Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 08:18:24 Player: Fangrelle Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2231) 2231 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 4003 Bonus ------- High Alert Combat Kills 195 Friendly Fire -43 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 238/280 System Corruption 4% Temperature Warm (155) Movement Rolling (130) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- EM Pulse Gun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (25) --- Reinforced Ion Engine Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite System Shield System Shield System Shield System Shield Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Compact Battery Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Reinforced Ion Engine Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor Improved Targeting Computer Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite System Shield System Shield System Shield System Shield Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Rocket Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 78 | . 24 52 2 Power 8 | . 2 6 . Engine 8 | . 2 6 . Core . | . . . . Reactor . | . . . . Propulsion 16 | . 5 11 . Treads 3 | . . 3 . Leg 6 | . 5 1 . Wheel 6 | . . 6 . Hover . | . . . . Flight 1 | . . 1 . Utility 16 | . 5 11 . Device 1 | . 1 . . Storage 5 | . 1 4 . Processor 2 | . . 2 . Hackware . | . . . . Protection 8 | . 3 5 . Artifact . | . . . . Weapon 38 | . 12 24 2 Energy Gun 18 | . 4 12 2 Energy Cannon 3 | . 3 . . Ballistic Gun 12 | . 5 7 . Ballistic Cannon 2 | . . 2 . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 24 | . 8 16 . Power 3 | . 2 1 . Propulsion 8 | . 2 6 . Utility 5 | . 2 3 . Weapon 8 | . 2 6 . Highest Loss Streak 6 | . 2 6 . To Critical Strikes 2 | . 1 1 . Average Slot Usage (%) 89 | . 84 91 100 Engine 8 | . 7 9 11 Treads 5 | . . 8 . Leg 10 | . 21 3 . Wheel 4 | . . 7 22 Storage 12 | . 14 11 11 Processor 7 | . . 11 22 Protection 9 | . 12 8 . Energy Gun 14 | . 14 14 33 Energy Cannon 2 | . 5 . . Ballistic Gun 12 | . 8 15 . Peak Build Rating 24 | 6 12 24 23 Average Rating 13 | 6 8 15 21 On Entrance 10 | 6 6 7 23 Naked Turns . | . . . . Heaviest Build 102 | 14 94 102 97 Greatest Support 40 | 20 26 40 32 Greatest Overweight (x) 31 | . 7 31 3 Average Overweight (x) 3 | . 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 8 21 25 25 Most Carried 25 | 6 8 25 22 Average Carried 13 | 6 5 17 22 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 6 6 22 22 Class Distribution -------------------- 43% | Mutant 28% | Scavenger-Gunner 22% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1484 | 200 263 1021 . Remotely . | . . . . Salvage Created 3122 | . 634 2428 60 Parts 197 | . 42 152 3 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 60 | . 18 41 1 Guns 39 | . 8 30 1 Cannons 12 | . 10 2 . AOE 8 | . . 8 . Classes Destroyed 12 | . 4 8 . Worker 5 | . . 5 . Builder 1 | . . 1 . Hauler 4 | . 1 3 . Recycler 3 | . . 3 . Mechanic 1 | . . 1 . Operator 2 | . . 2 . Watcher 8 | . 3 5 . Swarmer 11 | . 8 3 . Grunt 36 | . 10 26 . Brawler 1 | . . 1 . Protector 1 | . . 1 . Sentry 11 | . . 10 1 Best Kill Streak 6 | . 3 6 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 381 | . 169 207 5 Missed 88 | . 42 45 1 Damage Taken 3614 | . 1270 2288 56 Core 616 | . 213 389 14 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 179 | . 30 149 . Core Remaining (%) 57 | 100 14 . . Volleys Fired 187 | . 74 110 3 Largest 3 | . 2 3 3 Hottest 136 | . 136 135 130 Shots Fired 450 | . 146 295 9 Gun 357 | . 80 268 9 Cannon 87 | . 66 21 . Launcher 6 | . . 6 . Special . | . . . . Kinetic 197 | . 30 167 . Thermal 77 | . 66 11 . Explosive 6 | . . 6 . Electromagnetic 170 | . 50 111 9 Robot Hit Streak 26 | . 9 26 15 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets 9 | . 1 8 . Max Gunslinging Chain 2 | . 1 2 . Shots Hit Robots 290 | . 83 198 9 Core Hits 135 | . 26 106 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5606 | . 1548 3933 125 Guns 3137 | . 558 2454 125 Cannons 1172 | . 900 272 . Explosions 1278 | . 86 1192 . Melee . | . . . . Ramming 19 | . 4 15 . Kinetic 1438 | . 182 1256 . Thermal 1637 | . 986 651 . Explosive 662 | . . 662 . Electromagnetic 1850 | . 376 1349 125 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 4 4 Average Corruption 2 | . 1 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 82 | . 12 70 . Message Errors 20 | . 1 19 . Matter Fused 12 | . 4 8 . Heat Flow Errors 10 | . . 10 . Energy Discharges 13 | . 2 11 . Data Loss (minor) 12 | . 2 10 . Data Loss (major) 6 | . 1 5 . Misfires 3 | . . 3 . Alerts 2 | . 1 1 . Weapon Failures 4 | . 1 3 . Overload Shots . | . . . . Overflow Damage 68 | . 27 41 . Projectiles 27 | . 27 . . Explosions 41 | . . 41 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 239 | . 60 179 . Shots 8 | . 1 7 . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 537 | . 537 413 146 Average Temperature 130 | . 163 111 76 Received Heat Transfer 1377 | . 366 993 18 Effects 21 | . 15 6 . Shutdowns 5 | . 4 1 . Energy Bleed 1 | . . 1 . Interference 5 | . 1 4 . Matter Decay 2 | . 2 . . Short Circuit 2 | . 2 . . Damage (minor) 2 | . 2 . . Damage (major) 4 | . 4 . . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2753 | . 1678 1075 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . 7 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 819 | . 271 819 392 Initial 345 | . . . 345 Average 258 | . 68 369 351 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 49 | 100 92 24 . Level 1 23 | . 7 31 100 Level 2 18 | . . 30 . Level 3 8 | . . 14 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 5 . Investigation 7 | . 4 3 . Extermination . | . . . . Reinforcement . | . . . . Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 24 53 2 Peak Tracking Total 7 | . 4 7 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 7 | . 1 6 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 30 | . 11 18 1 Terminals 20 | . 8 12 . Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 101 | . 29 68 4 Successful 65 | . 16 48 1 Failed 36 | . 13 20 3 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 69 | . 24 45 . Terminals 65 | . 22 43 . Fabricators . | . . . . Repair Stations 13 | . 2 7 4 Recycling Units 11 | . 5 6 . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 2 6 1 Scan Component 5 | . 1 3 1 Repair 4 | . 1 3 . Recycling Unit Hacks 6 | . 3 3 . Report Inventory 4 | . 2 2 . Retrieve Components 2 | . 1 1 . Scanalyzer 11 | . . 11 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 38 | . 11 27 . Terminals 34 | . 9 25 . Assimilate 11 | . 2 9 . Botnet 17 | . 7 10 . Operators 2 | . . 2 . Skim 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Tunnel 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 28 | . 9 18 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 141 | . 26 115 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 10 9 . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 7344 | 2 2699 4565 78 Spaces Moved 2302 | 2 782 1480 38 Core 14 | . . 14 . Treads 492 | . . 492 . Legs 968 | 2 782 184 . Wheels 828 | . . 790 38 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 130 Average Speed 274 | 120 302 264 136 Slowest Speed 1600 | 120 610 1600 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 2 97 97 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . 23 35 . Melee . | . . . . Projectile 1 | . . 1 . AOE 57 | . 23 34 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2947 | 1 971 1917 58 Wait 251 | . 53 185 13 Move 2299 | 1 781 1479 38 Hop . | . . . . Pick Up 67 | . 17 50 . Fast Attach 35 | . 9 24 2 Attach 24 | . 7 17 . Detach 3 | . . 3 . Swap 19 | . 8 11 . Drop 60 | . 21 37 2 Fire 187 | . 74 110 3 Melee . | . . . . Ram 1 | . . 1 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 527 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Core integrity fell below 50% 1225 | -10/Materials | Repaired EM Pulse Gun 1263 | -10/Materials | Discovered new exit (range 10) 1437 | -10/Materials | Discovered new exit (range 16) 1768 | -10/Materials | Core integrity fell below 20% 2702 | -10/Materials | Entered another Materials area 2702 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3108 | -9/Materials | Build established: Gunner 3176 | -9/Materials | Lost 3 parts (1n1u1w) 3618 | -9/Materials | Discovered new exit (range 11) 3862 | -9/Materials | Lost 6 parts (1p2n1u2w) 4108 | -9/Materials | Build established: Mutant 4232 | -9/Materials | Discovered new exit (range 7) 4394 | -9/Materials | Discovered new exit (range 15) 4551 | -9/Materials | Core integrity fell below 50% 4668 | -9/Materials | Repaired Hvy. EM Pulse Gun? 5210 | -9/Materials | Build established: Scavenger-Gunner 5475 | -9/Materials | Discovered new exit (range 5) 5627 | -9/Materials | Discovered new exit (range 16) 6302 | -9/Materials | First assault squad dispatched 6520 | -9/Materials | Discovered new exit (range 16) 6647 | -9/Materials | Build established: Gunner 6648 | -9/Materials | Core integrity fell below 20% 6904 | -9/Materials | Repaired Rnf. Ion Engine 6956 | -9/Materials | Repaired Imp. EM Shotgun 7010 | -9/Materials | Identified exit to Mines 7109 | -9/Materials | Identified exit to Materials 7265 | -9/Materials | Identified exit to Storage 7267 | -9/Materials | Entered Storage 7345 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07265_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE 07286_ Connecting with Repair Station... >>Scan(Imp. EM Shotgun) Scanning Imp. EM Shotgun... Ready to Repair: Imp. EM Shotgun Rating: 2p Time: 51 07291_ Dropped Broken Imp. EM Shotgun. 07291_ Acquired Unknown Energy Gun. 07291_ Identified EM Pulse Gun. 07293_ Dropped EM Pulse Gun. 07293_ Acquired EM Pulse Gun. 07337_ Y-45 Defender IFF system glitched. 07343_ Heat Sink fried. 07343_ Imp. Ion Engine fried. 07343_ Y-45 Defender destroyed. 07343_ Door malfunctions. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????? ?????????????????????????? | | ???? ?????????????????????????? | | ???? ?????????????????????????? | | ????# ?????????????????????????? | | ????# ##???????????????????????? | | ????# # ###????????????????????? | | ????# # #????????????????????? | | ????# # " #????????????????????? | | ????# # T #????????????????????? | | ????# # " #????????????????????? | | ????# # #????????????????????? | | ????# # #????????????????????? | | ????# # =[#????????# ??????????? | | ????# ##/##### ???????? | | ????# @%[ u ???????? | | ????# ########??????????????? | | ????# #?????????????????????? | | ????# u #?????????????????????? | | ????# #?????????????????????? | | ????# Y#?????????????????????? | | #####+## +?????????????????????? | | # # ####?????????????????????? | | #[ """# #????????????????????????? | | # R"# #????????????????????????? | | # """# #????????????????????????? | | # # ##############???????????? | | # # ??????????? | | # + ??????????? | | # """ # ??????????? | | # """ # ############???????????? | | # """ # #??????????????????????? | | # """ # #??????????????????????? | | # """ # #??????????????????????? | | # # #??????????????????????? | | ######## #??????????????????????? | | ???????# #??????????????????????? | | ???????#####??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Adv. EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmGuidanceReplica Manual? 0 Play Time 00:32:00 Cumulative 71.0 hours Start 2024.11.14 @ 07:44:37 End 2024.11.14 @ 08:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b12013f9-5f95-4033-a8db-06572a63eaa5