Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 23:24:04 Player: ShuSh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (129) 645 Value Destroyed (3898) 3898 Prototype IDs (80) 1600 Alien Tech Used (6) 1200 Bonus (6586) 6586 TOTAL SCORE: 24829 Bonus ------- High Alert Combat Kills 208 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -522 Cogmind --------- Core Integrity 1600/1600 Matter 142/300 Energy 136/150 System Corruption 0% Temperature Cool (20) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Reaction Control System Experimental Propulsion Shielding Light Regenerative Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (15) --- Improved Fusion Compressor Faulty Cooled Q-thruster Advanced Power Amplifier Experimental Coolant Injector Experimental Energy Well (600) Experimental Signal Interpreter Nanoactuators Advanced Transmission Jammer Improved Cloaking Device Antimissile System Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Cloaking Device Experimental Propulsion Shielding Light Regenerative Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Improved Fusion Compressor Cooled Q-thruster Advanced Power Amplifier Experimental Coolant Injector Experimental Energy Well Experimental Signal Interpreter Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Antimissile System Transdimensional Reconstructor Terrabomb Core Stripper [Rating: 182] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Advanced Myomer Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Utility 12 | . . . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 269 | 3 3 . 34 . 23 . 42 12 3 1 . 3 16 4 . 3 3 10 3 3 6 2 8 1 1 11 6 20 21 11 10 6 Power 27 | . 1 . 4 . 2 . 6 1 . . . 1 1 . . 1 . . . . 2 . . . . 1 . 3 3 1 . . Engine 13 | . 1 . 4 . 1 . 1 1 . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . Core 11 | . . . . . 1 . 5 . . . . 1 1 . . . . . . . . . . . . 1 . . 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Propulsion 45 | 2 1 . 12 . 2 . 8 3 1 . . . 3 . . . . 1 . . . . 1 . . 2 . 1 4 1 3 . Treads 12 | 2 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 2 . . . 5 3 1 . . . 3 . . . . 1 . . . . 1 . . 2 . 1 4 1 3 . Utility 131 | . 1 . 9 . 9 . 16 6 . 1 . 1 11 1 . . 2 8 2 . 4 2 6 1 1 4 4 15 13 7 3 4 Device 62 | . . . . . 3 . 6 4 . 1 . . 5 . . . 1 4 1 . 1 . 2 . . 1 2 7 11 6 3 4 Storage 8 | . . . 1 . 1 . 3 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Processor 14 | . . . 2 . 2 . 1 . . . . . 1 . . . . 2 . . . 1 2 . . 1 . . 1 1 . . Hackware 13 | . . . 1 . 2 . 2 . . . . 1 2 . . . . . . . . . . 1 1 . . 3 . . . . Protection 34 | . 1 . 5 . 1 . 4 2 . . . . 3 1 . . 1 2 1 . 3 1 1 . . 1 2 4 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 1 . . 9 . 10 . 12 2 2 . . 1 1 3 . 2 1 1 1 3 . . 1 . . 4 2 1 1 2 4 2 Energy Gun 6 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Energy Cannon 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 18 | . . . 6 . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 3 . 2 2 2 . . 1 . 3 . 1 1 . 1 3 . . . . . 1 2 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . . . 1 2 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 3 . 6 . . 1 . . . . 1 . . . . . . . 4 . 2 . . 7 . 3 4 2 3 . Parts Lost 27 | . . 1 2 . 10 . 4 . 1 . . 2 . 1 . . . 2 . . . . 1 . . . 1 . 2 . . . Power 7 | . . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 7 | . . . 1 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Utility 8 | . . . . . 2 . 1 . . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . Weapon 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 1 . 4 . 1 . 1 . . 2 . 1 . . . 2 . . . . 1 . . . 1 . 1 . . . To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 92 95 100 84 77 95 89 85 83 84 91 91 92 93 95 93 92 94 94 92 94 86 89 90 89 89 89 86 87 86 80 Engine 4 | . 14 7 10 11 7 11 . 4 7 7 7 . . . . 3 6 5 5 5 5 5 5 5 5 2 . 3 1 . . . Core 1 | . . . . . 1 . 7 1 . . . 6 5 6 6 3 . . . . . . . . . 2 4 . 2 . . . Treads 8 | . 27 28 29 33 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 . 2 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 2 30 30 30 30 30 33 37 37 37 37 33 33 33 33 33 25 25 25 24 25 21 18 20 19 19 Device 6 | . . . . . . . 7 12 7 6 7 7 5 6 6 6 6 11 11 11 11 11 12 19 13 10 11 10 8 12 12 11 Storage 7 | . 14 14 11 11 10 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . . . 10 11 12 22 14 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 14 15 15 15 15 13 13 12 12 11 Hackware 10 | . . . . . . . 9 15 15 15 15 22 19 13 12 12 12 11 11 11 11 11 9 5 11 15 15 22 22 20 20 19 Protection 8 | . 11 14 10 11 8 . 3 . . . . . 6 9 12 12 11 8 10 11 9 11 9 10 10 9 8 6 7 8 8 7 Energy Gun 1 | . 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 17 22 17 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 7 7 7 5 6 6 7 6 1 . . . . . . . . . . 3 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 14 19 19 38 38 39 31 37 21 24 18 18 20 23 31 25 29 29 25 26 25 25 25 37 37 36 35 46 44 45 47 48 49 Greatest Support 75 | 40 40 40 60 60 60 60 75 21 21 20 20 20 32 26 26 26 26 32 27 27 27 27 39 39 39 41 41 41 46 53 54 54 Greatest Overweight (x) 3 | . . . . . 3 . 1 . 1 . . . . 1 . 1 1 . . . . . . . . . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 8 8 8 14 15 14 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 7 8 13 15 13 14 14 9 9 9 10 9 9 9 10 9 9 9 9 9 9 10 13 14 15 14 14 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 15 10 10 9 10 10 10 10 10 10 10 10 9 10 10 10 10 14 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 22% | Scavenger-Mutant 22% | Hacker-Scout 17% | Mutant 15% | Hacker-Sprinter 13% | Hacker-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 5022 | 216 122 79 780 . 394 34 1123 48 147 141 . 24 99 41 47 30 76 21 160 266 70 20 30 23 47 . 52 364 432 110 26 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6169 | 21 291 450 1483 . 134 20 1734 67 17 . . . 137 34 . . 52 . . 106 460 . 91 . . . 20 268 298 486 . . Parts 262 | 1 14 12 75 . 7 1 97 6 2 . . . 3 3 . . . . . 2 3 . . . . . 4 11 12 9 . . Haulers Intercepted 18 | . . . 4 . . . 4 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 5 . . Recyclers Shooed 5 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 10 5 . . . 2 . . . . . 8 3 . . 1 . 24 2 . . . . . Prevented 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 92 | . 8 2 29 . 5 . 32 3 1 . . . . 4 . . . . . 4 . . . . . . 3 . 1 . . . Melee 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Guns 68 | . 8 2 29 . 3 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . 1 . 3 3 1 . . . . 4 . . . . . 4 . . . . . . 2 . . . . . Classes Destroyed 14 | 1 1 2 4 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Worker 5 | . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 4 . . . 4 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 5 . . Recycler 7 | . . 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 3 . . . Swarmer 27 | . . . 4 . . . 8 3 1 . . . . 4 . . . . . 4 . . . . . . 3 . . . . . Grunt 42 | . 8 2 15 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 2 4 5 . 4 1 7 3 1 . . . 1 4 . . . . . 4 . . 1 . . . 3 2 1 2 . . Combat Bots Only 5 | . 2 1 5 . 4 . 5 3 1 . . . . 4 . . . . . 4 . . . . . . 3 . 1 . . . Max Kills in Single Turn 3 | 1 1 1 2 . 3 1 3 2 1 . . . 1 2 . . . . . 3 . . 1 . . . 1 1 1 1 . . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 2 1 . . . . 2 . . . . . 3 . . . . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 7601 | . 307 193 1053 . 1543 . 1259 111 198 147 . 111 57 103 . . 51 482 . 149 . . 150 . . . 364 110 751 52 174 236 Core 1276 | . 22 35 84 . 285 . 231 46 44 67 . 30 16 37 . . 21 126 . 29 . . 39 . . . 93 . 71 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 410 | . . . . . . . 30 . . . . . 3 7 . . . 114 . 18 . . 85 . . . 21 59 49 24 . . Regen/Repaired (Parts) 2012 | . 65 . 400 . . . 174 . . . . . 54 18 . 230 28 23 25 65 . . 69 . . . 69 117 509 1 76 89 Core Remaining (%) 78 | 100 . 77 . . . 7 58 . . . . 73 . . . . 91 . . . . 84 . . . . 88 . 89 . 100 100 Volleys Fired 353 | 2 24 28 89 . 69 . 89 2 9 . . 3 . 10 . . 4 . 1 7 . . . . . . 5 . . . . 11 Largest 2 | 2 2 2 2 . 2 . 2 1 1 . . 1 . 1 . . 1 . 1 1 . . . . . . 1 . . . . 1 Hottest 120 | 70 70 70 106 . 46 . 98 36 36 . . 36 . 36 . . 36 . 36 36 . . . . . . 49 . . . . 120 Shots Fired 627 | 4 48 56 178 . 112 1 176 2 9 . . 3 . 10 . . 4 . 1 7 . . . . . . 5 . . . . 11 Gun 551 | 4 48 56 178 . 108 . 157 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 29 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . 11 Launcher 47 | . . . . . 4 1 1 2 9 . . 3 . 10 . . 4 . 1 7 . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 456 | 2 24 28 137 . 108 . 157 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 124 | 2 24 28 41 . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . 11 Explosive 47 | . . . . . 4 1 1 2 9 . . 3 . 10 . . 4 . 1 7 . . . . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 1 9 9 22 . 9 1 24 1 2 . . . . . . . . . . 3 . . . . . . 1 . . . . . Robot Miss Streak 5 | 2 4 3 2 . 5 . 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | 1 32 35 142 . 86 1 145 3 1 . . . 6 . . . 2 . . 2 8 . 2 . . . 2 3 11 11 . . Core Hits 230 | 1 18 14 55 . 27 1 66 2 5 . . . 2 6 . . 1 . . 9 5 . 1 . . . 4 3 5 5 . . Critical Kills 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 7 5 . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Burn 9 | . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . 1 3 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 233 | . . . . . 16 . 2 7 3 3 . 8 12 22 3 1 14 14 6 4 8 . 12 . 1 1 3 13 49 15 9 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . 16 . 2 7 3 3 . 8 12 22 3 1 14 4 . . . . . . . . . . 34 15 9 7 Piercing 73 | . . . . . . . . . . . . . . . . . . 10 6 4 8 . 12 . 1 1 3 13 15 . . . Sneak Attacks 14 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 2 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13339 | 12 428 457 2193 . 1628 34 2929 348 240 . . . 269 273 . . 152 . . 401 581 . 151 . . . 731 258 925 1329 . . Guns 6471 | 12 428 457 2193 . 1141 . 2240 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 414 | . . . . . . . 414 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2266 | . . . . . 293 34 200 242 240 . . . . 273 . . . . . 304 . . . . . . 680 . . . . . Melee 4188 | . . . . . 194 . 75 106 . . . . 269 . . . 152 . . 97 581 . 151 . . . 51 258 925 1329 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5437 | . 232 165 1659 . 1141 . 2240 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1448 | 12 196 292 534 . . . 414 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2266 | . . . . . 293 34 200 242 240 . . . . 273 . . . . . 304 . . . . . . 680 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2789 | . . . . . 194 . 75 106 . . . . 269 . . . 152 . . . . . . . . . . . 664 1329 . . Piercing 1399 | . . . . . . . . . . . . . . . . . . . . 97 581 . 151 . . . 51 258 261 . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . Average Corruption 2 | . . . 2 3 3 3 . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Effects 56 | . . . 13 . 19 6 . . . . . . . . . . . . . . . . . . . . . . 18 . . . Message Errors 13 | . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Matter Fused 16 | . . . 5 . 5 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . Heat Flow Errors 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Discharges 6 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 11 | . . . 1 . 5 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 511 | . . . . . . . 7 64 14 . . . . . . . 71 . . . 124 . 22 . . . 5 . 193 11 . . Projectiles 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . 64 14 . . . . . . . . . . . . . . . . . 5 . . . . . Melee 421 | . . . . . . . . . . . . . . . . . 71 . . . 124 . 22 . . . . . 193 11 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . . . . 25 . . 45 . 13 . . . . . 25 . . . . . . 59 . . . . . Shots 5 | . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | 18 249 306 318 . 287 . 74 14 35 11 . . 104 57 52 175 135 79 55 55 55 149 121 66 56 90 20 6 210 3 . 310 Average Temperature 39 | 10 92 115 85 . 86 . 14 7 21 6 . . 13 18 17 34 22 15 17 14 15 54 16 20 20 24 3 3 20 3 . 165 Received Heat Transfer 1671 | . 174 108 456 . 120 . 558 45 72 66 . . 6 . . . . 18 . . . . 18 . . . 21 . . 9 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4033 | 37 629 1295 1480 . . . 592 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 637 | 5 176 97 622 223 . 9 637 584 . . . . 122 . . . . 409 . . . . 180 . . . . 204 300 159 228 174 Initial 244 | . 3 52 11 223 . . 3 244 . . . . . . . . . 37 . . . . . . . . . 9 41 22 60 36 Average 180 | 1 52 56 297 223 . 5 349 392 . . . . 39 . . . . 212 . . . . 59 . . . . 67 123 87 121 97 Maximum Alert Level 2 | . . . 2 1 . . 2 2 . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 . Low Security (%) 62 | 100 100 100 30 . . 100 18 . . . . . 100 . . . . 46 . . . . 100 . . . . 92 77 100 75 100 Level 1 23 | . . . 41 100 . . 34 62 . . . . . . . . . 51 . . . . . . . . . 7 22 . 24 . Level 2 13 | . . . 28 . . . 47 37 . . . . . . . . . 1 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 . . . 2 . . . . . 2 . . . . 3 . . . . 4 . . . . . 1 2 6 1 Investigation 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Reinforcement 15 | . 1 . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 6 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 24 | . 5 . 3 . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 7 . 1 Communications Jammed 56 | . . . . . . . 42 3 . . . . . . . . . 5 . . . . . . . . . 6 . . . . Distress Signals 51 | . . . . . . . 42 3 . . . . . . . . . . . . . . . . . . . 6 . . . . Times Spotted 307 | . 18 2 51 . 5 . 63 12 10 7 . 2 9 5 1 . 4 17 . 4 . . 10 . . 1 11 6 16 22 12 19 Peak Tracking Total 16 | . 5 2 6 . 6 . 8 6 8 7 . 2 3 4 4 . 3 8 . 4 . . 8 . . 1 6 6 4 5 5 16 Tactical Retreats 45 | . 1 . 1 . . . 6 3 4 3 . . 2 1 . . 3 4 . . . . 1 . . . 5 3 3 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 12 | . . . 3 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . 1 6 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 31 | . . . 1 . 3 . 1 8 . . . . . . . . . . . . . . 1 . . . . . 11 1 5 . Max in Single Turn 8 | . . . 1 . 1 . 1 8 . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 120 | . 7 . 14 . 2 . 8 10 . . 4 . 10 . 2 . . 8 1 . 5 . 7 1 . 3 . 8 15 3 6 6 Terminals 61 | . 5 . 10 . . . 4 7 . . . . 5 . . . . 2 . . . . 4 . . . . 3 10 2 5 4 Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 8 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 15 | . . . 2 . . . 1 . . . . . 1 . . . . 4 . . . . 1 . . . . 2 2 1 1 . Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 2 Total Hacks 362 | . 15 . 44 . 5 . 34 26 . . 32 . 22 . 2 . . 16 1 . 18 . 15 1 . 6 . 26 48 12 26 13 Successful 239 | . 8 . 23 . 5 . 23 14 . . 32 . 14 . 2 . . 8 1 . 18 . 10 1 . 6 . 15 26 9 16 8 Failed 123 | . 7 . 21 . . . 11 12 . . . . 8 . . . . 8 . . . . 5 . . . . 11 22 3 10 5 Catastrophic 18 | . 2 . 4 . . . 2 3 . . . . 4 . . . . 1 . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 5 . 17 . 1 . 11 10 . . . . 8 . . . . 6 . . . . 7 . . 1 . 10 3 . 4 5 Terminals 182 | . 11 . 29 . . . 19 20 . . . . 13 . . . . 4 . . . . 8 . . . . 11 26 7 24 10 Fabricators 12 | . . . . . . . . 4 . . . . 4 . . . . 2 . . . . . . . . . 2 . . . . Repair Stations 32 | . 3 . 11 . . . 5 . . . . . 2 . . . . . . . . . 3 . . . . . 8 . . . Recycling Units 8 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 5 . . . . Scanalyzers 52 | . . . 4 . . . 8 . . . . . 2 . . . . 8 . . . . 3 . . . . 7 13 5 2 . Garrison Access 11 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 3 Terminal Hacks 136 | . 5 . 7 . 5 . 6 8 . . 32 . 5 . 2 . . . 1 . 18 . 2 1 . 6 . 2 14 5 12 5 Record 35 | . . . . . 4 . . . . . 11 . 1 . . . . . . . 6 . . . . 4 . . 6 2 1 . Part Schematic 18 | . . . . . . . . 1 . . 12 . 1 . . . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 1 1 . Prototype ID Bank 9 | . . . . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . 1 . Open Door 7 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . 2 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Terminal Index 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . Locate Traps 10 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 24 | . 2 . 10 . . . 4 . . . . . 2 . . . . . . . . . 2 . . . . . 4 . . . Scan Component 12 | . 1 . 5 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . Repair 12 | . 1 . 5 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 36 | . . . 4 . . . 8 . . . . . 1 . . . . 6 . . . . 3 . . . . 4 5 4 1 . Insert Component 23 | . . . 2 . . . 4 . . . . . 1 . . . . 4 . . . . 2 . . . . 2 4 3 1 . Analyze 13 | . . . 2 . . . 4 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 1 . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Seal Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Unauthorized Hacks 27 | . 1 . 2 . . . 3 5 . . . . 1 . . . . 2 . . . . 2 . . . . 5 2 . 3 1 Terminals 21 | . 1 . 2 . . . 3 2 . . . . 1 . . . . 1 . . . . 2 . . . . 3 2 . 3 1 Track 7 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 11 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 6 . 11 . . . 4 8 . . . . 8 . . . . 8 . . . . 5 . . . . 4 10 3 5 3 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 2 . . . 4 1 . . 12 . 1 . . 12 . 2 . . 4 . 1 . . . . 2 1 1 2 . Parts Built 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Time 294 | . . . . . . . . . . . . . 247 . . . . . . . . . . . . . . 47 . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 5 . . . . Parts Repaired 12 | . 1 . 5 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . Time 542 | . 26 . 167 . . . 188 . . . . . 38 . . . . . . . . . 40 . . . . . 83 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 14 | . . . 2 . . . 4 . . . . . . . . . . 3 . . . . 1 . . . . 2 1 1 . . Part Schematics Acquired 13 | . . . 2 . . . 4 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 1 . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 3 3 3 3 3 1 1 1 . . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 1 . . . Largest Group 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Highest-Rated Group 52 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 52 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 26 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 12 | . 2 . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 1 1 . Derelict Logs Recovered 21 | . . 1 . 1 . . . . 1 1 . 1 . . 1 2 3 . 1 3 . 2 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 67 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 15 19 14 7 5 Traps 30 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 10 9 1 1 3 Emergency Access 37 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 10 13 6 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 15682 | 32 615 518 2132 221 1260 217 1335 329 180 138 21 168 532 277 99 376 257 318 390 771 109 108 366 679 225 320 420 642 1214 689 299 425 Spaces Moved 21436 | 9 281 255 954 138 644 180 724 812 420 486 78 307 1125 562 290 868 624 789 451 604 187 364 780 808 429 810 419 1255 2415 1747 692 929 Core 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2127 | 1 281 255 954 138 498 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 977 | 8 . . . . 142 180 647 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18328 | . . . . . . . 77 812 420 486 78 307 1125 562 290 868 624 789 451 604 187 364 780 808 429 810 419 1255 2415 1747 692 929 Fastest Speed 20 | 120 160 160 160 160 50 120 99 26 26 26 26 26 20 23 23 23 23 20 23 23 23 23 21 26 26 26 28 28 26 27 27 28 Average Speed 44 | 124 160 160 160 160 150 120 117 26 31 26 26 26 22 23 23 25 23 23 23 23 23 23 25 26 26 26 28 28 30 27 27 28 Slowest Speed 200 | 160 160 160 160 160 200 120 120 27 99 26 26 26 23 92 23 92 92 28 23 23 23 23 26 26 26 28 102 102 31 29 108 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . . 13 . 7 . 1 7 1 . . . 9 . . . . 4 . . . 1 9 8 3 5 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 2 55 45 89 32 57 48 56 28 50 63 69 50 23 59 61 87 70 32 70 57 62 62 25 83 58 94 67 31 84 30 46 24 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . 1 . . . . 1 1 . . 1 3 1 . . . . . . . . . . Known Exits Taken 25 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . . . 1 . 1 . . 10 2 . 2 . 2 1 2 2 . 2 1 . 4 . 2 3 . 2 . . . . . Spaces Dug 507 | . . . . . . . 1 4 82 3 . 52 4 82 1 . 68 12 22 73 . . 6 . 1 1 54 10 8 2 3 18 Terrain Destroyed 764 | . . . . . 28 4 15 68 126 3 . 52 4 110 1 . 68 12 22 90 . . 6 . 1 1 112 10 8 2 3 18 Melee 117 | . . . . . . . 1 4 3 3 . 8 4 20 1 . 12 12 6 3 . . 6 . 1 1 2 10 8 2 3 7 Projectile 14 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 11 AOE 633 | . . . . . 28 4 11 64 123 . . 44 . 90 . . 56 . 16 87 . . . . . . 110 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 26547 | 24 401 309 1389 138 789 181 1038 903 456 485 77 379 1374 665 317 1017 715 888 722 1221 237 387 921 1276 540 914 707 1514 2803 1930 777 1053 Wait 3972 | 11 79 27 256 1 . . 131 68 20 1 . 54 214 65 25 141 68 66 260 601 24 20 111 465 108 77 274 210 284 142 59 110 Move 21246 | 8 280 254 953 137 643 179 723 785 419 474 77 304 1110 559 289 867 623 770 450 603 186 363 771 807 428 809 416 1239 2398 1740 681 901 Hop 74 | . . . . . . . . 13 . 4 . 1 7 1 . . . 9 . . . . 4 . . . 1 6 8 3 5 12 Pick Up 143 | . 8 . 23 . 17 1 15 3 . 1 . 2 8 1 . 1 1 9 1 . 3 1 7 1 1 3 . 9 17 6 2 2 Fast Attach 123 | . 2 . 18 . 14 . 17 4 . . . 2 5 . . 2 . 2 . . 7 . 5 1 . 9 . 12 8 8 7 . Attach 70 | . . . 4 . 6 . 11 3 3 1 . 1 6 4 . . 1 6 1 3 . . 3 . . . 2 5 6 2 . 2 Detach 46 | . . . 1 . 3 . 4 4 2 1 . 1 . 3 . 1 1 2 1 3 . . 3 1 . 1 2 4 3 1 2 2 Swap 81 | 3 1 . 12 . 3 . 14 5 . . . . 6 . . 1 2 2 2 . . 2 . . 1 2 4 3 10 1 3 4 Drop 206 | . 7 . 33 . 18 1 32 9 . . . 3 6 . . 3 1 8 . . 9 1 5 1 1 12 . 13 20 12 9 2 Fire 353 | 2 24 28 89 . 69 . 89 2 9 . . 3 . 10 . . 4 . 1 7 . . . . . . 5 . . . . 11 Melee 233 | . . . . . 16 . 2 7 3 3 . 8 12 22 3 1 14 14 6 4 8 . 12 . 1 1 3 13 49 15 9 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 33 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Repaired Lgt. Treads 648 | -10/Materials | Entered Mines 716 | -10/Mines | Learned location of Mines (-8) 743 | -10/Mines | Discovered new exit (range 16) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -9/Materials | Discovered new exit (range 8) 2088 | -9/Materials | Discovered new exit (range 16) 2118 | -9/Materials | Discovered new exit (range 16) 2149 | -9/Materials | Build established: Scavenger-Mutant 2277 | -9/Materials | Repaired Lgt. Treads 2304 | -9/Materials | Repaired Lgt. Treads 2338 | -9/Materials | Repaired Hrd. Light Armor Plating 2390 | -9/Materials | Repaired Imp. Assault Rifle 3127 | -9/Materials | Repaired Hvy. Assault Rifle 3144 | -9/Materials | Discovered new exit (range 16) 3279 | -9/Materials | Discovered new exit (range 8) 3298 | -9/Materials | Entered Mines 3330 | -9/Mines | Learned Materials terminal intel 3475 | -9/Mines | Discovered new exit (range 9) 3478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3512 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3512 | -9/Mines | Discovered new exit (range 5) 3519 | -9/Mines | Entered Exiles 3540 | -9/Exiles | Discovered new exit (range 15) 3559 | -9/Exiles | Met 8R-AWN 3587 | -9/Exiles | Met EX-HEX 3647 | -9/Exiles | Met EX-DEC 3659 | -9/Exiles | Learned location of Zion (-6) 3691 | -9/Exiles | Met EX-BIN 3710 | -9/Exiles | Aligned with FarCom system 3711 | -9/Exiles | Given EX-Vault access code 3748 | -9/Exiles | Opened EX-Vault 3785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3842 | -9/Exiles | Found YOLO Cannon 4335 | -9/Exiles | Attacked by the Exiles 4416 | -9/Exiles | Lost 4 parts (1p2n1w) 4502 | -9/Exiles | Core integrity fell below 50% 4511 | -9/Exiles | Lost 4 parts (1n1u2w) 4558 | -9/Exiles | Core integrity fell below 20% 4574 | -9/Exiles | Destroyed 8R-AWN 4618 | -9/Exiles | Found Prototype Device 4618 | -9/Exiles | Identified AS-neutralizer No. 17b 4655 | -9/Exiles | Found Prototype Processor 4655 | -9/Exiles | Identified Exp. Targeting Computer 4676 | -9/Exiles | Build established: Mutant 4779 | -9/Exiles | Entered Mines 4967 | -8/Mines | Discovered new exit (range 12) 4996 | -8/Mines | Entered Materials 4996 | -8/Materials | Evolved 2 slots: Utility x2 4997 | -8/Materials | Loaded intel: 12 terminal locations 5550 | -8/Materials | Build established: Scavenger-Mutant 5619 | -8/Materials | Repaired Adv. Myomer Leg 5710 | -8/Materials | Repaired Exp. Heat Sink 6210 | -8/Materials | Discovered new exit (range 9) 6280 | -8/Materials | Identified exit to Storage 6327 | -8/Materials | Discovered new exit (range 5) 6330 | -8/Materials | Identified exit to Factory 6331 | -8/Materials | Entered Factory 6331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6382 | -7/Factory | Identified exit to Lower Caves 6440 | -7/Factory | Discovered new exit (range 10) 6442 | -7/Factory | Identified exit to Factory 6660 | -7/Factory | Entered Lower Caves 6662 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6682 | -7/Lower Caves | Encountered a Warlord checkpoint 6688 | -7/Lower Caves | Identified exit to Lower Caves 6840 | -7/Lower Caves | Entered another Lower Caves area 6853 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6853 | -7/Lower Caves | Discovered exit to Factory (range 9) 6853 | -7/Lower Caves | Learned Factory stockpile data 6933 | -7/Lower Caves | Spotted B-75 Beast 6971 | -7/Lower Caves | Discovered new exit (range 11) 6973 | -7/Lower Caves | Identified exit to Data Miner 6978 | -7/Lower Caves | Entered Data Miner 6978 | -7/Data Miner | Discovered new exit (range 6) 6983 | -7/Data Miner | Met Data Miner 6988 | -7/Data Miner | Learned location of Section 7 (-3) 6988 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6993 | -7/Data Miner | Received God Mode back door access code from Data Miner 6998 | -7/Data Miner | Identified exit to Proximity Caves 6999 | -7/Data Miner | Entered Proximity Caves 7019 | -6/Proximity Caves | Learned Factory emergency access door positions 7043 | -6/Proximity Caves | Found Alien Artifact 7101 | -6/Proximity Caves | Build established: Hacker-Sprinter 7132 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7167 | -6/Proximity Caves | Entered Factory 7167 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7339 | -6/Factory | Discovered new exit (range 13) 7342 | -6/Factory | Identified exit to Lower Caves 7475 | -6/Factory | Incoming investigation squad redirected 7491 | -6/Factory | Repaired Katana? 7512 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7550 | -6/Factory | Fabricated Adv. Signal Interpreter? 7571 | -6/Factory | Identified Core Expander 7572 | -6/Factory | Installed Core Expander, added new Propulsion slot 7699 | -6/Factory | Entered Lower Caves 7717 | -6/Lower Caves | Spotted B-75 Beast 7782 | -6/Lower Caves | Encountered a Warlord checkpoint 7933 | -6/Lower Caves | Discovered new exit (range 3) 7933 | -6/Lower Caves | Identified exit to Lower Caves 7976 | -6/Lower Caves | Entered another Lower Caves area 8026 | -6/Lower Caves | Discovered new exit (range 10) 8057 | -6/Lower Caves | Learned Factory interactive machine intel 8074 | -6/Lower Caves | Ambushed by wild Derelicts 8075 | -6/Lower Caves | Identified exit to Zion 8075 | -6/Lower Caves | Entered Zion 8081 | -6/Zion | Found CR-A16's Pointy Stick 8108 | -6/Zion | Discovered new exit (range 7) 8138 | -6/Zion | Learned location of 1 exit from Factory 8186 | -6/Zion | Given A8's code to call for help 8233 | -6/Zion | Learned Factory stockpile data 8324 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8402 | -6/Zion | Visited the Megawrench Repair Shop 8402 | -6/Zion | Megawrench repaired 8 parts 8451 | -6/Zion | Identified exit to Proximity Caves 8451 | -6/Zion | Entered Proximity Caves 8453 | -5/Proximity Caves | Learned location of 1 exit from Factory 8535 | -5/Proximity Caves | Learned Factory terminal intel 8672 | -5/Proximity Caves | Discovered new exit (range 7) 8686 | -5/Proximity Caves | Identified exit to Factory 8708 | -5/Proximity Caves | Entered Factory 8708 | -5/Factory | Evolved 2 slots: Utility x2 8709 | -5/Factory | Identified exit to Factory 8709 | -5/Factory | Identified exit to Upper Caves 8711 | -5/Factory | Loaded intel: 50 interactive machine locations 8712 | -5/Factory | Loaded intel: 24 terminal locations 9018 | -5/Factory | Crushed by falling debris 9026 | -5/Factory | Entered Upper Caves 9118 | -5/Upper Caves | Learned Factory terminal intel 9193 | -5/Upper Caves | Spotted B-75 Beast 9358 | -5/Upper Caves | Discovered new exit (range 12) 9360 | -5/Upper Caves | Identified exit to Upper Caves 9416 | -5/Upper Caves | Entered another Upper Caves area 9695 | -5/Upper Caves | Learned Factory stockpile data 9724 | -5/Upper Caves | Build established: Hacker-Scout 10105 | -5/Upper Caves | Discovered new exit (range 9) 10107 | -5/Upper Caves | Identified exit to Zhirov 10187 | -5/Upper Caves | Entered Zhirov 10187 | -5/Zhirov | Discovered new exit (range 3) 10188 | -5/Zhirov | Identified exit to Proximity Caves 10196 | -5/Zhirov | Learned location of Quarantine (-3) 10196 | -5/Zhirov | Learned location of Testing (-2) 10196 | -5/Zhirov | Learned location of Command (-1) 10209 | -5/Zhirov | Found Alien Artifact 10209 | -5/Zhirov | Identified Integrated Reactor 10209 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10278 | -5/Zhirov | Found Alien Artifact 10296 | -5/Zhirov | Entered Proximity Caves 10373 | -4/Proximity Caves | Discovered exit to Factory (range 12) 10404 | -4/Proximity Caves | Entered Factory 10404 | -4/Factory | Evolved 2 slots: Utility x2 10406 | -4/Factory | Loaded intel: 26 terminal locations 10542 | -4/Factory | Identified exit to Upper Caves 10615 | -4/Factory | Found Prototype Processor 10615 | -4/Factory | Identified Exp. Signal Interpreter 10749 | -4/Factory | Repaired Exp. Propulsion Shielding 10762 | -4/Factory | Identified Transdimensional Reconstructor 10762 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 10770 | -4/Factory | Entered Upper Caves 10931 | -4/Upper Caves | Learned 8 Research zone layouts 11053 | -4/Upper Caves | Build established: Ninja 11233 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11315 | -4/Upper Caves | Identified exit to Warlord 11324 | -4/Upper Caves | Learned 4 Research zone layouts 11405 | -4/Upper Caves | Discovered new exit (range 12) 11449 | -4/Upper Caves | Identified exit to Upper Caves 11449 | -4/Upper Caves | Entered another Upper Caves area 11606 | -4/Upper Caves | Learned 4 Research zone layouts 11633 | -4/Upper Caves | Discovered exit to Warlord (range 12) 11634 | -4/Upper Caves | Learned Research interactive machine intel 11642 | -4/Upper Caves | Build established: Hacker-Scout 11674 | -4/Upper Caves | Entered Warlord 11688 | -4/Warlord | Discovered new exit (range 13) 11823 | -4/Warlord | Warlord's base attacked by MAIN.C 11829 | -4/Warlord | Found Prototype Energy Gun 11829 | -4/Warlord | Identified Vortex Shotgun 11833 | -4/Warlord | Found Prototype Launcher 11833 | -4/Warlord | Identified Vortex Catalyst Activator 11867 | -4/Warlord | Found Prototype Special Weapon 11867 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11872 | -4/Warlord | Met Warlord 11875 | -4/Warlord | Opened Warlord's prototype stash 11886 | -4/Warlord | Found Prototype Processor 11886 | -4/Warlord | Identified Spectral Analyzer 11964 | -4/Warlord | Opened side exit 11993 | -4/Warlord | Identified exit to Proximity Caves 11994 | -4/Warlord | Entered Proximity Caves 12310 | -3/Proximity Caves | Discovered new exit (range 18) 12390 | -3/Proximity Caves | Identified exit to Research 12414 | -3/Proximity Caves | Entered Research 12414 | -3/Research | Evolved 2 slots: Utility x2 12415 | -3/Research | Identified exit to Armory 12417 | -3/Research | Loaded intel: 44 interactive machine locations 12479 | -3/Research | Found Exp. Signal Interpreter 12668 | -3/Research | Identified exit to Quarantine 12670 | -3/Research | Found Prototype Launcher 12670 | -3/Research | Identified Hellfire Missile Launcher 12823 | -3/Research | Discovered new exit (range 12) 12826 | -3/Research | Identified exit to Research 12934 | -3/Research | Fabricated Adv. Sensor Array (x1) 13056 | -3/Research | Entered Quarantine 13104 | -3/Quarantine | Repaired Broken Lrn. Terrain Scanner? 13118 | -3/Quarantine | Found Alien Energy Cannon 13166 | -3/Quarantine | Identified Core Cannon 13176 | -3/Quarantine | Cryocooling Duct disabled 13191 | -3/Quarantine | Ambient heat levels rising (+20) 13191 | -3/Quarantine | Non-combat units ordered to evacuate 13228 | -3/Quarantine | Found Alien Artifact 13244 | -3/Quarantine | Found Alien Slashing Weapon 13244 | -3/Quarantine | Identified Sigix Broadsword 13322 | -3/Quarantine | Repaired Exp. Propulsion Shielding 13366 | -3/Quarantine | Discovered exit to Research (range 11) 13368 | -3/Quarantine | Found Alien Artifact 13373 | -3/Quarantine | Identified Subatomic Replicator 13373 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. Sensor Array 13380 | -3/Quarantine | Found Alien Artifact 13380 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13380 | -3/Quarantine | Warped through subspace 13441 | -3/Quarantine | Found Alien Artifact 13456 | -3/Quarantine | Found Alien Artifact 13497 | -3/Quarantine | Found Alien Artifact 14056 | -3/Quarantine | Identified Dimensional Node Initializer 14056 | -3/Quarantine | Initialized slip node 14120 | -3/Quarantine | Found Alien Artifact 14165 | -3/Quarantine | Identified Phase Armor 14165 | -3/Quarantine | Identified Phase Redirector 14208 | -3/Quarantine | Found Alien Impact Weapon 14243 | -3/Quarantine | Found Alien Artifact 14270 | -3/Quarantine | Entered Research 14270 | -2/Research | Warlord forces began assault on 0b10 14270 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14319 | -2/Research | Met up with Warlord 14347 | -2/Research | Identified exit to Testing 14364 | -2/Research | Identified Terrabomb (x2) 14364 | -2/Research | Identified Core Stripper 14380 | -2/Research | Research machine network offline 14524 | -2/Research | Found Prototype Device 14524 | -2/Research | Identified Exp. Force Field 14539 | -2/Research | Found Prototype Device 14539 | -2/Research | Identified Adv. Kinecellerator 14550 | -2/Research | Spotted B-90 Cyclops 14600 | -2/Research | Build established: Hacker-Ninja 14607 | -2/Research | Spotted Striker 14619 | -2/Research | Spotted Executioner 14653 | -2/Research | Borebot progress halted 14919 | -2/Research | Spotted Striker 14959 | -2/Research | Entered Testing 14981 | -2/Testing | Found Prototype Energy Gun 14981 | -2/Testing | Identified Hyp. EM Gauss Rifle 15085 | -2/Testing | Identified exit to Access 15096 | -2/Testing | Found Prototype Energy Gun 15096 | -2/Testing | Identified Warp Gun 15113 | -2/Testing | Spotted Striker 15258 | -2/Testing | Entered Access 15258 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 15267 | -1/Access | Found Antimissile System 15682 | -1/Access | Discovered new exit (range 7) 15683 | -1/Access | Identified exit to Surface 15683 | *** | Escaped! Last Messages --------------- >>Traps(Locate) Found 6 traps in 1 array: 6x Gamma Bomb Trap Map updated. >>Layout(Zone) Retrieving Zone 7X layout... Downloaded map data. 15549_ Overheating: Matter decay (-24). 15615_ ALERT: Security rotation in progress. 15623_ >> DECODED: Segregator Trap location. 15627_ U-05 Engineer builds a Wall. 15654_ >> DECODED: Segregator Trap location. 15676_ Slug penetrates Wall. 15676_ Penetrated by Slug. 15681_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15682_ The Access Shell folds into the floor. 15682_ EXIT=FOUND 15683_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???# #?#?### ? ? ###########?############# | | ?### ?????? ? ? ########??#### ### | | #??#######?#? ? ############## #?# | | ##?#??###?#? ? ##?##?######## ### | | ??#??????????? ############?# ### | | ????? ??? ??""""? ##?######?#### ##? | | ????? ? ?? ? ? ?????"?? #?#########??# ### | | ? ????? ?????? ? ? ? ?##?########## #?? | | ??????????????? ? ? ?##?##?######## ### | | ?????????????+?##?#?#######???###?##### #?? | | ?????? ???????#############################/###### | | ???? ????? /? k H u A | | ??? ???????#? R u k | | ???????????#????#???# ps ""#####+############# | | ?????? ????? ???#??## ss""##? ### ? | | ???????????????#?##?# s""##?? ? ##? | | ????? ????#??#????## T##? "" ? ### | | ???????????????????## ""#?#""" ?### ^ | | ? ??? ??????????????# ""###"R ? ### ?? | | ??????????????????### ""###""" = ? #?# ?? | | ????????????/?#???## ##""" ?##^?? | | ?????????? ? ?? ???## ### ? ?#? ?? ? | | ??????????????g?#???# #?#? = ?##?? ? | | ????????????????????# ##?##########? ? | | ?????????? ?????????# #??#?#?#?#???#?? ? | | ????????????? ? ????# @" ##????###?#?#? ?? | | ?????? ???????? ????# "" #?###?#??#???##?##? | | ????????????????#???# ##?##???#????##??## | | ????????#???????????# #?#???###???????#?? | | ????????????????????# #?#?### ???"???? | | ??????? ????????????#""""""""""###??## ??"??"? ? ? | | ????????????? ?????????????"??????#??#? "? ??? ?? | | ?????????????????????"?????????????#??? ??? ????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | ??????????????????#???BB????BB?#?????????????????? | | ??????????????????????? ? ??BB???????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???#???????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 120 Energy Generation 45 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 20 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Lgt. Neutrino Core | -8/Materials | Scanalyzed Gravity Neutralizer | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Factory | Hacked Hardcell Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. ECM Suite | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Terrain Scanner | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -3/Research | Scanalyzed Exp. Signal Interpreter | -3/Research | Scanalyzed Imp. Fusion Compressor | -3/Quarantine | Scanalyzed Adv. Power Amplifier | -2/Research | Scanalyzed Point Singularity Launcher | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive E-15 Imp | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Adv. Signal Interpreter | x2 | -6/Factory Adv. Sensor Array | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Subatomic Replicator High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerGaussInterpreter Manual? 0 Play Time 08:07:09 Cumulative 199.6 hours Start 2022.03.26 @ 12:37:07 End 2022.03.27 @ 23:24:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 79 Adventurer 5 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f8df04a5-9115-4959-9f58-791e6be67a1e