Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 20:48:25 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1955) 1955 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 6676 Bonus ------- High Alert Combat Kills 136 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 120/700 Matter 51/300 Energy 72/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Armor Integrity Analyzer AWS/Thermal Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Lightpack 2.0 Signal Interpreter Hacking Suite Skeleton Box > --- WEAPON ----------- Enhanced Autogun Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Advanced Heat Sink Improved Cooling System Advanced Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Shock Rifle AWS/Thermal EM Pulse Cannon Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Heavy Hammer [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Skeleton Box Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 85 | 6 9 10 . 2 39 5 14 Power 15 | 1 2 3 . 1 6 . 2 Engine 10 | 1 2 2 . 1 2 . 2 Core 5 | . . 1 . . 4 . . Reactor . | . . . . . . . . Propulsion 21 | 2 4 3 . . 12 . . Treads 3 | 1 . . . . 2 . . Leg 5 | . 2 2 . . 1 . . Wheel 13 | 1 2 1 . . 9 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . . . 1 5 3 Device 3 | . . . . . . 3 . Storage 3 | 1 1 . . . 1 . . Processor 3 | . 1 . . . . 1 1 Hackware 1 | . . . . . . 1 . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 37 | 2 1 4 . 1 20 . 9 Energy Gun 6 | . . 1 . . 4 . 1 Energy Cannon 5 | . . . . . 3 . 2 Ballistic Gun 11 | 2 1 3 . . 4 . 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . . . 1 4 . 3 Special Weapon 3 | . . . . . 3 . . Impact Weapon 3 | . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 29 | . . 7 . . 7 . 15 Power 5 | . . 2 . . 1 . 2 Propulsion 11 | . . 2 . . 5 . 4 Utility 3 | . . . . . . . 3 Weapon 10 | . . 3 . . 1 . 6 Highest Loss Streak 10 | . . 4 . . 5 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 97 96 100 100 77 84 69 Engine 8 | . 13 12 14 14 4 7 6 Core 2 | . . . . . 4 . . Treads 2 | . 7 . . . 2 7 3 Leg 11 | . 6 13 14 14 14 . . Wheel 15 | . 14 13 14 14 15 23 14 Storage 10 | . 14 14 14 14 9 7 5 Processor 10 | . 12 14 14 14 9 7 7 Energy Gun 4 | . . 10 14 14 2 . 2 Energy Cannon 3 | . . . . . 6 . 3 Ballistic Gun 9 | . 27 15 14 2 1 7 2 Launcher 3 | . . . . 11 5 7 3 Naked Turns . | . . . . . . . . Heaviest Build 27 | 10 15 18 18 24 25 22 27 Greatest Support 38 | 20 20 13 10 10 38 38 38 Greatest Overweight (x) 8 | . 1 1 1 2 1 . 8 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 Average Capacity 27 | 6 9 10 10 10 39 40 33 Most Carried 20 | 4 7 8 10 10 20 17 17 Average Carried 10 | 2 5 4 8 9 13 15 13 Final Capacity 40 | 8 10 10 10 10 40 40 5 Final Carried 18 | 4 7 8 10 10 18 16 5 Class Distribution -------------------- 58% | Hauler-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1567 | 175 242 239 . 32 732 . 147 Remotely . | . . . . . . . . Salvage Created 2481 | . 316 205 . . 1557 . 403 Parts 143 | . 26 16 . . 84 . 17 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 5 | . 1 . . . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 52 | . 8 7 . . 28 . 9 Melee 1 | . . . . . 1 . . Guns 25 | . 8 7 . . 8 . 2 Cannons 10 | . . . . . 9 . 1 AOE 15 | . . . . . 10 . 5 Classes Destroyed 12 | . 5 . . . 6 . 1 Worker 2 | . . . . . 2 . . Builder 2 | . . . . . 2 . . Tunneler 4 | . 1 . . . 3 . . Hauler 3 | . 2 . . . 1 . . Recycler 7 | . . . . . 7 . . Watcher 3 | . 1 . . . 2 . . Swarmer 21 | . 6 3 . . 9 . 3 Grunt 17 | . 2 4 . . 9 . 2 Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . . 7 . . Specialist 5 | . . . . . 2 . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | . 6 4 . . 7 . 3 Combat Bots Only 6 | . 4 4 . . 6 . 3 Max Kills in Single Turn 4 | . 1 1 . . 4 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 404 | . 50 80 . . 155 . 119 Missed 125 | . 17 20 . . 50 . 38 Damage Taken 4463 | . 309 676 . . 1407 . 2071 Core 973 | . 30 144 . . 219 . 580 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . . . 30 60 . . Volleys Fired 249 | . 57 29 . . 122 . 41 Largest 2 | . 2 2 . . 2 . 2 Hottest 163 | . 40 40 . . 163 . 123 Shots Fired 383 | . 113 43 . . 162 . 65 Gun 246 | . 113 43 . . 68 . 22 Cannon 100 | . . . . . 72 . 28 Launcher 32 | . . . . . 17 . 15 Special 5 | . . . . . 5 . . Kinetic 189 | . 113 43 . . 21 . 12 Thermal 142 | . . . . . 121 . 21 Explosive 32 | . . . . . 17 . 15 Electromagnetic 20 | . . . . . 3 . 17 Robot Hit Streak 11 | . 11 8 . . 8 . 10 Robot Miss Streak 6 | . 4 3 . . 6 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 235 | . 68 30 . . 84 . 53 Core Hits 124 | . 27 14 . . 62 . 21 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Smash 1 | . . . . . 1 . . Melee Attacks 19 | . . . . . 15 . 4 Impact 16 | . . . . . 15 . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Follow-up Attacks . | . . . . . . . . Damage Inflicted 6748 | . 560 320 . . 3312 . 2556 Guns 1721 | . 560 314 . . 533 . 314 Cannons 1457 | . . . . . 1011 . 446 Explosions 3323 | . . . . . 1641 . 1682 Melee 241 | . . . . . 127 . 114 Ramming 6 | . . 6 . . . . . Kinetic 1200 | . 560 314 . . 191 . 135 Thermal 1674 | . . . . . 1285 . 389 Explosive 3258 | . . . . . 1641 . 1617 Electromagnetic 369 | . . . . . 68 . 301 Impact 241 | . . . . . 127 . 114 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 3 3 3 10 . 3 Average Corruption 4 | . 1 1 3 3 7 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . 4 5 4 2 39 . 1 Message Errors 11 | . 1 1 . . 9 . . Matter Fused 14 | . 1 2 2 . 8 . 1 Heat Flow Errors 6 | . . . 1 . 5 . . Energy Discharges 7 | . . 2 . . 5 . . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . 1 3 . . Data Loss (major) 6 | . 1 . . 1 4 . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . 1 . . . . Weapon Failures 2 | . 1 . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 130 | . . . . . 63 . 67 Projectiles 15 | . . . . . 11 . 4 Explosions 81 | . . . . . 52 . 29 Melee 34 | . . . . . . . 34 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 265 | . . 3 . . 37 . 225 Shots 9 | . . . . . 2 . 7 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 408 | . 18 70 198 . 408 . 37 Average Temperature 63 | . 10 18 108 . 69 . 14 Received Heat Transfer 1026 | . 51 345 . . 225 . 405 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 1 . 2 Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 2825 | . . . . . 2257 . 568 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 765 | . 254 201 . . 765 309 477 Initial 309 | . . 26 . . . 309 216 Average 252 | . 89 168 . . 337 309 328 Maximum Alert Level 3 | . 1 1 . . 3 1 2 Low Security (%) 39 | 100 79 28 . 100 33 . . Level 1 35 | . 20 71 . . 23 100 74 Level 2 22 | . . . . . 38 . 25 Level 3 2 | . . . . . 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 1 . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . 1 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 15 10 . . 42 . 16 Peak Tracking Total 8 | . 5 5 . . 8 . 6 Tactical Retreats 8 | . 1 2 . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 5 | . 2 . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 6 | . . . . . 6 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 16 | . 6 . 1 . 7 2 . Terminals 13 | . 6 . . . 5 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 41 | . 22 . 1 . 14 4 . Successful 20 | . 9 . 1 . 7 3 . Failed 21 | . 13 . . . 7 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 12 . 1 . 6 2 . Terminals 36 | . 22 . . . 10 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 9 | . 4 . 1 . 2 2 . Record 1 | . . . . . . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Alert Level 4 | . 4 . . . . . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 5 1 . Terminals 11 | . 5 . . . 5 1 . Botnet 11 | . 5 . . . 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . . . 5 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 . . . . . Highest-Rated Group 104 | . . 104 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 3376 | 47 557 430 218 103 1640 88 293 Spaces Moved 2255 | 43 390 357 225 86 980 90 84 Core 13 | 4 . . . . . . 9 Treads 43 | 1 21 . . . 21 . . Legs 184 | . . 1 . . 183 . . Wheels 2015 | 38 369 356 225 86 776 90 75 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 90 90 90 Average Speed 100 | 79 98 95 95 107 104 90 127 Slowest Speed 450 | 160 160 120 95 110 240 90 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . 1 Exploration Rate (%) 46 | 3 80 74 61 28 72 3 50 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 297 | . . . . . 180 . 117 Melee 5 | . . . . . 5 . . Projectile 14 | . . . . . 11 . 3 AOE 278 | . . . . . 164 . 114 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 2963 | 52 471 407 231 97 1408 97 200 Wait 263 | . 4 3 . 6 196 . 54 Move 2248 | 42 389 356 224 85 979 89 84 Hop . | . . . . . . . . Pick Up 49 | 4 5 5 3 1 30 1 . Fast Attach 34 | 6 6 3 . 2 13 . 4 Attach 27 | . . 5 . . 13 4 5 Detach 9 | . . 1 . . 5 1 2 Swap 24 | . 3 2 . . 13 1 5 Drop 40 | . 7 2 4 3 22 1 1 Fire 249 | . 57 29 . . 122 . 41 Melee 19 | . . . . . 15 . 4 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Entered Mines 640 | -10/Mines | Core integrity fell below 50% 668 | -10/Mines | Lost 4 parts (1p1n2w) 717 | -10/Mines | Lost 3 parts (1p1n1w) 863 | -10/Mines | Discovered exit to Materials (range 8) 965 | -10/Mines | Received a Mining Laser from a helpful Derelict 1016 | -10/Mines | Discovered exit to Materials (range 9) 1019 | -10/Mines | Escorted by a lone wolf Derelict 1032 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1032 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Identified exit to Exiles 1035 | -10/Mines | Entered Exiles 1035 | -10/Exiles | Accompanied by 1 ally 1039 | -10/Exiles | Learned location of Storage (-7) 1061 | -10/Exiles | Met 8R-AWN 1077 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-BIN 1122 | -10/Exiles | Aligned with FarCom system 1123 | -10/Exiles | Given EX-Vault access code 1145 | -10/Exiles | Opened EX-Vault 1152 | -10/Exiles | Found Lightpack 2.0 1154 | -10/Exiles | Found Skeleton Box 1160 | -10/Exiles | Found AWS/Thermal 1180 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1210 | -10/Exiles | Met EX-DEC 1243 | -10/Exiles | Discovered new exit (range 14) 1252 | -10/Exiles | Identified exit to Mines 1253 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Skeleton Box, AWS/Thermal 1253 | -10/Exiles | Entered Mines 1272 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1299 | -9/Mines | Learned 2 Materials zone layouts 1339 | -9/Mines | Discovered new exit (range 14) 1355 | -9/Mines | Identified exit to Materials 1356 | -9/Mines | Entered Materials 1356 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1357 | -8/Materials | Identified exit to Factory 1639 | -8/Materials | Build established: Hauler-Mutant 1735 | -8/Materials | Crushed by falling debris 2086 | -8/Materials | Garrison activated, responded to threat 2376 | -8/Materials | Garrison activated, responded to threat 2695 | -8/Materials | Lost 5 parts (1p4n) 2743 | -8/Materials | System corruption reached 10% 2996 | -8/Materials | Entered Factory 2996 | -7/Factory | Evolved 2 slots: Utility x2 2997 | -7/Factory | Identified exit to Storage 2998 | -7/Factory | FarCom data flow suspended 3057 | -7/Factory | Identified exit to DSF 3084 | -7/Factory | Entered DSF 3132 | -7/DSF | Additional patrols routed to DSF 3279 | -7/DSF | Crushed by falling debris 3297 | -7/DSF | Core integrity fell below 50% 3357 | -7/DSF | Lost 10 parts (1p4n2u3w) 3377 | -7/DSF | Core integrity fell below 20% 3377 | -7/DSF | Self-destructed Last Messages --------------- 03358_ Acquired 56 matter. 03362_ C-30 ARC bursts open, deploying its payload. 03362_ S-27 Virus unfolds itself. 03362_ Ion Cannon destroyed. 03365_ The unstable cave ceiling collapses. 03367_ Lgt. Deuterium Engine destroyed. 03369_ Acquired Hvy. Missile Launcher. 03369_ S-27 Virus suffers critical hit (Destroy). 03370_ S-27 Virus destroyed. 03370_ Destroyed VTOL Module. 03370_ S-27 Virus destroyed. 03372_ The unstable cave ceiling collapses. 03372_ Hrd. Medium Armor Plating destroyed. 03374_ The unstable cave ceiling collapses. 03374_ S-27 Virus destroyed. 03374_ Shock Rifle destroyed. 03376_ Hvy. Missile Launcher destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????# #????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ??????????????????? ??????????### ##???????? | | ??????????????????? ?????????#== =#???????? | | ?????????????????? !?????####== =#???????? | | ?????????????????! !!????# == =????????? | | ????????????????? # #### ###??????? | | ????????????????? [[[ [[#??????? | | ???????????????? = [[[ # [[#??????? | | ???????????????? * = ##?????? | | ??????????????? H "#?????? | | ??????????????? % #?????? | | ??????????????? % !![ ## ##?????? | | ???????????????? ! # !!!" ## % #?????? | | ???????????????### ###""% # ##?????? | | ???????????????#!! ?????## ! # #?????? | | ???????????????#!! ??????####!! #?#?????? | | ?????????????????! ?????????#!! #???????? | | ???????????????### #??????#####* ###??????? | | ???????????????#== =??????# #??????? | | ???????????????#== ==?????# ##?????? | | ???????????????#== ==####### # #?????? | | ???????????# ????# # #!! ####????? | | ?????? ## # ### ! ;! % #????? | | ????? % s =@! = %"#???? | | ?????? * x ! %[ #"#???? | | ????????# # #[[///!x ] #!!## ##?#???? | | ???????????????#[[///!! ### # #?????? | | ???????????????### ###??# # # ##?????? | | ?????????????????# ##??????##"####??????? | | ?????????????????######?????????#""?????????? | | ?????????????????????????????????###????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GuidanceBottomlessMace Manual? 0 Play Time 00:51:18 Cumulative 29.9 hours Start 2024.07.09 @ 19:46:56 End 2024.07.09 @ 20:48:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39a02e8-2eb4-45a6-b1c3-ab52ee692a8f