Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 10:40:31 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (3751) 3751 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 9773 Bonus ------- High Alert Combat Kills 38 Aligned with FarCom 300 Friendly Fire -61 Cogmind --------- Core Integrity 570/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Flail Shock Maul > --- INVENTORY (5) ---- Nuclear Core Microactuators Advanced ECM Suite Cloaking Device Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Gravity Neutralizer Improved Melee Analysis Suite Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Nuclear Core Microactuators Advanced ECM Suite Improved Reaction Control System Improved Shield Generator [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . Utility 5 | . . . 1 . . . 1 2 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 150 | 6 7 6 18 1 . 27 17 15 6 11 31 5 Power 19 | 1 2 2 2 . . 3 3 4 . 1 1 . Engine 6 | 1 2 1 2 . . . . . . . . . Core 13 | . . 1 . . . 3 3 4 . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 1 1 6 . . 5 4 . . 3 7 . Treads 10 | 2 1 . 4 . . 3 . . . . . . Leg 4 | . . . . . . . 4 . . . . . Wheel 5 | . . 1 2 . . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . 3 7 . Utility 39 | 1 2 . 2 . . 3 4 4 3 2 15 3 Device 16 | . . . 1 . . 2 1 1 1 . 7 3 Storage 5 | 1 1 . . . . . 1 . . 1 1 . Processor 6 | . . . . . . 1 . 1 1 . 3 . Hackware 5 | . . . . . . . . 1 . 1 3 . Protection 7 | . 1 . 1 . . . 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 2 3 8 1 . 16 6 7 3 5 8 2 Energy Gun 13 | . 1 . . . . 6 1 2 1 2 . . Energy Cannon 5 | . . . . . . . 3 . . . 1 1 Ballistic Gun 12 | 2 1 . . . . 3 2 3 . 1 . . Ballistic Cannon 10 | . . 2 5 1 . . . . 1 1 . . Launcher 15 | . . 1 3 . . 7 . 2 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 5 1 Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 2 . . 3 . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . 7 . . . . . Parts Lost 32 | . . 3 1 . . 6 3 5 1 4 2 7 Power 6 | . . 1 1 . . 2 1 . . . . 1 Propulsion 15 | . . 1 . . . 3 1 1 1 2 2 4 Utility 7 | . . . . . . 1 1 3 . . . 2 Weapon 4 | . . 1 . . . . . 1 . 2 . . Highest Loss Streak 5 | . . 2 1 . . 2 1 2 1 4 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 98 99 100 100 95 89 91 75 75 93 86 Engine 5 | . 14 7 9 11 11 2 . . . . . . Core 4 | . . 6 1 . . 7 6 7 7 7 6 5 Treads 16 | . 28 25 26 33 33 23 6 . . . . . Leg 4 | . . . . . . . 9 29 17 1 . . Wheel 2 | . . 2 6 . . 5 13 . . . . . Flight 4 | . . . . . . . . . . 15 27 21 Device 6 | . . . 7 . . 8 12 7 14 15 11 5 Storage 9 | . 14 14 11 11 11 11 12 7 7 4 . . Processor 3 | . . . . . . 7 . 3 4 7 5 13 Hackware 5 | . . . . . . . . 7 7 10 25 26 Protection 9 | . 11 14 14 22 22 5 10 10 . . . . Energy Gun 5 | . 12 5 . . . 15 1 2 4 6 3 . Ballistic Gun 5 | . 15 6 . . . 2 10 8 7 5 3 . Ballistic Cannon 6 | . . 14 19 16 22 2 . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . 5 12 Peak Build Rating 65 | 6 10 11 19 19 18 25 35 46 40 37 65 60 Average Rating 26 | 4 8 10 17 18 18 21 27 41 33 33 53 56 On Entrance 23 | . 6 10 11 19 18 18 24 35 32 34 37 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 31 32 41 41 40 42 63 47 38 30 20 16 Greatest Support 69 | 40 40 40 69 69 69 69 49 49 43 21 27 24 Greatest Overweight (x) 6 | . . 3 1 . . 3 6 . 1 3 2 1 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 15 15 10 5 5 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 11 | 1 9 14 14 15 15 14 13 13 14 8 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 15 15 15 15 15 13 14 15 15 5 5 5 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Matter Collected 3266 | 276 211 311 409 57 . 686 306 337 287 6 270 110 Remotely . | . . . . . . . . . . . . . Salvage Created 4526 | 54 568 128 670 64 . 1185 447 343 222 47 341 457 Parts 224 | 1 33 4 45 6 . 63 29 16 11 7 4 5 Haulers Intercepted 9 | . 1 . 3 . . . 3 . . . 1 1 Recyclers Shooed 7 | . 1 . 1 1 . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 10 6 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 115 | . 15 20 21 4 . 29 4 10 5 4 1 2 Melee 3 | . . . . . . . . . . . 1 2 Guns 31 | . 15 . . . . 8 1 5 1 1 . . Cannons 18 | . . 6 8 . . . 2 1 1 . . . AOE 62 | . . 14 13 4 . 21 . 4 3 3 . . Classes Destroyed 19 | 1 6 2 2 . . 5 1 . 2 . . . Worker 7 | . 1 . . . . 2 2 1 . . 1 . Builder 5 | . . . 1 . . 4 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 9 | . 1 . 3 . . . 3 . . . 1 1 Recycler 8 | 1 . . 2 1 . 1 . . . . 1 2 Mechanic 1 | . . . . . . . 1 . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . Watcher 4 | . 1 . 1 . . . . . . . 2 . Swarmer 33 | . 6 . 11 4 . 4 . 4 . 4 . . Grunt 46 | . 9 2 7 . . 20 3 1 4 . . . Brawler 5 | . . . . . . 2 . 3 . . . . Duelist 2 | . . . . . . 2 . . . . . . Sentry 5 | . . . 3 . . . 1 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . Programmer 3 | . . . . . . . . . 1 . 1 1 Zionite 1 | . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . Assembled 17 | . . 17 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 Best Kill Streak 15 | 1 6 15 5 4 . 7 2 4 4 4 2 1 Combat Bots Only 15 | . 6 15 5 4 . 4 2 4 4 4 1 1 Max Kills in Single Turn 5 | 1 1 3 5 1 . 3 2 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 4 1 . 2 . 2 2 3 . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Hostile Shots Fired 527 | . 58 28 45 10 . 72 24 109 9 10 51 111 Missed 205 | . 18 6 14 3 . 16 10 40 3 3 28 64 Damage Taken 5237 | . 419 609 403 79 . 1251 253 1009 132 193 352 537 Core 834 | . 77 131 8 . . 176 49 66 15 32 49 231 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 23 | . 7 10 . . . 6 . . . . . . Regen/Repaired (Parts) 113 | . . . 113 . . . . . . . . . Core Remaining (%) 68 | 100 . 16 . . . 54 91 . . 83 . . Volleys Fired 267 | 4 50 25 40 8 . 53 41 25 10 5 3 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 1 Hottest 108 | 40 85 70 70 70 . 104 103 103 108 89 90 90 Shots Fired 467 | 8 98 40 71 10 . 93 71 47 17 6 3 3 Gun 274 | 8 98 2 . . . 66 45 38 13 4 . . Cannon 133 | . . 28 62 4 . 2 26 4 1 . 3 3 Launcher 60 | . . 10 9 6 . 25 . 5 3 2 . . Special . | . . . . . . . . . . . . . Kinetic 250 | 8 54 30 62 4 . 14 39 30 8 1 . . Thermal 105 | . 44 . . . . 12 22 12 6 3 3 3 Explosive 60 | . . 10 9 6 . 25 . 5 3 2 . . Electromagnetic 52 | . . . . . . 42 10 . . . . . Robot Hit Streak 17 | 5 9 13 6 4 . 16 17 7 6 5 . . Robot Miss Streak 7 | 1 3 4 2 4 . 3 7 4 3 1 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Shots Hit Robots 326 | 6 65 23 41 4 . 70 44 36 10 4 14 9 Core Hits 256 | 3 28 31 31 5 . 71 16 42 19 9 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . . . 3 1 Critical Strikes 15 | . 1 1 4 . . 2 1 . . . 5 1 Burn 3 | . 1 . . . . 2 . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 5 | . . 1 4 . . . . . . . . . Smash 4 | . . . . . . . . . . . 3 1 Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 48 | . . . . . . . . . . . 35 13 Impact 40 | . . . . . . . . . . . 27 13 Slashing 8 | . . . . . . . . . . . 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 4 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 1 Damage Inflicted 11135 | 62 905 1171 1501 315 . 2890 945 1026 453 304 885 678 Guns 3431 | 61 882 11 . . . 967 567 695 181 67 . . Cannons 1481 | . . 295 658 55 . 12 378 56 27 . . . Explosions 4593 | . . 863 838 260 . 1886 . 264 245 237 . . Melee 1563 | . . . . . . . . . . . 885 678 Ramming 67 | 1 23 2 5 . . 25 . 11 . . . . Kinetic 2863 | 61 445 306 658 55 . 185 452 535 139 27 . . Thermal 1529 | . 437 . . . . 467 300 216 69 40 . . Explosive 4260 | . . 863 838 260 . 1553 . 264 245 237 . . Electromagnetic 853 | . . . . . . 660 193 . . . . . Impact 1194 | . . . . . . . . . . . 516 678 Slashing 369 | . . . . . . . . . . . 369 . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 6 6 6 3 6 Average Corruption 4 | . . . . . . . 7 5 6 6 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . . . . . 16 10 2 5 10 Message Errors 12 | . . . . . . . . 2 5 . 1 4 Matter Fused 7 | . . . . . . . . 4 1 . 1 1 Heat Flow Errors 5 | . . . . . . . . 1 2 . 1 1 Energy Discharges 7 | . . . . . . . . 3 . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . . . . 1 1 1 . 1 Data Loss (major) 3 | . . . . . . . . 1 1 1 . . Misfires 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 965 | . . 33 70 . . 33 . 9 . 32 379 409 Projectiles 19 | . . 12 7 . . . . . . . . . Explosions 158 | . . 21 63 . . 33 . 9 . 32 . . Melee 788 | . . . . . . . . . . . 379 409 Knockbacks 24 | . 1 7 6 1 . . . . . . 5 4 Impact 10 | . 1 . . . . . . . . . 5 4 Kinetic 13 | . . 6 6 1 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 794 | . . 181 49 19 . 381 . 34 46 84 . . Shots 23 | . . 5 1 1 . 11 . 2 1 2 . . Rammed 15 | 1 6 1 1 . . 6 . . . . . . Targets Rammed 17 | 1 6 1 1 . . 6 . 2 . . . . Kicked 2 | . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . 180 72 99 36 . 378 6 202 207 . 282 274 Average Temperature 74 | . 70 29 49 19 . 77 2 79 96 . 91 135 Received Heat Transfer 1395 | . 162 75 117 . . 495 126 225 54 . 45 96 Effects 4 | . . . . . . 1 . . . . . 3 Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . . . 3 3 Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 10 | . . . . . . 1 1 . . . 3 5 Impact Corruptions 25 | . . . . . . . . . . . 12 13 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . 1 1 . . . . Heat Transferred 2842 | . 1110 . . . . 707 444 370 137 74 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Peak Influence 454 | 5 410 154 325 243 . 454 276 149 . . 293 277 Initial 176 | . 3 75 35 118 . . 176 28 . . 31 143 Average 141 | . 181 55 156 157 . 225 158 63 . . 67 177 Maximum Alert Level 2 | . 2 . 1 1 . 2 1 . . . 1 1 Low Security (%) 68 | 100 48 100 74 51 . 41 47 100 . . 93 68 Level 1 29 | . 50 . 25 48 . 49 52 . . . 6 31 Level 2 1 | . . . . . . 9 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 2 . . 1 4 6 . . 5 . Investigation 7 | . 2 . 1 . . . . 1 . . 3 . Extermination 3 | . . . . . . . . 2 . . 1 . Reinforcement 10 | . 1 . 1 . . 1 4 2 . . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Distress Signals 8 | . . 1 2 . . . 3 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 28 18 24 4 . 28 8 18 5 4 19 17 Peak Tracking Total 11 | . 5 6 5 4 . 4 3 4 4 4 7 11 Tactical Retreats 16 | . 2 . 1 . . 1 . 1 . . 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Traps Triggered 7 | . 1 . 1 . . . 1 2 . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Disabled 10 | . 1 1 5 . . 2 1 . . . . . Max in Single Turn 2 | . 1 1 2 . . 1 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Accessed 29 | . 3 . 5 . 1 . 2 3 . . 11 4 Terminals 21 | . 3 . 3 . . . 1 3 . . 7 4 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . . 2 . Total Hacks 56 | . 6 . 10 . 1 . 5 4 . . 22 8 Successful 26 | . 3 . 6 . 1 . 2 3 . . 8 3 Failed 30 | . 3 . 4 . . . 3 1 . . 14 5 Catastrophic 6 | . 1 . . . . . 1 . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 2 . 4 . 1 . 2 4 . . 7 2 Terminals 42 | . 6 . 7 . . . 2 4 . . 15 8 Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . Garrison Access 6 | . . . . . . . 3 . . . 3 . Terminal Hacks 16 | . 3 . 3 . 1 . 1 2 . . 4 2 Part Schematic 1 | . . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . . . 1 . . . 1 1 . . . . Security Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . . 1 . Insert Component 2 | . . . 1 . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . . 2 . Seal Access 3 | . . . . . . . 1 . . . 2 . Unauthorized Hacks 2 | . . . . . . . . 1 . . . 1 Terminals 2 | . . . . . . . . 1 . . . 1 Assimilate 2 | . . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 . . . 1 1 . . 7 3 Full Trace Events 5 | . 2 . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . . . 2 Highest-Rated Group 51 | . . . . . . . . . . . . 51 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . 5 Total Damage 102 | . . . . . . . . . . . . 102 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Turns Passed 8683 | 111 1017 764 951 542 348 1573 623 731 406 67 1132 418 Spaces Moved 6874 | 56 516 440 444 327 217 657 381 585 237 76 2183 755 Core 13 | 1 . . . . . . . . . 3 . 9 Treads 2290 | 55 516 353 371 327 217 451 . . . . . . Legs 923 | . . . . . . . 101 585 237 . . . Wheels 646 | . . 87 73 . . 206 280 . . . . . Hover . | . . . . . . . . . . . . . Flight 3002 | . . . . . . . . . . 73 2183 746 Fastest Speed 25 | 50 160 125 80 160 160 95 95 105 110 30 25 28 Average Speed 91 | 158 160 153 149 160 160 140 113 105 153 36 27 30 Slowest Speed 265 | 160 160 240 160 160 160 240 265 110 185 200 165 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 75 62 36 78 61 89 30 16 50 17 52 49 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 1 . 1 . . Scrap Searched 6 | . . 2 . . . 2 . . 2 . . . Spaces Dug 53 | . . 23 . 8 . . 3 . . . 18 1 Terrain Destroyed 505 | . . 109 66 39 . 214 9 14 18 17 18 1 Melee 18 | . . . . . . . . . . . 17 1 Projectile 11 | . . . . . . 1 9 . . . 1 . AOE 476 | . . 109 66 39 . 213 . 14 18 17 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Total 8685 | 68 609 489 666 335 218 1205 502 657 259 110 2648 919 Wait 1147 | . 8 1 128 . . 441 39 2 3 9 370 146 Move 6859 | 56 515 439 443 326 216 656 380 584 236 75 2178 755 Hop 2 | . . . . . . . . . . . 2 . Pick Up 87 | 2 14 9 14 . 1 9 12 13 2 2 9 . Fast Attach 53 | 6 3 1 5 . . 8 6 3 2 . 18 1 Attach 23 | . . 3 3 . . 2 2 3 1 7 2 . Detach 10 | . 2 . 3 . . . . 2 . 1 2 . Swap 74 | . 4 2 10 1 . 17 9 9 3 4 11 4 Drop 105 | . 7 8 19 . 1 13 13 14 2 7 21 . Fire 267 | 4 50 25 40 8 . 53 41 25 10 5 3 3 Melee 42 | . . . . . . . . . . . 32 10 Ram 1 | . . . . . . 1 . . . . . . Kick 2 | . . . . . . . . 2 . . . . Crush 13 | . 6 1 1 . . 5 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 14) 1129 | -10/Materials | Entered Mines 1136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1215 | -10/Mines | Learned location of 1 exit from Materials 1236 | -10/Mines | Learned location of 1 exit from Materials 1348 | -10/Mines | Assembled infested the area 1350 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1354 | -10/Mines | Found Prototype Device 1452 | -10/Mines | Core integrity fell below 50% 1518 | -10/Mines | Destroyed 15 combat bots 1831 | -10/Mines | Core integrity fell below 20% 1884 | -10/Mines | Discovered new exit (range 7) 1893 | -10/Mines | Entered Materials 1893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -9/Materials | Identified exit to Materials 1909 | -9/Materials | Identified exit to Mines 2043 | -9/Materials | Repaired Lgt. Treads 2457 | -9/Materials | Discovered exit to Materials (range 16) 2844 | -9/Materials | Entered Mines 2915 | -9/Mines | Learned 2 Materials zone layouts 3216 | -9/Mines | Discovered exit to Materials (range 12) 3378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3379 | -9/Mines | Discovered new exit (range 5) 3386 | -9/Mines | Entered Exiles 3426 | -9/Exiles | Met 8R-AWN 3449 | -9/Exiles | Met EX-HEX 3502 | -9/Exiles | Met EX-BIN 3521 | -9/Exiles | Aligned with FarCom system 3522 | -9/Exiles | Given EX-Vault access code 3559 | -9/Exiles | Opened EX-Vault 3569 | -9/Exiles | Found 0b10 Alert Chip 3604 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3626 | -9/Exiles | Exiles lab attacked by MAIN.C 3718 | -9/Exiles | Discovered new exit (range 12) 3734 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3734 | -9/Exiles | Entered Mines 4940 | -8/Mines | Build established: Scavenger-Mutant 5294 | -8/Mines | Discovered exit to Materials (range 10) 5307 | -8/Mines | Entered Materials 5307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5833 | -8/Materials | Met 7R-MNS 5836 | -8/Materials | Discovered new exit (range 16) 5915 | -8/Materials | Discovered new exit (range 10) 5930 | -8/Materials | Entered Factory 5930 | -7/Factory | Evolved 2 slots: Utility x2 5931 | -7/Factory | Caught up to 7R-MNS 6579 | -7/Factory | Garrison activated, responded to threat 6583 | -7/Factory | Cargo convoy interrupted 6626 | -7/Factory | Discovered new exit (range 14) 6661 | -7/Factory | Entered Lower Caves 6698 | -7/Lower Caves | Learned Factory stockpile data 6755 | -7/Lower Caves | Identified exit to Lower Caves 7067 | -7/Lower Caves | Entered another Lower Caves area 7106 | -7/Lower Caves | Lost 4 parts (2n2w) 7122 | -7/Lower Caves | Learned 4 Factory zone layouts 7130 | -7/Lower Caves | Discovered new exit (range 14) 7134 | -7/Lower Caves | Entered Factory 7134 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7135 | -6/Factory | Identified exit to Lower Caves 7441 | -6/Factory | Build established: Hacker-Sprinter 8256 | -6/Factory | Discovered new exit (range 9) 8261 | -6/Factory | Identified exit to Extension 8266 | -6/Factory | Entered Extension 8276 | -6/Extension | Rescued a captive Derelict 8278 | -6/Extension | Rescued a captive Derelict 8412 | -6/Extension | Spotted B-75 Beast 8615 | -6/Extension | Spotted B-75 Beast 8648 | -6/Extension | Lost 5 parts (1p3n1u) 8684 | -6/Extension | Self-destructed Last Messages --------------- 08626_ System corrupted: Energy discharge (-23). 08627_ Connecting with Terminal... 08650_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08655_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 08656_ System corrupted: Matter fused (-7). 08657_ O-24 Administrator accesses terminal... 08657_ O-24 Administrator IFF database reprogrammed. 08657_ Administrator 5a reveals location of Stasis Trap. 08662_ Sneak attack on Q1-C5T(l). 08662_ Destroyed Melee Analysis Suite. 08662_ Q1-C5T(l) system corrupted by crushing effect. 08662_ Q1-C5T(l) destroyed. 08666_ Administrator 5a reports 0b10 security level has lowered to 0. 08675_ Imp. Cesium-ion Thruster destroyed. 08676_ System corrupted: Component data lost. 08684_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ####################### #???#######????????? | | ^ ##### #?#####??? | | ^^ T" "" ### #### | | ^ " T" | | ^^ Y ### !### | | ## Y # ### #?#####?# | | ?###########+###+###### # #?#######???????# | | ???????# ] #????## ###### #???????????????# | | ???????# #?????# #????# #???????????????# | | ???????# /%* #?????# #????# #???????????????# | | ???????# * #?????# #????# ???????????????# | | ???????# * = #?????# #????###?????????#?????# | | ???????# #?????# #????????????????T ????# | | ???????# ####### ########Y #######/###?# | | ???????# + Y @ Y #?# | | ???????########################## ######### ### | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# T | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# #??? | | ??????????????????????????????????????????###+#### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????###?????????????????????????????????????# | | ################################################## | | % | | =[% %% | | ![! | | %[ ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 300 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Exterminator Party Time Challenges ------------ None Game ------ Seed ChargeClaymoresEngine Manual? 0 Play Time 01:34:14 Cumulative 5.2 hours Start 2025.03.29 @ 18:35:33 End 2025.03.30 @ 10:40:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1299927-1705-440f-b8c2-8a2685f8b522