Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.04 @ 18:39:30 Player: LILY Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (67) 335 Value Destroyed (1822) 1822 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14097 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1514/1600 Matter 216/300 Energy 184/190 System Corruption 0% Temperature Cool (15) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Improved Utility Shielding Powered Armor Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield Improved Corruption Screen > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (10) --- Cesium-ion Thruster Stasis Canceller Advanced ECM Suite Improved Cloaking Device Reflective Plating Experimental EM Disruption Field Tesla Rifle Firepult Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Transmission Jammer Improved Utility Shielding Powered Armor Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield Improved Corruption Screen > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Cesium-ion Thruster Stasis Canceller Advanced ECM Suite Improved Cloaking Device Reflective Plating Experimental EM Disruption Field Tesla Rifle Firepult Grenade Launcher [Rating: 158] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Advanced Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 2 . Utility 13 | . . . 2 . . . . 1 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 101 | 6 8 2 13 1 2 . 5 19 2 8 11 3 9 12 Power 12 | 1 2 . 1 . 1 . . 2 . . 2 1 1 1 Engine 6 | 1 2 . . . 1 . . . . . 1 . . 1 Core 4 | . . . 1 . . . . 2 . . 1 . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 25 | 2 2 1 6 . . . 3 5 . . 1 . 4 1 Treads 9 | . 1 1 4 . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . 2 . . . . 5 . . 1 . 4 1 Utility 43 | 1 3 . 2 1 1 . . 8 2 6 6 2 4 7 Device 19 | . 1 . 1 1 . . . 5 1 3 1 1 2 3 Storage 4 | 1 2 . . . . . . 1 . . . . . . Processor 3 | . . . . . 1 . . . . 1 1 . . . Hackware 12 | . . . . . . . . 2 1 1 3 1 2 2 Protection 5 | . . . 1 . . . . . . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 1 1 4 . . . 2 4 . 2 2 . . 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . Ballistic Gun 7 | 1 1 . 4 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . . 1 . 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 2 . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 1 . . . 1 Parts Lost 6 | . 2 . . 2 . . . . . . . 1 . 1 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 2 | . . . . 2 . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . 1 . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 95 93 100 100 98 90 98 98 95 95 90 Engine 6 | . 14 14 3 . 4 11 9 7 6 5 4 4 4 2 Core 3 | . . . 7 11 6 . . 6 6 5 4 3 . . Treads 13 | . 8 28 21 22 22 22 36 . . . . . . . Wheel 1 | . 19 . . . . . . . . . . . . . Flight 9 | . . . . . . . . 29 26 23 20 19 21 20 Device 18 | . 13 14 21 28 22 22 18 14 17 17 15 14 17 15 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 3 | . . . . . 4 11 9 . . 4 9 9 8 8 Hackware 8 | . . . . . . . . 14 13 16 20 23 21 23 Protection 3 | . . . 11 . . . . . . 4 4 4 4 8 Ballistic Gun 12 | . 18 23 20 22 22 22 16 . . . . . . . Launcher 2 | . . 4 . . . . . 6 6 4 4 4 4 . Slashing Weapon 2 | . . . . . . . 1 6 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 14 50 51 56 54 53 51 51 26 26 28 29 41 43 52 Greatest Support 88 | 26 26 40 44 44 44 44 88 29 29 32 32 32 52 55 Greatest Overweight (x) 3 | . 3 1 2 1 1 1 . . . . . 1 . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 15 | 6 11 20 20 20 20 20 20 10 10 10 10 10 10 10 Most Carried 20 | 6 13 20 20 20 20 20 20 19 10 10 10 10 10 10 Average Carried 14 | 3 9 17 19 19 19 20 19 10 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Final Carried 20 | 6 13 20 20 20 20 20 20 10 9 9 9 10 10 10 Class Distribution -------------------- 47% | Mutant 16% | Wizard-Ninja 15% | Hacker-Ninja 9% | Hacker-Sprinter 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1982 | 260 205 69 426 128 . 20 192 99 127 . 163 . 183 110 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2548 | . 472 22 699 210 . . 400 30 58 104 201 . 183 169 Parts 138 | . 25 5 43 7 . . 17 1 3 2 14 . 9 12 Haulers Intercepted 7 | . 2 . 2 . . . 1 . . 1 1 . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 41 | . 9 3 10 5 . . 6 . . . 3 . . 5 Melee 2 | . . . . . . . . . . . . . . 2 Guns 30 | . 8 1 10 5 . . 6 . . . . . . . AOE 9 | . 1 2 . . . . . . . . 3 . . 3 Classes Destroyed 9 | . 5 . 2 . . . . . . . . . 1 1 Worker 1 | . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . . 2 Hauler 7 | . 2 . 2 . . . 1 . . 1 1 . . . Recycler 4 | . 1 . 2 . . . . . . . . . 1 . Watcher 12 | . 2 . 3 . . . 1 1 2 . 2 . 1 . Swarmer 16 | . 6 3 . . . . . . . . 3 . . 4 Grunt 19 | . 3 . 8 5 . . 3 . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . Sentry 4 | . . . 1 . . . 2 . . . . . . 1 Best Kill Streak 8 | . 8 3 2 3 . . 3 1 1 1 3 . 2 4 Combat Bots Only 6 | . 6 3 2 3 . . 2 . . . 3 . . 4 Max Kills in Single Turn 3 | . 2 2 1 1 . . 1 1 1 1 2 . 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . . . . 2 . . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1476 | . 288 160 196 196 . . 162 20 . . 55 64 . 335 Core 172 | . 32 29 8 . . . 9 8 . . . . . 86 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . . . . 6 . . . Regen/Repaired (Parts) 279 | . . . 92 . . . 77 8 . 11 77 . . 14 Core Remaining (%) 96 | 100 . 75 . . . 98 98 98 100 100 100 100 100 94 Volleys Fired 129 | . 37 8 37 16 . . 19 . . 3 6 . . 3 Largest 2 | . 2 2 2 2 . . 2 . . 1 1 . . 1 Hottest 60 | . 60 40 46 46 . . 46 . . 30 30 . . 30 Shots Fired 239 | . 74 10 74 32 . . 37 . . 3 6 . . 3 Gun 226 | . 74 9 74 32 . . 37 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . . . . . . 3 6 . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 201 | . 49 9 74 32 . . 37 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 13 | . . 1 . . . . . . . 3 6 . . 3 Electromagnetic 25 | . 25 . . . . . . . . . . . . . Robot Hit Streak 30 | . 13 4 15 14 . . 27 . . . . . . 30 Robot Miss Streak 3 | . 3 2 1 2 . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 215 | . 51 7 57 26 . . 34 3 7 4 5 . 5 16 Core Hits 103 | . 19 4 26 8 . . 16 1 2 1 10 . 3 13 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . . . . . . 3 Destroy 1 | . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 129 | . . . . . . . 4 13 18 19 21 6 16 32 Impact . | . . . . . . . . . . . . . . . Slashing 129 | . . . . . . . 4 13 18 19 21 6 16 32 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 1 1 . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5876 | . 773 217 862 401 . . 507 143 298 211 556 . 414 1494 Guns 2544 | . 699 75 862 401 . . 507 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 807 | . 74 142 . . . . . . . . 207 . . 384 Melee 2525 | . . . . . . . . 143 298 211 349 . 414 1110 Ramming . | . . . . . . . . . . . . . . . Kinetic 2234 | . 389 75 862 401 . . 507 . . . . . . . Thermal 74 | . 74 . . . . . . . . . . . . . Explosive 733 | . . 142 . . . . . . . . 207 . . 384 Electromagnetic 310 | . 310 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2525 | . . . . . . . . 143 298 211 349 . 414 1110 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 5 . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 302 | . . . . . . . . 9 61 . 33 . 38 161 Projectiles . | . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . . 8 . . . Melee 294 | . . . . . . . . 9 61 . 25 . 38 161 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . 44 20 . . . . . . . . . . . 9 Shots 3 | . 1 1 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 239 | . 57 . 32 111 . . 239 10 . 6 . . 24 . Average Temperature 30 | . 24 . 11 67 . . 136 6 . 6 . . 15 . Received Heat Transfer 456 | . 90 . 120 144 . . 36 12 . . . . . 54 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 299 | . 276 100 221 68 . . 197 79 48 75 299 215 167 199 Initial 133 | . . 35 . 8 . . . 18 2 11 31 133 100 15 Average 67 | . 100 23 52 50 . . 69 35 27 43 156 185 86 82 Maximum Alert Level 1 | . 1 . 1 . . . . . . . 1 1 . . Low Security (%) 92 | 100 91 100 88 100 . 100 100 100 100 100 58 65 100 100 Level 1 7 | . 8 . 11 . . . . . . . 41 34 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 . . . 1 4 2 . 2 . 3 1 Investigation 8 | . 1 . . . . . . 2 1 . . . 3 1 Extermination 2 | . . . . . . . . . 1 . 1 . . . Reinforcement 6 | . . . 2 . . . 1 2 . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . 2 . 1 . . . 2 1 . . . . . . Communications Jammed 4 | . . . . . . . . . . . . 2 . 2 Distress Signals 4 | . . . . . . . . . . . . 2 . 2 Times Spotted 82 | . 14 4 15 5 . . 10 4 2 1 11 2 3 11 Peak Tracking Total 8 | . 8 3 4 3 . . 3 1 1 1 4 1 1 4 Tactical Retreats 4 | . . . . . . . 1 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . . 1 1 . . . 2 1 . 3 1 1 5 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 Reused 3 | . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . . . . . . 5 . . . Max in Single Turn 5 | . . . . . . . . . . . 5 . . . Garrison Access 8 | . . . . . . . . 1 . 2 2 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 79 | . 3 1 5 . 4 . 1 11 6 9 12 6 11 10 Terminals 39 | . 3 . 3 . . . . 5 5 3 6 3 3 8 Fabricators 8 | . . . . . . . . 2 1 1 1 . 3 . Repair Stations 9 | . . . 2 . . . 1 2 . 1 1 1 . 1 Recycling Units 5 | . . . . . . . . 1 . 1 . 1 2 . Scanalyzers 5 | . . . . . . . . . . 1 2 . 2 . Garrison Access 8 | . . . . . . . . 1 . 2 2 1 1 1 Total Hacks 289 | . 10 1 21 . 27 . 3 34 26 24 42 21 40 40 Successful 223 | . 4 1 16 . 27 . 2 21 21 17 31 16 38 29 Failed 65 | . 6 . 5 . . . 1 13 5 7 11 5 2 10 Catastrophic 5 | . 1 . . . . . . 2 . . 1 . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 87 | . 3 . 2 . 1 . . 18 9 9 7 8 13 17 Terminals 148 | . 10 . 8 . . . . 15 23 7 17 16 15 37 Fabricators 27 | . . . . . . . . 9 3 3 3 . 9 . Repair Stations 39 | . . . 13 . . . 3 5 . 2 13 1 . 2 Recycling Units 20 | . . . . . . . . 4 . 6 . 3 7 . Scanalyzers 16 | . . . . . . . . . . 2 6 . 8 . Garrison Access 11 | . . . . . . . . 1 . 4 3 1 1 1 Terminal Hacks 120 | . 4 1 5 . 27 . . 7 16 3 9 10 14 24 Record 32 | . . . . . 26 . . . . . . 2 1 3 Part Schematic 5 | . . . . . . . . . 2 . . . 3 . Robot Analysis 2 | . 1 . . . . . . . . . . . 1 . Prototype ID Bank 14 | . 1 . 2 . . . . . . 1 2 . 1 7 Open Door 2 | . . 1 . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 5 | . . . . . . . . 1 1 . . 1 1 1 Branch Access Points 6 | . . . . . . . . . 1 1 1 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Machine Index 4 | . . . . . . . . . . . 1 1 1 1 Terminal Index 3 | . . . . . . . . . 1 . 1 . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 6 | . . . 1 . . . . . 1 . 2 . . 2 Unreport Threat 2 | . . . . . . . . 1 1 . . . . . Locate Traps 5 | . 1 . . . . . . . 2 . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Dispatch Records 2 | . . . 1 . . . . . . . . 1 . . Surveillance Status 2 | . . . . . . . . . 1 . . 1 . . Transport Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 4 | . . . . . . . . 1 2 . . . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . . . 1 . . . . 1 Registered Components 3 | . . . . . . . . 1 . . . . 1 1 Registered Prototypes 5 | . . . . . . . . 1 1 . . 1 1 1 Zone Layout 7 | . 1 . . . . . . 1 1 . . 1 2 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 3 3 1 2 . 7 . Network Status 6 | . . . . . . . . 1 1 1 1 . 2 . Load Schematic 3 | . . . . . . . . . 1 . . . 2 . Build 7 | . . . . . . . . 2 1 . 1 . 3 . Repair Station Hacks 30 | . . . 11 . . . 2 2 . 2 11 . . 2 Scan Component 16 | . . . 6 . . . 1 1 . 1 6 . . 1 Repair 14 | . . . 5 . . . 1 1 . 1 5 . . 1 Recycling Unit Hacks 6 | . . . . . . . . 1 . 1 . 2 2 . Report Inventory 5 | . . . . . . . . 1 . 1 . 1 2 . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 16 | . . . . . . . . . . 2 6 . 8 . Insert Component 10 | . . . . . . . . . . 1 5 . 4 . Analyze 6 | . . . . . . . . . . 1 1 . 4 . Garrison Access Hacks 9 | . . . . . . . . 1 . 3 2 1 1 1 Seal Access 8 | . . . . . . . . 1 . 2 2 1 1 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . . . . . . . . 7 2 5 1 3 5 2 Terminals 10 | . . . . . . . . 2 2 1 1 2 . 2 Assimilate 4 | . . . . . . . . 1 . 1 1 . . 1 Botnet 3 | . . . . . . . . . 1 . . 1 . 1 Operators 3 | . . . . . . . . 1 1 . . 1 . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Fabnet 2 | . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . . . 1 . . . 1 . . Mechanics 2 | . . . . . . . . 1 . . . 1 . . Recycling Units 11 | . . . . . . . . 3 . 4 . . 4 . Monitor 3 | . . . . . . . . 1 . 1 . . 1 . Reject 3 | . . . . . . . . 1 . 1 . . 1 . Recyclers 2 | . . . . . . . . . . 1 . . 1 . Mask 3 | . . . . . . . . 1 . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 58 | . 3 . 5 . . . . 9 6 7 9 4 8 7 Full Trace Events 8 | . 2 . . . . . . 2 1 . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . 5 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 200 | . . . . . . . . 107 . . 93 . . . Total Robot Build Rating 24 | . . . . . . . . 17 . . 7 . . . Part Schematics Acquired 10 | . . . . . . . . . 2 1 1 . 6 . Parts Built 5 | . . . . . . . . . 1 . . . 4 . Authchips . | . . . . . . . . . . . . . . . Time 283 | . . . . . . . . . 47 . . . 236 . Total Part Build Rating 36 | . . . . . . . . . 5 . . . 31 . Parts Repaired 14 | . . . 5 . . . 1 1 . 1 5 . . 1 Time 402 | . . . 223 . . . 32 38 . 13 83 . . 13 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . Parts Scanalyzed 5 | . . . . . . . . . . 1 1 . 3 . Part Schematics Acquired 5 | . . . . . . . . . . 1 1 . 3 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 15 | . . . . 3 . . . 6 . 1 2 . 2 1 Largest Group 4 | . . . . 3 . . . 4 1 1 1 . 2 1 Highest-Rated Group 92 | . . . . 40 . . . 48 10 26 35 . 92 45 Highest-Rated Ally 46 | . . . . 16 . . . 12 10 26 35 . 46 45 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 13 . . . 14 . . . . 4 . Total Damage 371 | . . . . 139 . . . 145 . . . . 87 . Kills 2 | . . . . 1 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8723 | 49 557 974 1288 692 584 189 727 504 269 673 795 156 634 632 Spaces Moved 8903 | 41 331 376 391 282 259 85 287 819 579 1288 1491 387 1107 1180 Core 3 | 3 . . . . . . . . . . . . . . Treads 1680 | . . 376 391 282 259 85 287 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 369 | 38 331 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6851 | . . . . . . . . 819 579 1288 1491 387 1107 1180 Fastest Speed 21 | 50 90 240 225 225 225 225 145 26 26 26 26 26 21 28 Average Speed 65 | 83 109 240 232 225 225 225 145 26 26 26 26 27 26 28 Slowest Speed 305 | 90 145 240 305 225 225 225 145 26 26 26 26 106 28 29 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . 6 4 1 . 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 59 68 36 76 62 41 25 24 15 28 34 11 25 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . Spaces Dug 80 | . . . . . . . 4 9 6 14 14 5 9 19 Terrain Destroyed 180 | . 8 10 . . . . 4 9 6 24 86 5 9 19 Melee 80 | . . . . . . . 4 9 6 14 14 5 9 19 Projectile . | . . . . . . . . . . . . . . . AOE 100 | . 8 10 . . . . . . . 10 72 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11366 | 52 457 439 713 316 262 84 570 1100 672 1599 1859 428 1418 1397 Wait 1910 | . 62 41 251 14 . . 236 205 78 239 312 28 276 168 Move 8853 | 40 330 375 390 281 258 84 286 818 567 1279 1488 386 1102 1169 Hop 17 | . . . . . . . . . 5 4 1 . 2 5 Pick Up 84 | 6 12 10 9 2 1 . 11 6 1 6 10 4 6 . Fast Attach 37 | 6 1 . 7 1 . . . 4 1 3 6 1 . 7 Attach 27 | . 2 . 2 . 2 . 2 7 1 3 1 2 3 2 Detach 8 | . . . 2 . . . . 4 . . . . . 2 Swap 37 | . 5 2 4 . . . 3 8 . 2 4 . 6 3 Drop 81 | . 8 3 11 2 1 . 9 17 1 5 10 1 7 6 Fire 129 | . 37 8 37 16 . . 19 . . 3 6 . . 3 Melee 129 | . . . . . . . 4 13 18 19 21 6 16 32 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 18 . 36 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 3) 347 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 14) 607 | -10/Materials | Entered Mines 667 | -10/Mines | Met a Derelict bent on vengeance 683 | -10/Mines | Learned location of Zion (-6) 1073 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1547 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Evolved 2 slots: Utility x2 2299 | -9/Materials | Repaired Corrupted Hacking Suite 2353 | -9/Materials | Repaired Corrupted Hacking Suite 2501 | -9/Materials | Repaired Corrupted Scythe 2676 | -9/Materials | Repaired Autogun 2709 | -9/Materials | Repaired Autogun 2734 | -9/Materials | Discovered new exit (range 6) 2869 | -9/Materials | Entered Mines 2941 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2952 | -9/Mines | Discovered new exit (range 15) 3010 | -9/Mines | Learned location of Storage (-7) 3074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3302 | -9/Mines | Assembled infested the area 3307 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3355 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3518 | -9/Mines | Discovered new exit (range 9) 3550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3550 | -9/Mines | Discovered new exit (range 6) 3561 | -9/Mines | Entered Exiles 3615 | -9/Exiles | Met 8R-AWN 3656 | -9/Exiles | Met EX-HEX 3721 | -9/Exiles | Met EX-BIN 3750 | -9/Exiles | Aligned with FarCom system 3753 | -9/Exiles | Given EX-Vault access code 3872 | -9/Exiles | Opened EX-Vault 3892 | -9/Exiles | Found Firepult 3941 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4004 | -9/Exiles | Met EX-DEC 4118 | -9/Exiles | Discovered new exit (range 14) 4145 | -9/Exiles | Left Exiles lab with Firepult 4145 | -9/Exiles | Entered Mines 4301 | -8/Mines | Discovered new exit (range 16) 4334 | -8/Mines | Entered Materials 4334 | -8/Materials | Evolved 2 slots: Propulsion x2 4432 | -8/Materials | Build established: Skirmisher 4816 | -8/Materials | Repaired Autogun 5038 | -8/Materials | Discovered new exit (range 9) 5061 | -8/Materials | Entered Factory 5061 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5246 | -7/Factory | Fabricated T-07 Excavator? 5337 | -7/Factory | Fabricated S-27 Virus? 5348 | -7/Factory | Build established: Hacker-Sprinter 5440 | -7/Factory | Repaired Cesium-ion Thruster 5502 | -7/Factory | Identified exit to Factory 5565 | -7/Factory | Entered another Factory area 5565 | -6/Factory | Accompanied by 1 ally 5565 | -6/Factory | Evolved 2 slots: Utility x2 5601 | -6/Factory | Identified exit to Lower Caves 5601 | -6/Factory | Identified exit to Factory 5783 | -6/Factory | Fabricated Imp. System Shield? 5834 | -6/Factory | Entered another Factory area 5834 | -5/Factory | Evolved 2 slots: Utility x2 5892 | -5/Factory | Repaired Grenade Launcher 5905 | -5/Factory | Identified exit to DSF 6173 | -5/Factory | Discovered new exit (range 4) 6228 | -5/Factory | Build established: Hacker-Ninja 6383 | -5/Factory | Discovered new exit (range 16) 6457 | -5/Factory | Identified exit to Upper Caves 6507 | -5/Factory | Entered another Factory area 6507 | -4/Factory | Evolved 2 slots: Utility x2 6514 | -4/Factory | Found Prototype Slashing Weapon 6525 | -4/Factory | Discovered new exit (range 10) 6529 | -4/Factory | Identified Molecular Scythe 6613 | -4/Factory | Discovered new exit (range 7) 6627 | -4/Factory | Discovered new exit (range 7) 6708 | -4/Factory | Identified exit to Upper Caves 6708 | -4/Factory | Identified exit to Extension 6936 | -4/Factory | Found Prototype Hackware 6939 | -4/Factory | Found Prototype Launcher 7090 | -4/Factory | Identified Com. Tesla Bomb Launcher 7090 | -4/Factory | Identified Exp. Hacking Suite 7124 | -4/Factory | Spotted B-86 Titan 7166 | -4/Factory | Fabricated M-36 Artificer? 7206 | -4/Factory | Repaired Grenade Launcher 7227 | -4/Factory | Repaired Lgt. Nuclear Core 7247 | -4/Factory | Repaired Cesium-ion Thruster 7262 | -4/Factory | Repaired Lgt. Ion Engine 7282 | -4/Factory | Repaired Imp. Utility Shielding 7302 | -4/Factory | Entered Research 7302 | -3/Research | Evolved 2 slots: Utility x2 7322 | -3/Research | Identified exit to Armory 7322 | -3/Research | Identified exit to Testing 7327 | -3/Research | Identified exit to Research 7449 | -3/Research | Found Prototype Device 7458 | -3/Research | Entered another Research area 7458 | -2/Research | Evolved 2 slots: Propulsion x2 7483 | -2/Research | Identified Exp. EM Disruption Field 7494 | -2/Research | Spotted B-90 Cyclops 7494 | -2/Research | Identified exit to Access 7532 | -2/Research | Build established: Wizard-Ninja 7539 | -2/Research | Fabricated Exp. Hacking Suite (x1) 7555 | -2/Research | Identified exit to Quarantine 7635 | -2/Research | Fabricated Quantum Reactor? 7652 | -2/Research | Found Prototype Processor 7764 | -2/Research | Fabricated Adv. System Shield (x1) 7777 | -2/Research | Allied Derelicts emerged from ambush trap array 7886 | -2/Research | Identified Exp. Core Analyzer 8092 | -2/Research | Entered Access 8092 | -1/Access | Evolved 2 slots: Utility x2 8112 | -1/Access | Repaired Lgt. Ion Engine 8170 | -1/Access | Identified exit to Command 8177 | -1/Access | Found Powered Armor 8194 | -1/Access | Found Centrium Greatsword 8273 | -1/Access | Identified exit to Surface 8516 | -1/Access | Central database locked down 8527 | -1/Access | Found Prototype Hackware 8527 | -1/Access | Identified Exp. System Shield 8724 | *** | Escaped! Last Messages --------------- 08533_ ALERT: Security rotation in progress. 08537_ Connecting with Garrison Access... >>Seal Access door sealed. 08547_ The unstable cave ceiling collapses. 08571_ Dropped Centrium Greatsword. 08575_ S-43 Plague destroyed. 08580_ Acquired Centrium Greatsword. 08585_ Lgt. Ion Engine destroyed. 08591_ K-01 Serf collects debris. 08591_ Destroyed Hvy. Machine Gun. 08591_ S-43 Plague destroyed. 08594_ Acquired 12 matter. 08596_ K-01 Serf collects debris. 08623_ U-05 Engineer lays Concrete. 08633_ Acquired 18 matter. 08722_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08723_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ! ############## | | ################### ###########+##### " # | | #################### ########## !## """ # | | #################### ###?????##* ! ## """ # | | ##??????## ##? " # | | #######################??????## ##? # | | ################?######??????## ! ##?? # | | ?????????????????????????????## ## ? ### | | ????????????????????####?????########"# ?? ? # | | ??????????############################# # | | ??????????############;####################+####= | | ??????????## # | | ??????????## H k # | | ??????????## ####### ""############## # | | ??????????## ####### ""### # # | | ???????????????????## ""### * [ # # | | ???????????????????## T### *% + # | | ???????????????????## ""### %= # ### | | ??????????????????### ""### # | | ??????????????????### ""### " | | ??????????????????## #" * """" ###### | | ????????????H?????### ### """"" "## ! | | ??????????????????### ### """"" ### | | ???????????????????## ### """" ### | | ???????????????????## ### " ### = | | ???????????????????## @" ### ### | | ???????????????????## "" ### ### | | ???????????????????## ### ### | | ???????????????????## ### ! ###] | | ^??????????????????## ################ | | ???????????????????##""""""""""################### | | ???????????????????##"????????"##????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | !?????????????????????BB????BB???????????????????? | | ?????????????????????BB????BB???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Corruption Block 15 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 68 Defensive Hacking 30 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Gravity Neutralizer | -5/Factory | Scanalyzed Exp. Hacking Suite | -4/Factory | Scanalyzed Exp. EM Disruption Field | -2/Research | Scanalyzed Adv. System Shield | -2/Research | Hacked Rocket Array | -2/Research | Hacked Quantum Shading Machine | -2/Research | Hacked Stasis Canceller | -2/Research | Scanalyzed Reflective Plating | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Imp. System Shield | x1 | -6/Factory M-36 Artificer | x1 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -2/Research Quantum Reactor | x2 | -2/Research | Preloaded Adv. System Shield | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionMappingMembrane Manual? 0 Play Time 02:41:30 Cumulative 170.8 hours Start 2022.05.04 @ 15:50:07 End 2022.05.04 @ 18:39:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 6 Adventurer 20 Explorer 4 Win Type 0 Total 18 Types 9/1/2/4/0/1/0/1/0 Lore% 69 Gallery% 67 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fbbf704-bc81-412c-a079-05e8f4a58dd1