Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.03 @ 18:44:52 Player: Zan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (224) 224 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1864 Bonus ------- None Cogmind --------- Core Integrity 348/550 Matter 186/300 Energy 76/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY -------- Aluminum Leg [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 16 | 7 5 3 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 2 | 2 . . . Leg 3 | . 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 3 2 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 8 1 Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . . 1 Weapon 5 | . 1 4 . Highest Loss Streak 7 | . 1 7 1 Average Slot Usage (%) 60 | . 85 46 10 Engine 8 | . 14 1 . Treads 7 | . 12 . . Leg 11 | . 15 16 . Storage 11 | . 14 11 6 Energy Gun 4 | . 8 . . Ballistic Gun 14 | . 19 18 . Naked Turns . | . . . . Heaviest Build 15 | 9 11 15 5 Greatest Support 40 | 40 40 20 3 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 4 | 4 4 2 1 Average Carried 1 | 1 1 . . Final Capacity 6 | 6 6 6 4 Final Carried 3 | 1 3 . . Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 285 | 195 90 . . Remotely . | . . . . Salvage Created 291 | . 188 103 . Parts 11 | . 4 7 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 4 4 . Guns 8 | . 4 4 . Classes Destroyed 3 | . 1 2 . Swarmer 3 | . . 3 . Grunt 4 | . 4 . . Sentry 1 | . . 1 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1727 | . 379 1099 249 Core 543 | . 40 301 202 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 84 24 . Volleys Fired 31 | . 19 12 . Largest 4 | . 2 4 . Hottest 80 | . 80 80 . Shots Fired 80 | . 38 42 . Gun 80 | . 38 42 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 53 | . 11 42 . Thermal 27 | . 27 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 3 . Robot Miss Streak 10 | . 2 10 . Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 48 | . 27 12 9 Core Hits 16 | . 10 6 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 464 | . 237 226 1 Guns 463 | . 237 226 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 278 | . 52 226 . Thermal 185 | . 185 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 273 19 . Average Temperature 106 | . 127 6 . Received Heat Transfer 381 | . 207 129 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 425 | . 425 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 112 | . 112 111 44 Average Influence 35 | . 75 76 40 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 8 14 2 Peak Tracking Total 7 | . 4 7 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 4 | . 4 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 79 | . 79 . . Retrieved Matter 79 | . 79 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 1 | . . . 1 Combat 2 | . . . 2 Robot Hacks Applied 4 | . . . 4 parse_system 3 | . . . 3 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1083 | 519 321 112 131 Spaces Moved 523 | 157 186 61 119 Core 143 | 9 . 15 119 Treads 197 | 148 49 . . Legs 183 | . 137 46 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 50 Average Speed 126 | 153 130 115 88 Slowest Speed 160 | 160 160 120 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 16 36 10 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 877 | 434 228 75 140 Wait 280 | 264 8 . 8 Move 520 | 156 185 60 119 Hop . | . . . . Pick Up 15 | 7 7 . 1 Fast Attach . | . . . . Attach 11 | 6 1 3 1 Detach . | . . . . Swap 5 | 1 4 . . Drop 4 | . 4 . . Fire 31 | . 19 12 . Melee 9 | . . . 9 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 520 | -11/Scrapyard | Entered Materials 521 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 12) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Weapon x2 929 | -9/Materials | Core integrity fell below 50% 939 | -9/Materials | Discovered new exit (range 15) 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Utility x2 970 | -8/Materials | Lost 7 parts (3n4w) 1084 | -8/Materials | Self-destructed Last Messages --------------- Distress signal routine blocked. 01068_ Sneak attack on U-05 Engineer. 01068_ Jacked U-05 Engineer... >>parse_system Reading system data... 01071_ Sneak attack on U-05 Engineer. 01071_ Jacked U-05 Engineer... 01071_ Command string: goto 01071_ No effect. 01073_ Sneak attack on U-05 Engineer. 01073_ Jacked U-05 Engineer... 01073_ Command string: link_fov 01075_ Sneak attack on U-05 Engineer. 01075_ Jacked U-05 Engineer... 01077_ Sneak attack on U-05 Engineer. 01077_ Jacked U-05 Engineer... 01082_ Slug penetrates Wall. 01083_ Jacked Y-45 Defender... >>parse_system Reading system data... 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