Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 03:07:52 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (3611) 3611 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 7973 Bonus ------- High Alert Combat Kills 387 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 107/300 Energy 69/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Microactuators > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Light Treads Improved Titanium Leg Improved Heat Sink Relay Coupler [Hunter] (16) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Targeting Computer Medium Reactive Plating Relay Coupler [Grunt] > --- WEAPON ----------- Plasma Cannon Improved Light Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Titanium Leg Improved Heat Sink Graphene Brace Authchip [R/NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Mini Grenade Launcher Concussive RPG [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 110 | 8 8 12 17 18 15 32 Power 18 | 2 1 2 3 4 3 3 Engine 12 | 2 1 1 3 4 . 1 Core 5 | . . 1 . . 2 2 Reactor 1 | . . . . . 1 . Propulsion 33 | 3 2 4 7 5 4 8 Treads 15 | 2 . 2 4 5 1 1 Leg 15 | 1 2 2 3 . . 7 Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 3 3 4 3 12 Device 10 | . 1 1 1 1 . 6 Storage 4 | 1 2 . . . . 1 Processor 5 | . . 1 2 . . 2 Hackware 3 | . . . . . 3 . Protection 7 | . . 1 . 3 . 3 Artifact . | . . . . . . . Weapon 30 | 2 2 3 4 5 5 9 Energy Gun 5 | 1 . 1 1 . . 2 Energy Cannon 4 | . . . 1 2 . 1 Ballistic Gun 6 | 1 2 1 . 1 1 . Ballistic Cannon 3 | . . . . 1 1 1 Launcher 5 | . . . 1 . 1 3 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . . 2 2 Unidentified Prototypes 4 | . . . 2 . 1 1 Parts Lost 52 | . 5 3 9 . 5 30 Power 10 | . 1 1 2 . 1 5 Propulsion 17 | . 1 2 2 . 3 9 Utility 14 | . 1 . 2 . . 11 Weapon 11 | . 2 . 3 . 1 5 Highest Loss Streak 8 | . 4 3 6 . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 70 92 88 99 97 74 Engine 6 | . 11 . 9 17 2 . Core 4 | . . 10 . . 6 4 Reactor 2 | . . . . . 8 1 Treads 16 | . 15 1 19 27 24 1 Leg 6 | . 4 24 11 . . 8 Wheel 1 | . . . . . 1 7 Device 4 | . 3 7 3 2 4 6 Storage 9 | . 16 11 11 9 9 6 Processor 12 | . . 11 11 18 18 7 Hackware 1 | . . . . . 4 2 Protection 2 | . . 3 . 6 . 5 Energy Gun 3 | . 8 7 5 2 . 3 Energy Cannon 4 | . . . 4 6 8 2 Ballistic Gun 2 | . 9 4 . 2 1 1 Ballistic Cannon 2 | . . . . . 5 4 Launcher 1 | . . . . 2 . 2 Impact Weapon 3 | . . 9 10 2 . . Special Melee Weapon 1 | . . . . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 59 | 13 53 23 27 38 40 59 Greatest Support 60 | 40 40 40 60 60 60 44 Greatest Overweight (x) 6 | . 1 2 2 . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 Average Capacity 10 | 6 11 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 8 10 9 10 10 5 Class Distribution -------------------- 53% | Scavenger-Mutant 40% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Matter Collected 1662 | 198 195 176 115 212 427 339 Remotely . | . . . . . . . Salvage Created 3342 | . 268 316 669 764 754 571 Parts 187 | . 16 17 45 46 39 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Combat Hostiles Destroyed 82 | . 5 7 18 16 21 15 Melee 2 | . . . 1 1 . . Guns 30 | . 5 6 6 6 1 6 Cannons 34 | . . . 7 6 16 5 AOE 9 | . . . 2 1 2 4 Classes Destroyed 12 | . 2 2 3 2 1 2 Worker 1 | . . . . . . 1 Builder 4 | . . . . 1 . 3 Recycler 1 | . . 1 . . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . 1 . . 1 . 1 Swarmer 16 | . . . 4 4 8 . Grunt 46 | . 5 6 9 4 11 11 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 15 | . . 1 4 7 1 2 Hunter 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 3 3 5 5 7 5 Combat Bots Only 7 | . 2 3 4 5 7 3 Max Kills in Single Turn 3 | . 1 1 2 1 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 1 2 2 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Hostile Shots Fired 736 | . 79 50 126 84 140 257 Missed 208 | . 16 17 37 23 40 75 Damage Taken 7432 | . 778 405 1140 985 1191 2933 Core 1556 | . 242 71 225 90 226 702 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . . 3 . . . . Regen/Repaired (Parts) 150 | . . . 100 50 . . Core Remaining (%) 42 | 100 3 . 26 . 42 . Volleys Fired 246 | . 33 27 50 40 51 45 Largest 3 | . 2 1 1 2 2 3 Hottest 225 | . 60 63 63 102 102 225 Shots Fired 345 | . 36 27 50 64 83 85 Gun 159 | . 36 27 29 31 10 26 Cannon 172 | . . . 19 32 73 48 Launcher 14 | . . . 2 1 . 11 Special . | . . . . . . . Kinetic 127 | . 24 12 . 23 41 27 Thermal 128 | . . 15 29 37 . 47 Explosive 11 | . . . . . . 11 Electromagnetic 79 | . 12 . 21 4 42 . Robot Hit Streak 27 | . 4 16 10 27 11 13 Robot Miss Streak 4 | . 2 2 4 2 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 279 | . 24 30 52 55 59 59 Core Hits 136 | . 12 9 18 21 29 47 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 7 | . . 1 1 3 2 . Burn 3 | . . . 1 2 . . Blast 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Smash 2 | . . 1 . 1 . . Melee Attacks 41 | . . 9 15 10 3 4 Impact 34 | . . 9 15 10 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 2 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7421 | . 354 723 1490 1305 1438 2111 Guns 2067 | . 353 366 385 405 132 426 Cannons 3015 | . . . 380 661 1179 795 Explosions 1310 | . . . 228 65 127 890 Melee 1028 | . . 357 497 174 . . Ramming 1 | . 1 . . . . . Kinetic 1707 | . 279 160 . 335 519 414 Thermal 2371 | . . 206 567 664 127 807 Explosive 890 | . . . . . . 890 Electromagnetic 1424 | . 74 . 426 132 792 . Impact 1028 | . . 357 497 174 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . . 27 Message Errors 7 | . . . . . . 7 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 269 | . . 114 50 38 4 63 Projectiles 27 | . . . . . 4 23 Explosions 40 | . . . . . . 40 Melee 202 | . . 114 50 38 . . Knockbacks 19 | . . 3 2 5 4 5 Impact 8 | . . 3 2 3 . . Kinetic 8 | . . . . . 4 4 Secondary 3 | . . . . 2 . 1 Self-Inflicted Damage 300 | . . . 28 16 . 256 Shots 10 | . . . 2 1 . 7 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 722 | . 130 198 128 445 297 722 Average Temperature 128 | . 70 74 36 163 85 211 Received Heat Transfer 2508 | . 435 180 384 198 486 825 Effects 29 | . . . . 5 . 24 Shutdowns 3 | . . . . 3 . . Energy Bleed 4 | . . . . . . 4 Interference 2 | . . . . . . 2 Matter Decay 4 | . . . . 2 . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 9 | . . . . . . 9 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 11 | . . 1 4 4 2 . Impact Corruptions 12 | . . 5 5 2 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 10 | . . . 1 2 . 7 Heat Transferred 4562 | . . 407 1088 1258 74 1735 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 2 . 2 . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Peak Influence 1117 | . 176 170 343 574 1117 642 Initial 585 | . . 74 29 144 375 585 Average 407 | . 47 114 171 320 764 536 Maximum Alert Level 4 | . . . 1 2 4 2 Low Security (%) 35 | 100 100 100 62 22 . . Level 1 18 | . . . 37 56 2 16 Level 2 23 | . . . . 20 19 83 Level 3 22 | . . . . . 77 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 2 2 4 . 10 Investigation 4 | . . 1 1 . . 2 Extermination . | . . . . . . . Reinforcement 10 | . 2 1 1 3 . 3 Assault . | . . . . . . . Garrison 6 | . . . . 1 . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Distress Signals 6 | . 2 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 13 7 23 26 24 30 Peak Tracking Total 7 | . 7 3 6 6 4 5 Tactical Retreats 8 | . 2 . 2 1 1 2 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Traps Triggered 5 | . 1 . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Machines Disabled 8 | . . . 4 . 2 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Machines Accessed 18 | . 2 4 6 2 1 3 Terminals 15 | . 2 4 5 . 1 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 42 | . 5 10 15 3 3 6 Successful 17 | . 2 5 5 3 . 2 Failed 25 | . 3 5 10 . 3 4 Catastrophic 8 | . 2 1 3 . . 2 Database Lockouts . | . . . . . . . Manual 11 | . . 3 5 . . 3 Terminals 37 | . 5 10 13 . 3 6 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 2 5 3 . . 2 Record 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Alert Level 3 | . . 1 1 . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 5 . 1 2 Full Trace Events 7 | . . 1 3 . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 58 | . . . 26 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 4 | . . . . . 1 3 Non-combat . | . . . . . . . Combat 4 | . . . . . 1 3 Robot Hacks Applied 5 | . . . . . 2 3 broadcast_data 1 | . . . . . 1 . amplify_resonance 1 | . . . . . . 1 overwrite_iff 3 | . . . . . 1 2 Relay Couplers Released 14 | . . . . . 14 . Machine Destruction 14 | . . . . . 14 . Attached 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Total Allies 3 | . . . . . 1 2 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 16 | . . . . . 4 16 Highest-Rated Ally 16 | . . . . . 4 16 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 47 | . . . . . . 47 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Turns Passed 4245 | 75 390 513 599 731 1207 730 Spaces Moved 2093 | 47 180 282 262 321 634 367 Core 16 | 14 . . . . . 2 Treads 1306 | 27 146 13 179 321 603 17 Legs 554 | 6 34 269 83 . . 162 Wheels 217 | . . . . . 31 186 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 96 96 Average Speed 150 | 122 165 136 148 161 161 130 Slowest Speed 350 | 160 240 260 260 163 240 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 44 22 54 30 62 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . . 11 4 3 70 Melee . | . . . . . . . Projectile 7 | . . . . 4 . 3 AOE 81 | . . . 11 . 3 67 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Total 2787 | 61 235 369 396 463 733 530 Wait 171 | . 3 23 39 43 5 58 Move 2087 | 46 179 281 261 321 632 367 Hop . | . . . . . . . Pick Up 79 | 7 9 11 10 14 10 18 Fast Attach 37 | 5 1 4 5 3 2 17 Attach 39 | 1 6 5 8 3 4 12 Detach . | . . . . . . . Swap 34 | 2 1 3 4 12 9 3 Drop 42 | . 2 6 4 17 7 6 Fire 246 | . 33 27 50 40 51 45 Melee 41 | . . 9 15 10 3 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 393 | -10/Materials | Lost 4 parts (1p1u2w) 406 | -10/Materials | Core integrity fell below 20% 448 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Discovered new exit (range 8) 866 | -9/Materials | Discovered new exit (range 15) 961 | -9/Materials | Lost 3 parts (1p2n) 979 | -9/Materials | Entered Storage 1257 | -9/Storage | Core integrity fell below 50% 1332 | -9/Storage | Lost 6 parts (1p2n1u2w) 1411 | -9/Storage | Door terminal overloaded 1420 | -9/Storage | Found Prototype Processor 1420 | -9/Storage | Identified Exp. Targeting Computer 1492 | -9/Storage | Repaired Lgt. Treads 1570 | -9/Storage | Discovered new exit (range 6) 1578 | -9/Storage | Entered Materials 1578 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1825 | -8/Materials | Repaired Imp. Ion Engine 2144 | -8/Materials | Build established: Scavenger-Mutant 2209 | -8/Materials | Garrison activated, responded to threat 2309 | -8/Materials | Identified exit to Garrison 2309 | -8/Materials | Entered Garrison 2323 | -8/Garrison | Triggered checkpoint 2397 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Garrison Relay disabled 2523 | -8/Garrison | Triggered checkpoint 2555 | -8/Garrison | Triggered checkpoint 2589 | -8/Garrison | Destroyed 7 combat bots 2630 | -8/Garrison | Discovered new exit (range 13) 2675 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2751 | -8/Garrison | Triggered checkpoint 2857 | -8/Garrison | Triggered checkpoint 2879 | -8/Garrison | Garrison Relay disabled 2915 | -8/Garrison | Discovered new exit (range 11) 2954 | -8/Garrison | Installed Relay Interface Framework 3380 | -8/Garrison | Discovered new exit (range 10) 3419 | -8/Garrison | Triggered checkpoint 3426 | -8/Garrison | Core integrity fell below 50% 3452 | -8/Garrison | Lost 3 parts (1p1n1w) 3480 | -8/Garrison | Garrison Relay disabled 3516 | -8/Garrison | Entered Factory 3516 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3632 | -7/Factory | Garrison activated, responded to threat 3715 | -7/Factory | System corruption reached 10% 3745 | -7/Factory | Lost 8 parts (2p2n3u1w) 3975 | -7/Factory | Lost 3 parts (1p1n1w) 4011 | -7/Factory | Garrison activated, responded to threat 4045 | -7/Factory | Lost 7 parts (1p2n3u1w) 4118 | -7/Factory | Core integrity fell below 50% 4118 | -7/Factory | Garrison activated, responded to threat 4150 | -7/Factory | Lost 3 parts (2n1u) 4238 | -7/Factory | Core integrity fell below 20% 4246 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04147_ U-05 Engineer lays Concrete. 04148_ K-01 Serf collects debris. 04155_ System corrupted: Heat flow error (+133). 04162_ W-25 Informer destroyed. 04165_ Gatling Laser destroyed. 04166_ Acquired 25 matter. 04170_ Acquired Imp. Terrain Scanner. 04176_ System corrupted: Heat flow error (+289). 04188_ ALERT: Cargo convoy en route, clear transfer corridor. 04223_ Acquired Microactuators. 04228_ Aluminum Leg destroyed. 04231_ Mni. Grenade Launcher destroyed. 04235_ Imp. Heat Sink destroyed. 04239_ Imp. Terrain Scanner destroyed. 04239_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04241_ Med. Storage Unit destroyed. 04243_ CHFODLGCRUQOZUM1/#YO 04243_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???#??????# """ """ #????#????????????????????? | | ???#????### """ """ #?????????????????????????? | | ????????### """ """ #??####????#??????????????? | | ??????#???# #??#?#????????????????????? | | ?? ?##T #########+######???#?????????????????????? | | ??? #???##?????????????????????? | | ??? ##?????????????????????????? | | ??? #?##???????????????????????? | | ???? ##??#??????????????????????? | | ???? ##?????????????????????????? | | ????? #??????????#???????????????? | | ???? #?#?#?#???????##???????????? | | ?????########## #?#????##??????????????????? | | ??????????????# #?#??#????????#????????????? | | ??????? ??????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ##?????????????????????????? | | ??????#???????# ##????#????????????????????? | | ??????????????# #################??????????? | | ??????????????# # #?????????? | | ???????????? ?# # +?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# #s = #?????????? | | ??????????????+ Y [@] #?????????? | | ??????????????# u# !] #?????????? | | ??????????????# # ss #?????????? | | ??????????????# ##/###;###########?????????? | | ??????????????# #??# #??????????????????? | | ??????????????# #???##??????????????????? | | ??????????????# #???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????? ? ???????????????????????? | | ??????????????????? #####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Just Shoot The Terminal Challenges ------------ None Game ------ Seed SuspensionExplosiveBlaster Manual? 0 Play Time 01:07:40 Cumulative 26.4 hours Start 2024.06.05 @ 01:49:42 End 2024.06.05 @ 03:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 670b87b1-7183-4d2a-b48d-6781036fc5d3