Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 19:17:04 Player: netctrl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2282 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (244) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Aluminum Leg Improved Aluminum Leg Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 9 12 7 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads . | . . . . Leg 10 | 2 1 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 4 3 4 Energy Gun 4 | . . . 4 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 . 13 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 7 | . 2 . 5 Highest Loss Streak 9 | . 3 . 9 Average Slot Usage (%) 81 | . 89 77 72 Engine 10 | . 13 5 12 Leg 33 | . 28 43 29 Device 2 | . 6 . . Storage 11 | . 13 11 9 Protection 2 | . . 5 5 Ballistic Gun 13 | . 15 12 12 Launcher 5 | . 11 . . Naked Turns . | . . . . Heaviest Build 45 | 9 27 36 45 Greatest Support 52 | 20 20 52 52 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 7 | 4 6 5 7 Average Carried 3 | . 2 3 4 Final Capacity 10 | 6 10 10 4 Final Carried 4 | . 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 789 | 260 103 306 120 Remotely 46 | . 46 . . Salvage Created 610 | . 166 287 157 Parts 40 | . 20 14 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 9 6 2 Guns 9 | . 1 6 2 AOE 8 | . 8 . . Classes Destroyed 6 | . 4 1 1 Worker 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 6 | . 6 . . Grunt 7 | . 3 3 1 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2634 | . 598 256 1780 Core 712 | . 137 12 563 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 45 97 . Volleys Fired 71 | . 20 22 29 Largest 2 | . 2 2 2 Hottest 138 | . 60 46 138 Shots Fired 125 | . 38 35 52 Gun 114 | . 27 35 52 Cannon . | . . . . Launcher 11 | . 11 . . Special . | . . . . Kinetic 92 | . 27 35 30 Thermal 22 | . . . 22 Explosive 11 | . 11 . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 7 Robot Miss Streak 5 | . 5 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 66 | . 13 22 31 Core Hits 39 | . 15 13 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1381 | . 647 260 474 Guns 805 | . 71 260 474 Cannons . | . . . . Explosions 576 | . 576 . . Melee . | . . . . Ramming . | . . . . Kinetic 578 | . 71 260 247 Thermal 227 | . . . 227 Explosive 576 | . 576 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 9 4 . Average Corruption 4 | . 9 3 . Corruption Purged . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . 65 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 822 | . 12 247 822 Average Temperature 287 | . 6 88 381 Received Heat Transfer 933 | . 48 111 774 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 6 | . . . 6 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 444 | . . . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 236 | . 187 236 59 Initial 16 | . . 16 14 Average 44 | . 47 70 25 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 90 100 Level 1 3 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 14 8 12 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1424 | 169 534 447 274 Spaces Moved 918 | 150 362 301 105 Core 31 | 31 . . . Treads . | . . . . Legs 887 | 119 362 301 105 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 105 126 120 120 Slowest Speed 150 | 120 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 22 | 8 52 19 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . 77 . . Melee . | . . . . Projectile . | . . . . AOE 77 | . 77 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1118 | 160 407 352 199 Wait 58 | . 2 3 53 Move 914 | 149 360 300 105 Hop . | . . . . Pick Up 29 | 5 9 10 5 Fast Attach 1 | 1 . . . Attach 21 | 5 4 8 4 Detach . | . . . . Swap 12 | . 5 4 3 Drop 7 | . 6 1 . Fire 71 | . 20 22 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . 1 . . Rewire 4 | . . 4 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Crushed by falling debris 687 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x2 717 | -9/Materials | Lost 3 parts (1p2w) 1137 | -9/Materials | Discovered new exit (range 10) 1151 | -9/Materials | Entered another Materials area 1151 | -8/Materials | Evolved 2 slots: Power x2 1354 | -8/Materials | Lost 4 parts (1p1n1u1w) 1396 | -8/Materials | Core integrity fell below 50% 1420 | -8/Materials | Core integrity fell below 20% 1425 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01395_ K-01 Serf collects debris. 01396_ Imp. Aluminum Leg permanently disabled. 01396_ Overheating: Short circuit. 01397_ Acquired Hvy. Laser. 01397_ Broken Aluminum Leg destroyed. 01398_ Overheating: Lrg. Storage Unit damaged (-81). 01399_ K-01 Serf collects debris. 01400_ Power failure, Deuterium Engine shutdown. 01400_ Overheating: System interference. 01400_ Hvy. Laser temporarily disabled. 01403_ K-01 Serf collects debris. 01405_ Overheating: Energy bleed (-23). 01405_ Deuterium Engine destroyed. 01406_ Overheating: Matter decay (-57). 01407_ Broken Imp. Aluminum Leg destroyed. 01410_ Overheating: Lrg. Storage Unit damaged (-106). 01411_ Hvy. Laser destroyed. 01413_ Overheating: Energy bleed (-8). 01413_ Hvy. Laser destroyed. 01425_ Lrg. Storage Unit destroyed. 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