Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 09:36:38 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2087) 2087 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 5399 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 206 Friendly Fire -37 Cogmind --------- Core Integrity 459/700 Matter 230/300 Energy 360/360 System Corruption 7% Temperature Cool (9) Movement Rolling (100) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION (5) --- Armored Treads Wheel > --- UTILITY (4) ------ Small Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (6) ---- Long-range Sensor Array Transmission Jammer System Shield Long-range Missile Launcher Spear Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Reflective Plating > --- WEAPON ----------- Lightning Gun Mini Assault Cannon > --- INVENTORY -------- Transmission Jammer Heavy Plasma Cannon Heavy Flak Cannon Long-range Missile Launcher Axe Heavy Explosive Trap [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 85 | 6 7 6 1 17 48 Power 7 | 1 . . . 2 4 Engine 3 | 1 . . . . 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 28 | 2 2 2 . 7 15 Treads 1 | . . . . . 1 Leg 5 | 2 . 2 . . 1 Wheel 4 | . . . . . 4 Hover 17 | . 2 . . 6 9 Flight 1 | . . . . 1 . Utility 10 | 1 1 1 . 1 6 Device 4 | . 1 1 . . 2 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 40 | 2 4 3 1 7 23 Energy Gun 11 | . 3 2 . 3 3 Energy Cannon 5 | . . . . . 5 Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon 6 | . . . . . 6 Launcher 9 | . 1 1 1 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 1 5 Parts Lost 19 | . . 1 . 4 14 Power 1 | . . . . . 1 Propulsion 11 | . . 1 . 2 8 Utility 3 | . . . . . 3 Weapon 4 | . . . . 2 2 Highest Loss Streak 5 | . . 1 . 3 5 Average Slot Usage (%) 79 | . 89 81 88 75 79 Engine 4 | . 14 11 11 2 3 Core 6 | . . . . 6 7 Treads 1 | . . . . . 1 Leg 2 | . 9 12 22 3 . Wheel 5 | . . . . . 7 Hover 13 | . 19 8 . 13 13 Device 10 | . 6 16 22 18 8 Storage 7 | . 14 11 11 9 7 Processor 4 | . . . . . 5 Protection 4 | . . . . 6 4 Energy Gun 3 | . 10 21 11 7 . Energy Cannon 2 | . . . . . 3 Ballistic Gun 1 | . 14 . . 2 . Ballistic Cannon 2 | . . . . . 3 Slashing Weapon 2 | . . . . 5 2 Piercing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 36 | 12 15 15 15 21 36 Greatest Support 59 | 20 20 26 20 47 59 Greatest Overweight (x) 7 | 3 1 . . 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 1 5 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 6 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1507 | 268 93 90 20 215 821 Remotely . | . . . . . . Salvage Created 2345 | 67 151 216 91 308 1512 Parts 128 | 1 13 17 5 23 69 Haulers Intercepted 4 | . 1 . . 1 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | . 5 4 3 4 22 Melee 4 | . . . . 1 3 Guns 6 | . 1 3 . 1 1 Cannons 8 | . . . . . 8 AOE 19 | . 4 1 3 2 9 Classes Destroyed 14 | 1 4 3 . 1 5 Worker 5 | . . . . . 5 Builder 4 | . . 1 . 2 1 Tunneler 1 | . . . . . 1 Hauler 4 | . 1 . . 1 2 Recycler 6 | 1 . . . . 5 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 3 | . . . . 1 2 Swarmer 3 | . 3 . . . . Grunt 19 | . 2 2 3 2 10 Brawler 4 | . . 1 . 1 2 Sentry 5 | . . 1 . 1 3 Hunter 3 | . . . . . 3 Programmer 4 | . . . . . 4 Best Kill Streak 8 | 1 6 3 6 3 8 Combat Bots Only 6 | . 5 2 5 2 6 Max Kills in Single Turn 4 | 1 2 1 3 2 4 Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 2 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2689 | . 36 135 48 399 2071 Core 351 | . . 49 . 61 241 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 100 . 87 88 . Volleys Fired 115 | 2 8 9 1 22 73 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 40 75 96 70 90 138 Shots Fired 174 | 4 13 18 2 28 109 Gun 71 | 4 9 17 1 25 15 Cannon 88 | . . . . . 88 Launcher 15 | . 4 1 1 3 6 Special . | . . . . . . Kinetic 76 | 4 4 . . 5 63 Thermal 9 | . . 5 . . 4 Explosive 15 | . 4 1 1 3 6 Electromagnetic 74 | . 5 12 1 20 36 Robot Hit Streak 11 | 2 9 3 3 10 11 Robot Miss Streak 4 | 1 2 2 . 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 145 | 3 9 12 2 27 92 Core Hits 98 | 2 12 8 5 16 55 Critical Hits 4 | . . . . . 4 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 40 | . . . . 9 31 Impact . | . . . . . . Slashing 21 | . . . . 9 12 Piercing 19 | . . . . . 19 Sneak Attacks 10 | . . . . 2 8 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 6346 | 34 376 233 168 785 4750 Guns 744 | 34 99 173 13 276 149 Cannons 1776 | . . . . . 1776 Explosions 2255 | . 277 60 155 146 1617 Melee 1571 | . . . . 363 1208 Ramming . | . . . . . . Kinetic 1263 | 34 32 . . 47 1150 Thermal 587 | . . 72 . . 515 Explosive 1840 | . 277 60 155 146 1202 Electromagnetic 1085 | . 67 101 13 229 675 Impact . | . . . . . . Slashing 1069 | . . . . 363 706 Piercing 502 | . . . . . 502 Highest Corruption 7 | . . . . . 7 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 12 | . . . . . 12 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 326 | . 18 . 8 . 300 Projectiles 22 | . . . . . 22 Explosions 144 | . 18 . 8 . 118 Melee 160 | . . . . . 160 Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . 24 . 66 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | . 51 77 . 17 452 Average Temperature 97 | . 17 34 . 6 109 Received Heat Transfer 576 | . 9 42 15 162 348 Effects 6 | . . . . . 6 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 685 | . . 185 . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 646 | 5 186 203 178 400 646 Initial 105 | . 3 78 78 68 105 Average 346 | 1 35 126 175 260 418 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 22 | 100 100 91 100 29 5 Level 1 32 | . . 8 . 69 31 Level 2 44 | . . . . . 63 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . . . 14 Investigation 3 | . . . . . 3 Extermination 3 | . . . . . 3 Reinforcement 6 | . 1 . . . 5 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 7 6 3 14 50 Peak Tracking Total 8 | . 4 4 3 3 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 19 | . 1 . 1 1 16 Max in Single Turn 5 | . 1 . 1 . 5 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 16 | . 2 1 . 3 10 Terminals 8 | . 2 1 . 2 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 4 | . . . . . 4 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 32 | . 6 3 . 7 16 Successful 22 | . 4 2 . 7 9 Failed 10 | . 2 1 . . 7 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 16 | . 5 3 . 4 4 Terminals 21 | . 6 3 . 5 7 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 4 | . . . . . 4 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 2 . . 3 1 Alert Level 2 | . 1 . . . 1 Maintenance Status 1 | . . . . 1 . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . . . . . 4 Retrieve Components 4 | . . . . . 4 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . 2 2 . 2 1 Terminals 7 | . 2 2 . 2 1 Track 3 | . 1 1 . 1 . Assimilate 1 | . 1 . . . . Botnet 2 | . . 1 . . 1 Disrupt 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 8 | . 1 1 . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . . . . 11 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 4 | . 1 . 3 . . Largest Group 4 | . 1 1 4 4 1 Highest-Rated Group 46 | . 10 10 46 46 16 Highest-Rated Ally 16 | . 10 10 16 16 16 Total Orders 6 | . . 2 . 4 . STAY 3 | . . 1 . 2 . FOLLOW 3 | . . 1 . 2 . Ally Attacks 39 | . . . . 36 3 Total Damage 427 | . . . . 392 35 Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3018 | 77 139 135 88 452 2127 Spaces Moved 2329 | 48 138 87 68 399 1589 Core 166 | 10 . . . 19 137 Treads 111 | . . . . . 111 Legs 230 | 38 31 51 68 42 . Wheels 452 | . . . . . 452 Hover 1370 | . 107 36 . 338 889 Flight . | . . . . . . Fastest Speed 40 | 50 56 56 120 48 40 Average Speed 95 | 123 70 93 120 73 101 Slowest Speed 400 | 200 130 120 120 150 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 27 7 22 31 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 1 2 Terrain Destroyed 219 | . 38 9 6 24 142 Melee 3 | . . . . 1 2 Projectile 6 | . . . . . 6 AOE 210 | . 38 9 6 23 134 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2869 | 59 164 121 73 513 1939 Wait 235 | . 5 19 . 51 160 Move 2324 | 47 137 86 67 398 1589 Hop . | . . . . . . Pick Up 22 | 4 3 . 2 5 8 Fast Attach 53 | 6 4 1 . 12 30 Attach 8 | . . 2 . 2 4 Detach 7 | . . 1 . 2 4 Swap 24 | . 3 3 1 3 14 Drop 41 | . 4 . 2 9 26 Fire 115 | 2 8 9 1 22 73 Melee 40 | . . . . 9 31 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Accompanied by 1 ally 217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 238 | -9/Materials | Discovered new exit (range 15) 310 | -9/Materials | Build established: Mutant 352 | -9/Materials | Entered Mines 352 | -9/Mines | Accompanied by 1 ally 394 | -9/Mines | Met a Derelict bent on vengeance 401 | -9/Mines | Found a hidden stash of uninstalled traps 416 | -9/Mines | Discovered new exit (range 8) 432 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 440 | -9/Mines | Entered Materials 440 | -8/Materials | Accompanied by 4 allies 440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 490 | -8/Materials | Repaired Grenade Launcher 778 | -8/Materials | Lost 3 parts (2n1w) 829 | -8/Materials | Discovered new exit (range 16) 892 | -8/Materials | Entered Factory 892 | -7/Factory | Accompanied by 1 ally 892 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1423 | -7/Factory | Discovered new exit (range 8) 1568 | -7/Factory | Identified exit to Lower Caves 1616 | -7/Factory | Discovered exit to Lower Caves (range 7) 1679 | -7/Factory | Lost 5 parts (1p3n1u) 2705 | -7/Factory | Build established: Scavenger-Mutant 2780 | -7/Factory | Garrison activated, responded to threat 2892 | -7/Factory | First assault squad dispatched 3019 | -7/Factory | Self-destructed Last Messages --------------- 02973_ B-48 Gladiator unfolds itself. 02973_ G-47 Trooper unfolds itself. 02973_ L-41 Fighter unfolds itself. 02973_ M-28 Smith unfolds itself. 02975_ G-50 Soldier destroyed. 02975_ G-47 Trooper destroyed. 02978_ B-48 Gladiator destroyed. 02978_ Slug penetrates Wall. 02979_ Penetrated by Slug. 02979_ Imp. Medium Armor Plating destroyed. 02980_ System corrupted: Substantial component data lost. 02985_ Penetrated by Slug. 02990_ Imp. EM Pulse Cannon destroyed. 03006_ System corrupted: Mni. Assault Cannon targeting data glitched. 03014_ L-41 Fighter knocked back. 03015_ System corrupted: Gravmag System rejected. 03019_ C-30 ARC bursts open, deploying its payload. 03019_ G-50 Soldier unfolds itself. 03019_ G-47 Trooper unfolds itself. 03019_ I-36 Angel unfolds itself. 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Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpHardcellShredder Manual? 0 Play Time 00:33:26 Cumulative 116.0 hours Start 2021.01.24 @ 20:39:04 End 2021.01.25 @ 09:36:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 210 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfeaafff-303f-48a5-8510-9c1b9490ef64