Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 16:19:26 Player: Fleshy Vegetable Bird Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2102) 2102 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6602 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Makeshift Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Improved Focal Shield Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Cooled Gravmag System Improved Reaction Control System Tesla Rifle CPS Tube (2) Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Antigrav System > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Makeshift Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Wave Gun Mass Driver Great Maul Spear > --- INVENTORY -------- Micro Fission Core Advanced Cooling System Large Storage Unit Huge Storage Unit Energy Well High-capacity Matter Pod Improved Sensor Array Improved Target Analyzer Core Analyzer Improved Core Shielding Focal Shield Thermal Shield Force Field Improved Proton Missile Launcher CPS Tube CPS Tube Junk Cannon DRS Beacon [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Spiked Treads Leg Armored Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Hackware Improved System Shield Protection Improved Core Shielding Weapon Light Cannon Energy Gun Salvaging Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 83 | 9 1 14 6 53 Power 14 | 1 . 3 1 9 Engine 9 | 1 . 3 1 4 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 24 | 3 1 3 . 17 Treads 2 | . . 1 . 1 Leg 2 | . . . . 2 Wheel 13 | 3 1 2 . 7 Hover 7 | . . . . 7 Flight . | . . . . . Utility 22 | 2 . 2 4 14 Device 7 | 1 . 1 2 3 Storage 5 | 1 . 1 1 2 Processor 6 | . . . . 6 Hackware 3 | . . . . 3 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 23 | 3 . 6 1 13 Energy Gun 8 | 1 . 1 . 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 5 | . . 3 . 2 Launcher 2 | . . 1 . 1 Special Weapon 2 | . . 1 1 . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 34 | . . 9 . 25 Power 6 | . . 3 . 3 Propulsion 17 | . . 3 . 14 Utility 2 | . . 1 . 1 Weapon 9 | . . 2 . 7 Highest Loss Streak 5 | . . 3 . 5 To Critical Strikes 1 | . . . . 1 Average Backups 14 | 2 7 11 13 20 Power . | . 1 . . . Propulsion . | . 2 1 . 1 Utility 6 | 1 2 3 6 11 Weapon 4 | . 1 5 4 4 Tool/Special . | . . . . . Unused Backups 61 | . 1 . 30 30 Power 5 | . . . 3 2 Propulsion 9 | . . . 4 5 Utility 26 | . 1 . 12 13 Weapon 16 | . . . 11 5 Tool/Special 5 | . . . . 5 Average Slot Usage (%) 87 | . 100 99 84 83 Engine 12 | . 14 13 14 6 Treads 9 | . . 5 14 3 Wheel 15 | . 28 22 14 9 Hover 1 | . . . . 5 Device 11 | . 14 14 13 3 Storage 8 | . 14 14 8 4 Processor 2 | . . . . 11 Hackware 2 | . . . . 12 Energy Gun 2 | . 14 7 . 5 Ballistic Gun 2 | . 14 1 3 . Ballistic Cannon 7 | . . 12 8 2 Special Weapon 5 | . . 3 6 3 Peak Build Rating 85 | 7 8 13 31 85 Average Rating 27 | 4 7 10 19 64 On Entrance 11 | . 7 8 12 30 Naked Turns . | . . . . . Heaviest Build 137 | 13 13 92 113 137 Greatest Support 50 | 32 26 20 10 50 Greatest Overweight (x) 16 | 1 1 9 11 16 Average Overweight (x) 4 | . . 5 5 3 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 19 | 7 8 24 17 22 Most Carried 25 | 7 8 17 25 25 Average Carried 15 | 2 7 12 14 21 Final Capacity 25 | 8 8 25 25 5 Final Carried 25 | 7 8 16 25 5 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 8% | Hacker-Gunner 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2399 | 345 . 300 600 1154 Remotely . | . . . . . Salvage Created 2441 | 192 116 234 . 1899 Parts 103 | 16 6 11 . 70 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 10 | . . . . 10 Parts Field Recycled 70 | . . . 70 . Retrieved Matter 743 | . . . 743 . Parts Self-Destructed 19 | . . 19 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 40 | . . 9 . 31 Melee 7 | . . . . 7 Guns 3 | . . 1 . 2 Cannons 12 | . . 4 . 8 AOE 9 | . . 4 . 5 Classes Destroyed 13 | 3 1 4 . 5 Worker 12 | 2 1 . . 9 Tunneler 5 | 5 . . . . Hauler 3 | . 2 . . 1 Recycler 2 | 1 . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Swarmer 10 | . . 4 . 6 Grunt 13 | . . . . 13 Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Programmer 9 | . . . . 9 Cobbler 1 | . . 1 . . Subdweller 4 | . . 4 . . Best Kill Streak 5 | 4 2 2 . 5 Combat Bots Only 4 | . . 2 . 4 Max Kills in Single Turn 3 | 1 1 2 . 3 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 393 | . 10 59 . 324 Missed 112 | . 2 15 . 95 Hits 281 | . 8 44 . 229 Projectile 281 | . 8 44 . 229 Critical Strikes 13 | . . 4 . 9 Damage Taken 5068 | . 89 834 . 4145 Core 1244 | . 34 201 . 1009 Absorbed by Shields 32 | . . . . 32 Ignored by Resistances 185 | . . . . 185 Core Remaining (%) 53 | 100 . . 6 . Volleys Fired 207 | 21 13 61 . 112 Largest 3 | 2 2 2 . 3 Hottest 179 | 70 70 100 . 179 Shots Fired 348 | 42 26 85 . 195 Gun 205 | 42 26 29 . 108 Cannon 89 | . . 34 . 55 Launcher 10 | . . 3 . 7 Special 44 | . . 19 . 25 Kinetic 123 | 21 13 34 . 55 Thermal 190 | 21 13 48 . 108 Explosive 3 | . . 3 . . Electromagnetic 7 | . . . . 7 Impact 25 | . . . . 25 Robot Hit Streak 26 | 6 15 12 . 26 Robot Miss Streak 5 | 3 2 2 . 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 269 | 28 21 51 . 169 Core Hits 96 | 9 5 20 . 62 Critical Kills 9 | . . . . 9 Critical Parts Destroyed 27 | . . . . 27 Critical Strikes 47 | 2 1 3 . 41 Burn 5 | 2 1 . . 2 Destroy 22 | . . . . 22 Blast 3 | . . 3 . . Smash 14 | . . . . 14 Impale 3 | . . . . 3 Melee Attacks 78 | . . . . 78 Impact 41 | . . . . 41 Slashing . | . . . . . Piercing 37 | . . . . 37 Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 7128 | 305 276 940 . 5607 Guns 1591 | 305 276 204 . 806 Cannons 1365 | . . 542 . 823 Explosions 1059 | . . 194 . 865 Melee 1530 | . . . . 1530 Ramming 9 | . . . . 9 Kinetic 1646 | 132 149 542 . 823 Thermal 1466 | 173 127 204 . 962 Explosive 288 | . . 194 . 94 Electromagnetic 615 | . . . . 615 Impact 2763 | . . . . 2763 Slashing . | . . . . . Piercing 341 | . . . . 341 Highest Corruption 14 | . . . . 14 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . . 48 Message Errors 10 | . . . . 10 Matter Fused 10 | . . . . 10 Heat Flow Errors 7 | . . . . 7 Energy Discharges 5 | . . . . 5 Parts Fused 2 | . . . . 2 Data Loss (minor) 9 | . . . . 9 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1437 | . . . . 1437 Projectiles 944 | . . . . 944 Explosions . | . . . . . Melee 493 | . . . . 493 Knockbacks 22 | . . 5 . 17 Impact 11 | . . . . 11 Kinetic 10 | . . 5 . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 290 | 20 8 259 . 290 Average Temperature 81 | 15 4 135 . 82 Received Heat Transfer 737 | . 48 347 . 342 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 11 | . . . . 11 Combat Hostiles 9 | . . . . 9 Parts Fried 14 | . . . . 14 Impact Corruptions 36 | . . . . 36 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 2 1 . . 2 Heat Transferred 4058 | 666 444 574 . 2374 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 47 | 100 100 . . 41 Level 1 52 | . . . . 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 396 | 15 12 . . 396 Initial . | . . . . . Average 182 | 2 1 . . 202 Influence Increases 1709 | 40 28 190 . 1451 Destroy 0b10 Robot/C 800 | . . 100 . 700 Destroy 0b10 Robot/NC 120 | 40 15 . . 65 Destroy Leader 126 | . 4 . . 122 Successful Hack 54 | . 9 . . 45 Disable Machine 105 | . . . . 105 Destroy Structure 114 | . . . . 114 Lose Combat Pursuer 390 | . . 90 . 300 Influence Decreases 1366 | 40 26 77 115 1108 Entered New Map 117 | . . 2 115 . Time Decay 549 | 40 26 75 . 408 Lost Part 250 | . . . . 250 Purge Threat 450 | . . . . 450 Squads Dispatched 17 | . 2 . . 15 Investigation 2 | . 1 . . 1 Extermination 6 | . . . . 6 Reinforcement 7 | . 1 . . 6 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 3 16 . 70 Peak Tracking Total 8 | . 2 4 . 8 Tactical Retreats 12 | . . 2 . 10 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 1 2 . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered 1 | . . 1 . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 19 | . 2 1 4 12 Terminals 8 | . 2 . . 6 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Total Hacks 71 | . 7 4 30 30 Successful 52 | . 2 4 30 16 Failed 19 | . 5 . . 14 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 24 | . 5 . . 19 Terminals 28 | . 7 . . 21 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 39 | . . 4 30 5 Record 34 | . . 4 30 . Terminal Index 1 | . . . . 1 Recycling Unit Index 1 | . . . . 1 Unreport Threat 3 | . . . . 3 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 11 | . 2 . . 9 Terminals 9 | . 2 . . 7 Track 1 | . . . . 1 Botnet 6 | . 2 . . 4 Disrupt 1 | . . . . 1 Operators 1 | . . . . 1 Fabricators 1 | . . . . 1 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 11 | . 2 . . 9 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 53 | . . . 53 53 Highest-Rated Ally 53 | . . . 53 53 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 171 | . . . . 171 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 6912 | 45 128 2715 2952 1072 Terrain 5967 | . . 1943 2952 1072 Seismic 945 | 45 128 772 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 1 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 12662 | 197 128 2717 6764 2856 Spaces Moved 7101 | 119 95 1295 4030 1562 Core 193 | 13 . . . 180 Treads . | . . . . . Legs . | . . . . . Wheels 6593 | 106 95 1295 4030 1067 Hover 315 | . . . . 315 Flight . | . . . . . Fastest Speed 40 | 50 80 80 80 40 Average Speed 155 | 90 89 161 163 137 Slowest Speed 850 | 100 95 215 245 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 7 28 62 92 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . . 8 . Spaces Dug 30 | . . 9 . 21 Terrain Destroyed 68 | . . 15 . 53 Melee 21 | . . . . 21 Projectile 9 | . . . . 9 AOE 38 | . . 15 . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 8307 | 165 113 1809 4211 2009 Wait 555 | . . 413 39 103 Move 7097 | 118 94 1294 4029 1562 Hop . | . . . . . Pick Up 146 | 12 3 18 68 45 Fast Attach 37 | 6 . . 7 24 Attach 37 | 1 . 9 5 22 Detach 4 | . . . . 4 Swap 43 | 2 1 11 5 24 Drop 109 | 5 2 2 58 42 Fire 207 | 21 13 61 . 112 Melee 69 | . . . . 69 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 11) 324 | -10/Materials | Discovered new exit (range 3) 326 | -10/Materials | Entered Subcaves 327 | -10/Subcaves | Continued accompanying wandering Federalists (6) 327 | -10/Subcaves | Approached by a straggling Scientist 350 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 381 | -10/Subcaves | Lost 5 allies 418 | -10/Subcaves | Discovered new exit (range 13) 543 | -10/Subcaves | Build established: Scavenger-Mutant 572 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 615 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1049 | -10/Subcaves | Visited Clippyterm 1053 | -10/Subcaves | Learned location of Deep Caves (-7) 1053 | -10/Subcaves | Learned Factory trap positions 1168 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1194 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1359 | -10/Subcaves | Core integrity fell below 50% 2068 | -10/Subcaves | Lost 3 parts (1p1n1w) 2891 | -10/Subcaves | Core integrity fell below 20% 3043 | -10/Subcaves | Entered Scraptown 3171 | -7/Scraptown | Build established: Mutant 3516 | -7/Scraptown | Visited Red Mages 3632 | -7/Scraptown | Visited Symbiants 3693 | -7/Scraptown | Visited Bundlers 3907 | -7/Scraptown | Visited UFD Registry 3907 | -7/Scraptown | Registered with UFD as "Pipesplitter" 3935 | -7/Scraptown | Visited SPCMW 3997 | -7/Scraptown | Visited Assassins FH 4101 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4105 | -7/Scraptown | Learned location of 1 exit from Lower Caves 4107 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 4109 | -7/Scraptown | Learned Research trap positions 4129 | -7/Scraptown | Discovered new exit (range 11) 4552 | -7/Scraptown | Visited The Evicted 4613 | -7/Scraptown | Visited Spacefarers 5415 | -7/Scraptown | Visited Cartography Club 5493 | -7/Scraptown | Visited Abandonware Association 5531 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5592 | -7/Scraptown | Visited Research Penetration Think Tank 5717 | -7/Scraptown | Found Scrap Suit 5805 | -7/Scraptown | Discovered new exit (range 5) 5885 | -7/Scraptown | Visited Curators Association 5913 | -7/Scraptown | Visited Junk Repository 5985 | -7/Scraptown | Visited Scrapoid Pod Storage 6021 | -7/Scraptown | Visited Junk Cannon Lab 6028 | -7/Scraptown | Found Prototype Special Weapon 6062 | -7/Scraptown | Identified Junk Cannon 6089 | -7/Scraptown | Visited Derelict Rescue Squad 6097 | -7/Scraptown | Found DRS Beacon 6292 | -7/Scraptown | Visited Botcube Research 7111 | -7/Scraptown | Found Botcube 8457 | -7/Scraptown | Botcube activated 8477 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 8693 | -7/Scraptown | Found Scrapoid Pod 9648 | -7/Scraptown | Met Optimus 9648 | -7/Scraptown | Accepted into 0bPrime 9807 | -7/Scraptown | Entered Factory 9807 | -5/Factory | Accompanied by 1 ally 9807 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 9808 | -5/Factory | Loaded intel: 92 trap records 9880 | -5/Factory | Discovered new exit (range 15) 10002 | -5/Factory | Identified exit to Upper Caves 10101 | -5/Factory | Build established: Skirmisher 10507 | -5/Factory | Discovered exit to Upper Caves (range 4) 10941 | -5/Factory | Build established: Hacker-Gunner 10951 | -5/Factory | Discovered new exit (range 5) 10993 | -5/Factory | Identified exit to Factory 11215 | -5/Factory | Lost 3 parts (3n) 12133 | -5/Factory | Discovered exit to Factory (range 15) 12202 | -5/Factory | Cargo convoy interrupted 12384 | -5/Factory | Lost 5 parts (3n2w) 12465 | -5/Factory | System corruption reached 10% 12496 | -5/Factory | Core integrity fell below 50% 12533 | -5/Factory | Lost 5 parts (1p2n2w) 12533 | -5/Factory | Loaded intel: 8 recycling unit locations 12586 | -5/Factory | Core integrity fell below 20% 12598 | -5/Factory | Lost 3 parts (1n1u1w) 12663 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Awaiting botnet instructions. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Alert(Purge) Purged threat record, alert level lowered. 12593_ Connecting with Terminal... 12593_ Dropped Imp. Core Shielding. 12595_ Acquired Prototype Hover Unit. 12612_ System corrupted: Energy discharge (-28). 12613_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 12627_ Discarded Imp. Target Analyzer. 12629_ Acquired Gyrokinetic Inverter. 12660_ Terminal disabled. Map ----- +----------------------------------------------------+ | # ####+##"# #???# #??????#/## #??# #? | | # ## ## #???# #??????# #??# #? | | ##"## ## ##### ######## #??# #? | | + *= % #??# #? | | ######## ####################+#### #? | | #??????# ######?????????????# ## ## | | #??????### ###??????????????????# # # | | #????????# #????????????????????# # # | | #????????# ?????????????????????# # | | #????????# ?????????????????????# + !T | | #????????# ????^????????????????# # | | #????????? ?????????????????????# # # | | ?????????? ?????????????????????# # # | | ?????????? ?????????????????????# ! ### ### | | ?????????? ?????????????????????##########?# #?? | | ???????????????????????????????????????????# #?? | | ?????????? ??????????????????????????????# #?? | | ?????????# ????????????????#########???### ### | | ???????### #T ##########+### #???# # | | ?????? ##### # | | ??????? [ # | | ???????? " # | | ???????? # | | ????????? g ##### # | | ?????????# #?????#######g### #???# # | | ?????????# #??????# @ ## ^^##???######### | | ?????????# #??????# ggg## ^^#????????????? | | ?????????# #??????# g ## #????????????? | | ????????## ##?????# """" ## #????????????? | | ????????# ! #?????# """" ## #????????????? | | ????????# ####### """" ## #????????????? | | ????????# " ! + """" "## #????????????? | | ????????# ####### """" "## #????????????? | | ????????# #?????# """"p""## #????????????? | | ????????#######?????# ""## #????????????? | | ????????????????????# """" ""## #????????????? | | ????????????????????# """" T"## #????????????? | | ????????????????????# """" ""## #????????????? | | ????????????????????# """" ""#? ?????????????? | | ????????????????????# """" ""#???????????????????? | | ????????????????????# """" ""#???????????????????? | | ????????????????????# "#???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Resistance: KI 25 Core Shielding 30 Evasion (%) 52 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralWarlordPrototype Manual? 0 Play Time 01:37:30 Cumulative 360.3 hours Start 2025.06.04 @ 13:03:09 End 2025.06.04 @ 16:19:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 64 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a274b75d-8cc3-4e99-ab41-57527c65094b