Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 23:20:02 Player: Ruxi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (7195) 7195 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2784) 2784 TOTAL SCORE: 14829 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 1109 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -1181 Cogmind --------- Core Integrity 340/700 Matter 14/300 Energy 4/290 System Corruption 0% Temperature Cool (4) Movement Treading (330) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Force Field Advanced System Shield > --- WEAPON (2) ------- Improved Datajack Makeshift Axe > --- INVENTORY (15) --- Antimatter Reactor Antimatter Reactor Armored Treads Heavy Treads Improved Sensor Array Transmission Jammer Relay Coupler [NC] (27) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (12) Makeshift System Restoration Module Heavy Mass Driver Micro-nuke Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Transmission Jammer Damper Plating Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Antimatter Reactor Heavy Treads Makeshift Sensor Array Improved Propulsion Shielding Shock Absorption System Advanced System Shield Relay Coupler [NC] Relay Coupler [Specialist] Makeshift System Restoration Module Gauss Rifle Micro-nuke Launcher Improved Datajack Makeshift Axe [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Reactive Plating Weapon Shotgun Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Mass Driver Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . . . 4 . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 337 | . 13 8 3 3 129 64 1 7 45 32 17 15 Power 18 | . 1 3 . . 3 . . 1 2 4 . 4 Engine 8 | . 1 2 . . 3 . . . . . . 2 Core 1 | . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . 1 2 4 . 2 Propulsion 36 | . 3 . 1 . 7 13 . 2 4 2 4 . Treads 26 | . 3 . 1 . 6 5 . 2 3 2 4 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . 1 8 . . 1 . . . Flight . | . . . . . . . . . . . . . Utility 140 | . 6 1 2 2 57 23 1 4 24 10 3 7 Device 83 | . 1 . 2 2 41 9 1 2 11 7 1 6 Storage 6 | . 3 . . . . 3 . . . . . . Processor 2 | . . . . . . 1 . . . . . 1 Hackware 9 | . 1 . . . . 4 . . 3 . 1 . Protection 40 | . 1 1 . . 16 6 . 2 10 3 1 . Artifact . | . . . . . . . . . . . . . Weapon 143 | . 3 4 . 1 62 28 . . 15 16 10 4 Energy Gun 24 | . . . . . 21 2 . . . . 1 . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 41 | . 3 3 . 1 20 7 . . 1 3 1 2 Ballistic Cannon 25 | . . . . . 3 8 . . 7 5 2 . Launcher 8 | . . 1 . . . 3 . . . 3 1 . Special Weapon 2 | . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 11 6 . . 2 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 17 | . . . . . 5 2 . . 4 3 2 1 Unidentified Prototypes 6 | . . . 1 . 3 . . . 1 . 1 . Parts Lost 6 | . . . . . . 1 . . 2 1 . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 5 | . . . . . . 1 . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . . 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 99 98 92 90 85 83 90 78 Engine 6 | . 14 11 14 14 9 9 7 2 . . . 6 Reactor 2 | . . . . . . . . 4 7 6 7 . Treads 17 | . 13 28 28 28 18 15 15 15 14 15 15 14 Device 18 | . 1 . 10 14 28 23 15 20 14 17 20 14 Storage 9 | . 14 14 14 14 9 8 7 7 7 7 7 7 Processor 1 | . . . . . . 2 7 6 . . . 6 Hackware 7 | . 8 7 . . . 2 7 7 25 15 16 7 Protection 10 | . 4 6 3 . 16 15 15 8 4 11 7 7 Energy Gun 2 | . 12 . . . 6 . . . . . . . Ballistic Gun 8 | . 15 27 28 28 8 3 15 15 1 1 5 3 Ballistic Cannon 2 | . . . . . . 6 . . 4 3 1 3 Slashing Weapon 1 | . . . . . 2 3 . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 14 89 37 39 39 71 67 55 88 88 69 78 83 Greatest Support 98 | 20 40 40 40 40 46 45 45 92 98 98 98 90 Greatest Overweight (x) 4 | . 2 . . . 1 4 1 1 . . . . Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 15 15 15 15 15 13 15 15 15 15 15 15 Most Carried 16 | . 16 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | . 11 15 14 14 14 11 14 14 12 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 14 15 15 15 13 15 Class Distribution -------------------- 68% | Mutant 11% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Commander-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Matter Collected 6659 | 165 169 241 150 31 1842 983 . 98 1087 720 513 660 Remotely 665 | . . . . . . . . . . 665 . . Salvage Created 5140 | . 440 312 . . 1563 600 . . 525 431 704 565 Parts 311 | . 41 26 . . 85 33 . . 28 21 55 22 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 115 | . 10 13 . . 22 9 . . 10 16 16 19 Melee 5 | . . . . . . 1 . . . . 2 2 Guns 48 | . 9 11 . . 21 . . . . 1 2 4 Cannons 47 | . . . . . 1 5 . . 10 10 8 13 AOE 15 | . 1 2 . . . 3 . . . 5 4 . Classes Destroyed 17 | . 6 2 . . 3 3 . . 1 1 1 . Worker 5 | . . . . . 2 . . . 2 . 1 . Builder 9 | . 1 . . . 2 . . . 1 . 5 . Tunneler 4 | . . 1 . . 1 . . . . . 2 . Hauler 5 | . 2 . . . 3 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 14 | . 3 . . . 5 . . . 5 . . 1 Swarmer 32 | . 8 9 . . . 2 . . . 1 3 9 Grunt 50 | . 2 2 . . 17 3 . . 5 9 5 7 Brawler 4 | . . . . . 1 . . . . . 3 . Duelist 2 | . . . . . . . . . . 1 1 . Protector 1 | . . . . . . 1 . . . . . . Sentry 13 | . . 2 . . 4 1 . . 2 3 . 1 Specialist 3 | . . . . . . 1 . . . 2 . . Hunter 5 | . . . . . . 1 . . 1 1 1 1 Programmer 4 | . . . . . . . . . 2 . 1 1 Heavy 2 | . . . . . . . . . . . 2 . Wasp 1 | . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | . 5 3 . . 3 3 . . 3 5 8 4 Combat Bots Only 5 | . 3 3 . . 3 3 . . 2 5 3 4 Max Kills in Single Turn 3 | . 2 2 . . 1 2 . . 3 3 3 2 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 2 | . 1 2 . . . 2 . . . 2 2 . Melee 1 | . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Damage Taken 6108 | . 270 253 . . 1105 816 . . 1123 839 665 1037 Core 594 | . 49 44 . . 77 64 . . 112 123 59 66 Absorbed by Shields 870 | . . . . . 276 . . . 31 280 88 195 Redirected to Shielding 216 | . 15 . . . 7 . . . 95 99 . . Regen/Repaired (Parts) 898 | . . . . . . . . . 705 . 193 . Core Remaining (%) 78 | 100 . . . 62 . 74 . . . . . . Volleys Fired 432 | . 36 16 . . 128 41 . . 60 51 34 66 Largest 2 | . 2 2 . . 2 2 . . 1 2 2 2 Hottest 110 | . 90 46 . . 110 110 . . 75 75 75 75 Shots Fired 668 | . 72 31 . . 239 70 . . 60 55 44 97 Gun 438 | . 72 30 . . 232 11 . . . 8 23 62 Cannon 204 | . . . . . 7 43 . . 60 40 19 35 Launcher 26 | . . 1 . . . 16 . . . 7 2 . Special . | . . . . . . . . . . . . . Kinetic 497 | . 39 30 . . 136 48 . . 60 48 39 97 Thermal 4 | . 1 . . . . . . . . . 3 . Explosive 13 | . . 1 . . . 3 . . . 7 2 . Electromagnetic 154 | . 32 . . . 103 19 . . . . . . Robot Hit Streak 29 | . 8 6 . . 29 6 . . 7 15 21 11 Robot Miss Streak 6 | . 5 5 . . 6 2 . . 4 3 4 5 Penetration Max 1 | . . . . . . 1 . . 1 . . 1 Secondary Targets 7 | . 2 2 . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . 1 Shots Hit Robots 466 | . 39 23 . . 183 59 . . 43 36 46 37 Core Hits 243 | . 21 20 . . 83 25 . . 19 24 31 20 Critical Kills 2 | . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 21 | . . . . . 2 . . . 7 4 2 6 Destroy 3 | . . . . . 2 . . . . 1 . . Blast 17 | . . . . . . . . . 7 3 1 6 Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 129 | . . . . . 25 46 . . 7 13 34 4 Impact . | . . . . . . . . . . . . . Slashing 71 | . . . . . 16 25 . . 3 . 23 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 9 10 . . 5 . 17 . Combat Hostiles 12 | . . . . . 2 10 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16405 | . 692 427 . . 2817 2095 . . 3506 2547 2379 1942 Guns 4214 | . 543 305 . . 2557 39 . . . 143 266 361 Cannons 7348 | . . . . . 149 421 . . 2592 1775 906 1505 Explosions 2824 | . 149 122 . . 111 384 . . 829 629 600 . Melee 1949 | . . . . . . 1251 . . 85 . 582 31 Ramming 70 | . . . . . . . . . . . 25 45 Kinetic 10200 | . 237 305 . . 1746 421 . . 2592 1918 1115 1866 Thermal 317 | . 149 . . . 111 . . . . . 57 . Explosive 2239 | . . 122 . . . 110 . . 829 629 549 . Electromagnetic 1630 | . 306 . . . 960 313 . . . . 51 . Impact . | . . . . . . . . . . . . . Slashing 1949 | . . . . . . 1251 . . 85 . 582 31 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . 1 1 Average Corruption 1 | . 1 1 1 1 . . . . . . 1 1 Corruption Purged 1 | . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . 9 4 4 2 . . . . . . . 2 Message Errors 3 | . 3 . . . . . . . . . . . Matter Fused 7 | . 2 1 2 . . . . . . . . 2 Energy Discharges 3 | . 2 . 1 . . . . . . . . . Data Loss (minor) 5 | . 1 1 1 2 . . . . . . . . Data Loss (major) 3 | . 1 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 985 | . . . . . 29 141 . . 405 129 152 129 Projectiles 646 | . . . . . 29 . . . 335 129 24 129 Explosions 30 | . . . . . . 5 . . 25 . . . Melee 309 | . . . . . . 136 . . 45 . 128 . Knockbacks 36 | . . . . . . 1 . . 7 19 3 6 Impact . | . . . . . . . . . . . . . Kinetic 31 | . . . . . . 1 . . 7 14 3 6 Secondary 5 | . . . . . . . . . . 5 . . Self-Inflicted Damage 228 | . 16 6 . . 4 . . . 183 19 . . Shots 7 | . 1 1 . . 1 . . . 3 1 . . Rammed 13 | . . . . . . . . . . . 4 9 Targets Rammed 15 | . . . . . . . . . . . 5 10 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 1 Highest Temperature 420 | . 42 6 . . 270 420 . . 214 409 162 244 Average Temperature 68 | . 18 4 . . 55 104 . . 46 100 40 78 Received Heat Transfer 1638 | . 54 51 . . 614 171 . . 387 176 123 62 Effects 2 | . . . . . 1 . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . 4 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 450 | . 250 . . . 150 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Peak Influence 1167 | . 175 228 . . 376 1167 612 214 746 838 538 841 Initial 612 | . . 8 . . . 186 612 214 9 350 439 331 Average 413 | . 34 89 . . 186 877 612 153 375 688 365 657 Maximum Alert Level 4 | . . 1 . . 1 4 2 1 3 3 2 3 Low Security (%) 29 | . 100 96 . 100 43 2 . 29 20 . . . Level 1 27 | . . 3 . . 56 5 . 70 24 4 57 3 Level 2 22 | . . . . . . 16 100 . 51 53 42 52 Level 3 13 | . . . . . . 33 . . 3 41 . 44 Level 4 7 | . . . . . . 42 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 7 . . . 10 . 6 . Investigation 5 | . . . . . 1 . . . 3 . 1 . Extermination 6 | . . . . . . . . . 5 . 1 . Reinforcement 10 | . 1 . . . 6 . . . 1 . 2 . Assault 3 | . . . . . . . . . 1 . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Distress Signals 7 | . 1 . . . 4 . . . 1 . . 1 Communications Jammed 174 | . . . . . . . . . 170 . 4 . Distress Signals 174 | . . . . . . . . . 170 . 4 . Times Spotted 203 | . 20 13 . . 41 20 . . 42 20 23 24 Peak Tracking Total 7 | . 3 3 . . 3 6 . . 5 5 7 5 Tactical Retreats 8 | . . . . . 5 3 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Traps Triggered 6 | . 1 . . . . 3 1 . 1 . . . Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts 120 | . . . . . . 37 . . . 83 . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . Reprogrammed 10 | . . . . . . 4 . . . 6 . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Most Traps Carried 1 | . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Machines Disabled 31 | . 1 2 . . 1 7 . . 7 3 5 5 Max in Single Turn 4 | . 1 2 . . 1 2 . . 4 1 1 2 Garrison Relay 7 | . . . . . . 3 . . . 2 . 2 Phase Generator 2 | . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Machines Accessed 40 | . 8 1 4 . 9 . . . 11 . 7 . Terminals 20 | . 7 1 . . 4 . . . 6 . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . 3 . 1 . Recycling Units 5 | . 1 . . . 2 . . . 1 . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 . . . 1 . 2 . Total Hacks 130 | . 19 4 14 . 38 . . . 35 . 20 . Successful 93 | . 8 1 14 . 31 . . . 26 . 13 . Failed 37 | . 11 3 . . 7 . . . 9 . 7 . Catastrophic 8 | . 3 1 . . 2 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 65 | . 19 4 1 . 17 . . . 12 . 12 . Terminals 50 | . 18 4 . . 9 . . . 15 . 4 . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 16 | . . . . . . . . . 14 . 2 . Recycling Units 12 | . 1 . . . 7 . . . 2 . 2 . Scanalyzers 19 | . . . . . 19 . . . . . . . Garrison Access 16 | . . . . . 3 . . . 4 . 9 . Terminal Hacks 29 | . 4 1 14 . 2 . . . 7 . 1 . Record 14 | . . . 14 . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . 3 . 1 . Unreport Threat 8 | . 3 1 . . 2 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . . . 13 . 2 . Scan Component 8 | . . . . . . . . . 7 . 1 . Repair 7 | . . . . . . . . . 6 . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 19 | . . . . . 19 . . . . . . . Insert Component 8 | . . . . . 8 . . . . . . . Analyze 11 | . . . . . 11 . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . 1 . 4 . Unlock Access 4 | . . . . . 1 . . . 1 . 2 . Coupler Status 2 | . . . . . . . . . . . 2 . Unauthorized Hacks 23 | . 4 . . . 8 . . . 5 . 6 . Terminals 10 | . 3 . . . 4 . . . 3 . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 7 | . 2 . . . 2 . . . 3 . . . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 4 . . . 1 . 2 . Reject 1 | . . . . . 1 . . . . . . . Recyclers 3 | . . . . . 1 . . . 1 . 1 . Mask 4 | . 1 . . . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 3 . Restock 1 | . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . . . . 1 . 1 . Watchers 1 | . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 7 1 . . 6 . . . 8 . 4 . Full Trace Events 2 | . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 7 . . . 2 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . 6 . 1 . Time 360 | . . . . . . . . . 304 . 56 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 7 . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . . . 1 . 1 Command Fork 1 | . . . . . . . . . . . . 1 Threat Obfuscator 1 | . . . . . . . . . . 1 . . Robots Hacked 20 | . . . . . 3 6 . . 4 . 7 . Non-combat 14 | . . . . . 3 . . . 4 . 7 . Combat 6 | . . . . . . 6 . . . . . . Robot Hacks Applied 25 | . . . . . 6 6 . . 4 . 9 . parse_system 1 | . . . . . 1 . . . . . . . no_distress 11 | . . . . . 4 . . . . . 7 . ignore_repairs 1 | . . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . . . . 1 . check_alert 1 | . . . . . 1 . . . . . . . reboot_system 1 | . . . . . . 1 . . . . . . go_dormant 2 | . . . . . . 2 . . . . . . formatsys_low 4 | . . . . . . . . . 4 . . . formatsys_high 3 | . . . . . . 3 . . . . . . Relay Couplers Released 28 | . . . . . . 11 . . . 8 . 9 Machine Destruction 28 | . . . . . . 11 . . . 8 . 9 Attached 6 | . . . . . . 4 . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . 3 . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Total Allies 35 | . . . 3 . 2 3 . 20 6 . 1 . Largest Group 21 | . . . 3 3 4 3 . 20 21 3 1 . Highest-Rated Group 513 | . . . 50 50 76 57 . 489 513 69 27 . Highest-Rated Ally 31 | . . . 21 21 26 21 . 31 31 27 27 . Total Orders 62 | . . . 1 3 35 16 . . 7 . . . STAY 17 | . . . . . 8 8 . . 1 . . . ROAM 10 | . . . . 1 8 1 . . . . . . FOLLOW 5 | . . . . . 2 2 . . 1 . . . DROP 3 | . . . . . . . . . 3 . . . PICKUP 2 | . . . . . . . . . 2 . . . EXPLORE 15 | . . . . 1 10 4 . . . . . . RETURN 10 | . . . 1 1 7 1 . . . . . . Ally Attacks 277 | . . . . . 17 28 . . 212 20 . . Total Damage 4659 | . . . . . 191 530 . . 3513 425 . . Kills 37 | . . . . . 3 7 . . 23 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches 22 | . . . 1 1 18 2 . . . . . . Drone Recoveries 21 | . . . 1 1 18 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Turns Passed 20809 | . 1387 884 914 205 5720 3674 52 571 3049 1505 1218 1630 Spaces Moved 9302 | 1 703 511 545 105 1653 1595 22 313 1698 759 594 803 Core . | . . . . . . . . . . . . . Treads 8576 | . 363 511 545 105 1653 1210 22 313 1698 759 594 803 Legs 341 | 1 340 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 385 | . . . . . . 385 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 76 | 120 120 160 160 160 160 76 232 152 152 160 160 165 Average Speed 181 | 120 173 160 160 160 235 199 232 171 155 160 160 165 Slowest Speed 380 | 120 320 160 160 160 240 380 232 232 160 160 165 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 95 80 93 97 91 92 1 89 37 71 15 81 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 50 | . . . . . 16 5 . . 3 9 12 5 Terrain Destroyed 454 | . 3 . . . 32 126 . . 65 79 52 97 Melee 36 | . . . . . 16 5 . . 2 . 12 1 Projectile 64 | . . . . . 4 1 . . 26 9 5 19 AOE 353 | . 3 . . . 12 120 . . 37 70 35 76 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Total 12429 | . 804 545 590 143 3205 1990 25 356 2016 980 790 985 Wait 1703 | . 11 6 5 32 1210 128 2 . 157 12 77 63 Move 9289 | . 702 510 544 104 1652 1593 22 312 1697 757 593 803 Hop . | . . . . . . . . . . . . . Pick Up 164 | . 23 1 5 2 24 40 . 16 23 9 11 10 Fast Attach 26 | . 3 3 2 . 4 6 . 1 1 4 1 1 Attach 65 | . . . . 1 5 4 1 3 22 16 8 5 Detach 37 | . . . 1 . 2 1 . . 14 11 5 3 Swap 246 | . 10 5 1 2 120 54 . 3 22 12 8 9 Drop 172 | . 19 4 7 2 34 35 . 21 13 12 14 11 Fire 432 | . 36 16 . . 128 41 . . 60 51 34 66 Melee 129 | . . . . . 25 46 . . 7 13 34 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . 5 10 Escape Stasis 4 | . . . . . . 4 . . . . . . Rewire 26 | . . . 25 . . 1 . . . . . . Trap 121 | . . . . . 1 37 . . . 83 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Discovered new exit (range 13) 663 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Discovered new exit (range 6) 1388 | -10/Materials | Entered Mines 1436 | -10/Mines | Learned 8 Materials zone layouts 1590 | -10/Mines | Learned Materials emergency access door positions 1636 | -10/Mines | Identified exit to Exiles 1784 | -10/Mines | Discovered new exit (range 5) 1961 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2103 | -10/Mines | Discovered new exit (range 5) 2266 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2272 | -10/Mines | Entered Exiles 2272 | -10/Exiles | Found Exiles lab destroyed 2500 | -10/Exiles | Opened EX-Vault 2506 | -10/Exiles | Found Prototype Device 2506 | -10/Exiles | Identified Supersonic Drone Bay 2702 | -10/Exiles | Learned location of Zion (-6) 3151 | -10/Exiles | Discovered new exit (range 12) 3186 | -10/Exiles | Entered Mines 3186 | -9/Mines | Accompanied by 3 allies 3202 | -9/Mines | Found a hidden stash of uninstalled traps 3214 | -9/Mines | Discovered new exit (range 13) 3226 | -9/Mines | Discovered new exit (range 53) 3234 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3332 | -9/Mines | Learned Materials garrison access intel 3391 | -9/Mines | Entered Materials 3391 | -8/Materials | Accompanied by 3 allies 3391 | -8/Materials | Evolved 4 slots: Utility x4 3394 | -8/Materials | Loaded intel: 1 garrison access location 3731 | -8/Materials | Discovered new exit (range 47) 3840 | -8/Materials | Discovered new exit (range 83) 8362 | -8/Materials | Build established: Commander-Mutant 8614 | -8/Materials | Discovered new exit (range 61) 9099 | -8/Materials | Identified exit to Garrison 9111 | -8/Materials | Entered Garrison 9111 | -8/Garrison | Accompanied by 2 allies 9164 | -8/Garrison | Discovered new exit (range 60) 9169 | -8/Garrison | Discovered new exit (range 80) 9172 | -8/Garrison | Discovered new exit (range 43) 9279 | -8/Garrison | Phase Generator disabled 9313 | -8/Garrison | Garrison Relay disabled 9348 | -8/Garrison | Build established: Mutant 9422 | -8/Garrison | Triggered checkpoint 9866 | -8/Garrison | Triggered checkpoint 10377 | -8/Garrison | Triggered checkpoint 10546 | -8/Garrison | Garrison Relay disabled 10739 | -8/Garrison | Installed Relay Interface Framework 12704 | -8/Garrison | Garrison Relay disabled 12785 | -8/Garrison | Entered Factory 12785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12837 | -7/Factory | Sucked down chute 12837 | -7/Factory | Entered Waste 12838 | -7/Waste | Joined by Warlord forces that had cleared the area 13076 | -7/Waste | Discovered new exit (range 10) 13105 | -7/Waste | Found Damper Plating 13408 | -7/Waste | Entered Factory 13408 | -7/Factory | Accompanied by 20 allies 13729 | -7/Factory | Repaired Broken Hvy. Mass Driver? 13760 | -7/Factory | Build established: Scavenger-Mutant 13863 | -7/Factory | Repaired Micro-nuke Launcher? 14098 | -7/Factory | Build established: Mutant 14583 | -7/Factory | Repaired Antimatter Reactor? 14666 | -7/Factory | Repaired Hvy. Mass Driver 14693 | -7/Factory | Build established: Hacker-Mutant 15808 | -7/Factory | First assault squad dispatched 16051 | -7/Factory | Repaired Broken Antimatter Reactor 16070 | -7/Factory | Repaired Hvy. Mass Driver 16436 | -7/Factory | Identified exit to Garrison 16457 | -7/Factory | Entered Garrison 16457 | -7/Garrison | Accompanied by 3 allies 16465 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 16618 | -7/Garrison | Triggered checkpoint 16773 | -7/Garrison | Build established: Mutant 16889 | -7/Garrison | Discovered new exit (range 14) 17296 | -7/Garrison | Triggered checkpoint 17332 | -7/Garrison | Garrison Relay disabled 17480 | -7/Garrison | Discovered new exit (range 10) 17598 | -7/Garrison | Triggered checkpoint 17614 | -7/Garrison | Garrison Relay disabled 17648 | -7/Garrison | Build established: Bothacker-Mutant 17894 | -7/Garrison | Triggered checkpoint 17962 | -7/Garrison | Entered Factory 18369 | -7/Factory | Identified exit to Garrison 18705 | -7/Factory | Cargo convoy interrupted 18753 | -7/Factory | Build established: Mutant 18910 | -7/Factory | Repaired Hvy. Mass Driver 19145 | -7/Factory | Identified exit to Garrison 19162 | -7/Factory | First assault squad dispatched 19180 | -7/Factory | Entered Garrison 19320 | -7/Garrison | Triggered checkpoint 19427 | -7/Garrison | Build established: Scavenger-Mutant 19669 | -7/Garrison | Discovered new exit (range 9) 19684 | -7/Garrison | Triggered checkpoint 19768 | -7/Garrison | Garrison Relay disabled 19958 | -7/Garrison | Triggered checkpoint 20038 | -7/Garrison | Triggered checkpoint 20148 | -7/Garrison | Phase Generator disabled 20150 | -7/Garrison | Discovered new exit (range 7) 20396 | -7/Garrison | Triggered checkpoint 20414 | -7/Garrison | Discovered new exit (range 10) 20440 | -7/Garrison | Identified exit to Factory 20450 | -7/Garrison | Expanded RIF knowledge: Command Fork 20498 | -7/Garrison | Garrison Relay disabled 20806 | -7/Garrison | Triggered checkpoint 20810 | -7/Garrison | Self-destructed Last Messages --------------- 20450_ Expanded RIF knowledge: Command Fork. 20498_ Garrison Relay disabled. 20498_ Relay Coupler [Hunter] tumbles out of relay unit. 20498_ Relay Coupler [Behemoth] tumbles out of relay unit. 20498_ Relay Coupler [NC] tumbles out of relay unit. 20498_ Relay Coupler [Grunt] tumbles out of relay unit. 20500_ Dropped Relay Coupler [Behemoth]. 20502_ Acquired Relay Coupler [Behemoth]. 20505_ Acquired Relay Coupler [Hunter]. 20509_ Acquired Relay Coupler [NC]. 20604_ Dropped Coil Gun. 20612_ Acquired 4 matter. 20616_ Dropped Force Field. 20618_ Acquired Hvy. Treads. 20621_ Dropped Enh. Autogun. 20623_ Acquired Antimatter Reactor. 20624_ Dropped Imp. Heat Sink. 20806_ Hvy. Treads destroyed. 20808_ S-27 Virus destroyed. 20810_ Hrd. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ???????###"#????????#???????????#????????????????? | | ???????# "#???????? ??????????? ????????????????? | | ???????# !"#???????? ??????????? ????????????????? | | ???????# !#???????# #?????????? ????????????????? | | ???????# #"#???????# #?????????? ??????######????? | | ???????# ###????# ## ####### " #?????# #????? | | ???????# #??????# g @%s " ?????# #????? | | ???????# #???????###g ###s### " #?????# #????? | | ???????# #?????????# #???# #???# #?????# ###????? | | ?????### #?????????# #???# #???# #?????# #??????? | | ###### #?????????# #???# #???# #?????# #??????? | | #?????????# #???# #???# #?????# #??????? | | ##### #?????????# #???# #???# #?????# #??????? | | #???### #?????????# #???# #???# #?????# #??????? | | #?????# #?????????# #???# #???# #?????# #??????? | | ####### #?????????# #???# #???# #?????# #??????? | | #?????????# #???# #???# #?###?# #??????? | | #### ####????????## ##### #####=###"###[ #??????? | | #??# #???????????#" = =#??????? | | #??# #???????????## = #??????? | | #??# #????????????# #### #### ####### ##??????? | | ^#### ######????#### #### #### #?????# #???????? | | #????# ## #?????# #???????? | | #### #### #????# ## ###### ## #?????# #???????? | | #??# #??# ###### ## #????# ## #?????# #???????? | | #??# #??# ##" ## #????# ## #?##### ###?????? | | #??# #?## ### ## ##???# ## #?# ## !!#?????? | | #### ### ##### "#= ### #" ^^!#?????? | | [ += [[* ^ #?????? | | [ ! #"####!!^[#?????? | | #######"# #" "# #######"#"###??#[! [#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 1600 Resistance: KI 20 Resistance: EX 25 Resistance: EM 90 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 37 Item Schematics ----------------- Mak. System Restoration Module | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Mak. Sensor Array | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Great Axe | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Factory Defaults We Are Legion Challenges ------------ None Game ------ Seed EfficiencyAssemblyBeamcaster Manual? 0 Play Time 06:22:09 Cumulative 121.4 hours Start 2022.06.06 @ 03:45:02 End 2022.06.07 @ 23:20:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 73 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c54fcf-3d63-4200-99a1-3326ffd9a9e8