Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 01:14:15 Player: shapeshifter Result: Destroyed by FP-YE5(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (3127) 3127 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1287) 1287 TOTAL SCORE: 7264 Bonus ------- Follower Combat Kills 532 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/550 Matter 93/300 Energy 8/290 System Corruption 16% Temperature Critical (509) Movement Treading (560) Ox5 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Humpback Deep Structural Scanner Surveybot 17 Chip > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (35) --- Deuterium Engine Deuterium Engine Improved Heat Sink Huge Storage Unit Siege Articulator ECM Suite Light Armor Plating Makeshift Light Armor Plating Damper Plating Field Manipulator System Shield Tech Extrapolator Mapping Drone Bay (3/3) Heavy Plasma Cannon Minigun Helical Railgun Datajack CPS Tube (2) Chainsword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Humpback Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Helical Railgun Mini Grenade Launcher Chainsword > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Siege Articulator Deep Structural Scanner Surveybot 17 Chip ECM Suite Light Armor Plating Hardened Heavy Armor Plating Makeshift Light Armor Plating Damper Plating Field Manipulator System Shield Tech Extrapolator Mapping Drone Bay Heavy Plasma Cannon Minigun Helical Railgun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Datajack CPS Tube PL-3XN's Ring of Power [Rating: 42] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Improved Heavy Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 61 | 7 4 9 15 11 . 15 Power 7 | 1 . 1 2 1 . 2 Engine 4 | 1 . 1 . . . 2 Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 2 3 6 2 . 2 Treads 8 | 2 . . 3 2 . 1 Leg . | . . . . . . . Wheel 9 | . 2 3 3 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 2 1 2 . 5 Device 3 | 1 . 1 . . . 1 Storage 4 | 1 2 . . . . 1 Processor 3 | . . 1 1 . . 1 Hackware 1 | . . . . 1 . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 23 | 2 . 3 6 6 . 6 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 2 6 3 . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 5 | . . . . 2 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 2 Corrupted Parts 2 | . . . . . . 2 System Corruption 16 | . . . . . . 16 Parts Lost 30 | . 1 5 8 4 . 12 Power 4 | . . 1 1 1 . 1 Propulsion 11 | . 1 1 3 2 . 4 Utility 4 | . . 1 1 . . 2 Weapon 11 | . . 2 3 1 . 5 Highest Loss Streak 4 | . 1 4 3 2 . 4 To Critical Strikes . | . . . . . . . Average Backups 20 | 5 9 14 22 22 21 23 Power 1 | . 1 1 1 1 1 1 Propulsion 4 | 3 2 3 6 6 5 3 Utility 6 | . 3 5 4 5 5 8 Weapon 6 | . 2 4 9 8 9 6 Tool/Special . | . . . . . . . Unused Backups 31 | . 2 1 1 1 . 26 Power 3 | . . . . . . 3 Propulsion 3 | . 2 . . . . 1 Utility 15 | . . 1 . . . 14 Weapon 7 | . . . . 1 . 6 Tool/Special 3 | . . . 1 . . 2 Average Slot Usage (%) 92 | . 99 83 89 97 90 93 Engine 6 | . 14 9 . . . 8 Core 2 | . . . 7 8 9 . Treads 16 | . 23 7 7 26 27 15 Wheel 10 | . 3 20 18 . . 11 Device 2 | . 14 7 2 . . . Storage 9 | . 14 11 9 9 9 9 Processor 9 | . . 4 17 16 9 8 Hackware 4 | . . . . 7 9 6 Protection 5 | . . . . 1 9 8 Ballistic Gun 18 | . 28 19 25 21 18 14 Launcher 4 | . . . . 2 . 7 Peak Build Rating 42 | 7 8 15 21 29 23 42 Average Rating 24 | 4 7 11 17 25 23 31 On Entrance 13 | . 7 8 15 21 23 23 Naked Turns . | . . . . . . . Heaviest Build 237 | 15 90 92 92 98 94 237 Greatest Support 60 | 40 40 48 60 60 60 60 Greatest Overweight (x) 19 | . 8 1 5 1 1 19 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 35 | 8 25 25 25 25 25 35 Average Capacity 24 | 7 13 21 25 25 25 27 Most Carried 32 | 8 13 22 24 25 21 32 Average Carried 21 | 5 9 14 22 22 21 24 Final Capacity 35 | 8 15 25 25 25 25 35 Final Carried 23 | 7 13 22 23 21 21 23 Class Distribution -------------------- 26% | Scavenger-Mutant 22% | Scavenger-Gunner 17% | Gunner 17% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 2418 | 211 262 426 270 513 57 679 Remotely . | . . . . . . . Salvage Created 3907 | 18 254 967 369 575 . 1724 Parts 221 | 6 15 60 32 35 . 73 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | 1 . 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 76 | . 5 16 9 15 . 31 Guns 41 | . 5 14 9 12 . 1 Cannons 5 | . . 2 . 3 . . AOE 30 | . . . . . . 30 Classes Destroyed 18 | 1 3 6 1 1 . 6 Worker 1 | . . 1 . . . . Builder 1 | . . . . 1 . . Tunneler 2 | 1 . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 3 | . . 3 . . . . Operator 4 | . 1 2 . 1 . . Watcher 2 | . 1 1 . . . . Swarmer 10 | . . 4 3 3 . . Grunt 21 | . 5 7 1 8 . . Brawler 1 | . . 1 . . . . Sentry 12 | . . 4 4 4 . . Hunter 1 | . . . 1 . . . Federalist 5 | . . . . . . 5 Explorer 3 | . . . . . . 3 Ranger 3 | . . . . . . 3 Guru 2 | . . . . . . 2 Scrapper 15 | . . . . . . 15 Thug 2 | . . . . . . 2 Mutant 1 | . . . . . . 1 Best Kill Streak 17 | 1 4 5 2 5 . 17 Combat Bots Only 17 | . 3 5 2 5 . 17 Max Kills in Single Turn 3 | 1 1 2 2 1 . 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 417 | . 22 70 72 97 . 156 Missed 106 | . 4 16 15 24 . 47 Hits 311 | . 18 54 57 73 . 109 Melee 9 | . . 9 . . . . Projectile 302 | . 18 45 57 73 . 109 Critical Strikes 18 | . . 2 5 3 . 8 Damage Taken 4797 | . 259 744 807 997 . 1990 Core 743 | . 99 93 191 121 . 239 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 60 76 . . . . Volleys Fired 253 | 3 21 68 42 41 . 78 Largest 3 | 2 2 2 3 3 . 3 Hottest 86 | 40 40 53 70 83 . 86 Shots Fired 478 | 6 42 129 114 89 . 98 Gun 396 | 6 42 117 114 78 . 39 Cannon 22 | . . 12 . 10 . . Launcher 60 | . . . . 1 . 59 Special . | . . . . . . . Kinetic 418 | 6 42 129 114 88 . 39 Thermal . | . . . . . . . Explosive 26 | . . . . 1 . 25 Electromagnetic 34 | . . . . . . 34 Robot Hit Streak 54 | 3 6 10 54 8 . 9 Robot Miss Streak 4 | 1 4 4 1 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 301 | 4 26 90 88 58 . 35 Core Hits 179 | 2 15 38 29 33 . 62 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 2 . . . . Destroy 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6014 | 41 336 1228 698 1243 . 2468 Guns 3734 | 41 336 1114 698 1141 . 404 Cannons 216 | . . 114 . 102 . . Explosions 2064 | . . . . . . 2064 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3950 | 41 336 1228 698 1243 . 404 Thermal 436 | . . . . . . 436 Explosive 279 | . . . . . . 279 Electromagnetic 1349 | . . . . . . 1349 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 9 . . . 16 Average Corruption 11 | . . 7 . . . 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . 15 . . . 28 Message Errors 14 | . . 6 . . . 8 Matter Fused 5 | . . 3 . . . 2 Heat Flow Errors 6 | . . 2 . . . 4 Energy Discharges 7 | . . 3 . . . 4 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . . 26 Projectiles . | . . . . . . . Explosions 26 | . . . . . . 26 Melee . | . . . . . . . Knockbacks 3 | . . 2 . 1 . . Impact . | . . . . . . . Kinetic 3 | . . 2 . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . . 32 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 472 | . 8 264 66 96 . 472 Average Temperature 73 | . 2 99 21 28 . 121 Received Heat Transfer 2034 | . 144 201 315 459 . 915 Effects 5 | . . . . . . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . . 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 559 | . . . . . . 559 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 24 | . . . . . . 24 Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 94 | 100 100 72 100 100 100 . Level 1 5 | . . 27 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 294 | 5 62 294 115 185 63 . Initial 115 | . . 6 115 31 63 . Average 54 | . 14 102 79 77 7 . Influence Increases 1466 | 5 157 542 286 471 5 . Destroy 0b10 Robot/C 900 | . 100 320 180 300 . . Destroy 0b10 Robot/NC 70 | 5 10 40 5 10 . . Destroy Leader 266 | . 32 94 60 80 . . Successful Hack 98 | . 15 12 26 40 5 . Disable Machine 15 | . . . . 15 . . Destroy Structure 12 | . . 1 . 11 . . Lose Combat Pursuer 105 | . . 75 15 15 . . Influence Decreases 1466 | 5 141 284 485 384 167 . Entered New Map 312 | . . 10 159 44 99 . Time Decay 974 | 5 131 224 246 300 68 . Lost Part 180 | . 10 50 80 40 . . Squads Dispatched 9 | . 1 2 3 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 2 . 3 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 4 | . . 3 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 11 29 14 17 . 42 Peak Tracking Total 8 | . 4 7 6 6 . 8 Tactical Retreats 6 | . . 3 1 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . . . . . 4 Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 17 | . . . . 1 . 16 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 23 | . 2 3 4 6 3 5 Terminals 17 | . 2 3 4 6 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 86 | . 8 9 10 16 6 37 Successful 59 | . 3 3 4 9 3 37 Failed 27 | . 5 6 6 7 3 . Catastrophic 4 | . . . 2 2 . . Database Lockouts . | . . . . . . . Manual 27 | . 7 4 4 10 2 . Terminals 48 | . 8 9 10 16 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 52 | . 1 2 3 7 2 37 Record 37 | . . 1 . . . 36 Part Schematic 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Branch Access Points 3 | . . 1 1 1 . . Assault Status 1 | . 1 . . . . . Registered Components 2 | . . . . 2 . . Zone Layout 5 | . . . 2 1 2 . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 1 1 2 . . Terminals 6 | . 2 1 1 2 . . Botnet 6 | . 2 1 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 2 3 6 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 46 | . . . . . . 46 Highest-Rated Ally 46 | . . . . . . 46 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . . 41 Total Damage 1302 | . . . . . . 1302 Kills 18 | . . . . . . 18 Allies Corrupted . | . . . . . . . Allies Melted 10 | . . . . . . 10 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 2211 | 4 616 500 522 560 . 9 Optics 1070 | . . . 510 560 . . Terrain 478 | . . 325 153 . . . Structural 9 | . . . . . . 9 Seismic 795 | 4 616 175 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 6679 | 123 616 716 522 683 652 3367 Spaces Moved 3069 | 62 322 317 260 213 271 1624 Core 8 | 8 . . . . . . Treads 1687 | 54 283 93 41 213 271 732 Legs . | . . . . . . . Wheels 1374 | . 39 224 219 . . 892 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 140 100 115 240 240 126 Average Speed 184 | 145 162 130 138 240 240 191 Slowest Speed 375 | 160 200 240 240 240 240 375 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 51 35 26 38 57 87 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . . . . . . 7 Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . 4 Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 143 | . . . . 9 . 134 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 142 | . . . . 9 . 133 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 3680 | 88 372 491 354 306 274 1795 Wait 136 | 4 11 75 22 14 4 6 Move 3061 | 61 321 316 259 212 270 1622 Hop 1 | . . . . . . 1 Pick Up 92 | 13 9 17 13 11 . 29 Fast Attach 4 | 1 . 3 . . . . Attach 46 | 6 1 5 10 8 . 16 Detach 4 | . . 1 . 1 . 2 Swap 35 | . 6 2 5 11 . 11 Drop 39 | . 3 4 3 8 . 21 Fire 253 | 3 21 68 42 41 . 78 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . . 4 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -9/Materials | Lost 4 parts (1p1n1u1w) 1235 | -9/Materials | Identified exit to Mines 1415 | -9/Materials | Discovered new exit (range 5) 1429 | -9/Materials | Build established: Scavenger-Mutant 1456 | -9/Materials | Entered another Materials area 1456 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1710 | -8/Materials | Identified exit to Storage 1738 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Build established: Gunner 1954 | -8/Materials | Lost 3 parts (1p2w) 1978 | -8/Materials | Entered Storage 2425 | -8/Storage | Core integrity fell below 50% 2552 | -8/Storage | Identified exit to Recycling 2578 | -8/Storage | Build established: Scavenger-Gunner 2645 | -8/Storage | Used back door to open Recycling access 2661 | -8/Storage | Entered Recycling 2948 | -8/Recycling | Build established: Scavenger-Mutant 3253 | -8/Recycling | Scanned before Scraplab entrance 3287 | -8/Recycling | Entered Scraplab 3306 | -8/Recycling | Discovered new exit (range 4) 3313 | -8/Recycling | Entered Scraptown 3634 | -8/Scraptown | Visited UFD Registry 3634 | -8/Scraptown | Registered with UFD as "Flashslasher" 3682 | -8/Scraptown | Visited Cyclists 3718 | -8/Scraptown | Entered Cyclist Reading Room 3727 | -8/Scraptown | Learned location of Zion (-7) 4275 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4405 | -8/Scraptown | Build established: Scavenger-Gunner 4463 | -8/Scraptown | Visited Shadow of the Wyrm 4491 | -8/Scraptown | Visited Symbiants 4525 | -8/Scraptown | Visited Spacefarers 4707 | -8/Scraptown | Visited SPCMW 4892 | -8/Scraptown | Visited Cartography Club 4935 | -8/Scraptown | Visited LU-1G1's Boring Crew 4974 | -8/Scraptown | Visited Abandonware Association 5003 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5003 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 5058 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5079 | -8/Scraptown | Found DCF Scrap (28 items) 5117 | -8/Scraptown | Visited Supply Room 5145 | -8/Scraptown | Visited Scrap Suit Storage 5162 | -8/Scraptown | Visited Science Testing Area 5243 | -8/Scraptown | Visited Curators Association 5261 | -8/Scraptown | Visited Science Guys 5301 | -8/Scraptown | Visited Botcube Research 5309 | -8/Scraptown | Found Botcube 5379 | -8/Scraptown | Found Surveybot 17 Chip 5400 | -8/Scraptown | Build established: Gunner 5423 | -8/Scraptown | Learned location of Warlord (-5) 5423 | -8/Scraptown | Learned location of Archives (-6) 5423 | -8/Scraptown | Learned 8 Materials zone layouts 5423 | -8/Scraptown | Learned 12 Factory zone layouts 5423 | -8/Scraptown | Learned 8 Research zone layouts 5423 | -8/Scraptown | Learned 4 Access zone layouts 5423 | -8/Scraptown | Learned 8 Access zone layouts 5423 | -8/Scraptown | Learned 12 Upper Caves zone layouts 5423 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 5423 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 5423 | -8/Scraptown | Learned Materials emergency access door positions 5423 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 5423 | -8/Scraptown | Learned location of 1 exit from Factory 5423 | -8/Scraptown | Learned location of 1 exit from Research 5423 | -8/Scraptown | Learned location of 2 exits from Upper Caves 5501 | -8/Scraptown | Found Deep Structural Scanner 5615 | -8/Scraptown | Botcube activated 5671 | -8/Scraptown | Met Optimus 5671 | -8/Scraptown | Accepted into 0bPrime 5735 | -8/Scraptown | Civil war broke out across Scraptown 5834 | -8/Scraptown | Optimus destroyed in the chaos of civil war 5894 | -8/Scraptown | Lost 6 allies 5928 | -8/Scraptown | Lost 3 parts (1p1u1w) 5969 | -8/Scraptown | Found Field Manipulator 6150 | -8/Scraptown | Lost 10 allies 6195 | -8/Scraptown | System corruption reached 10% 6217 | -8/Scraptown | Build established: Hauler-Mutant 6241 | -8/Scraptown | Found Damper Plating 6255 | -8/Scraptown | Found Siege Articulator 6280 | -8/Scraptown | Found PL-3XN's Ring of Power 6465 | -8/Scraptown | Botcube activated 6485 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 6509 | -8/Scraptown | Lost 5 allies 6547 | -8/Scraptown | Lost 3 parts (2n1w) 6650 | -8/Scraptown | Core integrity fell below 20% 6680 | -8/Scraptown | Destroyed by FP-YE5(j) with Overtuned Pulse Rifle Last Messages --------------- all." 06673_ Penetrated by Bolt. 06674_ UX-M2P(j) cannibalizes Corrupted Ovr. Titanium Leg to repair Ovr. Titanium Leg. 06675_ Arm. Wheel destroyed. 06676_ The unstable cave ceiling collapses. 06676_ Penetrated by Bolt. 06677_ Overheating: Matter decay (-30). 06677_ Critical hit (Burn: +50). 06678_ Lgt. Treads destroyed. 06678_ Penetrated by Bolt. 06678_ WE-MOG(g) destroyed. 06680_ Power failure, Imp. Deuterium Engine shutdown. 06680_ AE-QSS(g) destroyed. 06680_ UX-M2P(j) destroyed. 06680_ Chain reaction triggered in Corrupted Ion Engine. 06680_ O1-ZB1(j) destroyed. 06680_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | "#??????""""""" # | | ! "#?????#"" # | | *"#?????#"" # | | = "#?????#""" # | | ] "#?????#"X # ################# | | [ "#?????#"" # #???????????????# | | !! "#?????#""" # #???????????????# | | "#?????#"" # "###????????????# | | " ""#?????#"" ##????????????# | | # ###?????#""""""" # ##########??????#!!%=[ [ | | # ###??????""""""" # =[%###X""#"""??????#!%=%= [ | | " ""#???????#########%!% =! ! 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"?#""" "#????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSystemMediator Manual? 0 Play Time 00:54:34 Cumulative 145.5 hours Start 2025.08.14 @ 19:14:11 End 2025.08.15 @ 01:14:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bea5a481-6ce6-4e65-acdd-392368658f9e