Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 22:24:13 Player: Vriska Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (975) 975 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2330 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Heat Sink Heat Sink Structural Scanner Sensor Array Light Armor Plating Particle Cannon Datajack Mace [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 5 11 16 3 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . 2 2 . Hover . | . . . . Flight 2 | . 2 . . Utility 9 | . 2 5 2 Device 4 | . . 3 1 Storage 1 | . 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 4 5 1 Energy Gun 2 | . . 2 . Energy Cannon 4 | . 1 2 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 4 | . 3 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 5 5 9 Power 5 | . 1 2 2 Propulsion 5 | . 2 1 2 Utility 2 | . . . 2 Weapon 7 | . 2 2 3 Highest Loss Streak 9 | . 4 5 9 To Critical Strikes . | . . . . Average Backups 3 | . 3 4 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Unused Backups 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 80 | . 71 86 86 Engine 14 | . 11 16 17 Leg 7 | . 19 . . Wheel 13 | . 2 21 17 Device 3 | . . 1 18 Storage 5 | . 2 10 . Processor 11 | . 8 13 12 Energy Cannon 10 | . 2 13 19 Ballistic Cannon 10 | . 20 6 . Peak Build Rating 13 | 5 6 13 11 Average Rating 7 | 3 4 9 9 On Entrance 5 | . 5 6 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 6 11 22 16 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 5 Average Capacity 6 | 5 5 7 5 Most Carried 8 | 1 6 8 5 Average Carried 3 | . 3 4 4 Final Capacity 8 | 5 8 5 5 Final Carried 5 | . 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1067 | 208 299 550 10 Remotely . | . . . . Salvage Created 1144 | . 237 892 15 Parts 80 | . 19 60 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 30 | . 9 20 1 Cannons 30 | . 9 20 1 Classes Destroyed 9 | . 6 3 . Worker 3 | . 2 1 . Builder 2 | . 1 1 . Recycler 3 | . . 3 . Operator 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 11 | . 3 7 1 Grunt 14 | . 6 8 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | . 3 7 1 Combat Bots Only 7 | . 3 7 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 280 | . 73 99 108 Missed 70 | . 18 21 31 Hits 210 | . 55 78 77 Projectile 210 | . 55 78 77 Critical Strikes 2 | . 1 1 . Damage Taken 2141 | . 621 903 617 Core 492 | . 89 142 261 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 64 . . Volleys Fired 139 | . 57 69 13 Largest 2 | . 2 2 2 Hottest 136 | . 60 136 136 Shots Fired 237 | . 100 116 21 Gun 14 | . 4 10 . Cannon 223 | . 96 106 21 Launcher . | . . . . Special . | . . . . Kinetic 144 | . 91 53 . Thermal 93 | . 9 63 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 12 1 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 122 | . 50 66 6 Core Hits 49 | . 18 30 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2254 | . 915 1218 121 Guns 75 | . 23 52 . Cannons 2173 | . 892 1160 121 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1422 | . 830 592 . Thermal 826 | . 85 620 121 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 8 4 Matter Fused 4 | . . 3 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 3 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 17 | . 1 16 . Projectiles 17 | . 1 16 . Explosions . | . . . . Melee . | . . . . Knockbacks 19 | . 11 8 . Impact . | . . . . Kinetic 19 | . 11 8 . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 423 | . 126 423 265 Average Temperature 120 | . 51 147 144 Received Heat Transfer 630 | . 255 375 . Effects 4 | . . 4 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1591 | . 185 1184 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 92 100 Level 1 3 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 304 | . 65 304 115 Initial 115 | . . . 115 Average 55 | . 18 95 46 Influence Increases 918 | . 263 605 50 Destroy 0b10 Robot/C 600 | . 180 400 20 Destroy 0b10 Robot/NC 65 | . 30 35 . Destroy Leader 148 | . 44 104 . Successful Hack 9 | . 4 5 . Disable Machine 15 | . . 15 . Destroy Structure 6 | . 5 1 . Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 903 | . 261 311 331 Entered New Map 183 | . . 2 181 Time Decay 619 | . 240 259 120 Lost Part 101 | . 21 50 30 Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 19 32 9 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 2 . Successful 3 | . 1 2 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 472 | . . 168 304 Optics 148 | . . 148 . Sensors 280 | . . 20 260 Machine Analysis 44 | . . . 44 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1754 | 42 655 748 309 Spaces Moved 1233 | 31 389 521 292 Core 88 | 3 24 . 61 Treads . | . . . . Legs 304 | 28 276 . . Wheels 806 | . 54 521 231 Hover . | . . . . Flight 35 | . 35 . . Fastest Speed 37 | 50 37 100 50 Average Speed 105 | 113 121 100 92 Slowest Speed 190 | 120 190 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 54 41 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1444 | 36 469 631 308 Wait 6 | . . 6 . Move 1230 | 30 388 520 292 Hop . | . . . . Pick Up 17 | 1 8 8 . Fast Attach 22 | 4 8 10 . Attach 12 | 1 2 6 3 Detach . | . . . . Swap 1 | . 1 . . Drop 15 | . 5 10 . Fire 139 | . 57 69 13 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 250 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 611 | -10/Materials | Lost 4 parts (1p1n2w) 671 | -10/Materials | Discovered exit to Materials (range 5) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 977 | -9/Materials | Destroyed 7 combat bots 986 | -9/Materials | Lost 5 parts (2p1n2w) 1440 | -9/Materials | Discovered new exit (range 6) 1445 | -9/Materials | Identified exit to Mines 1446 | -9/Materials | Entered Mines 1587 | -9/Mines | Discovered new exit (range 11) 1596 | -9/Mines | Identified exit to Materials 1697 | -9/Mines | Core integrity fell below 50% 1734 | -9/Mines | Learned location of Zion (-7) 1735 | -9/Mines | Core integrity fell below 20% 1755 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted: Heat Sink rejected. K-01 Serf collects debris. Com. Wheel destroyed. Destroyed Flight Unit. Lgt. Ion Engine destroyed. S-10 Pest destroyed. System corrupted: Particle Cannon failed to cycle. Com. Wheel destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Particle Cannon destroyed. Sensor Array destroyed. Particle Cannon destroyed. Heat Sink destroyed. Acquired derelict log, extracted data. World map updated: -7/Zion. Particle Cannon destroyed. Acquired 10 matter. System corrupted: Energy discharge (-38). K-01 Serf collects debris. 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