Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 13:16:11 Player: puppuppit Result: Destroyed by as-43305 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (415) 415 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1005 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 123/125 System Corruption 8% Temperature Warm (105) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Battle Rifle > --- INVENTORY (15) --- Light Ion Engine Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (34) Improved Terrain Scanner Weapon Shielding Light Armor Plating Tractor Beam Particle Gun Particle Gun Particle Gun Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Large Matter Pod Large Matter Pod Large Matter Pod Improved Terrain Scanner Weapon Shielding Light Armor Plating Tractor Beam Particle Gun Particle Gun Particle Gun Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 16 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 4 | 2 2 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 9 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 2 . Weapon 4 | . 4 . Highest Loss Streak 9 | . 9 . To Critical Strikes . | . . . Average Backups 9 | . 9 14 Power . | . . 1 Propulsion . | . . . Utility 4 | . 4 7 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power 1 | . . 1 Propulsion . | . . . Utility 7 | . 1 6 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 93 | . 91 100 Engine 12 | . 11 14 Treads 22 | . 21 28 Wheel 3 | . 3 . Device 4 | . 5 . Storage 14 | . 14 14 Processor 2 | . 3 . Protection 5 | . 3 14 Energy Gun 13 | . 12 18 Ballistic Gun 13 | . 14 9 Peak Build Rating 13 | 9 11 13 Average Rating 9 | 6 9 12 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) 3 | . 3 . Naked Turns . | . . . Heaviest Build 33 | 14 32 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . 6 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 1 14 15 Average Carried 9 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1241 | 362 775 104 Remotely . | . . . Salvage Created 929 | 142 718 69 Parts 54 | 9 39 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 2 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 10 | . 10 . AOE 3 | . 3 . Classes Destroyed 9 | 3 5 1 Worker 6 | 2 2 2 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Best Kill Streak 6 | 2 6 3 Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 113 | . 110 3 Missed 17 | . 17 . Hits 96 | . 93 3 Melee 3 | . . 3 Projectile 93 | . 93 . Critical Strikes 2 | . 2 . Damage Taken 1224 | . 1135 89 Core 281 | . 248 33 Absorbed by Shields . | . . . Redirected to Shielding 51 | . 51 . Core Remaining (%) 100 | 100 . . Volleys Fired 106 | 16 84 6 Largest 2 | 2 2 2 Hottest 130 | 40 130 98 Shots Fired 203 | 32 159 12 Gun 198 | 32 154 12 Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 147 | 32 109 6 Thermal 51 | . 45 6 Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 17 | 5 17 2 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 116 | 19 91 6 Core Hits 47 | 7 36 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1684 | 221 1362 101 Guns 1355 | 221 1033 101 Cannons . | . . . Explosions 328 | . 328 . Melee . | . . . Ramming 1 | . 1 . Kinetic 953 | 221 674 58 Thermal 402 | . 359 43 Explosive 328 | . 328 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 8 8 Average Corruption 6 | . 6 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 32 | . 25 7 Message Errors 6 | . 2 4 Matter Fused 5 | . 5 . Heat Flow Errors 3 | . 2 1 Energy Discharges 7 | . 7 . Data Loss (minor) 3 | . 1 2 Data Loss (major) 2 | . 2 . Misfires 4 | . 4 . Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | . 112 . Shots 4 | . 4 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 278 | . 278 157 Average Temperature 99 | . 104 65 Received Heat Transfer 492 | . 492 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1295 | . 1110 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | 5 154 15 Initial . | . . . Average 36 | 1 49 . Influence Increases 510 | 20 474 16 Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 85 | 20 50 15 Destroy Leader 58 | . 58 . Successful Hack 5 | . 5 . Select Force Hacks 30 | . 30 . Destroy Structure 27 | . 26 1 Lose Combat Pursuer 45 | . 45 . Influence Decreases 510 | 20 474 16 Time Decay 420 | 20 384 16 Lost Part 90 | . 90 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 21 1 Peak Tracking Total 5 | . 5 1 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 8 | . 8 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 545 | 56 489 . Terrain 545 | 56 489 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1564 | 155 1168 241 Spaces Moved 790 | 64 589 137 Core 6 | 2 4 . Treads 620 | 62 421 137 Legs . | . . . Wheels 164 | . 164 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 150 | 156 147 160 Slowest Speed 350 | 160 350 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 70 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 26 | . 25 1 Melee . | . . . Projectile 1 | . . 1 AOE 25 | . 25 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 980 | 87 745 148 Wait 22 | . 21 1 Move 788 | 63 588 137 Hop . | . . . Pick Up 19 | 1 17 1 Fast Attach 19 | 7 12 . Attach 7 | . 7 . Detach 8 | . 8 . Swap 4 | . 2 2 Drop 6 | . 5 1 Fire 106 | 16 84 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Central database locked down 544 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Core integrity fell below 50% 701 | -10/Materials | Core integrity fell below 20% 733 | -10/Materials | Lost 9 parts (1p2n2u4w) 878 | -10/Materials | Discovered new exit (range 4) 1324 | -10/Materials | Entered Mines 1327 | -10/Mines | Assembled infested the area 1345 | -10/Mines | Met a Derelict bent on vengeance 1384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1510 | -10/Mines | Discovered new exit (range 4) 1565 | -10/Mines | Destroyed by as-43305 with Assembled Maul Last Messages --------------- 01386_ 3|OPYQ GZE1DJP9 VYP#TJQV7 01387_ Acquired Hvy. Battle Rifle. 01393_ K-01 Serf collects debris. 01409_ System corrupted: Heat flow error (+174). 01426_ K-01 Serf collects debris. 01443_ N 1 TCMRRHF>4C,ASL6RM9R Y%P:L3 01461_ 5KBVYV64IAVF7ARV:QMBNR>H7PP66%Z 01484_ YHPE&TRTPF|4CLZAPVH3NNMQBIK%B=3< 01494_ U-05 Engineer destroyed. 01497_ K-01 Serf collects debris. 01497_ K-01 Serf suffers critical hit (Burn). 01497_ Lgt. Ion Engine melted. 01497_ K-01 Serf destroyed. 01498_ K-01 Serf collects debris. 01500_ Acquired 41 matter. 01502_ K-01 Serf destroyed. 01507_ Acquired 28 matter. 01508_ Extracted 4 matter. 01510_ EXIT=FOUND 01511_ Dropped Lgt. Ion Engine. 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