Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 13:12:39 Player: Powerlich_soros Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1743) 1743 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4497 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 638/700 Matter 194/300 Energy 1/100 System Corruption 1% Temperature Warm (143) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Weight Redist. System Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Advanced ECM Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Weight Redist. System Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Field Laser Heavy Particle Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Shield Generator Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Hackware Hacking Suite Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 82 | 7 20 30 13 12 Power 15 | 2 2 7 2 2 Engine 13 | 2 2 7 . 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 3 5 2 2 Treads 1 | . . 1 . . Leg 1 | . . . 1 . Wheel 3 | 2 . . 1 . Hover 5 | . 1 2 . 2 Flight 4 | . 2 2 . . Utility 10 | 1 2 2 2 3 Device 4 | . 1 . . 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 5 | . 1 2 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 43 | 2 13 16 7 5 Energy Gun 30 | 2 9 11 4 4 Energy Cannon 6 | . . 4 2 . Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . . 2 1 1 Corrupted Parts 2 | . 2 . . . System Corruption 8 | . 8 . . . Parts Lost 27 | . 1 9 12 5 Power 7 | . 1 3 2 1 Propulsion 9 | . . 3 3 3 Utility 1 | . . . 1 . Weapon 10 | . . 3 6 1 Highest Loss Streak 6 | . 1 6 6 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 82 85 88 64 Engine 7 | . 13 10 2 3 Leg 1 | . . . 5 3 Wheel 3 | . 14 . 4 . Hover 4 | . . 7 . 4 Flight 6 | . 11 9 6 . Device 9 | . 4 11 9 9 Storage 1 | . 8 . . . Hackware 25 | . 2 25 38 30 Energy Gun 13 | . 17 15 12 10 Energy Cannon 2 | . . 5 3 . Ballistic Gun 1 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 20 | 13 13 13 13 20 Greatest Support 26 | 26 26 18 16 22 Greatest Overweight (x) 3 | . 3 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 6 | 2 6 5 5 5 Average Carried 3 | 1 4 4 2 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 1 5 Class Distribution -------------------- 60% | Hacker-Mutant 23% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 912 | 270 169 327 131 15 Remotely . | . . . . . Salvage Created 2282 | 90 359 1020 737 76 Parts 123 | 2 23 53 40 5 Haulers Intercepted 5 | . 2 2 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 8 22 10 1 Guns 26 | . 6 12 7 1 Cannons 2 | . . . 2 . AOE 10 | . 2 8 . . Classes Destroyed 11 | 1 5 2 2 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 5 | . 2 2 1 . Recycler 2 | 1 . . 1 . Operator 8 | . 1 3 3 1 Watcher 3 | . 1 1 1 . Swarmer 8 | . 2 6 . . Grunt 26 | . 6 11 9 . Brawler 1 | . . 1 . . Sentry 5 | . . 4 1 . Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 3 4 8 1 Combat Bots Only 4 | . 3 4 4 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 287 | . 37 96 62 92 Missed 87 | . 9 31 15 32 Damage Taken 2529 | . 275 952 887 415 Core 675 | . 53 309 251 62 Absorbed by Shields 97 | . . . . 97 Regen/Repaired (Parts) 34 | . . 34 . . Core Remaining (%) 63 | 100 78 22 54 . Volleys Fired 147 | 7 37 53 34 16 Largest 2 | 1 2 2 2 2 Hottest 118 | 40 85 112 106 118 Shots Fired 222 | 7 54 77 59 25 Gun 182 | 7 51 54 47 23 Cannon 32 | . . 20 12 . Launcher 8 | . 3 3 . 2 Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 40 | . 15 . 2 23 Explosive 8 | . 3 3 . 2 Electromagnetic 157 | 7 19 74 57 . Robot Hit Streak 12 | 3 10 12 10 8 Robot Miss Streak 3 | 1 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 165 | 5 36 60 48 16 Core Hits 106 | 1 21 44 35 5 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4288 | 92 645 1597 1648 306 Guns 2305 | 67 395 721 816 306 Cannons 427 | . . 275 152 . Explosions 1556 | 25 250 601 680 . Melee . | . . . . . Ramming . | . . . . . Kinetic 106 | . 106 . . . Thermal 1222 | 25 135 410 346 306 Explosive 772 | . 229 191 352 . Electromagnetic 2188 | 67 175 996 950 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 8 1 . 1 Average Corruption 2 | . 6 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 1 . 3 Message Errors 1 | . 1 . . . Matter Fused 2 | . . 1 . 1 Heat Flow Errors 2 | . 1 . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 214 | . . 55 159 . Projectiles 1 | . . . 1 . Explosions 213 | . . 55 158 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 319 | . . 186 133 . Shots 8 | . . 5 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 394 | . 286 131 232 394 Average Temperature 61 | . 53 33 87 95 Received Heat Transfer 1031 | . 90 423 414 104 Siege Activations . | . . . . . Robots Corrupted 3 | . . 2 1 . Combat Hostiles 3 | . . 2 1 . Parts Fried 5 | . 1 2 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1816 | 50 300 450 387 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | 1 1 7 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 527 | 5 252 430 527 207 Initial 157 | . 3 . 145 157 Average 166 | 1 133 145 346 112 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 74 | 100 76 82 28 89 Level 1 18 | . 23 16 32 10 Level 2 7 | . . 1 38 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 4 2 3 Investigation 5 | . 1 4 . . Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 18 28 23 7 Peak Tracking Total 6 | . 6 6 6 2 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 5 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 6 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 7 12 1 1 Terminals 16 | . 6 8 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 74 | . 21 37 12 4 Successful 44 | . 12 22 7 3 Failed 30 | . 9 15 5 1 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 50 | . 11 26 9 4 Terminals 63 | . 16 31 12 4 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 6 | . 5 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 21 | . 4 11 5 1 Branch Access Points 3 | . 1 1 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 3 | . . 1 1 1 Scanalyzer Index 2 | . . 1 1 . Alert Level 6 | . 2 4 . . Unreport Threat 2 | . 1 1 . . Reprogram Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 5 | . 4 1 . . Report Inventory 4 | . 3 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 4 7 2 2 Terminals 13 | . 4 5 2 2 Track 1 | . . 1 . . Botnet 6 | . 2 2 1 1 Operators 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Extract 2 | . . 2 . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . 3 . . Used . | . . . . . Hacking Detections 17 | . 6 9 1 1 Full Trace Events 3 | . 1 2 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 8 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2830 | 120 434 1093 523 660 Spaces Moved 2462 | 89 482 813 373 705 Core 608 | 6 1 126 55 420 Treads . | . . . . . Legs 43 | . . . 20 23 Wheels 347 | 83 136 . 128 . Hover 570 | . 6 302 . 262 Flight 894 | . 339 385 170 . Fastest Speed 37 | 50 37 37 37 50 Average Speed 58 | 87 53 55 58 61 Slowest Speed 200 | 100 200 140 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 1 1 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 63 48 32 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . 8 . 15 Terrain Destroyed 150 | 3 19 66 47 15 Melee . | . . . . . Projectile . | . . . . . AOE 150 | 3 19 66 47 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3611 | 120 607 1373 611 900 Wait 875 | 17 48 459 191 160 Move 2444 | 88 479 810 362 705 Hop 7 | . 1 1 5 . Pick Up 28 | 1 12 9 2 4 Fast Attach 39 | 6 9 12 5 7 Attach 23 | . 8 6 8 1 Detach 9 | . 4 . 3 2 Swap 20 | 1 3 12 . 4 Drop 19 | . 6 11 1 1 Fire 147 | 7 37 53 34 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 765 | -9/Materials | Build established: Scavenger-Mutant 872 | -9/Materials | Lost 6 parts (2p2n2w) 1007 | -9/Materials | Discovered new exit (range 14) 1021 | -9/Materials | Discovered new exit (range 15) 1125 | -9/Materials | Core integrity fell below 50% 1176 | -9/Materials | Repaired Lgt. Ion Engine 1470 | -9/Materials | Discovered new exit (range 9) 1586 | -9/Materials | Identified exit to Mines 1586 | -9/Materials | Identified exit to Storage 1617 | -9/Materials | Build established: Hacker-Mutant 1628 | -9/Materials | Discovered new exit (range 5) 1648 | -9/Materials | Entered another Materials area 1648 | -8/Materials | Evolved 2 slots: Utility x2 1893 | -8/Materials | Lost 6 parts (2n1u3w) 2121 | -8/Materials | Discovered new exit (range 16) 2127 | -8/Materials | Lost 3 parts (1p2w) 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2415 | -7/Factory | Discovered new exit (range 11) 2419 | -7/Factory | Discovered new exit (range 12) 2636 | -7/Factory | Discovered new exit (range 15) 2831 | -7/Factory | Self-destructed Last Messages --------------- Found 24 terminals. Downloaded coordinate data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02624_ Acquired Imp. Shield Generator. 02636_ EXIT=FOUND 02723_ System corrupted: Heat flow error (+199). 02777_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02778_ O-24 Administrator suffers critical hit (Burn). 02785_ O-24 Administrator sends out distress signal. 02786_ O-24 Administrator destroyed. 02828_ Airjet destroyed. 02828_ Imp. Deuterium Engine destroyed. 02828_ Airjet destroyed. 02830_ Y-54 Guardian heat short circuits Flak Gun. 02831_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????? ??????????????????????? | | #???????????????????????? 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Wheel | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Flail | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingHackingFirepult Manual? 0 Play Time 01:10:16 Cumulative 21.5 hours Start 2024.04.19 @ 20:25:10 End 2024.04.21 @ 13:12:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f97ce8ba-b851-44b2-9430-6704b98c5a7c