Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 13:02:01 Player: Minty Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (3905) 3905 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1393) 1393 TOTAL SCORE: 10588 Bonus ------- High Alert Combat Kills 630 Follower Combat Kills 409 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 84/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Deep Structural Scanner Improved Sensor Array A0-MCA's Component Scanner Improved Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Deep Structural Scanner Improved Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Arc Projector > --- INVENTORY -------- Advanced Cooling System Matter Compressor Improved Trap Scanner A0-MCA's Component Scanner Mini Grenade Launcher Improved Plasma Cutter Companion Sword Vortex Trap Vortex Trap DRS Beacon [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Slots Evolved 10 | . . . 2 . . . 6 2 . Power 2 | . . . . . . . . 2 . Propulsion 3 | . . . 1 . . . 2 . . Utility 4 | . . . 1 . . . 3 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 132 | . 11 4 34 19 1 6 7 33 17 Power 22 | . 1 . 4 5 . 1 . 7 4 Engine 18 | . 1 . 4 5 . 1 . 3 4 Core 3 | . . . . . . . . 3 . Reactor 1 | . . . . . . . . 1 . Propulsion 30 | . 4 2 5 5 . 3 . 4 7 Treads 6 | . . . 2 4 . . . . . Leg 12 | . . . . . . 3 . 3 6 Wheel 12 | . 4 2 3 1 . . . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | . 2 . 3 2 1 . 5 7 3 Device 11 | . . . 1 2 . . 2 4 2 Storage 3 | . 1 . . . . . 1 . 1 Processor 5 | . 1 . 1 . . . 1 2 . Hackware 1 | . . . 1 . . . . . . Protection 3 | . . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 57 | . 4 2 22 7 . 2 2 15 3 Energy Gun 25 | . 2 1 10 5 . 1 . 5 1 Energy Cannon 8 | . . . 7 . . . . 1 . Ballistic Gun 6 | . 2 . 1 . . . 2 1 . Ballistic Cannon 5 | . . . . . . . . 4 1 Launcher 8 | . . 1 4 2 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 3 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 1 . 1 . 2 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 9 | . . . . . . . . 9 . Parts Lost 46 | . 1 2 11 3 . . . 13 16 Power 7 | . . . 1 . . . . 2 4 Propulsion 19 | . 1 1 3 2 . . . 5 7 Utility 6 | . . . 1 1 . . . 2 2 Weapon 14 | . . 1 6 . . . . 4 3 Highest Loss Streak 12 | . 1 1 5 1 . . . 12 12 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 88 | . 89 94 75 94 97 100 84 81 78 Engine 9 | . 14 14 9 11 11 11 6 4 6 Core 1 | . . . . . . . . 7 3 Treads 8 | . . . 5 21 33 14 . . . Leg 9 | . 4 . . . . 18 20 16 14 Wheel 7 | . 19 26 13 10 . . . . 3 Device 9 | . . . . 11 11 11 20 16 10 Storage 10 | . 14 14 11 11 11 11 6 5 10 Processor 5 | . 7 14 14 . . . 6 5 11 Hackware 1 | . . . 3 6 . . . . . Protection 3 | . . . . . 8 11 6 3 . Energy Gun 12 | . 5 20 10 21 22 18 1 9 1 Ballistic Gun 3 | . 22 . . . . . 8 1 . Ballistic Cannon 1 | . . . . . . . . 3 9 Slashing Weapon 1 | . . . . . . 3 6 1 3 Peak Build Rating 76 | 5 10 10 18 21 19 28 44 76 73 Average Rating 27 | 5 7 9 10 19 18 22 41 57 60 On Entrance 20 | 6 4 10 7 18 18 19 28 44 54 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 10 21 21 27 26 29 30 42 68 73 Greatest Support 80 | 20 20 20 30 63 63 63 45 80 75 Greatest Overweight (x) 11 | . 1 1 4 2 . 1 . 11 7 Average Overweight (x) . | . . . . . . . . 1 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 9 Most Carried 10 | 7 9 10 10 10 10 10 10 10 10 Average Carried 9 | 7 7 9 8 9 10 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 9 10 9 10 10 10 10 9 5 Class Distribution -------------------- 34% | Mutant 28% | Commander-Mutant 16% | Scavenger-Mutant 5% | Commander-Assassin 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Assassin | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Matter Collected 2416 | 200 136 97 380 197 30 . . 677 699 Remotely . | . . . . . . . . . . Salvage Created 4817 | . 336 112 1340 1396 38 . . 816 779 Parts 266 | . 34 4 81 71 3 . . 44 29 Haulers Intercepted 9 | . 1 . 4 4 . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Combat Hostiles Destroyed 93 | . 10 4 26 24 . . . 13 16 Melee 6 | . . . . . . . . . 6 Guns 55 | . 10 2 14 22 . . . 7 . Cannons 18 | . . . 5 . . . . 5 8 AOE 12 | . . 2 6 2 . . . . 2 Classes Destroyed 14 | . 6 . 4 1 . . . 2 1 Worker 8 | . 2 . 1 4 . . . 1 . Builder 5 | . . . 3 1 . . . 1 . Tunneler 1 | . 1 . . . . . . . . Hauler 9 | . 1 . 4 4 . . . . . Recycler 4 | . . . 1 3 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 4 | . 1 . 2 1 . . . . . Watcher 4 | . . . 1 1 . . . 2 . Swarmer 22 | . 8 2 3 6 . . . 1 2 Grunt 59 | . 2 2 20 14 1 . . 8 12 Duelist 1 | . . . . . . . . . 1 Sentry 9 | . . . 3 4 . . . 1 1 Hunter 2 | . . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 3 2 8 9 . . . 4 4 Combat Bots Only 6 | . 3 2 5 6 . . . 3 4 Max Kills in Single Turn 2 | . 2 1 2 2 1 . . 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . 1 2 1 . . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Hostile Shots Fired 608 | . 68 24 113 77 . . . 157 169 Missed 170 | . 19 5 31 20 . . . 51 44 Damage Taken 7116 | . 406 185 1002 819 . . . 1985 2719 Core 1538 | . 102 62 227 139 . . . 216 792 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 65 | . 19 . . 46 . . . . . Core Remaining (%) 60 | 100 . 34 . . . 8 100 . . Volleys Fired 275 | . 44 9 81 76 1 . . 42 22 Largest 3 | . 2 2 2 2 2 . . 3 3 Hottest 190 | . 90 90 112 112 112 . . 190 171 Shots Fired 533 | . 88 16 120 151 2 . . 101 55 Gun 401 | . 88 14 70 148 2 . . 72 7 Cannon 118 | . . . 43 . . . . 27 48 Launcher 14 | . . 2 7 3 . . . 2 . Special . | . . . . . . . . . . Kinetic 155 | . 76 . . . . . . 31 48 Thermal 164 | . . . 8 147 2 . . . 7 Explosive 14 | . . 2 7 3 . . . 2 . Electromagnetic 200 | . 12 14 105 1 . . . 68 . Robot Hit Streak 9 | . 4 6 9 9 1 . . 7 5 Robot Miss Streak 6 | . 6 3 3 4 2 . . 6 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . 1 . 1 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . Shots Hit Robots 324 | . 38 10 71 93 1 . . 53 58 Core Hits 177 | . 24 5 46 45 2 . . 27 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . . 1 11 . . . 1 2 Burn 11 | . . . . 11 . . . . . Blast 3 | . . . . . . . . 1 2 Corrupt 1 | . . . 1 . . . . . . Melee Attacks 38 | . . . . . . . . 6 32 Impact . | . . . . . . . . . . Slashing 38 | . . . . . . . . 6 32 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 9226 | . 417 225 2280 2107 34 . . 1674 2489 Guns 3796 | . 377 105 676 1627 34 . . 882 95 Cannons 2154 | . . . 715 . . . . 565 874 Explosions 2008 | . 35 120 889 476 . . . 65 423 Melee 1232 | . . . . . . . . 135 1097 Ramming 36 | . 5 . . 4 . . . 27 . Kinetic 1749 | . 291 . . . . . . 584 874 Thermal 2449 | . 35 30 563 1627 34 . . 65 95 Explosive 980 | . . 90 414 476 . . . . . Electromagnetic 2357 | . 86 105 1303 . . . . 863 . Impact . | . . . . . . . . . . Slashing 1232 | . . . . . . . . 135 1097 Piercing . | . . . . . . . . . . Entropic 423 | . . . . . . . . . 423 Highest Corruption 10 | . . . . . . . . 10 10 Average Corruption 9 | . . . . . . . . 9 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . . . . 18 18 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 10 | . . . . . . . . 4 6 Heat Flow Errors 5 | . . . . . . . . 2 3 Energy Discharges 5 | . . . . . . . . 4 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . 1 1 Alerts 2 | . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 352 | . . . 160 26 . . . 53 113 Projectiles 26 | . . . 8 . . . . 18 . Explosions 262 | . . . 152 26 . . . . 84 Melee 64 | . . . . . . . . 35 29 Knockbacks 9 | . . . . . . . . 3 6 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . . 3 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 372 | . . 21 70 111 . . . . 170 Shots 8 | . . 1 3 3 . . . . 1 Rammed 3 | . . . 1 2 . . . . . Targets Rammed 8 | . 1 . 1 2 . . . 4 . Kicked 5 | . 1 . . . . . . 4 . Crushed . | . . . . . . . . . . Highest Temperature 494 | . 120 222 304 75 . . . 494 181 Average Temperature 92 | . 42 106 85 27 . . . 153 67 Received Heat Transfer 1908 | . 42 15 387 306 . . . 471 687 Effects 7 | . . . 1 . . . . 6 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 4 | . . . 1 . . . . 3 . Interference 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . 1 . Parts Fried 10 | . . 1 2 . . . . 7 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . 1 5 . . . . . Heat Transferred 5273 | . . 50 635 4329 74 . . . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 1 3 . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Peak Influence 1110 | . 245 191 920 1110 399 . . 233 580 Initial 388 | . . 70 74 388 374 . . . 150 Average 380 | . 120 120 535 766 397 . . 117 387 Maximum Alert Level 4 | . 1 . 3 4 1 . . 1 2 Low Security (%) 39 | 100 69 100 10 . . . 100 83 7 Level 1 18 | . 30 . 15 2 100 . . 16 43 Level 2 21 | . . . 55 22 . . . . 48 Level 3 21 | . . . 18 74 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 3 . 7 7 . . 1 7 . Investigation 12 | . 1 . 3 5 . . . 3 . Extermination 3 | . . . . . . . 1 2 . Reinforcement 8 | . 2 . 4 . . . . 2 . Assault 2 | . . . . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Distress Signals 11 | . 1 . 6 2 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 22 5 37 41 1 . . 25 25 Peak Tracking Total 10 | . 6 3 7 5 1 . 1 10 8 Tactical Retreats 9 | . 1 . 5 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Traps Triggered 4 | . 1 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused 5 | . 4 . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . . . 2 Triggered 5 | . 4 . . . . . . . 1 Most Traps Carried 2 | . . . . . . 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Machines Disabled 13 | . . 1 8 2 . . . 1 1 Max in Single Turn 3 | . . 1 3 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Machines Accessed 32 | . 6 . 4 12 . 4 1 5 . Terminals 19 | . 5 . 2 9 . . . 3 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 128 | . 34 . 13 42 . 25 2 12 . Successful 84 | . 23 . 12 19 . 25 2 3 . Failed 44 | . 11 . 1 23 . . . 9 . Catastrophic 3 | . . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 50 | . 23 . 3 17 . . 1 6 . Terminals 78 | . 31 . 4 36 . . . 7 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . 3 . . 1 . . . . . Recycling Units 5 | . . . . 5 . . . . . Scanalyzers 13 | . . . 9 . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 52 | . 15 . 1 10 . 25 . 1 . Record 23 | . . . . . . 23 . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Alert Level 4 | . 1 . 1 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 6 | . 3 . . 2 . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 18 | . 6 . 3 7 . . 1 1 . Terminals 11 | . 5 . 2 4 . . . . . Track 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 2 . 1 2 . . . . . Operators 1 | . 1 . . . . . . . . Skim 1 | . . . 1 . . . . . . Sabotage 2 | . . . . 2 . . . . . Fabricators 1 | . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . . . Mechanics 1 | . 1 . . . . . . . . Patch 1 | . . . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . Mask 1 | . . . . 1 . . . . . Tunnel 1 | . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Extract 2 | . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 6 . 4 9 . . 1 4 . Full Trace Events 8 | . . . 1 5 . . . 2 . Feedback Events 1 | . . . . 1 . . . . . Hackware Fried 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 7 . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Total Allies 11 | . . . . 10 . . . 1 . Largest Group 10 | . . . . 10 6 5 5 4 . Highest-Rated Group 88 | . . . . 88 56 48 48 61 . Highest-Rated Ally 29 | . . . . 16 16 16 16 29 . Total Orders . | . . . . . . . . . . Ally Attacks 96 | . . . . 40 1 . . 55 . Total Damage 931 | . . . . 384 12 . . 535 . Kills 14 | . . . . 8 1 . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Turns Passed 5411 | 1 605 176 764 1019 96 1218 285 771 476 Spaces Moved 3268 | 1 467 157 429 579 48 855 210 339 183 Core 36 | . . . 28 . . . . 3 5 Treads 739 | . . . 101 247 48 343 . . . Legs 1193 | 1 75 . . . . 512 210 314 81 Wheels 1300 | . 392 157 300 332 . . . 22 97 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 120 80 80 80 95 160 120 120 120 100 Average Speed 126 | 120 89 89 116 123 160 136 120 167 161 Slowest Speed 600 | 120 120 95 250 160 160 190 120 600 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 2 72 44 43 70 8 52 5 9 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . 1 . 5 . . . Known Exits Taken 6 | . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 119 | . 1 14 35 18 . . . 19 32 Melee 1 | . . . . . . . . 1 . Projectile 27 | . . . . . . . . 9 18 AOE 91 | . 1 14 35 18 . . . 9 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Gar Total 3994 | 2 581 175 569 736 65 910 243 441 272 Wait 162 | . 34 4 9 38 16 36 19 2 4 Move 3260 | . 466 156 428 578 47 854 209 339 183 Hop . | . . . . . . . . . . Pick Up 40 | . 13 1 6 7 . 6 4 2 1 Fast Attach 49 | . 4 . 9 5 1 2 2 15 11 Attach 24 | . 3 2 10 1 . . 3 3 2 Detach 15 | 2 . 1 5 . . . . 5 2 Swap 59 | . 4 2 15 13 . 4 2 15 4 Drop 60 | . 12 . 5 14 . 8 4 8 9 Fire 275 | . 44 9 81 76 1 . . 42 22 Melee 37 | . . . . . . . . 5 32 Ram . | . . . . . . . . . . Kick 5 | . 1 . . . . . . 4 . Crush 3 | . . . 1 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . 2 . . . 1 . Trap 2 | . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Repaired Wheel 353 | -10/Materials | Discovered new exit (range 4) 477 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Entered Mines 697 | -10/Mines | Core integrity fell below 50% 763 | -10/Mines | Learned Materials interactive machine intel 774 | -10/Mines | Learned location of Storage (-9) 774 | -10/Mines | Discovered new exit (range 12) 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -9/Materials | Loaded intel: 17 interactive machine locations 978 | -9/Materials | Discovered new exit (range 11) 1006 | -9/Materials | Identified exit to Mines 1088 | -9/Materials | Lost 5 parts (2n1u2w) 1283 | -9/Materials | Core integrity fell below 50% 1301 | -9/Materials | Discovered new exit (range 10) 1314 | -9/Materials | Identified exit to Materials 1496 | -9/Materials | Discovered exit to Mines (range 13) 1522 | -9/Materials | Discovered new exit (range 16) 1545 | -9/Materials | Identified exit to Storage 1547 | -9/Materials | Entered Storage 1714 | -9/Storage | Build established: Scavenger-Mutant 2188 | -9/Storage | Hacking Suite fried by hacking feedback 2313 | -9/Storage | Build established: Mutant 2347 | -9/Storage | First assault squad dispatched 2373 | -9/Storage | Core integrity fell below 20% 2394 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2394 | -9/Storage | Identified exit to Recycling 2508 | -9/Storage | Lost 3 allies 2544 | -9/Storage | Used back door to open Recycling access 2566 | -9/Storage | Entered Recycling 2566 | -9/Recycling | Accompanied by 6 allies 2608 | -9/Recycling | Scanned before Scraplab entrance 2630 | -9/Recycling | Entered Scraplab 2643 | -9/Recycling | Discovered new exit (range 2) 2662 | -9/Recycling | Entered Scraptown 2662 | -9/Scraptown | Accompanied by 5 allies 2665 | -9/Scraptown | Build established: Commander-Mutant 2786 | -9/Scraptown | Visited UFD Registry 2786 | -9/Scraptown | Registered with UFD as "Pulseninja" 2835 | -9/Scraptown | Visited Fellowship of the Rings 2851 | -9/Scraptown | Visited Supply Room 2882 | -9/Scraptown | Visited Spacefarers 3082 | -9/Scraptown | Visited Cartography Club 3389 | -9/Scraptown | Found Deep Structural Scanner 3400 | -9/Scraptown | Learned location of Recycling (-9) 3400 | -9/Scraptown | Learned location of Lower Caves (-7) 3400 | -9/Scraptown | Learned location of Cetus (-5) 3400 | -9/Scraptown | Learned location of Armory (-3) 3400 | -9/Scraptown | Learned 8 Factory zone layouts 3400 | -9/Scraptown | Learned 4 Access zone layouts 3400 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3400 | -9/Scraptown | Learned 4 Recycling zone layouts 3400 | -9/Scraptown | Learned location of 2 exits from Research 3400 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3400 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3400 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 3400 | -9/Scraptown | Identified exit to Factory 3447 | -9/Scraptown | Visited A0-MCA Data Center 3454 | -9/Scraptown | Given an A- rating by A0-MCA 3457 | -9/Scraptown | Found A0-MCA's Component Scanner 3482 | -9/Scraptown | Visited Abandonware Association 3495 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3495 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3523 | -9/Scraptown | Visited Sword Containment 3579 | -9/Scraptown | Visited Science Guys 3664 | -9/Scraptown | Visited Scrapoid Pod Storage 3693 | -9/Scraptown | Visited Botcube Research 3709 | -9/Scraptown | Visited Observation Area 3793 | -9/Scraptown | Visited Derelict Rescue Squad 3801 | -9/Scraptown | Found DRS Beacon 3838 | -9/Scraptown | Discovered exit to Factory (range 5) 3880 | -9/Scraptown | Entered Factory 3880 | -6/Factory | Accompanied by 5 allies 3880 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3881 | -6/Factory | Identified exit to Factory 4165 | -6/Factory | Entered another Factory area 4165 | -5/Factory | Accompanied by 3 allies 4165 | -5/Factory | Evolved 2 slots: Power x2 4166 | -5/Factory | Identified exit to Upper Caves 4774 | -5/Factory | Lost 12 parts (2p5n1u4w) 4818 | -5/Factory | System corruption reached 10% 4936 | -5/Factory | Identified exit to Garrison 4936 | -5/Factory | Entered Garrison 5094 | -5/Garrison | Triggered checkpoint 5179 | -5/Garrison | Garrison Relay disabled 5284 | -5/Garrison | Core integrity fell below 50% 5297 | -5/Garrison | Spotted B-75 Beast 5352 | -5/Garrison | Triggered checkpoint 5387 | -5/Garrison | Build established: Scavenger-Mutant 5392 | -5/Garrison | Triggered checkpoint 5397 | -5/Garrison | Triggered checkpoint 5407 | -5/Garrison | Core integrity fell below 20% 5412 | -5/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05401_ S-27 Virus destroyed. 05402_ Acquired 6 matter. 05404_ Dropped Vortex Trap. 05405_ Installed Vortex Trap. 05406_ Triggered Vortex Trap. 05406_ A wave of accelerated entropy washes over the area. 05406_ Carbon-fiber Leg destroyed. 05406_ Destroyed Carbon-fiber Leg. 05406_ Wheel destroyed. 05406_ Destroyed Wheel. 05406_ S-27 Virus destroyed. 05406_ Destroyed VTOL Module. 05406_ S-27 Virus destroyed. 05406_ Dropped Mass Driver. 05406_ Knocked back. 05406_ Dropped Mass Driver. 05407_ Dropped Med. Storage Unit. 05407_ Dropped Matter Compressor. 05408_ Dropped Microactuators. 05409_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#####??????? | | ??????????????????????????????????????# #??????? | | ???????????????????????????????########! #######? | | ???????????????????????????????# ! ! #? | | ???????????????????????????????##!!!######"#### #? | | ???????????????????????????????#""!""#???# ## # #? | | ???????????????????????????????#######???# # #? | | ?????????????????????????????????????????# #### #? | | ?????????????????????????????????????????# #??# #? | | ?????????????????????????????????????????# #??# #? | | ?????????????????????????????????###?????# #??# ## | | ?????????????????????????????????# ????## #### ## | | ?????????????????????????????????# ????#" " | | ??????????????????????#####??????# ######""""" "" | | ??????????????????????? #??????# # " "" | | ??????????????????????? #??????# = #### " ! | | ???????????????????????# #???????#=% # " " | | ???????????????????????# #???????##!##### """ "" | | ???????????????????????# #???????## #""""""" | | ???????????????????????# @#???????# " | | ????????????????????#??# ##??????# #######"" """ | | ????????????????????# # ;######?# #?????# " " | | ?????????????????????# ; ;#[[ #?# #?????### " | | ?????????????????????##; ;; ###"##??###?# ### | | ?????????????????# ###;% ! % ####T### #?? | | ?????????????????# ; !]! = * == #?? | | ?????????????????#####; ] [ #?? | | ?????????????????????#; ;; "# ###########?? | | ????????????????????### ;BB "# #???????????? | | ????????????????????#%%[ BB "???????????? | | ????????????????????#== "???????????? | | ????????????????????#%[ "???????????? | | ????????????????????#%=* "???????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# ## ## #???????????? | | ????????????????????? ??????????? | | ???????????????????? ^?????????? | | ???????????????????#### ####????????? | | ??????????????????????###### ## ##???????????? | | ???????????????????????????# #? #????????????? | | ????????????????????????????#####? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 48 Energy Capacity 430 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mace | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Extracted Imp. Heavy Laser | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyNetworkDrivehammer Manual? 0 Play Time 00:43:42 Cumulative 924.1 hours Start 2024.09.07 @ 11:56:16 End 2024.09.07 @ 13:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1121 Rogue 841 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 81 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fe0d3ed-ce56-45ea-b631-750914a15784