Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 16:58:22 Player: Chair Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2196) 2196 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 6371 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 181 Entered Garrisons 200 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 98/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Scrap Engine Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Core Analyzer Weapon Cycler Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Treaded Titanium-Carbon Exoskeleton > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Rapid Kinetic Assault Construct/G > --- INVENTORY -------- Light Treads Overtuned Titanium Leg Overtuned Titanium Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod Machine Analyzer Medium Armor Plating Hardened Light Armor Plating System Restoration Module Drone Bay Improved Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Katana [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Slots Evolved 6 | . . 2 . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . 1 . . 1 . . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 72 | 7 3 14 29 6 3 4 6 . Power 3 | 1 . 1 1 . . . . . Engine 3 | 1 . 1 1 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 7 2 1 3 1 . Treads 14 | 2 . 2 7 2 1 . . . Leg 3 | . . . . . . 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 30 | 2 3 4 15 2 1 . 3 . Device 7 | 1 . 2 2 1 . . 1 . Storage 5 | 1 2 . 1 1 . . . . Processor 4 | . . 1 1 . . . 2 . Hackware 7 | . . . 7 . . . . . Protection 7 | . 1 1 4 . 1 . . . Artifact . | . . . . . . . . . Weapon 21 | 2 . 7 6 2 1 1 2 . Energy Gun 8 | 1 . 5 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . 1 2 2 . . . . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . . . 1 1 . . Special Weapon 2 | . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . . 1 . Parts Lost 18 | . . 7 . . . 7 3 1 Power 2 | . . 1 . . . 1 . . Propulsion 5 | . . 2 . . . 3 . . Utility 4 | . . 1 . . . . 2 1 Weapon 7 | . . 3 . . . 3 1 . Highest Loss Streak 7 | . . 3 . . . 7 1 1 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 12 | 1 4 8 14 15 16 13 3 4 Power . | . . . . . . . . . Propulsion 3 | 1 1 3 3 2 3 2 . . Utility 4 | . 1 2 3 5 8 7 3 3 Weapon 4 | . 1 2 5 5 4 2 . 1 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 4 1 12 4 . 3 . 3 Power 2 | . . . 2 . . . . . Propulsion 9 | . 2 . 6 1 . . . . Utility 7 | . 1 . . 1 . 2 . 3 Weapon 9 | . 1 1 4 2 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 97 90 99 91 89 67 21 15 Engine 10 | . 14 5 10 11 7 5 . . Treads 21 | . 28 21 22 22 29 20 . . Device 6 | . 13 6 6 4 7 7 9 7 Storage 10 | . 6 11 11 11 7 5 . . Processor 5 | . . 3 7 6 . . 6 7 Protection 6 | . 5 11 6 6 5 4 . . Energy Gun 10 | . 14 22 10 7 5 5 . . Ballistic Gun 18 | . 13 7 21 22 23 6 . . Peak Build Rating 45 | 7 7 15 25 36 45 45 34 24 Average Rating 21 | 4 6 10 21 27 44 36 25 23 On Entrance 19 | . 7 7 15 22 36 45 19 24 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 29 38 44 59 69 71 15 1 Greatest Support 78 | 40 40 40 40 40 78 78 3 3 Greatest Overweight (x) 4 | . . 1 1 1 . 3 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 30 | 8 30 15 15 20 20 20 5 5 Average Capacity 14 | 7 6 15 15 16 20 15 5 5 Most Carried 20 | 3 5 15 15 20 18 18 5 4 Average Carried 12 | 1 4 8 14 15 16 13 3 4 Final Capacity 20 | 8 15 15 15 20 20 5 5 5 Final Carried 18 | 3 5 14 15 18 18 5 4 4 Scrap Engine Consumption 25 | . . . . 17 1 . 7 . Constructs Created 3 | . . . . 1 1 . 1 . Constructs Modified 4 | . . . . 4 . . . . Class Distribution -------------------- 51% | Gunner 27% | Mutant 15% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Matter Collected 1941 | 228 234 192 796 474 17 . . . Remotely . | . . . . . . . . . Salvage Created 5108 | 25 426 927 1864 1611 17 238 . . Parts 230 | 4 18 44 108 54 1 1 . . Haulers Intercepted 8 | . 1 2 5 . . . . . Recyclers Shooed 11 | . 1 2 2 6 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Combat Hostiles Destroyed 48 | . 5 13 24 4 1 1 . . Guns 45 | . 5 13 23 4 . . . . Cannons 1 | . . . 1 . . . . . AOE 2 | . . . . . 1 1 . . Classes Destroyed 17 | 1 4 4 3 3 1 1 . . Worker 3 | . . 1 2 . . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 8 | . 1 2 5 . . . . . Recycler 27 | . 2 2 6 17 . . . . Mechanic 2 | . . . 2 . . . . . Operator 2 | . . 1 1 . . . . . Watcher 6 | . 1 3 2 . . . . . Swarmer 4 | . . . 4 . . . . . Grunt 25 | . 5 9 11 . . . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 14 | . . 3 8 3 . . . . Hunter 1 | . . . . . 1 . . . Compactor 1 | . . . . . . 1 . . Scientist 1 | . . . . 1 . . . . Scrapper 2 | . . . . 2 . . . . Best Kill Streak 10 | 1 3 3 5 10 1 1 . . Combat Bots Only 4 | . 3 3 4 2 1 1 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Hostile Shots Fired 294 | . 19 73 66 15 4 12 60 45 Missed 68 | . 5 19 17 1 4 . 10 12 Hits 226 | . 14 54 49 14 . 12 50 33 Melee 15 | . . 2 . . . 12 . 1 Projectile 211 | . 14 52 49 14 . . 50 32 AOE 3 | . . . . . . . . 3 Critical Strikes 11 | . . . 1 1 . 5 3 1 Damage Taken 3745 | . 167 729 690 265 . 555 788 551 Core 955 | . 29 85 93 40 . 147 317 244 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 20 | . 4 16 . . . . . . Regen/Repaired (Parts) 135 | . . . 35 . . . 100 . Core Remaining (%) 77 | 100 88 . . 45 . . . . Volleys Fired 225 | 4 28 69 73 40 3 3 5 . Largest 3 | 2 2 3 3 3 1 3 1 . Hottest 155 | 70 70 155 144 102 33 122 40 . Shots Fired 569 | 8 56 160 216 114 3 7 5 . Gun 552 | 8 56 160 213 114 . 1 . . Cannon 5 | . . . . . . . 5 . Launcher 9 | . . . . . 3 6 . . Special 3 | . . . 3 . . . . . Kinetic 304 | 4 28 53 134 80 . . 5 . Thermal 256 | 4 28 107 82 34 . 1 . . Explosive 9 | . . . . . 3 6 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 4 6 11 19 22 . 4 . . Robot Miss Streak 7 | 1 2 7 2 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 350 | 5 37 94 138 73 . 3 . . Core Hits 160 | 2 19 40 57 36 2 3 1 . Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . 4 3 8 1 . . . . Burn 14 | . 3 3 7 1 . . . . Destroy 2 | . 1 . 1 . . . . . Melee Attacks 3 | . . . 3 . . . . . Impact . | . . . . . . . . . Slashing 3 | . . . 3 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5941 | 52 389 1247 2345 1247 100 546 15 . Guns 5206 | 52 389 1247 2305 1213 . . . . Cannons . | . . . . . . . . . Explosions 646 | . . . . . 100 546 . . Melee . | . . . . . . . . . Ramming 65 | . . . 16 34 . . 15 . Kinetic 2517 | 26 148 305 1279 759 . . . . Thermal 2713 | 26 241 942 1050 454 . . . . Explosive 646 | . . . . . 100 546 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . 14 14 12 Average Corruption 10 | . . . . . . 8 12 12 Corruption Purged 2 | . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . 4 6 3 Message Errors 3 | . . . . . . 2 . 1 Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . 7 . Shots . | . . . . . . . . . Rammed 15 | . . . 2 8 . . 5 . Targets Rammed 15 | . . . 2 8 . . 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 316 | 60 150 174 236 316 . 161 126 . Average Temperature 60 | 30 47 53 58 81 . 55 36 . Received Heat Transfer 1185 | . 96 312 288 99 . . 351 39 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 1 5 1 . . . . . Heat Transferred 7300 | 74 925 2586 2727 988 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Maximum Alert Level 2 | . . . 1 . 2 1 . . Low Security (%) 94 | 100 100 100 88 100 . 88 100 100 Level 1 3 | . . . 11 . . 11 . . Level 2 1 | . . . . . 100 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 645 | 5 82 79 246 129 645 208 68 58 Initial 600 | . 3 27 20 92 600 208 53 8 Average 55 | . 15 31 100 12 617 154 37 22 Influence Increases 2833 | 5 204 472 997 363 645 18 79 50 Destroy 0b10 Robot/C 1020 | . 100 260 580 60 20 . . . Destroy 0b10 Robot/NC 255 | 5 20 45 95 90 . . . . Destroy Leader 298 | . 34 90 164 . 10 . . . Allied During Kill 42 | . . . 33 9 . . . . Successful Hack 72 | . 5 16 25 22 . . 4 . Select Force Hacks 240 | . 30 30 . 180 . . . . Disable Machine 75 | . . 15 60 . . . . . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 46 | . . 1 10 2 15 18 . . Advance Influence 600 | . . . . . 600 . . . Lose Combat Pursuer 135 | . 15 15 30 . . . 75 . Influence Decreases 2785 | . 143 489 808 601 50 537 143 14 Entered New Map 630 | . 2 39 29 146 . 387 23 4 Time Decay 1632 | . 141 349 581 341 50 80 90 . Lost Part 179 | . . 69 . . . 70 30 10 Lost Ally 42 | . . . 42 . . . . . Purge Threat 302 | . . 32 156 114 . . . . Squads Dispatched 13 | . 2 4 4 . . . 3 . Investigation 6 | . 1 2 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 2 1 . . . 1 . Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Distress Signals 2 | . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 9 21 34 5 1 6 12 11 Peak Tracking Total 12 | . 2 3 5 2 1 5 6 12 Tactical Retreats 6 | . 1 1 2 . . . 2 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Traps Triggered 5 | . 1 1 1 . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Machines Disabled 5 | . . 1 4 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Machines Accessed 40 | . 4 5 13 14 . . 2 2 Terminals 27 | . 3 4 11 6 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 10 | . 1 1 1 7 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 102 | . 10 15 34 34 . . 6 3 Successful 48 | . 5 8 16 18 . . 1 . Failed 53 | . 5 7 18 15 . . 5 3 Catastrophic 9 | . 1 1 2 2 . . 2 1 Database Lockouts 1 | . . . . 1 . . . . Manual 50 | . 5 5 9 27 . . 4 . Terminals 79 | . 9 13 28 22 . . 4 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 17 | . 1 2 4 10 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 28 | . 3 6 10 9 . . . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 6 | . 2 2 1 1 . . . . Prototype ID Bank 4 | . . 1 . 3 . . . . Open Door 3 | . . . 3 . . . . . Branch Access Points 1 | . . 1 . . . . . . Unreport Threat 5 | . . 1 2 2 . . . . Locate Traps 2 | . . . 2 . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Release Object 2 | . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 2 2 3 9 . . . . Terminals 5 | . 1 1 1 2 . . . . Botnet 5 | . 1 1 1 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 1 1 2 7 . . . . Monitor 1 | . . . . 1 . . . . Reject 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Tunnel 8 | . 1 1 . 6 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 3 4 10 7 . . 1 2 Full Trace Events 10 | . 1 . 1 6 . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 62 | . . . 62 62 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders 4 | . . . 4 . . . . . EXPLORE 4 | . . . 4 . . . . . Ally Attacks 41 | . . . 31 10 . . . . Total Damage 652 | . . . 507 145 . . . . Kills 8 | . . . 6 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Active Infowar (turns) 1053 | 11 615 324 . . . . 103 . Optics 324 | . . 324 . . . . . . Seismic 626 | 11 615 . . . . . . . Machine Analysis 103 | . . . . . . . 103 . Robot Analysis Total 6 | . 2 2 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 11 | . . . 11 . . . . . Drone Recoveries 1 | . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Turns Passed 7836 | 99 636 945 2544 3108 108 173 180 43 Spaces Moved 3187 | 49 307 409 943 994 61 125 213 86 Core 345 | 3 . . . . . 43 213 86 Treads 2841 | 46 307 409 943 994 61 81 . . Legs 1 | . . . . . . 1 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 50 50 50 Average Speed 186 | 153 160 160 208 234 155 120 70 50 Slowest Speed 359 | 160 160 240 240 240 160 359 250 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 49 41 95 97 2 80 8 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 8 | . 1 1 . 6 . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 54 | . . . 1 . 17 36 . . Melee 1 | . . . 1 . . . . . Projectile . | . . . . . . . . . AOE 53 | . . . . . 17 36 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Total 4548 | 62 403 564 1304 1681 72 139 237 86 Wait 866 | . 48 49 153 613 1 . 2 . Move 3181 | 48 306 408 942 993 61 124 213 86 Hop . | . . . . . . . . . Pick Up 56 | 3 6 16 18 9 3 . 1 . Fast Attach 41 | 7 7 7 13 2 . 1 4 . Attach 20 | . . 5 3 2 3 5 2 . Detach 19 | . . 3 9 2 . 2 3 . Swap 33 | . . 2 25 2 1 3 . . Drop 56 | . 8 5 31 10 . . 2 . Fire 225 | 4 28 69 73 40 3 3 5 . Melee 3 | . . . 3 . . . . . Ram 6 | . . . . . . 1 5 . Kick . | . . . . . . . . . Crush 10 | . . . 2 8 . . . . Escape Stasis 2 | . . . 2 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 30 | . . . 30 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 864 | -9/Materials | Lost 3 parts (1n1u1w) 867 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Identified exit to Storage 1659 | -9/Materials | Build established: Scavenger-Tank 1681 | -9/Materials | Entered Storage 2170 | -9/Storage | Build established: Tank 2454 | -9/Storage | Used back door to open Recycling access 2454 | -9/Storage | Discovered new exit (range 4) 2640 | -9/Storage | Build established: Gunner 2872 | -9/Storage | Repaired Lgt. Armor Plating 3209 | -9/Storage | Lost 3 allies 3348 | -9/Storage | Discovered new exit (range 64) 3957 | -9/Storage | Met a pair of Derelict thieves 4225 | -9/Storage | Entered Recycling 4225 | -9/Recycling | Accompanied by 2 allies 4945 | -9/Recycling | Discovered new exit (range 16) 5836 | -9/Recycling | Scanned before Scraplab entrance 5871 | -9/Recycling | Entered Scraplab 5914 | -9/Recycling | Angered Scraplab inhabitants 5951 | -9/Recycling | Found Prototype Device 5951 | -9/Recycling | Identified Scrap Engine 5959 | -9/Recycling | Core integrity fell below 50% 6251 | -9/Recycling | Build established: Mutant 7224 | -9/Recycling | Build established: Gunner 7333 | -9/Recycling | Entered Factory 7333 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7441 | -7/Factory | Sucked down chute 7441 | -7/Factory | Entered Waste 7456 | -7/Waste | EMP discharged 7490 | -7/Waste | Spotted C-40 Crusher 7533 | -7/Waste | Spotted C-40 Crusher 7538 | -7/Waste | Spotted C-40 Crusher 7541 | -7/Waste | Destroyed C-40 Crusher 7543 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7544 | -7/Waste | Spotted C-40 Crusher 7546 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7554 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7556 | -7/Waste | EMP discharged 7556 | -7/Waste | System corruption reached 10% 7558 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7560 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7562 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7584 | -7/Waste | Spotted C-40 Crusher 7590 | -7/Waste | Spotted C-40 Crusher 7610 | -7/Waste | Discovered new exit (range 10) 7614 | -7/Waste | Entered Factory 7620 | -7/Factory | Lost 7 parts (1p3n3w) 7776 | -7/Factory | Core integrity fell below 50% 7794 | -7/Factory | Identified exit to Garrison 7794 | -7/Factory | Entered Garrison 7816 | -7/Garrison | Triggered checkpoint 7825 | -7/Garrison | Core integrity fell below 20% 7831 | -7/Garrison | Build established: Mutant 7835 | -7/Garrison | Discovered new exit (range 14) 7837 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Unlock Access door unlocked. 07794_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 07798_ Connecting with Garrison Terminal... 07807_ System corrupted: Matter fused (-10). 07823_ Connecting with Garrison Terminal... 07823_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 07825_ 15&N Z FI&,ZNPF3Y> RC& M,QS 07828_ Knocked back. 07831_ Arm. Scrap Engine destroyed. 07831_ Scrap Engine core remains intact and functional. 07834_ Knocked back. 07834_ C-17 Slicer knocked back. 07834_ C-17 Slicer destroyed. 07834_ C-17 Slicer knocked back. 07835_ Knocked back. 07835_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????# | | ???????????????????????# | | ?????????????????####### #### ##T########""""### | | ??????????? #?# ####?????????????? | | ??????????? # #?# #????????????????? | | ????????????##########?# %=##?# #????????????????? | | ???????????????????????# #??# #????????????????? | | ?????????????????####### #### #????????????????? | | ????????????????# #????????????????? | | ????????????????# ###### ######????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????### ###???????????????????? | | ?????????????????????? ????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#c c#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????##Y #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????#