 5 5 . 5 5 8 5 . 7 2 4 8 . 9 . 32 15 3 8 . 15 19 32 51 31 109 97 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 461 | . . 3 7 . . 5 14 3 4 4 . 4 4 8 5 . 7 2 4 6 . 8 . 28 15 2 8 . 15 17 30 47 27 102 82 AOE 15 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 12 Classes Destroyed 31 | 2 2 2 4 . . 1 2 1 1 . . 1 . . . . . 1 . 1 . . . 2 2 . . . . . 1 2 1 2 3 Worker 9 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 3 Builder 10 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 2 . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 4 . 3 . Recycler 10 | 1 . . . . . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 1 1 . Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 9 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 2 3 . . Watcher 43 | . 1 . 2 . . . 2 2 . . . . 3 . . . . . . . . . . . 4 . . . . 2 3 5 8 7 4 Swarmer 81 | . . 2 . . . 5 2 . . . . 2 . 6 . . 2 . 3 3 . 4 . 11 4 . . . 8 3 5 . 7 11 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 177 | . . 1 3 . . . 7 . 3 2 . 2 1 2 2 . 2 2 . 4 . 2 . 10 1 2 2 . 3 3 15 13 10 43 42 Brawler 17 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 5 8 Duelist 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 53 | . . . 5 . . . 3 2 . 1 . . 2 . . . 1 . . . . . . 4 1 . . . 1 5 . 8 1 12 7 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 38 | . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 2 6 . 2 . . 2 . 12 2 2 6 Programmer 83 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . 2 . . . . 6 11 14 8 26 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 9 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . 2 2 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 5 | . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Thug 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 1 2 3 . . 3 4 3 3 2 . 3 3 3 3 . 3 4 5 3 . 4 . 7 5 3 4 . 10 4 5 5 10 15 21 Combat Bots Only 19 | . . 2 3 . . 2 4 1 3 2 . 3 1 3 3 . 3 2 3 3 . 4 . 7 5 3 4 . 10 4 5 4 8 13 19 Max Kills in Single Turn 5 | 1 1 1 1 . . 2 2 1 1 1 . 2 5 2 1 . 2 1 2 2 . 2 . 3 2 1 1 . 1 2 2 2 3 3 5 Gunslinging 2 | . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . 2 1 . . . . 1 1 1 2 2 2 Exploded 5 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Damage Taken 10295 | . . 38 269 . . 35 370 188 116 94 . 105 264 242 51 . 214 99 70 143 351 155 . 442 312 100 62 . 33 700 635 1136 355 926 2790 Core 7081 | . . 28 195 . . 22 266 120 76 73 . 70 186 177 38 . 149 65 42 78 234 105 . 262 176 76 30 . 12 488 430 827 217 590 2049 Absorbed by Shields 4146 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . 303 1021 2800 Redirected to Core 5935 | . . 28 107 . . 18 216 120 76 54 . 70 174 155 38 . 127 65 42 62 223 86 . 216 176 63 30 . 12 421 372 696 195 521 1572 Redirected to Shielding 34 | . . . . . . . . . . . . . . . . . . . 9 25 . . . . . . . . . . . . . . . Core Remaining (%) 97 | 100 . 100 . . . 99 80 . . . . 100 . . . . 98 . . . . 100 . . . . . . 100 . . 100 99 . . Volleys Fired 875 | 2 5 6 35 . . 9 31 17 7 9 . 8 24 10 9 . 17 7 9 12 . 11 . 45 32 5 16 . 17 35 51 95 55 145 151 Largest 6 | 2 2 2 3 . . 3 3 4 4 4 . 4 4 4 4 . 4 4 4 4 . 5 . 5 5 5 5 . 5 5 5 5 5 6 6 Hottest 523 | 40 40 40 146 . . 146 177 246 240 240 . 240 330 275 275 . 256 256 256 256 . 346 . 386 386 386 399 . 399 423 522 470 452 523 523 Shots Fired 4013 | 4 10 12 65 . . 24 93 54 27 33 . 30 77 36 34 . 51 28 32 48 . 55 . 224 141 25 80 . 83 159 241 462 275 795 815 Gun 3963 | 4 10 12 65 . . 24 93 54 27 33 . 30 65 30 27 . 51 28 32 48 . 48 . 224 141 25 80 . 83 159 233 462 275 795 805 Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 8 . . . . Launcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Special 25 | . . . . . . . . . . . . . 12 6 7 . . . . . . . . . . . . . . . . . . . . Kinetic 42 | 4 10 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Thermal 3886 | . . . 65 . . 24 93 51 6 6 . 6 77 36 34 . 51 28 32 48 . 55 . 224 141 25 80 . 83 159 241 462 275 795 789 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . . . 3 21 27 . 24 . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 113 | 3 4 6 17 . . 5 21 13 11 17 . 17 25 16 14 . 9 14 13 30 . 14 . 42 31 39 57 . 21 27 38 45 100 113 66 Robot Miss Streak 6 | . 1 1 2 . . 1 2 2 1 2 . 2 4 1 2 . 6 2 2 1 . 2 . 2 2 . 1 . 2 1 1 3 1 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 151 | . . . 2 . . 1 3 . 1 1 . 2 . 1 . . . 2 1 1 . . . 10 3 1 1 . . 8 7 11 9 35 51 Max Gunslinging Chain 2 | . . . 1 . . 1 1 . 1 1 . 1 . 1 . . . 1 1 1 . . . 2 1 1 1 . . 1 1 1 2 2 2 Shots Hit Robots 2897 | 3 7 8 53 . . 15 71 40 21 28 . 23 52 19 25 . 33 21 22 37 . 32 . 133 93 24 53 7 43 127 164 331 209 547 656 Core Hits 1357 | 2 3 4 22 1 . 6 35 13 15 16 . 16 56 9 10 . 12 7 6 12 . 16 . 63 47 10 24 5 27 48 71 147 85 252 317 Critical Kills 112 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 4 15 13 42 34 Critical Parts Destroyed 148 | . . . . . . . . . . . . . 1 . 1 . 1 . 2 . . 1 . 2 3 . 1 . . 2 5 25 18 44 42 Critical Strikes 395 | . . . 7 . . 1 4 5 . 1 . . 4 . 3 . 4 4 5 2 . 7 . 17 12 4 3 . 6 18 14 51 34 93 96 Burn 96 | . . . 7 . . 1 4 5 . . . . 3 . 2 . 3 4 3 2 . 6 . 13 9 3 2 . 5 15 5 3 . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 297 | . . . . . . . . . . . . . 1 . 1 . 1 . 2 . . 1 . 4 3 1 1 . 1 3 8 48 34 93 95 Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99051 | 40 95 127 705 13 . 209 1068 826 542 626 . 910 2640 515 680 . 1024 597 649 1105 46 890 . 3742 3060 640 1418 268 1182 4081 5213 11886 7716 19221 27317 Guns 88314 | 40 95 110 689 . . 209 1068 809 501 562 . 596 1431 501 640 . 1024 586 649 1105 . 845 . 3742 2683 640 1418 . 1182 4033 5139 11867 7657 19142 19351 Cannons 119 | . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . 74 . . . . Explosions 9825 | . . . . . . . . . 41 64 . 285 1144 . . . . . . . . . . . 366 . . . . . . . . 22 7903 Melee 268 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 . . . . . . . Ramming 406 | . . 17 16 13 . . . 17 . . . 29 . . . . . 11 . . 46 . . . 11 . . . . 48 . 19 59 57 63 Kinetic 896 | 40 95 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 651 Thermal 86753 | . . . 689 . . 209 1068 735 187 189 . 454 1496 515 680 . 1024 586 649 1105 . 890 . 3742 2683 640 1418 . 1182 4033 5213 11867 7657 19142 18700 Explosive 1532 | . . . . . . . . . . . . . 1144 . . . . . . . . . . . 366 . . . . . . . . 22 . Electromagnetic 1293 | . . . . . . . . 74 355 437 . 427 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 268 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7903 Highest Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 2 . 1 4 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 26 . 6 20 Message Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 1 4 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 4 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 342 | . . . . . . . . . . . . 29 40 . . . . . . . . . . . . . . 48 . 6 . . 44 17 158 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 213 | . . . . . . . . . . . . 16 40 . . . . . . . . . . . . . . . . . . . . . 157 Melee 129 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 48 . 6 . . 44 17 1 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . . . . . . 59 . . . . . . . . . . . . . . . . . . . . 31 . Shots 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . 3 2 2 . . . 2 . . . 1 . . . . . 1 . . 2 . . . 1 . . . . 2 . 2 1 1 2 Kicked 22 | . . 3 2 2 . . . 2 . . . 1 . . . . . 1 . . 2 . . . 1 . . . . 2 . 2 1 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . . . 54 . . 9 291 18 51 9 . 51 16 . . . 156 117 . . . 60 . 162 18 27 102 . . 268 316 117 114 113 44 Average Temperature 45 | . . . 12 . . 3 82 9 14 3 . 14 9 . . . 64 52 . . . 19 . 43 7 12 42 . . 84 90 41 46 43 23 Received Heat Transfer 2413 | . . 24 153 . . . 261 36 72 45 . 72 42 27 18 . 90 66 . 96 72 39 . 232 18 18 18 . . 93 111 144 100 190 376 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . 3 1 5 . . . . . . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Robots Melted 32 | . . . 2 . . . . . . . . . . . . . . . . 2 . 1 . 4 1 1 . . . 2 2 4 4 7 2 Combat Hostiles 31 | . . . 2 . . . . . . . . . . . . . . . . 2 . 1 . 4 . 1 . . . 2 2 4 4 7 2 Parts Melted 406 | . . . 15 . . 3 13 3 . . . 3 9 3 7 . 4 5 3 7 . 15 . 35 25 3 11 . 6 39 38 37 19 64 39 Heat Transferred 107814 | . . . 2371 . . 606 2828 1813 165 95 . 415 2412 824 1405 . 1751 1138 1192 1686 . 1812 . 7143 4909 1266 2332 . 2182 6160 6157 12627 8066 19541 16918 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen 5 | . . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Peak Influence 3017 | 10 26 111 193 33 . 155 193 243 . . . . 162 . . . . 189 . . . . 10 1097 1044 . . . . 421 478 588 750 2032 3017 Initial 1100 | . 4 3 30 33 . . 42 51 . . . . 43 . . . . 73 . . . . . 5 427 . . . . 18 80 70 133 228 1100 Average 532 | 2 13 37 93 33 . 79 116 158 . . . . 67 . . . . 95 . . . . . 657 726 . . . . 151 202 279 391 1139 1796 Maximum Alert Level 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 . . . . 2 2 2 3 5 5 Low Security (%) 40 | 100 100 100 100 100 . 100 100 62 . . . . 100 . . . . 100 . . . . 100 10 . . . . . 63 62 23 27 . . Level 1 15 | . . . . . . . . 37 . . . . . . . . . . . . . . . 6 . . . . . 36 13 59 25 3 . Level 2 13 | . . . . . . . . . . . . . . . . . . . . . . . . 34 44 . . . . . 24 17 39 7 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . 48 55 . . . . . . . 8 33 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 32 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 41 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . . . . . . . 2 2 . . . . 3 . . . . . . . . . . . 3 . . . . 3 6 9 9 29 21 Investigation 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 4 1 Extermination 22 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 5 4 2 5 1 Reinforcement 17 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 4 5 3 1 Assault 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 11 18 Garrison 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 7 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . 17 . . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . 17 . . . Times Spotted 713 | . 1 4 17 . . 6 17 10 5 7 . 8 13 8 6 . 10 4 9 9 14 8 . 34 24 3 8 . 11 25 36 61 45 136 174 Peak Tracking Total 33 | . 1 2 4 . . 3 4 3 3 2 . 3 3 3 4 . 5 4 4 4 16 4 . 7 3 1 2 . 1 6 3 4 9 7 33 Tactical Retreats 20 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . . . . . 1 1 . 1 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 20 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . . . . 1 5 . . . . . 3 . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 1 . . . . . . . . . . . 9 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 70 | . . 1 . . . . . . . . . . 4 . . . . . . . . . . 6 18 . . . 2 . 9 14 1 7 8 Max in Single Turn 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 4 . . . 1 . 2 2 1 1 2 Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 1 . Garrison Relay 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 38 | . 1 . 4 . . . 1 1 . 1 . . . 1 . 4 . . . . 2 . 1 . . 1 . 4 . 2 4 2 4 5 . Terminals 10 | . 1 . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 3 . Total Hacks 106 | . 6 . 10 . . . 4 2 . 1 . . . 1 . 30 . . . . 2 . 2 . . 1 . 17 . 4 7 3 5 11 . Successful 87 | . 4 . 7 . . . 2 1 . 1 . . . 1 . 30 . . . . 2 . 1 . . 1 . 17 . 3 6 2 4 5 . Failed 19 | . 2 . 3 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 6 . Catastrophic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 4 . 7 . 1 . 4 . . . . . 12 . . . . 3 . . 2 . . . 17 . . . . 2 24 24 13 28 15 Terminals 24 | . 6 . 10 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . Fabricators 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 5 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 17 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 2 2 3 6 . Terminal Hacks 64 | . 4 . 4 . . . 1 . . 1 . . . 1 . 30 . . . . 2 . . . . 1 . 17 . . 2 1 . . . Record 19 | . . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . . 5 . . 2 . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Unauthorized Hacks 8 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Terminals 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Liberate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 4 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 4 1 3 3 . Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 141 | . . . . . . . . . . . 14 . 12 . . 11 . . . . . . . . 8 . . 4 . . 51 20 . 10 11 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . 102 . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 8 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . 2 . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 22 | . . 3 . . . . . 1 . . 11 . . . . . 1 . . . . . . . 3 . . . 2 . . . . 1 . Largest Group 11 | . . 3 3 . . . . 1 . . 11 11 10 . . . 1 1 1 1 . . . . 3 . . . 2 2 . . . 1 . Highest-Rated Group 351 | . . 40 40 . . . . 32 . . 351 351 323 . . . 96 96 96 96 . . . . 288 . . . 96 96 . . . 269 . Highest-Rated Ally 269 | . . 16 16 . . . . 32 . . 40 40 40 . . . 96 96 96 96 . . . . 96 . . . 48 48 . . . 269 . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 162 | . . 4 18 . . . . 9 . . . 28 28 . . . 17 8 9 2 . . . . 28 . . . . 9 . . . 2 . Total Damage 4532 | . . 31 206 . . . . 248 . . . 601 466 . . . 324 327 234 105 . . . . 1517 . . . . 305 . . . 168 . Kills 29 | . . 1 3 . . . . 2 . . . 4 3 . . . 3 2 1 1 . . . . 6 . . . . 3 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . 1 1 1 . 3 1 . 2 . . 1 . 1 . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . 8 7 3 8 4 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Prototype Schematics 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . 1 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 22880 | 75 122 361 584 82 502 134 503 415 412 352 1145 459 1280 611 306 116 685 136 311 384 539 472 66 872 657 410 349 240 409 908 1688 2077 1235 2436 1547 Spaces Moved 15996 | 53 89 273 362 66 407 86 295 254 314 245 887 330 941 443 209 92 483 88 208 270 414 337 55 627 464 349 270 188 321 547 1230 1198 908 1748 945 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15974 | 45 89 273 362 66 407 86 295 254 314 245 887 330 941 443 209 92 483 88 208 270 414 337 55 627 464 349 270 188 321 547 1230 1198 908 1748 931 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 122 122 122 115 125 125 125 125 125 125 122 105 105 105 105 100 105 105 105 105 105 97 97 100 102 102 Average Speed 111 | 109 120 120 120 120 120 120 120 121 122 122 122 122 119 125 125 125 125 125 125 123 113 105 105 105 104 105 105 105 105 105 111 101 101 102 104 Slowest Speed 260 | 120 120 120 120 120 120 120 120 122 122 122 122 122 125 125 125 125 125 125 125 125 190 105 105 105 105 105 105 105 105 105 260 102 102 102 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 46 | 5 15 63 39 12 91 35 31 12 50 39 89 58 28 77 45 71 64 4 35 53 55 54 3 72 19 56 56 62 66 19 94 58 34 60 41 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 15 | . . . . . . . . . . . 2 1 . . . 1 . . . . . 1 . . . . 1 3 . . . 4 . 2 . Known Exits Taken 34 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . . . 1 . 2 3 . 2 2 . 3 . 1 3 . 3 . . . 1 2 . . . . . . . . Spaces Dug 65 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . 1 . 1 . 51 7 Terrain Destroyed 585 | . . . . . . . . . 8 6 . 18 47 9 4 . 5 4 9 10 . 5 . 2 33 . 12 . 12 7 21 40 28 103 202 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 292 | . . . . . . . . . . . . . 2 9 4 . 5 4 9 10 . 5 . 2 7 . 12 . 12 7 21 40 28 65 50 AOE 293 | . . . . . . . . . 8 6 . 18 45 . . . . . . . . . . . 26 . . . . . . . . 38 152 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 19258 | 62 94 294 451 69 422 98 373 322 325 277 950 369 1031 471 229 93 542 102 236 292 486 429 65 730 557 380 294 214 350 812 1469 1892 1123 2135 1220 Wait 1306 | . . 6 9 . 2 . 25 10 . 8 64 1 3 . 1 2 22 . 9 . 39 41 . 7 25 15 . 2 4 160 72 462 115 157 45 Move 15951 | 52 88 272 361 65 406 85 294 253 313 244 886 329 940 442 208 91 482 87 207 269 414 336 54 626 463 348 269 187 320 546 1229 1197 907 1747 934 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 91 | . 1 1 4 1 1 . 1 2 . 2 . 5 6 2 3 . 3 . . . 2 2 1 5 1 1 . 1 . 5 12 6 4 10 9 Fast Attach 166 | 8 . 1 9 . 5 . 6 8 . . . 2 12 . . . 1 . 4 2 11 2 3 3 9 2 1 6 . 11 13 23 7 4 13 Attach 21 | . . . . . . . . . . . . 1 2 . 1 . . . . . 2 1 . . . . . . . 1 5 . . 2 6 Detach 30 | . . 1 2 . 1 . . 2 . . . 1 2 . . . 1 . . . 3 2 3 1 . . . . . 1 5 1 . 2 2 Swap 32 | . . . 1 . . . 1 1 . . . 2 5 . 1 . 1 . . . . 1 . 1 . . . 4 . 2 9 . . . 3 Drop 205 | . . . 8 1 7 . 5 9 . 1 . 6 20 2 1 . 4 . . 2 14 6 4 8 7 1 1 6 . 14 21 24 11 12 10 Fire 875 | 2 5 6 35 . . 9 31 17 7 9 . 8 24 10 9 . 17 7 9 12 . 11 . 45 32 5 16 . 17 35 51 95 55 145 151 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . 3 2 2 . . . 2 . . . 1 . . . . . 1 . . 1 . . . 1 . . . . 2 . 2 1 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 10 . . . 11 Rewire 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 523 | . . 4 20 . . 4 10 16 5 13 . 13 17 15 5 . 11 7 7 7 . 27 . 32 19 8 7 1 4 35 42 82 23 55 34 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 76 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Discovered exit to Mines (range 16) 138 | -10/Materials | Identified exit to Materials 138 | -10/Materials | Discovered exit to Materials (range 15) 198 | -10/Materials | Entered Mines 294 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 298 | -10/Mines | Learned 2 Materials zone layouts 317 | -10/Mines | Build established: Hacker-Skirmisher 362 | -10/Mines | Discovered exit to Materials (range 13) 526 | -10/Mines | Discovered exit to Materials (range 16) 559 | -10/Mines | Entered Materials 559 | -9/Materials | Accompanied by 3 allies 560 | -9/Materials | Identified exit to Mines 560 | -9/Materials | Identified exit to Materials 561 | -9/Materials | Reached level 2 561 | -9/Materials | Reached level 3 647 | -9/Materials | Reached level 4 753 | -9/Materials | Upgraded with Propulsion slot (x2) 753 | -9/Materials | Upgraded with Weapon slot (x1) 1094 | -9/Materials | Reached level 5 1122 | -9/Materials | Build established: Scavenger-Skirmisher 1143 | -9/Materials | Entered Mines 1155 | -9/Mines | Discovered exit to Materials (range 5) 1155 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1167 | -9/Mines | Identified exit to Exiles 1167 | -9/Mines | Discovered exit to Exiles (range 14) 1219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1225 | -9/Mines | Entered Exiles 1241 | -9/Exiles | Identified exit to Mines 1241 | -9/Exiles | Discovered exit to Mines (range 16) 1255 | -9/Exiles | Met 8R-AWN 1275 | -9/Exiles | Met EX-HEX 1311 | -9/Exiles | Met EX-BIN 1325 | -9/Exiles | Aligned with FarCom system 1326 | -9/Exiles | Given EX-Vault access code 1354 | -9/Exiles | Opened EX-Vault 1360 | -9/Exiles | Found Prototype Energy Gun 1360 | -9/Exiles | Identified AWS/Thermal 1368 | -9/Exiles | Found Prototype Device 1368 | -9/Exiles | Identified Cloak of Protection 1420 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1510 | -9/Exiles | Met EX-DEC 1536 | -9/Exiles | Visited The Gauntlet 1716 | -9/Exiles | Discovered exit to Mines (range 13) 1727 | -9/Exiles | Stole two prototypes: Cloak of Protection, AWS/Thermal 1727 | -9/Exiles | Entered Mines 1729 | -8/Mines | Reached level 6 1817 | -8/Mines | Discovered exit to Materials (range 15) 1861 | -8/Mines | Entered Materials 1863 | -8/Materials | Reached level 7 1863 | -8/Materials | Reached level 8 1863 | -8/Materials | Upgraded with Power slot (x1) 1863 | -8/Materials | Upgraded with Utility slot (x1) 2280 | -8/Materials | Reached level 9 2335 | -8/Materials | Identified exit to Factory 2335 | -8/Materials | Discovered exit to Factory (range 16) 2364 | -8/Materials | Entered Factory 2366 | -7/Factory | FarCom data flow suspended 2366 | -7/Factory | Reached level 10 2437 | -7/Factory | Upgraded with Weapon slot (x1) 2592 | -7/Factory | Garrison activated, responded to threat 2643 | -7/Factory | Reached level 11 2701 | -7/Factory | Upgraded with Utility slot (x1) 2737 | -7/Factory | Identified exit to Lower Caves 2737 | -7/Factory | Discovered exit to Lower Caves (range 14) 2779 | -7/Factory | Entered Lower Caves 3105 | -7/Lower Caves | Identified exit to Lower Caves 3105 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 3191 | -7/Lower Caves | Entered another Lower Caves area 3191 | -7/Lower Caves | Spotted LG-16M(f) 3192 | -7/Lower Caves | Encountered a Master Thief 3193 | -7/Lower Caves | Spotted AK-51B(f) 3194 | -7/Lower Caves | Encountered a Master Thief 3195 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 3198 | -7/Lower Caves | Destroyed LG-16M(f) 3225 | -7/Lower Caves | Reached level 12 3384 | -7/Lower Caves | Identified exit to Factory 3492 | -7/Lower Caves | Identified exit to Zion 3492 | -7/Lower Caves | Discovered exit to Zion (range 17) 3494 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3543 | -7/Lower Caves | Entered Zion 3613 | -7/Zion | Given A8's code to call for help 3652 | -7/Zion | Identified exit to Proximity Caves 3652 | -7/Zion | Discovered exit to Proximity Caves (range 16) 3661 | -7/Zion | Given the Hacking Drone Bay 3783 | -7/Zion | Gained Derelict followers 3875 | -7/Zion | Visited the Megawrench Repair Shop 3979 | -7/Zion | Learned location of Recycling (-7) 4003 | -7/Zion | Learned 8 Factory zone layouts 4009 | -7/Zion | Learned location of Quarantine (-3) 4304 | -7/Zion | Imprinted 4306 | -7/Zion | Declared Zion's savior 4688 | -7/Zion | Entered Proximity Caves 4688 | -6/Proximity Caves | Accompanied by 11 allies 4690 | -6/Proximity Caves | Reached level 13 4868 | -6/Proximity Caves | Reached level 14 4874 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5013 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5074 | -6/Proximity Caves | Build established: Hacker-Skirmisher 5147 | -6/Proximity Caves | Entered Factory 5147 | -6/Factory | Accompanied by 10 allies 5148 | -6/Factory | Identified exit to Lower Caves 5148 | -6/Factory | Identified exit to Factory 5149 | -6/Factory | Reached level 15 5394 | -6/Factory | Build established: Scavenger-Skirmisher 5639 | -6/Factory | Reached level 16 5699 | -6/Factory | Identified exit to Extension 5699 | -6/Factory | Discovered exit to Extension (range 18) 5762 | -6/Factory | Upgraded with Utility slot (x1) 5914 | -6/Factory | Zion dispatch access revoked 6117 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6146 | -6/Factory | Spotted B-75 Beast 6159 | -6/Factory | Build established: Hacker-Skirmisher 6180 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6198 | -6/Factory | Retrieved Zion intel report: Branch Access 6427 | -6/Factory | Entered Lower Caves 6429 | -6/Lower Caves | Reached level 17 6492 | -6/Lower Caves | Learned Factory stockpile data 6560 | -6/Lower Caves | Learned Factory terminal intel 6958 | -6/Lower Caves | Identified exit to Lower Caves 6958 | -6/Lower Caves | Discovered exit to Lower Caves (range 17) 7030 | -6/Lower Caves | Learned Factory trap positions 7038 | -6/Lower Caves | Entered another Lower Caves area 7044 | -6/Lower Caves | Discovered exit to Factory (range 20) 7140 | -6/Lower Caves | Learned Factory security intel 7270 | -6/Lower Caves | Identified exit to Data Miner 7270 | -6/Lower Caves | Discovered exit to Data Miner (range 15) 7271 | -6/Lower Caves | Spotted 2X-DA8(f) 7272 | -6/Lower Caves | Encountered a Master Thief 7272 | -6/Lower Caves | Spotted WK-IBJ(f) 7272 | -6/Lower Caves | Spotted 7M-W7X(f) 7272 | -6/Lower Caves | Spotted EG-Z9M(f) 7273 | -6/Lower Caves | Encountered a Master Thief 7273 | -6/Lower Caves | Encountered a Master Thief 7273 | -6/Lower Caves | Encountered a Master Thief 7277 | -6/Lower Caves | Destroyed 2X-DA8(f) 7280 | -6/Lower Caves | Destroyed 7M-W7X(f) 7284 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 7296 | -6/Lower Caves | Destroyed EG-Z9M(f) 7344 | -6/Lower Caves | Entered Data Miner 7344 | -6/Data Miner | Identified exit to Proximity Caves 7344 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 7346 | -6/Data Miner | Reached level 18 7366 | -6/Data Miner | Met Data Miner 7391 | -6/Data Miner | Learned location of Section 7 (-3) 7391 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7428 | -6/Data Miner | Received God Mode back door access code from Data Miner 7460 | -6/Data Miner | Entered Proximity Caves 7534 | -5/Proximity Caves | Build established: Hacker-Gunner 7670 | -5/Proximity Caves | Learned Factory terminal intel 7710 | -5/Proximity Caves | Learned Factory emergency access door positions 7728 | -5/Proximity Caves | Escorted by Enhanced Grunt 7728 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7755 | -5/Proximity Caves | Reached level 19 8118 | -5/Proximity Caves | Discovered exit to Factory (range 19) 8145 | -5/Proximity Caves | Entered Factory 8145 | -5/Factory | Accompanied by 1 ally 8146 | -5/Factory | Loaded intel: 113 trap records 8147 | -5/Factory | Reached level 20 8148 | -5/Factory | Upgraded with Utility slot (x1) 8148 | -5/Factory | Upgraded with Weapon slot (x1) 8150 | -5/Factory | Loaded intel: 26 terminal locations 8222 | -5/Factory | Identified exit to Upper Caves 8222 | -5/Factory | Discovered exit to Upper Caves (range 17) 8281 | -5/Factory | Entered Upper Caves 8281 | -5/Upper Caves | Accompanied by 1 ally 8281 | -5/Upper Caves | Spotted FV-9ZI(f) 8281 | -5/Upper Caves | Spotted 1Q-0UA(f) 8282 | -5/Upper Caves | Encountered a Master Thief 8282 | -5/Upper Caves | Encountered a Master Thief 8282 | -5/Upper Caves | Imp. Weapon Cycler stolen by Master Thief 8286 | -5/Upper Caves | Wave Gun stolen by Master Thief 8286 | -5/Upper Caves | Spotted 6L-B0I(f) 8286 | -5/Upper Caves | Destroyed 1Q-0UA(f) 8287 | -5/Upper Caves | Encountered a Master Thief 8294 | -5/Upper Caves | Angular Momentum Engine stolen by Master Thief 8431 | -5/Upper Caves | Reached level 21 8557 | -5/Upper Caves | Identified exit to Upper Caves 8557 | -5/Upper Caves | Discovered exit to Upper Caves (range 20) 8573 | -5/Upper Caves | Build established: Hacker-Skirmisher 8586 | -5/Upper Caves | Encountered a Warlord checkpoint 8592 | -5/Upper Caves | Entered another Upper Caves area 8592 | -5/Upper Caves | Accompanied by 1 ally 8599 | -5/Upper Caves | Learned 4 Factory zone layouts 8767 | -5/Upper Caves | Spotted B-75 Beast 8784 | -5/Upper Caves | Destroyed B-75 Beast 8941 | -5/Upper Caves | Identified exit to Warlord 8941 | -5/Upper Caves | Discovered exit to Warlord (range 16) 8976 | -5/Upper Caves | Entered Warlord 9092 | -5/Warlord | Visited the Vortex Lab 9097 | -5/Warlord | Build established: Scavenger-Skirmisher 9107 | -5/Warlord | Found Prototype Energy Cannon 9107 | -5/Warlord | Identified Vortex Driver 9108 | -5/Warlord | Warlord's base attacked by MAIN.C 9112 | -5/Warlord | Found Prototype Launcher 9112 | -5/Warlord | Identified Vortex Catalyst Activator 9214 | -5/Warlord | Rebuked by Warlord 9214 | -5/Warlord | Reached level 22 9225 | -5/Warlord | Opened Warlord's prototype stash 9231 | -5/Warlord | Found Prototype Reactor 9231 | -5/Warlord | Identified Vortex Chain Reactor 9248 | -5/Warlord | Found Prototype Device 9248 | -5/Warlord | Identified System Purifier 9255 | -5/Warlord | Found Prototype Processor 9255 | -5/Warlord | Identified Exp. Core Analyzer 9405 | -5/Warlord | Build established: Hacker-Skirmisher 9411 | -5/Warlord | Opened side exit 9458 | -5/Warlord | Warlord forces counterattacked 9505 | -5/Warlord | Identified exit to Proximity Caves 9505 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 9508 | -5/Warlord | Spotted Executioner 9515 | -5/Warlord | Entered Proximity Caves 9644 | -4/Proximity Caves | Reached level 23 9782 | -4/Proximity Caves | Learned location of Armory (-3) 9871 | -4/Proximity Caves | Spotted B-86 Titan 9876 | -4/Proximity Caves | Destroyed B-86 Titan 9893 | -4/Proximity Caves | Upgraded with Utility slot (x1) 9895 | -4/Proximity Caves | Identified exit to Factory 9895 | -4/Proximity Caves | Discovered exit to Factory (range 20) 9924 | -4/Proximity Caves | Found Hvy. Reflective Plating 9987 | -4/Proximity Caves | Entered Factory 9988 | -4/Factory | Identified exit to Research 9989 | -4/Factory | Loaded intel: 26 terminal locations 10052 | -4/Factory | Identified exit to Garrison 10052 | -4/Factory | Reached level 24 10053 | -4/Factory | Entered Garrison 10106 | -4/Garrison | Triggered checkpoint 10125 | -4/Garrison | Garrison Relay disabled 10177 | -4/Garrison | Spotted B-86 Titan 10192 | -4/Garrison | Destroyed B-86 Titan 10210 | -4/Garrison | Triggered checkpoint 10217 | -4/Garrison | Destroyed 7 combat bots 10272 | -4/Garrison | Triggered checkpoint 10314 | -4/Garrison | Garrison Relay disabled 10314 | -4/Garrison | Reached level 25 10328 | -4/Garrison | Triggered checkpoint 10366 | -4/Garrison | Build established: Scavenger-Skirmisher 10389 | -4/Garrison | Identified exit to Factory 10389 | -4/Garrison | Discovered exit to Factory (range 13) 10448 | -4/Garrison | Triggered checkpoint 10551 | -4/Garrison | Garrison Relay disabled 10563 | -4/Garrison | Triggered checkpoint 10599 | -4/Garrison | Discovered exit to Factory (range 13) 10617 | -4/Garrison | Attempted to install RIF, but system incompatible 10626 | -4/Garrison | Attempted to install RIF, but system incompatible 10628 | -4/Garrison | Attempted to install RIF, but system incompatible 10630 | -4/Garrison | Attempted to install RIF, but system incompatible 10706 | -4/Garrison | Triggered checkpoint 10752 | -4/Garrison | Discovered exit to Factory (range 17) 10769 | -4/Garrison | Triggered checkpoint 10812 | -4/Garrison | Triggered checkpoint 10865 | -4/Garrison | Garrison Relay disabled 10925 | -4/Garrison | Entered Factory 11038 | -4/Factory | Retrieved Zion intel report: Emergency Access 11154 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11176 | -4/Factory | Zion Light squad teleported in 11204 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11249 | -4/Factory | Reached level 26 11452 | -4/Factory | Incoming assault squad redirected 11556 | -4/Factory | Retrieved Zion intel report: Main Access 11564 | -4/Factory | Identified exit to Upper Caves 11564 | -4/Factory | Discovered exit to Upper Caves (range 7) 11582 | -4/Factory | Entered Upper Caves 11602 | -4/Upper Caves | Learned location of 1 exit from Research 11735 | -4/Upper Caves | Spotted B-86 Titan 11745 | -4/Upper Caves | Destroyed B-86 Titan 11792 | -4/Upper Caves | Upgraded with Power slot (x1) 11931 | -4/Upper Caves | Identified exit to Upper Caves 11931 | -4/Upper Caves | Discovered exit to Upper Caves (range 17) 11992 | -4/Upper Caves | Entered another Upper Caves area 12025 | -4/Upper Caves | Discovered exit to Research (range 17) 12099 | -4/Upper Caves | Build established: Generator-Skirmisher 12104 | -4/Upper Caves | Learned Research stockpile data 12244 | -4/Upper Caves | Encountered a Warlord checkpoint 12254 | -4/Upper Caves | Ambushed by wild Derelicts 12297 | -4/Upper Caves | Identified exit to Zhirov 12297 | -4/Upper Caves | Discovered exit to Zhirov (range 20) 12341 | -4/Upper Caves | Entered Zhirov 12341 | -4/Zhirov | Identified exit to Proximity Caves 12341 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 12360 | -4/Zhirov | Met Zhirov 12383 | -4/Zhirov | Learned location of Testing (-2) 12383 | -4/Zhirov | Learned location of Command (-1) 12397 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12414 | -4/Zhirov | Found Alien Artifact 12414 | -4/Zhirov | Identified Integrated Dissipator 12414 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12433 | -4/Zhirov | Found Alien Artifact 12581 | -4/Zhirov | Entered Proximity Caves 12583 | -3/Proximity Caves | Reached level 27 12656 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12724 | -3/Proximity Caves | Destroyed 10 combat bots 12964 | -3/Proximity Caves | Discovered exit to Research (range 15) 12990 | -3/Proximity Caves | Entered Research 12990 | -3/Research | Accompanied by 2 allies 12991 | -3/Research | Identified exit to Quarantine 12992 | -3/Research | Identified exit to Research 12992 | -3/Research | Reached level 28 13124 | -3/Research | Fabricated Adv. Variable Charge Gun (x1) 13158 | -3/Research | Upgraded with Utility slot (x1) 13312 | -3/Research | Discovered exit to Research (range 18) 13542 | -3/Research | Found Prototype Processor 13542 | -3/Research | Identified Spectral Analyzer 13789 | -3/Research | Build established: Generator-Gunner 13847 | -3/Research | Spotted B-86 Titan 13898 | -3/Research | Entered Quarantine 13900 | -3/Quarantine | Reached level 29 13922 | -3/Quarantine | Cryocooling Duct disabled 13937 | -3/Quarantine | Ambient heat levels rising (+20) 13937 | -3/Quarantine | Non-combat units ordered to evacuate 14044 | -3/Quarantine | Identified Transdimensional Reconstructor 14093 | -3/Quarantine | Found Alien Artifact 14138 | -3/Quarantine | Identified Subatomic Replicator 14199 | -3/Quarantine | Warped through subspace 14350 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 14387 | -3/Quarantine | Found Alien Artifact 14442 | -3/Quarantine | Used Subatomic Replicator to replicate Exp. Myomer Leg 14541 | -3/Quarantine | Identified Core Reset Matrix 14560 | -3/Quarantine | Incoming investigation squad redirected 14802 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 14854 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14886 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 14973 | -3/Quarantine | Found Transdimensional Reconstructor 15021 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15035 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 15068 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15191 | -3/Quarantine | Found Alien Artifact 15191 | -3/Quarantine | Identified Terrabomb 15191 | -3/Quarantine | Used Terrabomb 15221 | -3/Quarantine | Discovered exit to Research (range 19) 15267 | -3/Quarantine | Build established: Generator-Skirmisher 15289 | -3/Quarantine | Found Prototype Device 15289 | -3/Quarantine | Identified Exp. Thermal Shield 15300 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15431 | -3/Quarantine | Spotted Fortress 15451 | -3/Quarantine | Destroyed Fortress 15479 | -3/Quarantine | Found Prototype Device 15479 | -3/Quarantine | Identified Thermal Barrier 15574 | -3/Quarantine | Identified exit to Section 7 15574 | -3/Quarantine | Discovered exit to Section 7 (range 14) 15586 | -3/Quarantine | Entered Section 7 15588 | -3/Section 7 | Reached level 30 15590 | -3/Section 7 | Upgraded with Propulsion slot (x1) 15617 | -3/Section 7 | Build established: Generator-Tank 15619 | -3/Section 7 | Found Integrated Dissipator 15619 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15661 | -3/Section 7 | Found Alien Artifact 15661 | -3/Section 7 | Identified Spacefold Activator 15876 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 15897 | -3/Section 7 | Found Antimissile System 15923 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 16130 | -3/Section 7 | Found Alien Artifact 16130 | -3/Section 7 | Identified Integrated Reactor 16130 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16242 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 16266 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 16270 | -3/Section 7 | Spotted B-86 Titan 16287 | -3/Section 7 | Destroyed B-86 Titan 16302 | -3/Section 7 | Discovered exit to Research (range 19) 16327 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 16349 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 16449 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 16799 | -3/Section 7 | Spotted Alpha 7 16801 | -3/Section 7 | Spotted Alpha 7 16983 | -3/Section 7 | Destroyed Alpha 7 16986 | -3/Section 7 | Destroyed Alpha 7 17012 | -3/Section 7 | Found Prototype Device 17012 | -3/Section 7 | Identified Exp. ECM Suite 17108 | -3/Section 7 | Spotted B-99 Colossus 17138 | -3/Section 7 | Destroyed B-99 Colossus 17241 | -3/Section 7 | Found Alien Artifact 17241 | -3/Section 7 | Identified LRC Boosters 17241 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17247 | -3/Section 7 | Found Alien Artifact 17247 | -3/Section 7 | Identified LRC Matter Compressor 17247 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17663 | -3/Section 7 | Entered Research 17665 | -2/Research | Reached level 31 18063 | -2/Research | Found Prototype Device 18063 | -2/Research | Identified Exp. Force Field 18230 | -2/Research | Retrieved Zion intel report: Trap Installations 18353 | -2/Research | Destroyed 8 combat bots 18371 | -2/Research | Reached level 32 18411 | -2/Research | Destroyed 7 combat bots 18576 | -2/Research | Retrieved Zion intel report: Active Garrisons 18590 | -2/Research | Retrieved Zion intel report: Emergency Access 18635 | -2/Research | Identified exit to Access 18635 | -2/Research | Discovered exit to Access (range 17) 18649 | -2/Research | Garrison activated, responded to threat 18727 | -2/Research | Spotted B-90 Cyclops 18764 | -2/Research | Destroyed B-90 Cyclops 18864 | -2/Research | Discovered exit to Access (range 6) 18868 | -2/Research | Spotted B-90 Cyclops 18883 | -2/Research | Destroyed B-90 Cyclops 18898 | -2/Research | Entered Access 18900 | -1/Access | Reached level 33 18905 | -1/Access | Upgraded with Utility slot (x1) 19148 | -1/Access | First assault squad dispatched 19247 | -1/Access | Reached level 34 19352 | -1/Access | Destroyed 8 combat bots 19413 | -1/Access | Identified exit to Surface 19413 | -1/Access | Discovered exit to Surface (range 19) 19558 | -1/Access | Spotted B-99 Colossus 19558 | -1/Access | Spotted B-99 Colossus 19781 | -1/Access | Assembled infested ambush trap array 19789 | -1/Access | Retrieved Zion intel report: Unaware Analyses 19796 | -1/Access | Incoming assault squad redirected 19814 | -1/Access | Incoming assault squad redirected 19830 | -1/Access | Retrieved Zion intel report: Component Stockpiles 19919 | -1/Access | Found Prototype Device 19919 | -1/Access | Identified Exp. Shock Absorption System 19958 | -1/Access | Incoming assault squad redirected 19996 | -1/Access | Reached level 35 20017 | -1/Access | Destroyed 9 combat bots 20089 | -1/Access | Upgraded with Weapon slot (x1) 20135 | -1/Access | Incoming investigation squad redirected 20149 | -1/Access | Spotted B-99 Colossus 20230 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 20262 | -1/Access | Retrieved Zion intel report: Unaware Analyses 20322 | -1/Access | Retrieved Zion intel report: Prototype Schematics 20376 | -1/Access | Build established: Generator-Executioner 20400 | -1/Access | Retrieved Zion intel report: Main Access 20415 | -1/Access | Spotted B-99 Colossus 20428 | -1/Access | Destroyed B-99 Colossus 20673 | -1/Access | Incoming assault squad redirected 20736 | -1/Access | Garrison activated, responded to threat 20763 | -1/Access | Destroyed 7 combat bots 20813 | -1/Access | Incoming investigation squad redirected 20937 | -1/Access | Fabricated Hvy. Dispersion Rifle (x1) 20951 | -1/Access | Incoming assault squad redirected 21012 | -1/Access | Retrieved Zion intel report: Emergency Access 21087 | -1/Access | Garrison activated, responded to threat 21177 | -1/Access | High security lockdown imminent 21195 | -1/Access | Reached level 36 21203 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 21204 | -1/Access | Zion Experimental squad teleported in 21231 | -1/Access | Garrison activated, responded to threat 21257 | -1/Access | High security lockdown engaged 21287 | -1/Access | Destroyed 13 combat bots 21294 | -1/Access | Identified exit to Command 21294 | -1/Access | Discovered exit to Command (range 19) 21334 | -1/Access | Entered Command 21445 | -1/Command | Retrieved Zion intel report: Unaware Analyses 21527 | -1/Command | Retrieved Zion intel report: Prototype Schematics 21584 | -1/Command | First assault squad dispatched 21613 | -1/Command | Incoming assault squad redirected 21639 | -1/Command | Destroyed 7 combat bots 21737 | -1/Command | Retrieved Zion intel report: Component Stockpiles 21741 | -1/Command | Spotted B-99 Colossus 21786 | -1/Command | Retrieved Zion intel report: Guard Positions 21924 | -1/Command | Phase Generator disabled 22111 | -1/Command | Incoming assault squad redirected 22147 | -1/Command | Discovered exit to Surface (range 19) 22180 | -1/Command | Reached level 37 22183 | -1/Command | High security lockdown imminent 22186 | -1/Command | Upgraded with Utility slot (x1) 22223 | -1/Command | Destroyed 11 combat bots 22229 | -1/Command | Found Antimissile System 22263 | -1/Command | High security lockdown engaged 22306 | -1/Command | Spotted M Guard 22306 | -1/Command | Spotted M Guard 22306 | -1/Command | Spotted Combat Programmer 22307 | -1/Command | Spotted Combat Programmer 22308 | -1/Command | Destroyed Combat Programmer 22314 | -1/Command | Destroyed Combat Programmer 22316 | -1/Command | Destroyed M Guard 22331 | -1/Command | Destroyed M Guard 22331 | -1/Command | All MAIN.C guards destroyed 22387 | -1/Command | Destroyed 19 combat bots 22410 | -1/Command | Scanned by Researcher 22416 | -1/Command | Destroyed Executioner 22416 | -1/Command | Spotted Investigator 22422 | -1/Command | Destroyed Investigator 22426 | -1/Command | Spotted Executioner 22428 | -1/Command | Destroyed Executioner 22431 | -1/Command | Destroyed Executioner 22455 | -1/Command | Destroyed 11 combat bots 22495 | -1/Command | Found Prototype Launcher 22495 | -1/Command | Identified Containment Facilitator 22559 | -1/Command | Met MAIN.C 22561 | -1/Command | 0b10 Conduit disabled 22582 | -1/Command | Destroyed MAIN.C Shell 22585 | -1/Command | MAIN.C activated Command garrisons 22640 | -1/Command | Core integrity fell below 50% 22672 | -1/Command | Core integrity fell below 20% 22682 | -1/Command | Reached level 38 22706 | -1/Command | Destroyed 12 combat bots 22706 | -1/Command | Spotted Investigator 22723 | -1/Command | Destroyed Investigator 22773 | -1/Command | Discovered exit to Surface (range 11) 22881 | -1/Command | Core destroyed Last Messages --------------- 22862_ L-61 Swordsman destroyed. 22862_ Switching to secondary target: MAIN.C. 22863_ R-10 Processor collects Myomer Leg. 22864_ Penetrated by Slug. 22864_ Slug penetrates Earth. 22866_ System corrupted: Helical Railgun jammed. 22870_ Penetrated by Slug. 22870_ Slug penetrates Earth. 22870_ Acquired Lgt. Quantum Reactor. 22871_ Y-72 Warden destroyed. 22871_ Switching to secondary target: MAIN.C. 22871_ MAIN.C suffers critical hit (Burn). 22872_ Acquired 95 matter. 22877_ 4SAO,J