Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 14:07:37 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1660) 1660 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5130 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 14/300 Energy 159/160 System Corruption 0% Temperature Cool (-98) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Cryofiber Web Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Advanced Visual Processing Unit Gatling Laser Improved EM Pulse Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Cryofiber Web Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Medium Laser Enhanced Autogun > --- INVENTORY -------- Flight Unit Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 4 | . . 2 1 . 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 81 | 6 11 23 26 14 1 Power 10 | 1 2 2 2 3 . Engine 8 | 1 1 2 2 2 . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 35 | 2 3 11 14 5 . Treads . | . . . . . . Leg 22 | 2 3 10 7 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 1 7 5 . Utility 10 | 1 2 . 4 3 . Device 5 | . 1 . 3 1 . Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 4 10 6 3 1 Energy Gun 7 | . 1 3 1 1 1 Energy Cannon 3 | . 1 2 . . . Ballistic Gun 13 | 2 2 4 5 . . Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 2 . . Parts Lost 21 | . 4 6 . 11 . Power 4 | . 1 1 . 2 . Propulsion 12 | . 1 3 . 8 . Utility . | . . . . . . Weapon 5 | . 2 2 . 1 . Highest Loss Streak 5 | . 2 2 . 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 92 88 99 90 46 Engine 6 | . 6 7 9 3 . Core 4 | . 7 3 . 4 6 Leg 28 | . 28 32 42 . . Flight 5 | . . 2 2 35 13 Device 9 | . 7 11 9 15 13 Storage 9 | . 14 11 8 . . Processor 2 | . . . 9 7 6 Energy Gun 2 | . 2 3 1 1 . Energy Cannon 3 | . 6 3 . . . Ballistic Gun 13 | . 18 9 16 6 . Ballistic Cannon 2 | . . 5 . 4 . Naked Turns . | . . . . . . Heaviest Build 25 | 14 20 25 24 24 7 Greatest Support 70 | 20 20 60 70 24 10 Greatest Overweight (x) 1 | . . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 8 | 6 8 10 9 5 5 Most Carried 10 | 6 8 10 10 5 5 Average Carried 7 | 3 7 9 9 3 4 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 6 8 10 5 4 5 Class Distribution -------------------- 72% | Scavenger-Mutant 15% | Mutant 6% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1728 | 189 420 558 437 124 . Remotely . | . . . . . . Salvage Created 2052 | . 524 875 466 187 . Parts 141 | . 32 76 24 9 . Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 8 17 10 8 . Guns 35 | . 8 13 10 4 . Cannons 6 | . . 4 . 2 . AOE 2 | . . . . 2 . Classes Destroyed 12 | . 8 3 . 1 . Worker 3 | . 3 . . . . Builder 3 | . 1 2 . . . Tunneler 1 | . . 1 . . . Hauler 5 | . 2 3 . . . Recycler 4 | . 1 1 2 . . Operator 3 | . 1 2 . . . Watcher 8 | . 1 4 1 2 . Swarmer 17 | . 3 6 4 4 . Grunt 16 | . 5 5 3 3 . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 8 | . . 5 3 . . Best Kill Streak 6 | . 4 6 5 5 . Combat Bots Only 4 | . 3 3 4 4 . Max Kills in Single Turn 2 | . 2 2 1 2 . Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3340 | . 795 1170 536 839 . Core 662 | . 149 297 80 136 . Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 40 25 85 80 . Volleys Fired 189 | 1 63 70 34 21 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 40 100 99 48 81 . Shots Fired 356 | 2 115 136 67 36 . Gun 270 | 2 101 76 67 24 . Cannon 80 | . 14 60 . 6 . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 302 | 2 93 116 67 24 . Thermal 48 | . 22 20 . 6 . Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 1 14 10 9 5 . Robot Miss Streak 8 | 1 7 5 7 8 . Penetration Max . | . . . . . . Secondary Targets 7 | . 2 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 205 | 1 63 78 46 17 . Core Hits 123 | . 28 39 26 30 . Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 2 2 . . . Critical Strikes 4 | . 2 2 . . . Destroy 4 | . 2 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3875 | 14 827 1396 721 917 . Guns 2317 | 14 706 674 721 202 . Cannons 944 | . 121 722 . 101 . Explosions 596 | . . . . 596 . Melee . | . . . . . . Ramming 18 | . . . . 18 . Kinetic 2960 | 14 673 1299 721 253 . Thermal 301 | . 154 97 . 50 . Explosive 596 | . . . . 596 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . 3 . Average Corruption 3 | . . 4 . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . 10 . 8 . Message Errors 6 | . . 5 . 1 . Matter Fused 3 | . . 1 . 2 . Heat Flow Errors 3 | . . 2 . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 5 | . . 2 . 3 . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . 2 . 4 . Impact . | . . . . . . Kinetic 6 | . . 2 . 4 . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . 8 . Shots . | . . . . . . Rammed 5 | . . . . 5 . Targets Rammed 5 | . . . . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . 34 216 3 139 . Average Temperature 37 | . 12 50 3 62 . Received Heat Transfer 1221 | . 342 486 225 168 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 667 | . 334 222 . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 482 | . 244 419 355 482 223 Initial 223 | . . . 113 123 223 Average 177 | . 98 179 229 327 223 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 56 | 100 87 61 26 9 . Level 1 37 | . 12 30 73 64 100 Level 2 5 | . . 7 . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 4 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 17 25 12 25 . Peak Tracking Total 7 | . 7 5 4 7 . Tactical Retreats 5 | . . . . 5 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . . 4 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 6 5 2 1 . Terminals 14 | . 6 5 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 23 14 6 4 . Successful 20 | . 11 7 1 1 . Failed 27 | . 12 7 5 3 . Catastrophic 4 | . . 2 2 . . Database Lockouts . | . . . . . . Manual 47 | . 23 14 6 4 . Terminals 47 | . 23 14 6 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Level Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Security Status 1 | . 1 . . . . Transport Status 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 7 6 1 1 . Terminals 15 | . 7 6 1 1 . Botnet 13 | . 6 5 1 1 . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 5 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2609 | 83 824 804 541 317 40 Spaces Moved 2277 | 58 513 440 345 807 114 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1322 | 50 513 440 319 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 947 | . . . 26 807 114 Fastest Speed 24 | 50 120 120 25 24 32 Average Speed 82 | 110 120 123 112 27 32 Slowest Speed 190 | 120 120 190 120 109 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 81 48 29 23 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 3 . 34 . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE 34 | . . . . 34 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2676 | 74 613 569 433 870 117 Wait 11 | . 1 . 1 9 . Move 2270 | 57 512 439 344 804 114 Hop 1 | . . . . 1 . Pick Up 55 | 10 13 16 4 11 1 Fast Attach 28 | 2 4 8 13 . 1 Attach 33 | 4 3 8 6 12 . Detach 3 | . . 2 . 1 . Swap 20 | . 4 7 7 2 . Drop 61 | . 13 19 24 4 1 Fire 189 | 1 63 70 34 21 . Melee . | . . . . . . Ram 5 | . . . . 5 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 477 | -10/Materials | Discovered new exit (range 10) 519 | -10/Materials | Discovered new exit (range 6) 696 | -10/Materials | Build established: Scavenger-Mutant 764 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Propulsion x2 1181 | -9/Materials | Discovered new exit (range 7) 1429 | -9/Materials | Core integrity fell below 50% 1456 | -9/Materials | Discovered new exit (range 12) 1634 | -9/Materials | Identified exit to Materials 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -8/Materials | Discovered new exit (range 8) 2253 | -8/Materials | Identified exit to Factory 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2390 | -7/Factory | Lost 5 parts (2p2n1w) 2486 | -7/Factory | Discovered new exit (range 12) 2489 | -7/Factory | Identified exit to Lower Caves 2565 | -7/Factory | Discovered new exit (range 15) 2570 | -7/Factory | Identified exit to Factory 2570 | -7/Factory | Entered another Factory area 2570 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -6/Factory | Lost 4 parts (4n) 2610 | -6/Factory | Self-destructed Last Messages --------------- 02532_ Dropped Particle Gun. 02532_ Acquired Cesium-ion Thruster. 02542_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 02551_ Imp. Flight Unit destroyed. 02555_ Slammed into Y-54 Guardian. 02558_ VTOL Module destroyed. 02558_ Slammed into Y-54 Guardian. 02561_ Cesium-ion Thruster destroyed. 02561_ VTOL Module destroyed. 02561_ Dropped Enh. Autogun. 02562_ Dropped Flak Cannon. 02565_ EXIT=FOUND 02566_ K-01 Serf collects debris. 02570_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 02590_ Acquired Gatling Laser. 02593_ Dropped Gatling Laser. 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R #[ | | ?????????????######+########## ######## | | ??????????????????o??????????# #??????# ! | | ?????????????????????????????# #??????# | | ?????????????????????????????# R#??????######## | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# u ??????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ??????????????????????Y??????# ???????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordDirtyComputer Manual? 0 Play Time 00:48:15 Cumulative 30.2 hours Start 2022.12.25 @ 14:12:48 End 2022.12.28 @ 14:07:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 26 Adventurer 9 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5acefa8c-6514-4e74-8e2b-2b583087c302