Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 10:43:36 Player: laeb2 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (6387) 6387 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6186) 6186 TOTAL SCORE: 18133 Bonus ------- High Alert Combat Kills 1099 Follower Combat Kills 1902 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -515 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 47/100 System Corruption 0% Temperature Cool (12) Movement Rolling (100) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Relay Coupler [Swarmer] (4) Relay Coupler [Duelist] (6) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Armored Huge Wheel Advanced Power Amplifier High-capacity Matter Pod (200) Advanced Terrain Scanner Improved Force Field Relay Coupler [NC] (27) Relay Coupler [Cutter] (23) Relay Coupler [Brawler] (27) Relay Coupler [Duelist] (28) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (18) Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- PD Laser Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Heavy Treads High-capacity Matter Pod Medium Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] PD Laser Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Grenade Launcher Plasma Cutter Katana [Rating: 77] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun PD Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . Weapon 2 | . . 1 1 . . . . . . . . . . . Parts Attached 160 | 7 12 19 6 14 9 9 3 26 . 27 4 5 12 7 Power 10 | 1 . 1 . . . . . 2 . 2 1 . 3 . Engine 7 | 1 . 1 . . . . . 2 . . . . 3 . Core 2 | . . . . . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 41 | 2 2 4 1 4 5 4 2 4 . 6 . 1 3 3 Treads 30 | 2 2 4 1 4 5 4 2 4 . 1 . 1 . . Leg . | . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . . . . 5 . . 3 3 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 2 7 8 4 3 . 2 1 10 . 3 2 2 4 1 Device 17 | 1 2 3 2 . . 2 1 3 . . . 1 2 . Storage 5 | 1 2 . . . . . . 1 . . . . . 1 Processor 2 | . 1 . . . . . . 1 . . . . . . Hackware 8 | . . . . . . . . 2 . 3 2 1 . . Protection 17 | . 2 5 2 3 . . . 3 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 2 3 6 1 7 4 3 . 10 . 16 1 2 2 3 Energy Gun 3 | . . . . . 1 . . 1 . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 20 | 2 2 5 1 3 3 1 . 2 . 1 . . . . Ballistic Cannon 6 | . . . . 3 . 1 . 2 . . . . . . Launcher 7 | . 1 1 . 1 . 1 . 3 . . . . . . Special Weapon 9 | . . . . . . . . 1 . 7 . . 1 . Impact Weapon 2 | . . . . . . . . . . . . . . 2 Slashing Weapon 9 | . . . . . . . . 1 . 6 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . 1 . 1 Unidentified Prototypes 5 | . . 2 . . 2 . . 1 . . . . . . Parts Lost 34 | . 1 . . . . 3 . 4 . 2 1 8 5 10 Power 5 | . . . . . . . . 1 . . 1 1 1 1 Propulsion 10 | . . . . . . . . 1 . 1 . 3 2 3 Utility 8 | . . . . . . 2 . 1 . . . 1 1 3 Weapon 11 | . 1 . . . . 1 . 1 . 1 . 3 1 3 Highest Loss Streak 10 | . 1 . . . . 1 . 3 . 2 1 3 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 95 100 99 98 94 94 89 69 77 83 68 61 64 Engine 7 | . 14 11 9 9 9 9 7 6 7 2 . . 4 4 Treads 19 | . 28 28 27 26 26 27 30 25 15 4 . 1 4 . Wheel 4 | . . . . . . . . . . 19 26 15 7 13 Device 6 | . 9 7 3 . . 11 17 8 7 4 . . 5 4 Storage 8 | . 14 11 9 9 9 9 7 7 7 7 6 6 6 6 Hackware 6 | . . . . . . . . 1 . 15 30 33 22 20 Protection 6 | . 2 3 15 17 18 2 . 9 15 2 . . 3 4 Energy Gun 1 | . . . . . . . . 2 7 5 . . . . Ballistic Gun 18 | . 27 33 36 29 26 26 23 14 . 1 . . . . Ballistic Cannon 2 | . . . . 6 9 9 7 3 . . . . . . Special Weapon 1 | . . . . . . . . 1 . 3 6 4 1 . Slashing Weapon 1 | . . . . . . . . 2 7 3 6 4 . . Peak Build Rating 77 | 7 8 18 21 22 24 28 32 75 75 77 57 56 57 51 Average Rating 34 | 4 7 12 20 21 22 25 31 48 75 61 52 45 42 45 On Entrance 32 | . 7 8 17 21 22 24 28 32 75 75 50 54 30 49 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 14 29 45 48 50 50 50 49 73 73 74 61 51 71 67 Greatest Support 150 | 40 40 60 60 60 60 60 80 150 150 150 52 52 54 56 Greatest Overweight (x) 4 | . . . . 1 . . . 1 . 1 1 2 4 2 Average Overweight (x) . | . . . . . . . . . . . . . 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 7 13 15 15 15 15 15 15 20 20 20 20 18 20 20 Average Carried 15 | 4 9 13 14 15 14 14 14 18 19 19 18 14 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 5 13 15 15 15 15 15 15 20 20 20 18 14 20 14 Class Distribution -------------------- 22% | Scavenger-Tank 18% | Botlord-Mutant 13% | Bothacker-Tank 11% | Scavenger-Gunner 9% | Commander-Gunner 8% | Mutant 5% | Gunner 4% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Commander-Gunner | -8/Garrison Commander-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Botlord-Gunner | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4736 | 290 582 386 252 608 149 907 36 608 . 419 . 234 231 34 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5931 | 105 398 588 286 444 235 915 51 1038 63 1129 . 76 432 171 Parts 303 | 4 28 32 17 28 12 59 6 33 2 48 . 3 28 3 Haulers Intercepted 5 | . 1 2 . . 1 . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 99 | . 9 8 8 11 4 27 2 12 1 7 . 2 8 . Melee 3 | . . . . . . . . . . 1 . 2 . . Guns 69 | . 7 8 8 8 3 20 2 6 1 6 . . . . Cannons 15 | . . . . 3 1 3 . 1 . . . . 7 . AOE 11 | . 2 . . . . 4 . 5 . . . . . . Classes Destroyed 15 | 2 6 2 2 3 . . . . . . . . . . Worker 4 | . 1 2 . . . . . . . . . . 1 . Builder 3 | . 1 . . . . . . . . . . . 2 . Tunneler 2 | 1 . 1 . . . . . . . . . . . . Hauler 5 | . 1 2 . . 1 . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . Swarmer 29 | . 3 . 3 1 . 9 2 7 . . . . 4 . Cutter 2 | . . . . 1 . 1 . . . . . . . . Grunt 34 | . 6 5 2 1 1 8 . 5 . 4 . 2 . . Brawler 4 | . . 1 1 . . 1 . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . Sentry 16 | . . 2 . 4 3 4 . . 1 1 . . 1 . Specialist 4 | . . . . 1 . 3 . . . . . . . . Hunter 2 | . . . 1 . . . . . . 1 . . . . Programmer 8 | . . . . 3 . 1 . . . 1 . . 3 . Infiltrator 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 4 2 4 3 3 9 2 6 1 2 . 1 6 . Combat Bots Only 9 | . 3 2 4 3 2 9 2 6 1 2 . 1 5 . Max Kills in Single Turn 4 | 1 4 1 2 1 1 4 1 3 1 2 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . 2 . . . . 4 . 3 . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 748 | . 55 17 32 50 16 64 17 58 78 59 9 50 92 151 Missed 221 | . 12 5 9 13 2 17 7 13 30 20 1 15 30 47 Damage Taken 7634 | . 475 170 279 578 293 741 76 700 370 705 139 828 935 1345 Core 1249 | . 83 15 . 21 . 74 10 57 28 102 36 233 201 389 Absorbed by Shields 19 | . . . . . . . . . . 9 . 10 . . Redirected to Shielding 12 | . 12 . . . . . . . . . . . . . Core Remaining (%) 83 | 100 66 96 . . . 82 . . . 71 . . . . Volleys Fired 363 | 5 43 40 16 49 10 53 4 38 . 28 7 20 39 11 Largest 4 | 2 2 3 4 4 4 4 4 4 . 1 1 1 1 1 Hottest 117 | 40 50 69 92 115 115 115 115 117 . 25 7 7 90 90 Shots Fired 867 | 10 86 120 64 133 39 178 13 75 8 64 7 20 39 11 Gun 662 | 10 83 120 64 99 30 134 12 55 8 47 . . . . Cannon 141 | . . . . 33 9 43 1 6 . . . . 38 11 Launcher 10 | . 3 . . 1 . 1 . 5 . . . . . . Special 54 | . . . . . . . . 9 . 17 7 20 1 . Kinetic 710 | 10 83 120 64 132 39 177 13 61 . 11 . . . . Thermal 93 | . . . . . . . . . 8 36 . . 38 11 Explosive 10 | . 3 . . 1 . 1 . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 10 15 10 8 15 22 2 8 3 5 1 6 10 7 Robot Miss Streak 10 | 2 5 2 3 5 2 5 2 2 9 10 2 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 1 . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . . . . Autonomous 47 | . . . . . . . . . 8 39 . . . . Shots Hit Robots 607 | 6 47 80 41 66 32 106 6 64 7 78 2 29 23 20 Core Hits 251 | 3 26 30 19 22 10 47 3 40 2 31 . 4 11 3 Critical Kills 6 | . . 1 . . 1 1 . . . . . . 2 1 Critical Parts Destroyed 6 | . 1 . . . 1 1 . . . . . . . 3 Critical Strikes 23 | . 1 1 . . 3 2 . 2 . 5 . 3 2 4 Meltdown 3 | . . . . . . . . . . . . . 2 1 Destroy 6 | . 1 1 . . 2 2 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 Sever 10 | . . . . . . . . 2 . 5 . 3 . . Melee Attacks 123 | . . . . . . . . 36 3 49 1 21 . 13 Impact 12 | . . . . . . . . . . . . . . 12 Slashing 110 | . . . . . . . . 36 3 49 1 21 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14376 | 80 794 724 592 1151 639 1968 92 2962 303 3112 . 419 828 712 Guns 6640 | 80 452 711 592 993 426 1421 92 390 200 1283 . . . . Cannons 2000 | . . . . 158 213 422 . 56 . . . . 828 323 Explosions 937 | . 342 . . . . 125 . 470 . . . . . . Melee 4769 | . . . . . . . . 2046 103 1829 . 402 . 389 Ramming 30 | . . 13 . . . . . . . . . 17 . . Kinetic 6081 | 80 452 711 592 1151 639 1843 92 446 . 75 . . . . Thermal 2559 | . . . . . . . . . 200 1208 . . 828 323 Explosive 791 | . 196 . . . . 125 . 470 . . . . . . Electromagnetic 146 | . 146 . . . . . . . . . . . . . Impact 389 | . . . . . . . . . . . . . . 389 Slashing 4380 | . . . . . . . . 2046 103 1829 . 402 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . . . . . . . . Average Corruption 1 | . . . . 1 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . 3 . 11 . . . . . . . . Message Errors 4 | . . . . . . 4 . . . . . . . . Matter Fused 3 | . . . . . . 3 . . . . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . 1 . 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 340 | . . . . . 15 . . 33 . 157 . . 28 107 Projectiles 43 | . . . . . 15 . . . . . . . 28 . Explosions 17 | . . . . . . . . 17 . . . . . . Melee 280 | . . . . . . . . 16 . 157 . . . 107 Knockbacks 4 | . . . . 1 . 2 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . 1 . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 8 | . . 2 . . . . . . . . . 6 . . Targets Rammed 10 | . . 3 . . . . . . . . . 7 . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . 1 . . Highest Temperature 375 | . 34 47 178 326 282 375 3 73 33 350 . . 2 302 Average Temperature 85 | . 9 15 62 93 105 106 2 38 11 139 . . 2 164 Received Heat Transfer 2240 | . 189 63 90 63 63 288 12 153 96 51 9 312 198 653 Effects 4 | . . . . . . 3 . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . 3 Robots Melted 3 | . . . . . . . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 11 | . . . . . . . . . . . . . 8 3 Heat Transferred 2871 | . . . . . . . . . 175 946 . . 1250 500 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1656 | 10 177 123 295 880 632 1656 1054 1485 871 1437 800 564 290 80 Initial 869 | . 6 11 35 191 429 410 869 737 779 469 753 560 277 72 Average 668 | 4 63 41 136 592 538 1137 953 1290 772 1027 770 537 227 57 Maximum Alert Level 5 | . . . 1 3 2 5 3 4 3 4 3 2 1 . Low Security (%) 27 | 100 100 100 71 2 . . . . . . . . 32 100 Level 1 8 | . . . 28 24 . . . . . . . . 67 . Level 2 12 | . . . . 31 100 6 . . 12 18 . 100 . . Level 3 25 | . . . . 41 . 40 100 16 87 34 100 . . . Level 4 21 | . . . . . . 32 . 83 . 47 . . . . Level 5 2 | . . . . . . 20 . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 2 3 . 3 . 1 . 3 . . . 3 . Investigation 2 | . 1 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . 2 . Reinforcement 4 | . . 1 2 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 7 | . . . 1 . 3 . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 1 | . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 13 11 13 17 5 28 4 29 6 33 6 26 13 8 Peak Tracking Total 7 | . 3 3 5 4 2 7 3 6 3 5 2 5 3 6 Tactical Retreats 12 | . . 1 1 4 . 1 . . . 1 . 2 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 19 | . . . . 1 . 1 . 3 . 9 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . . . . . . . 31 . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 24 | . 1 . . 3 2 3 . 5 3 7 . . . . Max in Single Turn 1 | . 1 . . 1 . 1 . 1 1 1 . . . . Garrison Relay 12 | . . . . 1 . 2 . 4 . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 28 | . 7 1 2 4 2 4 1 1 1 2 2 . 1 . Terminals 21 | . 7 . 1 4 1 4 . 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 65 | . 25 1 3 7 3 10 1 3 1 6 4 . 1 . Successful 28 | . 15 1 2 3 2 1 1 . 1 . 1 . 1 . Failed 36 | . 9 . 1 4 1 9 . 3 . 6 3 . . . Catastrophic 6 | . . . 1 1 . 2 . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 20 | . 17 1 2 . . . . . . . . . . . Terminals 58 | . 25 . 2 7 2 10 . 3 . 6 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 12 | . 7 . . 3 1 1 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 10 | . 8 1 1 . . . . . . . . . . . Terminals 9 | . 8 . 1 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 7 | . 6 . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 6 . 1 2 1 4 1 1 1 2 2 . 1 . Full Trace Events 4 | . 1 . . 1 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 2 . 1 . 1 . 1 . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . Robots Hacked 31 | . . . . . . . . 7 . 9 2 11 1 1 Non-combat . | . . . . . . . . . . . . . . . Combat 31 | . . . . . . . . 7 . 9 2 11 1 1 Robot Hacks Applied 31 | . . . . . . . . 7 . 9 2 11 1 1 parse_system 1 | . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . 1 amplify_resonance 2 | . . . . . . . . . . . . 1 1 . disable_weapons 4 | . . . . . . . . . . 2 . 2 . . overwrite_iff 9 | . . . . . . . . 2 . 3 . 4 . . formatsys_high 14 | . . . . . . . . 5 . 3 2 4 . . Relay Couplers Released 57 | . . . . 3 . 10 . 16 . 28 . . . . Machine Destruction 49 | . . . . 3 . 6 . 16 . 24 . . . . Programmers 8 | . . . . . . 4 . . . 4 . . . . Attached 8 | . . . . . . . . 2 . 3 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 11 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 41 | . . . . 2 . 11 . 7 . 11 2 8 . . Largest Group 11 | . . . . 2 1 11 10 8 4 5 4 6 . . Highest-Rated Group 300 | . . . . 64 39 300 279 234 60 206 124 179 . . Highest-Rated Ally 80 | . . . . 39 39 40 40 40 16 80 41 41 . . Total Orders 3 | . . . . . . . . 2 . . . 1 . . STAY 2 | . . . . . . . . 1 . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . . . . . Ally Attacks 300 | . . . . 23 8 28 19 61 19 56 11 75 . . Total Damage 7147 | . . . . 414 253 444 322 996 230 2547 92 1849 . . Kills 73 | . . . . 5 2 8 4 14 5 23 2 10 . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 11256 | 116 889 1546 247 1492 134 1612 121 1477 455 1493 344 402 821 107 Spaces Moved 5612 | 58 457 535 66 794 48 790 61 710 274 860 320 204 397 38 Core 16 | 16 . . . . . . . . . . . . . . Treads 3994 | 42 457 535 66 794 48 790 61 710 274 216 . 1 . . Legs . | . . . . . . . . . . . . . . . Wheels 1602 | . . . . . . . . . . 644 320 203 397 38 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 160 160 105 90 90 105 100 Average Speed 146 | 129 160 160 160 160 160 160 162 163 160 119 95 107 144 108 Slowest Speed 243 | 160 160 160 160 240 160 160 162 243 160 160 106 240 170 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 91 40 9 84 8 85 4 72 14 77 14 36 14 9 Regions Visited 14 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 1 . 1 . Terrain Destroyed 46 | . 3 . . . 1 3 1 14 6 4 1 . 13 . Melee 1 | . . . . . . . . . . . 1 . . . Projectile 25 | . . . . . 1 . 1 . 6 4 . . 13 . AOE 20 | . 3 . . . . 3 . 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 7911 | 90 540 1158 167 923 84 1038 76 941 286 1233 356 341 604 74 Wait 1178 | 9 9 535 75 61 3 87 5 63 7 91 21 70 140 2 Move 5603 | 57 456 534 65 793 48 789 61 709 274 859 320 203 397 38 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | 12 13 11 3 . 5 3 2 32 1 27 1 1 14 . Fast Attach 10 | . . 4 . 3 1 . . 1 . . 1 . . . Attach 61 | 7 1 3 2 . 2 3 2 8 . 10 3 5 10 5 Detach 7 | . . . . . . . . 1 . 2 . 2 1 1 Swap 89 | . 11 12 4 11 6 6 1 17 . 17 . . 2 2 Drop 102 | . 7 16 2 6 9 4 1 30 1 21 1 1 1 2 Fire 363 | 5 43 40 16 49 10 53 4 38 . 28 7 20 39 11 Melee 123 | . . . . . . . . 36 3 49 1 21 . 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 10 | . . 3 . . . . . . . . . 7 . . Escape Stasis 94 | . . . . . . . . 4 . 79 . 11 . . Rewire 107 | . . . . . . 93 . 2 . 11 1 . . . Trap 31 | . . . . . . . . . . 31 . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 5) 542 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Discovered new exit (range 6) 746 | -10/Materials | Central database locked down 971 | -10/Materials | Discovered exit to Materials (range 16) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1304 | -9/Materials | Build established: Gunner 2015 | -9/Materials | Discovered new exit (range 7) 2296 | -9/Materials | Build established: Scavenger-Gunner 2552 | -9/Materials | Entered another Materials area 2552 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2700 | -8/Materials | Garrison activated, responded to threat 2781 | -8/Materials | Build established: Scavenger-Tank 2797 | -8/Materials | Identified exit to Garrison 2799 | -8/Materials | Entered Garrison 2817 | -8/Garrison | Triggered checkpoint 2935 | -8/Garrison | Installed Relay Interface Framework 2968 | -8/Garrison | Rescued a captive Derelict 2969 | -8/Garrison | Rescued a captive Derelict 3144 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Triggered checkpoint 3312 | -8/Garrison | Garrison Relay disabled 3345 | -8/Garrison | Discovered new exit (range 15) 3373 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Triggered checkpoint 3516 | -8/Garrison | Discovered new exit (range 8) 3606 | -8/Garrison | Discovered new exit (range 48) 3606 | -8/Garrison | Discovered new exit (range 64) 3606 | -8/Garrison | Discovered new exit (range 16) 3693 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4291 | -8/Garrison | Entered Materials 4291 | -8/Materials | Accompanied by 1 ally 4425 | -8/Materials | Identified exit to Garrison 4425 | -8/Materials | Entered Garrison 4487 | -8/Garrison | Triggered checkpoint 4550 | -8/Garrison | Destroyed 9 combat bots 4687 | -8/Garrison | Garrison Relay disabled 4809 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Triggered checkpoint 4929 | -8/Garrison | Expanded RIF knowledge: Hotswap 4944 | -8/Garrison | Build established: Scavenger-Gunner 5087 | -8/Garrison | Triggered checkpoint 5151 | -8/Garrison | Triggered checkpoint 5190 | -8/Garrison | Garrison Relay disabled 5467 | -8/Garrison | Discovered new exit (range 12) 5606 | -8/Garrison | Build established: Commander-Gunner 5639 | -8/Garrison | Triggered checkpoint 5699 | -8/Garrison | Triggered checkpoint 5787 | -8/Garrison | Discovered new exit (range 9) 5949 | -8/Garrison | Triggered checkpoint 6009 | -8/Garrison | Discovered new exit (range 11) 6037 | -8/Garrison | Entered Factory 6037 | -7/Factory | Accompanied by 10 allies 6037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6070 | -7/Factory | Garrison activated, responded to threat 6153 | -7/Factory | Identified exit to Garrison 6158 | -7/Factory | Entered Garrison 6158 | -7/Garrison | Accompanied by 8 allies 6216 | -7/Garrison | Triggered checkpoint 6237 | -7/Garrison | Garrison Relay disabled 6374 | -7/Garrison | Triggered checkpoint 6390 | -7/Garrison | Triggered checkpoint 6398 | -7/Garrison | Triggered checkpoint 6431 | -7/Garrison | Lost 6 allies 6433 | -7/Garrison | Lost 3 parts (1p1u1w) 6481 | -7/Garrison | Discovered new exit (range 10) 6514 | -7/Garrison | Triggered checkpoint 6575 | -7/Garrison | Garrison Relay disabled 6763 | -7/Garrison | Discovered new exit (range 15) 6792 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6841 | -7/Garrison | Triggered checkpoint 6884 | -7/Garrison | Garrison Relay disabled 6934 | -7/Garrison | Triggered checkpoint 7010 | -7/Garrison | Triggered checkpoint 7034 | -7/Garrison | Garrison Relay disabled 7338 | -7/Garrison | Build established: Bothacker-Tank 7484 | -7/Garrison | Discovered new exit (range 12) 7635 | -7/Garrison | Entered Factory 7635 | -7/Factory | Accompanied by 4 allies 8084 | -7/Factory | Lost 3 allies 8090 | -7/Factory | Identified exit to Garrison 8090 | -7/Factory | Entered Garrison 8108 | -7/Garrison | Triggered checkpoint 8142 | -7/Garrison | Triggered checkpoint 8159 | -7/Garrison | Garrison Relay disabled 8214 | -7/Garrison | Found embedded Infiltrators 8362 | -7/Garrison | Triggered checkpoint 8378 | -7/Garrison | Triggered checkpoint 8412 | -7/Garrison | Garrison Relay disabled 8458 | -7/Garrison | Triggered checkpoint 8489 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4d 8586 | -7/Garrison | P-70 Sage assimilated allied Guardian 4a 8674 | -7/Garrison | Triggered checkpoint 8717 | -7/Garrison | Garrison Relay disabled 8818 | -7/Garrison | Discovered new exit (range 10) 8967 | -7/Garrison | Build established: Botlord-Gunner 8972 | -7/Garrison | Triggered checkpoint 9094 | -7/Garrison | Triggered checkpoint 9144 | -7/Garrison | Triggered checkpoint 9182 | -7/Garrison | Discovered new exit (range 12) 9216 | -7/Garrison | Triggered checkpoint 9236 | -7/Garrison | Garrison Relay disabled 9276 | -7/Garrison | Rescued a captive Derelict 9430 | -7/Garrison | Discovered new exit (range 10) 9478 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9482 | -7/Garrison | Build established: Botlord-Mutant 9488 | -7/Garrison | Triggered checkpoint 9516 | -7/Garrison | Garrison Relay disabled 9583 | -7/Garrison | Entered Factory 9583 | -6/Factory | Accompanied by 2 allies 9583 | -6/Factory | Evolved 2 slots: Utility x2 9861 | -6/Factory | Discovered new exit (range 9) 9927 | -6/Factory | Identified exit to Garrison 9927 | -6/Factory | Entered Garrison 9927 | -6/Garrison | Accompanied by 4 allies 9999 | -6/Garrison | Triggered checkpoint 10015 | -6/Garrison | Spotted B-75 Beast 10042 | -6/Garrison | Allies destroyed B-75 Beast 10049 | -6/Garrison | Triggered checkpoint 10055 | -6/Garrison | Lost 5 allies 10062 | -6/Garrison | Lost 3 parts (1p1n1w) 10096 | -6/Garrison | Lost 3 allies 10109 | -6/Garrison | Triggered checkpoint 10169 | -6/Garrison | Discovered new exit (range 13) 10209 | -6/Garrison | Triggered checkpoint 10290 | -6/Garrison | Lost 3 parts (1n2w) 10297 | -6/Garrison | Triggered checkpoint 10329 | -6/Garrison | Entered Factory 11132 | -6/Factory | Core integrity fell below 50% 11150 | -6/Factory | Identified exit to Garrison 11150 | -6/Factory | Entered Garrison 11180 | -6/Garrison | Lost 3 parts (1n1u1w) 11213 | -6/Garrison | Spotted B-75 Beast 11222 | -6/Garrison | Triggered checkpoint 11244 | -6/Garrison | Core integrity fell below 20% 11257 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11230_ Knocked back. 11232_ G-50 Soldier knocked back. 11234_ Critical hit (Meltdown: +320). 11234_ Imp. Cooling System destroyed. 11236_ G-50 Soldier suffers critical hit (Smash). 11236_ Destroyed Lgt. Angular Momentum Engine. 11236_ G-50 Soldier system corrupted by crushing effect. 11238_ B-75 Beast misfires. 11238_ Lgt. Angular Momentum Engine destroyed. 11240_ Adv. Datajack destroyed. 11241_ B-75 Beast IFF system glitched. 11247_ Critical hit (Burn: +37). 11248_ Knocked back. 11249_ Arm. Huge Wheel destroyed. 11253_ Hvy. Mace destroyed. 11254_ Relay Coupler [Behemoth] destroyed. 11254_ Critical hit (Blast). 11254_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????#####?????????????????????????????? | | ?????????## ##????????????????????????????? | | ?????????#= #????????????????????????????? | | ?????????#%= #? ??????????????????????????? | | ?????????#!% #? ??????????????????????????? | | ?????????## ##? ??????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #?# #?????????????????????????? | | ??????????# #?# #?????????????????????????? | | ??????????# #?# #?????????????????????????? | | ########### ### #?????????????????????????? | | ^ / #?????????????????????????? | | ^ # #?????????????????????????? | | ########" "#### #?????????????????????????? | | ????????#" "#??#++##???????#????????????????? | | ????????## "#??# #?????? #????????????????? | | ???????# " ###BB ####### ####?????????????? | | ????????#"%= BB%gg @ Y #?????????????? | | ????????##*#"""""######## ###?????????????? | | ??????????# #####??????"""""#??????????????? | | ??????????## #??????????######??????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????????# #??????????????????????????????? | | ????????????#???????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Relay Coupler Types 5 Relay Coupler Value 78 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterTitaniumStabilizer Manual? 0 Play Time 01:24:46 Cumulative 80.4 hours Start 2024.11.16 @ 05:19:54 End 2024.11.16 @ 10:43:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75e82892-84f3-4c4d-b1f6-3bfce2aa8870