Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 19:35:13 Player: AppleSource Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3085) 3085 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 7820 Bonus ------- High Alert Combat Kills 334 Follower Combat Kills 406 Aligned with FarCom 300 Cogmind --------- Core Integrity 231/700 Matter 293/300 Energy 290/290 System Corruption 23% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Great Axe > --- INVENTORY (15) --- Improved Deuterium Engine Heavy Deuterium Engine Improved Titanium Leg Medium Storage Unit Trap Scanner Improved Melee Analysis Suite Force Booster Improved Propulsion Shielding Improved Light Armor Plating System Shield Gauss Cannon Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Improved Titanium Leg Medium Storage Unit Trap Scanner Improved Melee Analysis Suite Force Booster Improved Propulsion Shielding Improved Light Armor Plating System Shield Gauss Cannon Great Axe Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 85 | 6 14 4 . . 18 43 Power 12 | 1 2 1 . . 1 7 Engine 8 | 1 2 . . . 1 4 Core 4 | . . 1 . . . 3 Reactor . | . . . . . . . Propulsion 23 | 2 3 1 . . 4 13 Treads 13 | 2 3 1 . . 4 3 Leg 10 | . . . . . . 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 3 . . . 9 14 Device 4 | . . . . . . 4 Storage 2 | 1 1 . . . . . Processor 3 | . 2 . . . . 1 Hackware 4 | . . . . . . 4 Protection 14 | . . . . . 9 5 Artifact . | . . . . . . . Weapon 23 | 2 6 2 . . 4 9 Energy Gun 9 | 1 5 1 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 1 1 . . 2 3 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . 1 . . . . . System Corruption 2 | . 2 . . . . . Parts Lost 29 | . 3 1 . . 1 24 Power 2 | . 1 . . . . 1 Propulsion 9 | . . 1 . . . 8 Utility 12 | . . . . . . 12 Weapon 6 | . 2 . . . 1 3 Highest Loss Streak 9 | . 2 1 . . 1 9 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 85 | . 86 95 71 71 78 89 Engine 6 | . 9 5 . . 8 4 Core 3 | . . 8 14 14 . 2 Treads 21 | . 27 24 28 28 24 14 Leg 4 | . . . . . . 12 Device 2 | . . . . . . 6 Storage 9 | . 14 14 14 14 9 7 Processor 8 | . 8 14 14 14 9 6 Hackware 3 | . . . . . . 7 Protection 6 | . . . . . 9 10 Energy Gun 7 | . 20 28 . . 5 . Ballistic Gun 7 | . 5 . . . 12 8 Slashing Weapon 2 | . . . . . . 5 Peak Build Rating 48 | 6 10 13 11 11 29 48 Average Rating 23 | 4 7 11 10 11 22 37 On Entrance 10 | . 6 10 9 11 11 29 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 31 31 25 25 54 61 Greatest Support 88 | 40 40 40 40 40 60 88 Greatest Overweight (x) 1 | . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 Most Carried 15 | . 6 10 12 12 15 15 Average Carried 10 | . 2 7 10 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | . 6 9 12 12 15 14 Class Distribution -------------------- 64% | Mutant 15% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Gladiator 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2206 | 214 215 41 . . 502 1234 Remotely . | . . . . . . . Salvage Created 3894 | . 652 230 . . 930 2082 Parts 204 | . 35 13 . . 42 114 Haulers Intercepted 10 | . 2 . . . 6 2 Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 15 5 . . 10 34 Melee 13 | . . . . . . 13 Guns 45 | . 14 4 . . 10 17 Cannons 1 | . . . . . . 1 AOE 4 | . . 1 . . . 3 Classes Destroyed 15 | . 6 1 . . 4 4 Worker 7 | . 1 . . . . 6 Builder 5 | . . . . . 1 4 Tunneler 3 | . . 1 . . . 2 Hauler 10 | . 2 . . . 6 2 Recycler 5 | . 2 . . . 1 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . 2 . Swarmer 10 | . 6 . . . . 4 Grunt 35 | . 9 5 . . 5 16 Brawler 4 | . . . . . 1 3 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 3 2 Hunter 4 | . . . . . 1 3 Programmer 5 | . . . . . . 5 Best Kill Streak 13 | . 4 2 . . 3 13 Combat Bots Only 5 | . 4 2 . . 3 5 Max Kills in Single Turn 5 | . 1 1 . . 1 5 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 590 | . 80 10 . . 54 446 Missed 178 | . 15 2 . . 16 145 Damage Taken 5797 | . 624 163 . . 646 4364 Core 687 | . 77 31 . . 110 469 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 256 | . . . . . 168 88 Core Remaining (%) 78 | 100 . . . 56 80 . Volleys Fired 217 | . 65 9 . . 57 86 Largest 2 | . 2 2 . . 2 2 Hottest 100 | . 100 90 . . 90 50 Shots Fired 406 | . 118 18 . . 114 156 Gun 396 | . 118 18 . . 114 146 Cannon 10 | . . . . . . 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 250 | . 21 . . . 73 156 Thermal 75 | . 75 . . . . . Explosive . | . . . . . . . Electromagnetic 81 | . 22 18 . . 41 . Robot Hit Streak 16 | . 9 16 . . 11 14 Robot Miss Streak 6 | . 6 1 . . 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 320 | . 75 13 . . 78 154 Core Hits 137 | . 29 8 . 1 28 71 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 18 | . 10 1 . . . 7 Burn 8 | . 8 . . . . . Destroy 1 | . 1 . . . . . Corrupt 2 | . 1 1 . . . . Sever 7 | . . . . . . 7 Melee Attacks 65 | . . . . . . 65 Impact . | . . . . . . . Slashing 65 | . . . . . . 65 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 7654 | . 1069 342 . 2 1499 4742 Guns 4454 | . 1002 207 . . 1276 1969 Cannons 112 | . . . . . . 112 Explosions 1164 | . . 114 . . 179 871 Melee 1722 | . . . . . . 1722 Ramming 202 | . 67 21 . 2 44 68 Kinetic 3031 | . 141 . . . 809 2081 Thermal 883 | . 590 114 . . 179 . Explosive 871 | . . . . . . 871 Electromagnetic 945 | . 271 207 . . 467 . Impact . | . . . . . . . Slashing 1722 | . . . . . . 1722 Piercing . | . . . . . . . Highest Corruption 23 | . 2 2 2 2 4 23 Average Corruption 5 | . 2 2 2 2 3 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 165 | . 4 20 7 7 4 123 Message Errors 28 | . 1 5 2 1 . 19 Matter Fused 45 | . . 3 3 1 . 38 Heat Flow Errors 29 | . 1 4 1 2 1 20 Energy Discharges 15 | . . 2 1 1 1 10 Parts Fused 8 | . . 2 . . . 6 Data Loss (minor) 21 | . 2 2 . 1 1 15 Data Loss (major) 7 | . . . . . . 7 Misfires 3 | . . . . . 1 2 Alerts 6 | . . 2 . 1 . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 311 | . . . . . 19 292 Projectiles . | . . . . . . . Explosions 139 | . . . . . 19 120 Melee 172 | . . . . . . 172 Knockbacks 3 | . . . . . . 3 Impact 2 | . . . . . . 2 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . 51 . . 45 112 Shots 4 | . . 1 . . 1 2 Rammed 33 | . 15 3 . 1 6 8 Targets Rammed 44 | . 18 4 . 1 10 11 Kicked 1 | . . . . . . 1 Crushed 10 | . 3 1 . . 4 2 Highest Temperature 279 | . 224 278 259 256 251 279 Average Temperature 70 | . 70 94 133 129 45 71 Received Heat Transfer 1548 | . 183 60 . . 234 1071 Effects 4 | . 1 2 1 . . . Energy Bleed 2 | . 1 . 1 . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 1 . . 4 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 5 | . 5 . . . . . Heat Transferred 2581 | . 2331 50 . . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 922 | . 147 175 . . 118 922 Initial 37 | . . 37 . . . 18 Average 201 | . 53 64 . . 34 417 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 72 | 100 100 100 . 100 100 34 Level 1 1 | . . . . . . 2 Level 2 16 | . . . . . . 38 Level 3 10 | . . . . . . 24 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 2 . . . 6 25 Investigation 8 | . 1 . . . 1 6 Extermination 7 | . . . . . . 7 Reinforcement 12 | . 1 . . . 3 8 Assault 2 | . . . . . 1 1 Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 27 7 . 1 19 56 Peak Tracking Total 6 | . 6 2 . 1 4 5 Tactical Retreats 5 | . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . . . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 17 | . . 2 . . 1 14 Max in Single Turn 7 | . . 2 . . 1 7 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 1 . 1 . 7 12 Terminals 12 | . . . . . 5 7 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 54 | . 3 . 1 . 19 31 Successful 31 | . 2 . 1 . 13 15 Failed 23 | . 1 . . . 6 16 Catastrophic 4 | . . . . . 2 2 Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . . 2 Terminals 26 | . . . . . 8 18 Fabricators 8 | . . . . . . 8 Repair Stations 7 | . . . . . 4 3 Recycling Units 3 | . 3 . . . . . Scanalyzers 9 | . . . . . 7 2 Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 1 . 2 7 Part Schematic 2 | . . . . . . 2 Emergency Access Points 1 | . . . . . . 1 Alert Level 4 | . . . . . 1 3 Investigation Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 6 | . . . . . . 6 Load Schematic 3 | . . . . . . 3 Build 3 | . . . . . . 3 Repair Station Hacks 6 | . . . . . 4 2 Scan Component 3 | . . . . . 2 1 Repair 3 | . . . . . 2 1 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . . . . 7 . Insert Component 3 | . . . . . 3 . Analyze 4 | . . . . . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 15 | . 1 . . . 4 10 Full Trace Events 7 | . 1 . . . 1 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 182 | . . . . . . 182 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 3 | . . . . . 2 1 Time 86 | . . . . . 64 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . 2 4 Machine Destruction 2 | . . . . . 2 . Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 2 . 3 Largest Group 3 | . . . . 2 2 3 Highest-Rated Group 93 | . . . . 45 45 93 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 70 | . . . . 2 18 50 Total Damage 979 | . . . . 22 232 725 Kills 13 | . . . . 1 4 8 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 11673 | 79 1934 1175 432 444 2845 4764 Spaces Moved 6221 | 46 1036 634 269 212 1571 2453 Core 2 | 2 . . . . . . Treads 4911 | 44 1036 634 269 212 1571 1145 Legs 1308 | . . . . . . 1308 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 123 Average Speed 157 | 155 160 176 160 160 160 150 Slowest Speed 243 | 160 240 240 160 160 240 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 97 94 61 26 97 48 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . 27 . . 21 56 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 101 | . . 27 . . 21 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7585 | 51 1184 673 271 316 1801 3289 Wait 840 | . 32 14 . 104 108 582 Move 6215 | 45 1035 633 268 211 1570 2453 Hop . | . . . . . . . Pick Up 49 | . 8 3 3 . 15 20 Fast Attach 55 | 6 11 1 . . 15 22 Attach 25 | . 2 2 . . 3 18 Detach 27 | . 6 4 . . 4 13 Swap 5 | . 1 1 . . . 3 Drop 46 | . 6 2 . . 19 19 Fire 217 | . 65 9 . . 57 86 Melee 62 | . . . . . . 62 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 43 | . 18 4 . 1 10 10 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 5) 832 | -10/Materials | Discovered new exit (range 15) 1237 | -10/Materials | Discovered new exit (range 6) 1341 | -10/Materials | Discovered new exit (range 11) 2014 | -10/Materials | Entered Mines 2015 | -10/Mines | Learned location of Storage (-9) 2116 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2195 | -10/Mines | Discovered new exit (range 5) 2505 | -10/Mines | Discovered new exit (range 8) 2577 | -10/Mines | Learned Materials stockpile data 2623 | -10/Mines | Found a hidden stash of uninstalled traps 2695 | -10/Mines | Discovered new exit (range 14) 3189 | -10/Mines | Entered Exiles 3233 | -10/Exiles | Met 8R-AWN 3255 | -10/Exiles | Met EX-HEX 3308 | -10/Exiles | Met EX-BIN 3327 | -10/Exiles | Aligned with FarCom system 3329 | -10/Exiles | Given EX-Vault access code 3369 | -10/Exiles | Opened EX-Vault 3377 | -10/Exiles | Found Deploy-a-Sentry 3379 | -10/Exiles | Found Deploy-a-Sentry 3382 | -10/Exiles | Found Deploy-a-Sentry 3418 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3500 | -10/Exiles | Met EX-DEC 3604 | -10/Exiles | Discovered new exit (range 12) 3621 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3621 | -10/Exiles | Entered Mines 3636 | -9/Mines | Discovered new exit (range 5) 3797 | -9/Mines | Assembled infested the area 3802 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4065 | -9/Mines | Entered Materials 4065 | -8/Materials | Accompanied by 2 allies 4065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4070 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4605 | -8/Materials | Garrison activated, responded to threat 5075 | -8/Materials | Discovered new exit (range 5) 5328 | -8/Materials | Met 7R-MNS 5335 | -8/Materials | Build established: Scavenger-Mutant 5399 | -8/Materials | Discovered new exit (range 15) 5547 | -8/Materials | Repaired Lgt. Armor Plating 6209 | -8/Materials | Build established: Mutant 6531 | -8/Materials | Discovered new exit (range 16) 6856 | -8/Materials | Repaired Hvy. Armor Plating 6910 | -8/Materials | Entered Factory 6910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6911 | -7/Factory | Caught up to 7R-MNS 6944 | -7/Factory | Discovered new exit (range 6) 7077 | -7/Factory | Garrison activated, responded to threat 7676 | -7/Factory | Build established: Scavenger-Mutant 7946 | -7/Factory | Discovered new exit (range 8) 8273 | -7/Factory | Build established: Mutant 8646 | -7/Factory | Discovered new exit (range 15) 8923 | -7/Factory | Build established: Scavenger-Mutant 9021 | -7/Factory | Fabricated Hacking Suite? 9374 | -7/Factory | Build established: Hacker-Mutant 9547 | -7/Factory | System corruption reached 10% 9565 | -7/Factory | Lost 9 parts (1p3n3u2w) 9804 | -7/Factory | Allied Derelicts emerged from ambush trap array 9921 | -7/Factory | Build established: Gladiator 10070 | -7/Factory | Repaired Imp. Titanium Leg 10732 | -7/Factory | Build established: Hacker-Gladiator 10761 | -7/Factory | Fabricated Hacking Suite (x1) 11310 | -7/Factory | First assault squad dispatched 11353 | -7/Factory | Build established: Hacker-Mutant 11552 | -7/Factory | Core integrity fell below 50% 11611 | -7/Factory | Lost 8 parts (2n5u1w) 11674 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: Matter fused (-9). Imp. Titanium Leg destroyed. B-48 Gladiator destroyed. System corrupted: Heat flow error (+281). Greatsword destroyed. Kicked Y-54 Guardian. Acquired 4 matter. R-06 Scavenger collects Unknown Treads. Lyr. Light Armor Plating destroyed. System corrupted: Heat flow error (+132). Y-54 Guardian destroyed. Acquired 1 matter. R-06 Scavenger collects Flak Gun. R-06 Scavenger collects Imp. Deuterium Engine. R-06 Scavenger collects Imp. Light Armor Plating. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Unknown Treads. System corrupted: Component data lost. ALERT: Rogue bot located, Programmers report to Factory Zone 7W. System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | !] ????# #??????????????????# | | ??????# #??????????????????# | | +######### #??????????????????# | | % # #??????????????????# | | # #??????????????????# | | # #??????????????????# | | "+% #??????????????????# | | % # % #??????????????????# | | #### #% #??????????????????# | | ???# #** #??????????????????# | | ???# ##############??????????????????######### | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #????????########???????????????????????? | | ???# #??????# * #???????????????????????? | | ???# #??????#""" !#???????????????????????? | | ???# #??????#""" #???????????????????????? | | ???# #??????#""" !#???????????????????????? | | ???# #??????# #??????????????????????## | | ???# #??????#""" #??????????????????????# | | ???# #??????#""" !#??????????????????????# | | ???# #??????#""" #??????????????????????# | | ???# #??????# #????????????####+####?# | | #### ############+#############+### #?# | | g g #?#! | | #### @ ### | | ???# % + | | ???# ### | | ???# #?# | | ???#################################### #?# | | ??????????????????????????????????????### ###?# | | ????????????????????????????????????????# #???## | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ^ #????? | | ????????????????????????????????????????# ^^#????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Greatsword | -7/Factory | Hacked Energy Well | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ImprovedLobotomyInjector Manual? 0 Play Time 01:33:19 Cumulative 14.5 hours Start 2024.08.21 @ 17:54:02 End 2024.08.21 @ 19:35:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 1 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f0b9cb9-df77-463d-a8fe-5850c5952317