Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:49:57 Player: garza Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (3281) 3281 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 7161 Bonus ------- High Alert Combat Kills 505 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Compact Battery (200) Large Matter Pod (150) Improved Signal Interpreter Reaction Control System Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Swarmer] (41) Long-range Tractor Beam Heavy Assault Rifle Autogun Autogun Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Compact Battery Large Matter Pod Reaction Control System Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Swarmer] Long-range Tractor Beam Heavy Assault Rifle Autogun Autogun Improved Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 74 | 7 2 9 5 5 29 17 Power 9 | 1 . 1 . 1 5 1 Engine 7 | 1 . 1 . 1 3 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 17 | 2 . 3 1 2 4 5 Treads 14 | . . 2 1 2 4 5 Leg 3 | 2 . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 . 3 1 . 9 3 Device 5 | 1 . 1 . . 2 1 Storage 4 | 1 . . 1 . 2 . Processor 3 | . . 1 . . 2 . Hackware . | . . . . . . . Protection 6 | . . 1 . . 3 2 Artifact . | . . . . . . . Weapon 30 | 2 2 2 3 2 11 8 Energy Gun 6 | 1 . . . . 4 1 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 1 2 1 . 3 6 Ballistic Cannon 1 | . . . . 1 . . Launcher 7 | . 1 . 1 1 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . 2 5 4 10 5 Power 6 | . . . . 2 3 1 Propulsion 8 | . . 1 1 2 2 2 Utility 7 | . . 1 1 . 3 2 Weapon 5 | . . . 3 . 2 . Highest Loss Streak 5 | . . 2 5 3 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 94 86 79 95 99 Engine 7 | . 14 11 9 8 4 9 Core 1 | . . . . . 4 . Treads 15 | . . 4 17 17 17 17 Leg 3 | . 28 16 . . . . Device 12 | . 14 18 9 9 6 17 Storage 14 | . 14 11 18 18 18 9 Processor 15 | . . 8 9 9 20 18 Protection 5 | . . 1 7 . 5 9 Energy Gun 3 | . 3 . . . 5 3 Ballistic Gun 10 | . 14 18 10 . 7 13 Ballistic Cannon 1 | . . . . 9 1 . Launcher 3 | . 10 3 4 9 3 . Naked Turns . | . . . . . . . Heaviest Build 106 | 12 13 15 20 19 106 106 Greatest Support 46 | 20 20 40 43 46 46 40 Greatest Overweight (x) 2 | . . 1 . . 2 2 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 Average Capacity 16 | 7 8 8 8 8 19 25 Most Carried 25 | 8 8 8 8 6 25 25 Average Carried 13 | 3 7 7 7 5 11 23 Final Capacity 25 | 8 8 8 8 8 25 25 Final Carried 25 | 8 8 8 6 5 25 25 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 2141 | 246 . 267 112 173 732 611 Remotely . | . . . . . . . Salvage Created 2777 | 112 5 284 173 257 1285 661 Parts 169 | 5 5 19 16 17 69 38 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 74 | . 3 8 5 16 32 10 Melee 7 | . . . 2 . 4 1 Guns 27 | . . 6 1 . 11 9 AOE 40 | . 3 2 2 16 17 . Classes Destroyed 11 | 2 1 3 3 . 1 1 Worker 4 | . . . 2 . 1 1 Builder 4 | . . . 1 . 3 . Tunneler 2 | 1 . . . . 1 . Recycler 5 | 1 . . . . 1 3 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 14 | . 3 . . 8 3 . Grunt 36 | . . 4 3 7 19 3 Duelist 3 | . . 1 1 1 . . Sentry 18 | . . 3 . . 9 6 Hunter 3 | . . . 1 . 1 1 Best Kill Streak 18 | 2 3 3 7 12 18 2 Combat Bots Only 14 | . 3 3 3 12 14 2 Max Kills in Single Turn 3 | 1 1 1 2 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 2 3 3 . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 430 | . 19 45 43 52 156 115 Missed 127 | . 6 16 9 17 42 37 Damage Taken 4569 | . 142 371 589 599 1684 1184 Core 653 | . 48 55 59 162 194 135 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 95 | . . 33 . . . 62 Core Remaining (%) 88 | 100 80 86 . . . . Volleys Fired 230 | 4 13 33 20 22 89 49 Largest 2 | 2 2 2 2 1 2 2 Hottest 79 | 60 50 40 40 39 79 79 Shots Fired 338 | 5 14 62 22 22 120 93 Gun 265 | 5 1 58 15 . 95 91 Cannon 6 | . . . . 5 1 . Launcher 67 | . 13 4 7 17 24 2 Special . | . . . . . . . Kinetic 232 | 4 1 58 15 5 65 84 Thermal 38 | . . . . . 31 7 Explosive 67 | . 13 4 7 17 24 2 Electromagnetic 1 | 1 . . . . . . Robot Hit Streak 31 | 2 3 10 6 3 31 18 Robot Miss Streak 3 | 1 1 3 3 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 243 | 3 1 42 16 6 103 72 Core Hits 185 | 2 8 21 22 30 73 29 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | . . . . . 5 1 Burn 2 | . . . . . 2 . Destroy 1 | . . . . . . 1 Blast 1 | . . . . . 1 . Sever 2 | . . . . . 2 . Melee Attacks 22 | . . . 8 . 14 . Impact . | . . . . . . . Slashing 22 | . . . 8 . 14 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8065 | 33 277 562 809 1702 3539 1143 Guns 2706 | 33 . 385 120 . 1115 1053 Cannons 44 | . . . . 22 22 . Explosions 4663 | . 277 177 449 1679 2005 76 Melee 633 | . . . 236 . 397 . Ramming 19 | . . . 4 1 . 14 Kinetic 2272 | 18 . 385 120 22 731 996 Thermal 463 | . . . . . 406 57 Explosive 4663 | . 277 177 449 1679 2005 76 Electromagnetic 15 | 15 . . . . . . Impact . | . . . . . . . Slashing 633 | . . . 236 . 397 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 160 | . 10 . 40 77 33 . Projectiles . | . . . . . . . Explosions 120 | . 10 . . 77 33 . Melee 40 | . . . 40 . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . 32 . . 174 . . Shots 6 | . 1 . . 5 . . Rammed 6 | . . . 2 1 1 2 Targets Rammed 10 | . . . 3 1 1 5 Kicked . | . . . . . . . Crushed 4 | . . . 1 . . 3 Highest Temperature 234 | 20 10 12 19 25 234 78 Average Temperature 47 | 15 6 4 5 14 71 28 Received Heat Transfer 1941 | . . 186 261 252 702 540 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1332 | . . . . . 1184 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Peak Influence 900 | 10 165 316 273 625 900 515 Initial 315 | . 6 69 62 177 304 315 Average 394 | 3 61 172 130 330 634 368 Maximum Alert Level 3 | . . 1 1 2 3 2 Low Security (%) 23 | 100 100 69 70 29 . . Level 1 34 | . . 30 29 36 20 63 Level 2 24 | . . . . 34 29 36 Level 3 17 | . . . . . 50 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 1 . 12 1 Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . . 2 1 Assault . | . . . . . . . Garrison 9 | . . . 1 . 8 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 3 | . 1 . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 5 12 7 17 43 12 Peak Tracking Total 7 | . 3 3 5 7 5 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 9 | . 1 . 3 3 . 2 Max in Single Turn 2 | . 1 . 2 2 . 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 16 | . 1 4 1 3 5 2 Terminals 10 | . 1 2 . 3 3 1 Fabricators . | . . . . . . . Repair Stations 4 | . . 1 . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 40 | . 5 11 1 3 16 4 Successful 27 | . 4 8 1 2 8 4 Failed 13 | . 1 3 . 1 8 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 14 | . 5 4 . . 3 2 Terminals 24 | . 5 4 . 3 10 2 Fabricators . | . . . . . . . Repair Stations 11 | . . 3 . . 6 2 Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 16 | . 4 2 . 2 6 2 Record 5 | . . . . . 5 . Robot Analysis 3 | . 3 . . . . . Branch Access Points 2 | . . 1 . . . 1 Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Zone Layout 3 | . 1 1 . . . 1 Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 . . 2 2 Scan Component 4 | . . 1 . . 2 1 Repair 2 | . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 4 . 1 5 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . . 1 Time 64 | . . 26 . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 4110 | 83 227 521 221 411 1424 1223 Spaces Moved 1502 | 49 144 285 75 225 417 307 Core 3 | 3 . . . . . . Treads 1068 | . . 44 75 225 417 307 Legs 431 | 46 144 241 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 320 Average Speed 205 | 115 120 127 160 160 248 320 Slowest Speed 320 | 120 120 190 160 160 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 35 24 16 39 35 55 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 319 | . 29 23 65 59 110 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 319 | . 29 23 65 59 110 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 2153 | 67 185 395 140 254 665 447 Wait 234 | . 22 52 29 . 80 51 Move 1495 | 48 143 284 74 223 416 307 Hop . | . . . . . . . Pick Up 55 | 8 2 8 1 3 25 8 Fast Attach 21 | 7 . 4 1 . 9 . Attach 23 | . . 2 3 4 8 6 Detach 4 | . . . . . 3 1 Swap 30 | . 2 3 1 1 12 11 Drop 29 | . 3 9 . . 8 9 Fire 230 | 4 13 33 20 22 89 49 Melee 22 | . . . 8 . 14 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . . . 3 1 1 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Utility x2 332 | -9/Materials | Build established: Mutant 582 | -9/Materials | Identified exit to Mines 668 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Repaired Grenade Launcher 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Utility x2 985 | -8/Materials | Garrison activated, responded to threat 1029 | -8/Materials | Build established: Scavenger-Mutant 1050 | -8/Materials | Identified exit to Garrison 1053 | -8/Materials | Entered Garrison 1064 | -8/Garrison | Lost 5 parts (1n1u3w) 1116 | -8/Garrison | Triggered checkpoint 1173 | -8/Garrison | Garrison Relay disabled 1245 | -8/Garrison | Installed Relay Interface Framework 1296 | -8/Garrison | Triggered checkpoint 1313 | -8/Garrison | Triggered checkpoint 1345 | -8/Garrison | Build established: Mutant 1371 | -8/Garrison | Destroyed 12 combat bots 1380 | -8/Garrison | Lost 3 parts (1p2n) 1442 | -8/Garrison | Discovered new exit (range 13) 1464 | -8/Garrison | Entered Materials 1695 | -8/Materials | Core integrity fell below 50% 1770 | -8/Materials | Lost 3 parts (1p2w) 1855 | -8/Materials | Garrison activated, responded to threat 1917 | -8/Materials | Destroyed 14 combat bots 2092 | -8/Materials | Garrison activated, responded to threat 2318 | -8/Materials | Build established: Scavenger-Mutant 2844 | -8/Materials | Discovered new exit (range 11) 2888 | -8/Materials | Entered Storage 2996 | -8/Storage | Build established: Mutant 3016 | -8/Storage | Core integrity fell below 20% 3106 | -8/Storage | Lost 4 parts (1p1n2u) 3418 | -8/Storage | Build established: Scavenger-Mutant 3519 | -8/Storage | Identified exit to Recycling 3580 | -8/Storage | Repaired Imp. Grenade Launcher 4111 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03639_ R-06 Scavenger collects Imp. Ion Engine. 03642_ Acquired Lgt. Treads. 03643_ Acquired 18 matter. 03644_ R-06 Scavenger collects Heat Sink. 03764_ Storage Shell breached. 03792_ Dropped Hvy. Assault Rifle. 03793_ Acquired Hvy. Assault Rifle. 03794_ Acquired 45 matter. 03812_ K-01 Serf collects debris. 03890_ Compression Vault explodes. 03892_ Y-45 Defender destroyed. 03908_ The unstable cave ceiling collapses. 03923_ Dropped Lgt. Treads. 03933_ K-01 Serf collects debris. 03941_ Dropped Lgt. Treads. 03943_ K-01 Serf collects debris. 03949_ Dropped Hvy. Assault Rifle. 03950_ K-01 Serf collects debris. 04017_ K-01 Serf cleans the Storage Shell. 04074_ K-01 Serf cleans the Transfer Shaft. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialLightDerivative Manual? 0 Play Time 00:42:41 Cumulative 5.9 hours Start 2024.04.04 @ 21:06:02 End 2024.04.04 @ 21:49:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693d4e8f-ff23-4e48-ba41-7f2d477b7332