Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 15:48:31 Player: elysium Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (150) 750 Value Destroyed (4501) 4501 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 14411 Bonus ------- High Alert Combat Kills 80 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 188/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Improved Antigrav System Enhanced Optical Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Seismic Detector Jamming Amplifier Advanced ECM Suite System Shield > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Improved Antigrav System Enhanced Optical Array Advanced Signal Interpreter [Rating: 63] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Jamming Amplifier Hackware System Shield Protection Improved Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 2 . . . . . . . . . . 1 . . . . . 2 Utility 8 | . . . . 2 . . . . . . 1 . . 1 . . 2 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 149 | 7 4 22 26 21 4 33 . 2 . . 2 1 . 7 5 . 6 . . 9 Power 20 | 1 . 4 5 3 . 4 . . . . . . . . 1 . 2 . . . Engine 11 | 1 . 3 4 . . 2 . . . . . . . . . . 1 . . . Core 8 | . . 1 1 3 . 2 . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 62 | 2 2 11 11 5 3 14 . . . . . 1 . 2 1 . 4 . . 6 Treads 6 | . 2 . . . . 4 . . . . . . . . . . . . . . Leg 37 | 2 . 11 11 5 3 5 . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 5 . . . . . 1 . 2 1 . 4 . . 2 Utility 29 | 2 2 1 2 6 1 7 . . . . 2 . . 2 2 . . . . 2 Device 18 | 1 . 1 1 5 . 5 . . . . 2 . . 1 2 . . . . . Storage 5 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . . . . . . 2 Hackware 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Protection 2 | . . . . 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 6 8 7 . 8 . 2 . . . . . 3 1 . . . . 1 Energy Gun 14 | . . 3 6 4 . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 1 . . 3 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . 1 . 1 . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 Unidentified Prototypes 5 | . . 1 2 . . . . 1 . . . . . 1 . . . . . . Parts Lost 43 | . . . 5 4 6 4 . . . . . 3 . 8 5 2 3 . . 3 Power 4 | . . . . . . . . . . . . 1 . 1 1 1 . . . . Propulsion 23 | . . . 2 2 5 2 . . . . . 1 . 4 2 1 2 . . 2 Utility 6 | . . . . 2 . . . . . . . . . 2 1 . 1 . . . Weapon 10 | . . . 3 . 1 2 . . . . . 1 . 1 1 . . . . 1 Highest Loss Streak 13 | . . . 1 2 6 2 . . . . . 3 . 8 13 2 3 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 14 22 24 20 5 8 8 8 8 7 7 6 6 5 5 4 2 2 2 Power 1 | . 1 1 3 2 1 . 2 2 2 2 1 1 1 . 1 1 . . . . Propulsion 3 | 1 2 4 5 6 5 1 2 2 2 2 2 1 1 . . . . . 1 1 Utility 3 | . 3 3 4 3 3 1 2 2 2 2 2 2 2 3 3 4 3 2 1 1 Weapon 5 | . 3 5 9 11 9 1 2 2 2 2 2 2 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 2 7 5 14 6 . . . . 1 . . . . . 1 . . 4 Power 7 | . 1 1 3 . 2 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . . . . . . . . 2 Utility 11 | . . 1 2 2 2 1 . . . . . . . . . . 1 . . 2 Weapon 16 | . . . 2 3 7 3 . . . . 1 . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 99 98 78 91 92 92 92 92 83 84 80 85 35 41 32 33 33 34 Engine 5 | . 14 6 7 4 . 3 7 7 7 7 . 1 6 4 . . 1 4 4 3 Core 2 | . . 4 1 2 5 3 . . . . 6 4 . 4 4 5 . . . . Treads 5 | . 22 1 . . . 23 . . . . . . . . . . . . . . Leg 21 | . 5 30 44 37 27 6 . . . . . . . . . . . . . . Flight 6 | . . . . . . 2 38 38 38 38 33 33 33 34 11 11 11 14 14 10 Device 15 | . 14 11 9 21 20 25 15 15 15 15 16 20 20 16 6 11 8 4 4 5 Storage 7 | . 14 11 9 7 5 3 7 7 7 7 6 6 6 5 . . . . . . Hackware 1 | . . . . . . . 7 7 7 7 6 6 6 8 5 5 5 4 4 3 Energy Gun 8 | . . 16 16 11 . 5 . . . . . . . . . . . . . . Energy Cannon 1 | . . 2 1 . . 5 . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 3 1 . . 7 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 3 2 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 10 . . . . 7 7 7 7 6 6 6 5 4 5 5 4 4 3 Peak Build Rating 63 | 9 10 18 30 42 39 37 34 35 34 34 42 42 37 56 33 22 32 24 27 63 Average Rating 28 | 6 9 15 27 36 30 33 34 34 34 34 38 40 37 50 18 18 22 24 24 38 On Entrance 26 | . 9 10 17 28 39 7 34 34 34 34 34 42 37 37 38 22 17 24 24 27 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . . . . . . . . . . . . . Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 105 | 13 48 37 100 105 105 30 18 18 18 18 20 20 18 24 11 10 9 9 9 13 Greatest Support 88 | 20 40 40 60 66 73 88 20 20 20 20 20 20 20 31 11 10 23 19 19 33 Greatest Overweight (x) 3 | . 1 1 2 2 2 3 . . . . . . . 1 . 1 . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 25 25 25 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 15 | 7 14 15 24 25 20 6 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 25 | 6 14 15 25 25 25 8 8 8 8 8 8 8 6 8 7 5 5 2 5 5 Average Carried 14 | 4 10 14 23 24 20 5 8 8 8 8 7 7 6 7 4 5 3 2 2 2 Final Capacity 25 | 8 15 15 25 25 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 25 | 6 14 14 25 25 5 8 8 8 8 8 8 6 6 6 5 5 2 2 5 5 Class Distribution -------------------- 25% | Scavenger-Mutant 16% | Scavenger-Skirmisher 15% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Sprinter 3% | Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Scientist-Sprinter | -3/Research Scientist-Sprinter | -3/DSF Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Matter Collected 2344 | 302 60 346 337 286 . 685 . 30 . . 20 31 . 80 152 . 15 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5492 | 178 82 1100 1350 599 . 1735 . . . . 36 . . 271 126 . 15 . . . Parts 299 | 11 5 63 65 22 . 105 . . . . 4 . . 16 8 . . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 5 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 2 . . . . . . 6 . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Combat Hostiles Destroyed 99 | . 3 21 27 13 . 26 . . . . . . . 4 5 . . . . . Melee 5 | . . . . . . . . . . . . . . . 5 . . . . . Guns 71 | . 3 20 24 10 . 14 . . . . . . . . . . . . . . Cannons 14 | . . . 2 1 . 11 . . . . . . . . . . . . . . AOE 5 | . . . . . . 1 . . . . . . . 4 . . . . . . Classes Destroyed 15 | 3 1 4 3 2 . 2 . . . . . . . . . . . . . . Worker 16 | 2 1 1 1 . . 8 . . . . 2 . . . . . 1 . . . Builder 8 | . . . 1 . . 6 . . . . . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycler 10 | 1 . 2 . 1 . 5 . . . . . . . 1 . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Watcher 10 | . . 4 1 1 . 3 . . . . . . . 1 . . . . . . Swarmer 32 | . 3 3 3 7 . 9 . . . . . . . 2 5 . . . . . Grunt 38 | . . 13 14 . . 9 . . . . . . . 2 . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 15 | . . 4 8 1 . 2 . . . . . . . . . . . . . . Hunter 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Programmer 8 | . . . . 3 . 5 . . . . . . . . . . . . . . Best Kill Streak 19 | 3 3 4 4 4 . 19 . . . . 2 . . 5 10 . 1 . . . Combat Bots Only 9 | . 3 3 4 4 . 8 . . . . . . . 4 9 . . . . . Max Kills in Single Turn 9 | 1 1 1 2 1 . 9 . . . . 1 . . 2 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Hostile Shots Fired 868 | . 8 92 125 138 6 189 . . . . 3 5 1 83 43 5 32 . 6 132 Missed 292 | . 1 17 34 48 . 58 . . . . 1 3 . 34 15 3 18 . 4 56 Hits 576 | . 7 75 91 90 6 131 . . . . 2 2 1 49 28 2 14 . 2 76 Melee 49 | . . . 1 . 6 . . . . . . . . . . . . . 1 41 Projectile 527 | . 7 75 90 90 . 131 . . . . 2 2 1 49 28 2 14 . 1 35 AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 40 | . . 2 5 2 2 5 . . . . . . . 2 1 . . . . 21 Damage Taken 8001 | . 39 727 1269 894 218 1357 . . . . 22 432 12 613 338 28 221 . 80 1751 Core 2746 | . 16 159 211 131 63 131 . . . . 10 150 . 61 171 . 62 . 80 1501 Absorbed by Shields 75 | . . . . . . . . . . . . . . 75 . . . . . . Redirected to Shielding 81 | . . . . 81 . . . . . . . . . . . . . . . . Ignored by Resistances 2194 | . 14 215 358 269 57 414 . . . . 7 3 3 194 99 8 59 . 21 473 Regen/Repaired (Parts) 142 | . . . . 63 . 79 . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 93 60 61 . . . . . . 53 . . 81 . . 76 94 . 93 . Volleys Fired 293 | 16 11 75 87 39 . 56 . . . . . . . 9 . . . . . . Largest 3 | 2 2 2 3 2 . 3 . . . . . . . 1 . . . . . . Hottest 173 | 40 40 133 151 138 . 173 . . . . . . . 36 . . . . . . Shots Fired 611 | 32 22 150 182 77 . 139 . . . . . . . 9 . . . . . . Gun 534 | 32 22 142 167 74 . 97 . . . . . . . . . . . . . . Cannon 62 | . . 8 10 2 . 42 . . . . . . . . . . . . . . Launcher 10 | . . . . 1 . . . . . . . . . 9 . . . . . . Special 5 | . . . 5 . . . . . . . . . . . . . . . . . Kinetic 211 | 32 22 74 13 2 . 68 . . . . . . . . . . . . . . Thermal 378 | . . 76 169 62 . 71 . . . . . . . . . . . . . . Explosive 10 | . . . . 1 . . . . . . . . . 9 . . . . . . Electromagnetic 12 | . . . . 12 . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 15 8 19 24 14 . 23 . . . . . . . 12 . . . . . . Robot Miss Streak 3 | 1 1 2 2 1 . 3 . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 494 | 27 18 122 146 61 . 92 . . . . 2 . . 12 8 . 2 . . 4 Core Hits 237 | 10 8 53 56 22 . 66 . . . . 1 . . 16 4 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 4 6 3 . . . . . . . . . 1 . . . . . . Burn 13 | . . 4 6 3 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 93 | . . 2 . 2 . 8 . . . . 15 6 . 30 11 . 5 . 6 8 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . Slashing 87 | . . 2 . . . 8 . . . . 15 6 . 30 11 . 5 . 6 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . 1 . . . . 2 . . 2 . . 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11815 | 211 130 1429 2656 1259 . 3789 . . . . 210 . . 1564 382 . 184 . . 1 Guns 6885 | 211 130 1327 2403 1138 . 1676 . . . . . . . . . . . . . . Cannons 1321 | . . 102 185 66 . 968 . . . . . . . . . . . . . . Explosions 2246 | . . . 68 . . 999 . . . . . . . 1179 . . . . . . Melee 1348 | . . . . 55 . 132 . . . . 210 . . 385 382 . 184 . . . Ramming 15 | . . . . . . 14 . . . . . . . . . . . . . 1 Kinetic 2071 | 211 130 501 221 66 . 942 . . . . . . . . . . . . . . Thermal 7052 | . . 928 2435 988 . 2701 . . . . . . . . . . . . . . Explosive 1179 | . . . . . . . . . . . . . . 1179 . . . . . . Electromagnetic 150 | . . . . 150 . . . . . . . . . . . . . . . . Impact 55 | . . . . 55 . . . . . . . . . . . . . . . . Slashing 1293 | . . . . . . 132 . . . . 210 . . 385 382 . 184 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 6 6 4 4 4 4 . 5 5 . . . 3 . . 1 Average Corruption 3 | . . . . 1 5 4 4 4 4 4 . 5 5 . . . 2 . . 1 Corruption Purged 7 | . . . . . . 7 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . 4 2 23 1 . . . . 3 . . . . 2 . . . Message Errors 7 | . . . . . . 5 . . . . . 1 . . . . 1 . . . Matter Fused 5 | . . . . 2 1 1 . . . . . 1 . . . . . . . . Heat Flow Errors 4 | . . . . . . 3 . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . 2 1 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 2 . 7 . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 811 | . . . 60 25 . 312 . . . . 68 . . 172 70 . 104 . . . Projectiles 14 | . . . . . . 14 . . . . . . . . . . . . . . Explosions 406 | . . . 60 . . 298 . . . . . . . 48 . . . . . . Melee 391 | . . . . 25 . . . . . . 68 . . 124 70 . 104 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . 68 3 . 134 . . . . . . . 23 . . . . . . Shots 7 | . . . 1 1 . 3 . . . . . . . 2 . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . 3 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . Highest Temperature 369 | . . 156 207 132 . 369 2 2 2 2 . . . 169 . . 94 . . . Average Temperature 54 | . . 39 59 37 . 87 2 2 2 2 . . . 54 . . 57 . . . Received Heat Transfer 1750 | . . 414 657 72 . 441 . . . . . . . 103 18 18 9 . . 18 Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 1 1 2 . . . . . . . . . . . . . . . . Parts Melted 33 | . . 6 14 10 . 3 . . . . . . . . . . . . . . Heat Transferred 13722 | . . 2442 5600 2035 . 3645 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Maximum Alert Level 2 | . . . . . . 2 . . . . . . . 2 . . . . . . Low Security (%) 96 | 100 100 100 100 100 100 80 . . . . 100 . . 88 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . 10 . . . . . . Level 2 3 | . . . . . . 19 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 665 | 10 70 132 121 80 . 665 . . . . 126 . . 397 . . 79 16 37 45 Initial 79 | . . . . 14 . . . . . . . . . 5 . . 79 6 3 17 Average 48 | 1 9 50 31 18 . 127 . . . . 6 . . 100 . . 47 11 14 6 Influence Increases 4280 | 25 94 583 840 382 . 1158 . . . . 158 45 . 656 185 . 26 10 34 84 Destroy 0b10 Robot/C 1980 | . 60 420 540 260 . 520 . . . . . . . 80 100 . . . . . Destroy 0b10 Robot/NC 255 | 25 5 35 20 10 . 125 . . . . 10 . . 20 . . 5 . . . Destroy Leader 492 | . 10 108 142 82 . 138 . . . . . . . 2 10 . . . . . Successful Hack 60 | . 4 . . 2 . 35 . . . . 5 . . . . . 4 10 . . Disable Machine 216 | . . . 18 . . 198 . . . . . . . . . . . . . . Destroy Structure 287 | . . 5 30 13 . 82 . . . . 8 . . 134 . . 2 . 4 9 Partial Spotted 255 | . 15 . . . . 30 . . . . 30 . . 180 . . . . . . Lose Combat Pursuer 735 | . . 15 90 15 . 30 . . . . 105 45 . 240 75 . 15 . 30 75 Influence Decreases 4280 | 25 94 583 801 421 . 493 318 118 229 . 32 156 5 295 327 85 155 19 3 121 Entered New Map 1047 | . . . . 25 . . 298 98 229 . . 58 5 5 167 65 65 9 3 20 Time Decay 2765 | 25 94 583 646 366 . 453 20 20 . . 32 98 . 167 110 . 60 10 . 81 Lost Part 310 | . . . 50 20 . 40 . . . . . . . 80 50 20 30 . . 20 Purge Threat 158 | . . . 105 10 . . . . . . . . . 43 . . . . . . Squads Dispatched 27 | . 1 1 1 5 . 10 . . . . 1 . . 2 . . 1 . 1 4 Investigation 6 | . 1 . 1 1 . 1 . . . . . . . 1 . . . . . 1 Extermination 8 | . . . . 3 . 2 . . . . . . . 1 . . . . . 2 Reinforcement 10 | . . 1 . 1 . 4 . . . . 1 . . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Distress Signals 14 | . 3 1 2 1 . 3 . . . 1 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 3 31 42 18 6 35 . . . . 7 3 3 31 10 7 16 1 4 25 Peak Tracking Total 16 | . 3 3 5 5 6 9 . . . . 9 3 4 10 5 8 15 1 3 16 Tactical Retreats 28 | . . 1 4 1 . 2 . . . . 1 2 . 5 5 . 1 . 2 4 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Traps Triggered 10 | . 1 2 1 2 . 1 . . . . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Machines Disabled 24 | . . . 2 . . 22 . . . . . . . . . . . . . . Max in Single Turn 22 | . . . 2 . . 22 . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Machines Accessed 57 | . 5 7 10 4 . 10 . . 4 . 4 . . 6 1 . 1 3 . 2 Terminals 37 | . 5 4 9 2 . 8 . . . . 2 . . 3 . . 1 2 . 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 1 . . . . . . . . . . 2 . . . 1 . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Total Hacks 160 | . 5 22 35 8 . 19 . . 30 . 5 . . 21 6 . 1 4 . 4 Successful 122 | . 2 15 29 7 . 11 . . 30 . 3 . . 12 6 . 1 4 . 2 Failed 38 | . 3 7 6 1 . 8 . . . . 2 . . 9 . . . . . 2 Catastrophic 8 | . 1 1 1 . . 2 . . . . 1 . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 1 4 2 . 2 . . 3 . 1 . . 6 . . . . . 1 Terminals 56 | . 5 6 17 3 . 12 . . . . 2 . . 7 . . 1 2 . 1 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . 3 Repair Stations 12 | . . . . 4 . 5 . . . . . . . 3 . . . . . . Recycling Units 5 | . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . 11 18 . . . . . . . . . . 11 . . . 2 . . Garrison Access 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . Terminal Hacks 66 | . 2 3 11 2 . 6 . . 30 . 1 . . 2 6 . 1 2 . . Record 30 | . 1 3 7 1 . . . . 11 . . . . . 6 . . 1 . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open DSF 5 | . . . . . . 1 . . . . 1 . . 1 . . 1 1 . . Level Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . 4 . 5 . . . . . . . 1 . . . . . . Scan Component 6 | . . . . 2 . 3 . . . . . . . 1 . . . . . . Repair 4 | . . . . 2 . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . 9 18 . . . . . . . . . . 9 . . . 2 . . Insert Component 13 | . . 4 7 . . . . . . . . . . 2 . . . . . . Analyze 18 | . . 5 11 . . . . . . . . . . 2 . . . . . . Retrieve Study 7 | . . . . . . . . . . . . . . 5 . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 5 6 3 . 6 . . . . 2 . . 5 . . . 2 . 2 Full Trace Events 6 | . . 1 1 1 . 1 . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 4 7 . . . . . 11 . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 Part Studies Acquired 7 | . . . . . . . . . . . . . . 5 . . . 2 . . Parts Repaired 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Time 128 | . . . . 58 . 70 . . . . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycled Matter 170 | . . 170 . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . 4 7 . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 13 | . . 4 7 . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Active Infowar (turns) 4769 | 37 512 217 . 1185 98 1154 46 46 24 112 232 317 4 366 186 7 55 . . 171 Optics 170 | . . . . . . . . . . . . . . . . . . . . 170 IFF 20 | . . . . . . . . . . . 2 17 . 1 . . . . . . Terrain 3379 | 37 512 217 . 1003 98 1149 . . . . 5 . . 356 2 . . . . . Seismic 3622 | . . . . 994 68 1102 46 46 24 112 232 317 4 329 184 7 55 . . 102 ECM 11 | . . . . . . . . . . . . . . 1 . . . . . 10 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . . . 2 . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Turns Passed 8349 | 128 512 1423 1805 1185 98 1259 47 46 24 112 232 317 4 366 221 7 129 28 65 341 Spaces Moved 7520 | 59 298 554 682 494 72 733 201 155 105 406 525 781 15 906 442 16 259 87 142 588 Core 172 | 5 . . . . 34 35 . . . . . . . . . . . . . 98 Treads 724 | . 221 29 . . . 474 . . . . . . . . . . . . . . Legs 1896 | 54 77 525 682 494 38 26 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4728 | . . . . . . 198 201 155 105 406 525 781 15 906 442 16 259 87 142 490 Fastest Speed 20 | 50 120 120 192 190 50 23 23 23 23 23 23 23 23 20 32 32 29 32 32 29 Average Speed 79 | 114 157 186 192 191 124 117 23 23 23 23 23 23 23 20 32 44 32 32 32 36 Slowest Speed 262 | 120 240 190 262 260 260 200 23 23 23 23 23 26 23 105 35 115 35 32 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 5 | . . . . . . 2 . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 40 | 3 73 48 61 14 80 25 42 37 75 66 20 87 4 23 54 4 11 3 94 19 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . . . . Known Exits Taken 7 | . . . 1 . . 1 . . . 1 . 1 1 . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . . 1 1 1 . 1 . . 1 1 . 1 . . . Scrap Searched 7 | . . . . . . . . 1 . 2 . 2 . . 2 . . . . . Spaces Dug 68 | . . 1 . 13 . 7 . . . . 8 6 . 24 . . 1 . 5 3 Terrain Destroyed 228 | . . 1 31 13 . 87 . . . . 8 6 . 73 . . 1 . 5 3 Melee 56 | . . 1 . 1 . 7 . . . . 8 6 . 24 . . 1 . 5 3 Projectile 5 | . . . . . . 5 . . . . . . . . . . . . . . AOE 167 | . . . 31 12 . 75 . . . . . . . 49 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res DSF Res Total 9184 | 94 322 815 1016 661 79 1004 200 163 104 423 606 905 14 1017 502 15 294 86 152 712 Wait 804 | . . 115 150 58 . 113 . 5 . 18 28 117 . 50 38 . 20 . . 92 Move 7496 | 58 297 553 681 494 71 732 200 154 104 405 524 780 14 905 441 15 258 86 141 583 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 Pick Up 152 | 13 9 18 37 16 . 34 . . . . 1 . . 7 3 . 2 . 4 8 Fast Attach 37 | . . 5 6 10 1 5 . 1 . . 1 . . 1 3 . 3 . . 1 Attach 92 | 7 . 9 14 9 4 24 . . . . 2 2 . 6 3 . 3 . . 9 Detach 15 | . . 2 1 1 . 3 . . . . 2 . . 1 1 . . . . 4 Swap 48 | . 4 13 9 9 1 5 . 2 . . 1 . . 4 . . . . . . Drop 117 | . 1 23 31 23 2 21 . 1 . . 2 . . 3 2 . 3 . 1 4 Fire 293 | 16 11 75 87 39 . 56 . . . . . . . 9 . . . . . . Melee 93 | . . 2 . 2 . 8 . . . . 15 6 . 30 11 . 5 . 6 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . 30 . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/DSF -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1129 | -9/Materials | Build established: Scavenger-Mutant 1337 | -9/Materials | Discovered new exit (range 5) 1994 | -9/Materials | Discovered new exit (range 16) 2064 | -9/Materials | Entered another Materials area 2064 | -8/Materials | Evolved 2 slots: Propulsion x2 2257 | -8/Materials | Identified exit to Factory 2329 | -8/Materials | Build established: Scavenger-Gunner 2563 | -8/Materials | Discovered new exit (range 13) 3570 | -8/Materials | Build established: Scavenger-Mutant 3869 | -8/Materials | Entered Factory 3869 | -7/Factory | Evolved 2 slots: Utility x2 4370 | -7/Factory | Repaired Aluminum Leg 5038 | -7/Factory | Build established: Mutant 5054 | -7/Factory | Sucked down chute 5054 | -7/Factory | Entered Waste 5069 | -7/Waste | EMP discharged 5069 | -7/Waste | Spotted C-40 Crusher 5099 | -7/Waste | Spotted C-40 Crusher 5111 | -7/Waste | Spotted C-40 Crusher 5119 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5121 | -7/Waste | Spotted C-40 Crusher 5122 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5124 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5129 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5131 | -7/Waste | Spotted C-40 Crusher 5132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5145 | -7/Waste | Discovered new exit (range 10) 5148 | -7/Waste | Found Hvy. Insulated Plating 5152 | -7/Waste | Entered Factory 5163 | -7/Factory | Lost 6 parts (5n1w) 5499 | -7/Factory | Identified exit to Factory 5562 | -7/Factory | Identified exit to Lower Caves 5677 | -7/Factory | Build established: Scavenger-Skirmisher 6074 | -7/Factory | Repaired Gauss Rifle 6100 | -7/Factory | Repaired Lgt. Treads 6134 | -7/Factory | Garrison activated, responded to threat 6184 | -7/Factory | Destroyed 8 combat bots 6265 | -7/Factory | Destroyed 7 combat bots 6411 | -7/Factory | Entered Lower Caves 6411 | -7/Lower Caves | Spotted B-75 Beast 6446 | -7/Lower Caves | Learned location of 1 exit from Factory 6456 | -7/Lower Caves | Discovered new exit (range 7) 6458 | -7/Lower Caves | Entered another Lower Caves area 6498 | -7/Lower Caves | Discovered new exit (range 4) 6504 | -7/Lower Caves | Entered Data Miner 6504 | -7/Data Miner | Discovered new exit (range 6) 6509 | -7/Data Miner | Met Data Miner 6516 | -7/Data Miner | Learned location of Section 7 (-2) 6516 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6519 | -7/Data Miner | Received God Mode back door access code from Data Miner 6528 | -7/Data Miner | Entered Proximity Caves 6557 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 6608 | -6/Proximity Caves | Build established: Scavenger-Sprinter 6637 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6640 | -6/Proximity Caves | Entered Factory 6640 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6641 | -6/Factory | Identified exit to Factory 6709 | -6/Factory | Identified exit to DSF 6866 | -6/Factory | Discovered new exit (range 9) 6872 | -6/Factory | Entered Lower Caves 6876 | -6/Lower Caves | Identified exit to Lower Caves 6903 | -6/Lower Caves | Learned location of Zion (-6) 7054 | -6/Lower Caves | Encountered a Warlord checkpoint 7070 | -6/Lower Caves | Ambushed by research squad 7116 | -6/Lower Caves | Crushed by falling debris 7147 | -6/Lower Caves | Lost 3 parts (1p1n1w) 7189 | -6/Lower Caves | Entered another Lower Caves area 7192 | -6/Lower Caves | Discovered exit to Factory (range 6) 7193 | -6/Lower Caves | Entered Factory 7193 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7300 | -5/Factory | Incoming investigation squad redirected 7537 | -5/Factory | Discovered new exit (range 6) 7559 | -5/Factory | Entered Upper Caves 7602 | -5/Upper Caves | Lost 13 parts (2p6n3u2w) 7603 | -5/Upper Caves | Destroyed 9 combat bots 7671 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7682 | -5/Upper Caves | Learned location of Armory (-4) 7712 | -5/Upper Caves | Learned Extension security intel 7712 | -5/Upper Caves | Learned Factory terminal intel 7712 | -5/Upper Caves | Learned Research terminal intel 7775 | -5/Upper Caves | Discovered new exit (range 15) 7780 | -5/Upper Caves | Entered another Upper Caves area 7781 | -5/Upper Caves | Identified exit to Factory 7784 | -5/Upper Caves | Learned Factory terminal intel 7787 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7787 | -5/Upper Caves | Entered Factory 7787 | -4/Factory | Evolved 2 slots: Utility x2 7788 | -4/Factory | Loaded intel: 26 terminal locations 7911 | -4/Factory | Discovered new exit (range 15) 7916 | -4/Factory | Entered Research 7916 | -3/Research | Evolved 2 slots: Utility x2 7917 | -3/Research | Loaded intel: 23 terminal locations 7923 | -3/Research | Lost 3 parts (2n1u) 7944 | -3/Research | Identified exit to DSF 7944 | -3/Research | Entered DSF 7952 | -3/DSF | Discovered new exit (range 11) 7967 | -3/DSF | Additional patrols routed to DSF 8009 | -3/DSF | Entered Research 8009 | -2/Research | Evolved 2 slots: Propulsion x2 8178 | -2/Research | Incoming investigation squad redirected 8241 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 8324 | -2/Research | Core integrity fell below 50% 8343 | -2/Research | Core integrity fell below 20% 8344 | -2/Research | Discovered new exit (range 13) 8350 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08329_ Slammed into C-57 Dissector. 08333_ Slug penetrates Wall. 08333_ U-05 Engineer lays Concrete. 08335_ Penetrated by Slug. 08335_ U-05 Engineer lays Concrete. 08336_ Penetrated by Slug. 08336_ U-05 Engineer lays Concrete. 08339_ Penetrated by Slug. 08339_ Slug penetrates Wall. 08342_ U-05 Engineer lays Concrete. 08342_ Slug penetrates Wall. 08342_ U-05 Engineer lays Concrete. 08343_ Slug penetrates Wall. 08343_ U-05 Engineer lays Concrete. 08344_ EXIT=FOUND 08345_ Slug penetrates Wall. 08346_ Penetrated by Slug. 08346_ Slug penetrates Wall. 08346_ U-05 Engineer knocked back. 08348_ C-57 Dissector knocked back. 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