Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 21:37:10 Player: Falling_Sands Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2156) 2156 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5222 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 37/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Utility Shielding > --- WEAPON (3) ------- Particle Gun Spear > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Transmission Jammer > --- WEAPON ----------- Gatling Laser Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Compact Matter Pod Gatling Laser Heavy Ion Cannon Heavy Ion Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . 1 . . Parts Attached 59 | 5 4 9 14 23 4 Power 10 | 1 2 1 1 5 . Engine 7 | 1 1 1 1 3 . Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 13 | . 2 3 5 3 . Treads 9 | . . 3 5 1 . Leg 2 | . . . . 2 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 2 2 6 . Device 6 | 1 . . 2 3 . Storage 2 | 1 . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 24 | 2 . 3 6 9 4 Energy Gun 9 | 1 . 1 1 5 1 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 5 | . . 1 3 1 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . 1 3 8 11 6 Power 7 | . 1 1 . 3 2 Propulsion 8 | . . . 4 2 2 Utility 6 | . . 1 1 3 1 Weapon 8 | . . 1 3 3 1 Highest Loss Streak 11 | . 1 2 5 11 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 82 92 91 65 46 Engine 9 | . 10 9 9 10 3 Core 1 | . 2 1 . 1 3 Treads 18 | . . 26 33 8 . Leg 1 | . . . . 3 7 Wheel 2 | . 11 4 . . . Device 10 | . 14 8 11 12 . Storage 8 | . 14 11 9 4 . Processor 1 | . . 6 . . . Protection 2 | . . 2 3 3 13 Energy Gun 8 | . 14 11 4 7 9 Energy Cannon 1 | . . . 6 . . Ballistic Gun 5 | . 14 8 7 . . Ballistic Cannon 5 | . . 2 6 8 . Naked Turns 56 | . . . . 56 . Heaviest Build 48 | 12 14 30 35 48 26 Greatest Support 89 | 3 26 69 89 44 25 Greatest Overweight (x) 14 | 3 3 . . 14 2 Average Overweight (x) . | 1 1 . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | 7 8 8 8 8 2 Average Carried 6 | 4 6 7 7 4 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 8 8 6 2 1 Class Distribution -------------------- 52% | Mutant 28% | Gunner 8% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1333 | 251 114 278 496 179 15 Remotely . | . . . . . . Salvage Created 2134 | 21 286 442 1018 313 54 Parts 131 | 3 14 32 67 15 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled 3 | . . . . 3 . Retrieved Matter 7 | . . . . 7 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 49 | . 6 11 24 7 1 Guns 27 | . 6 9 7 4 1 Cannons 22 | . . 2 17 3 . Classes Destroyed 12 | 1 2 3 4 2 . Worker 4 | . . . 3 1 . Builder 2 | . . . 2 . . Tunneler 3 | 1 . . . 2 . Hauler 1 | . . . 1 . . Watcher 4 | . 1 3 . . . Swarmer 10 | . . 4 6 . . Grunt 27 | . 6 3 15 3 . Brawler 1 | . . 1 . . . Sentry 7 | . . 3 2 1 1 Specialist 2 | . . . . 2 . Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 8 | 1 5 3 8 5 1 Combat Bots Only 6 | . 4 3 6 2 1 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 490 | . 33 55 145 157 100 Missed 133 | . 11 12 31 55 24 Damage Taken 5139 | . 261 512 1833 1885 648 Core 1069 | . 88 84 181 547 169 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 118 | . . . 118 . . Core Remaining (%) 77 | 100 64 79 67 . . Volleys Fired 183 | 1 29 39 58 44 12 Largest 3 | 2 2 2 3 3 2 Hottest 210 | 70 70 85 164 210 128 Shots Fired 371 | 2 57 71 144 82 15 Gun 244 | 2 57 63 61 48 13 Cannon 125 | . . 8 83 34 . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 180 | 1 29 31 90 29 . Thermal 179 | 1 28 40 44 53 13 Explosive . | . . . . . . Electromagnetic 12 | . . . 10 . 2 Robot Hit Streak 16 | 1 7 16 13 8 14 Robot Miss Streak 7 | . 7 3 6 4 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 223 | 1 34 53 78 44 13 Core Hits 149 | 1 17 20 81 26 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 13 | . 2 9 1 1 . Burn 11 | . 2 8 . 1 . Destroy 1 | . . . 1 . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4255 | 12 370 728 1857 1063 225 Guns 2230 | 12 370 608 463 605 172 Cannons 1794 | . . 111 1388 295 . Explosions 216 | . . . . 163 53 Melee . | . . . . . . Ramming 15 | . . 9 6 . . Kinetic 1702 | . 156 320 994 232 . Thermal 2165 | 12 214 399 700 668 172 Explosive 163 | . . . . 163 . Electromagnetic 210 | . . . 157 . 53 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 1 | . . 2 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 4 7 3 1 Message Errors 7 | . . 2 2 3 . Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . 1 5 60 . Projectiles 6 | . . 1 5 . . Explosions 60 | . . . . 60 . Melee . | . . . . . . Knockbacks 29 | . . 1 21 7 . Impact . | . . . . . . Kinetic 27 | . . 1 19 7 . Secondary 2 | . . . 2 . . Self-Inflicted Damage 253 | . . . . 220 33 Shots 5 | . . . . 3 2 Rammed 3 | . . 1 2 . . Targets Rammed 3 | . . 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 584 | 20 282 84 584 417 341 Average Temperature 151 | 15 142 30 216 156 225 Received Heat Transfer 1566 | . 144 192 675 399 156 Effects 18 | . . . 11 7 . Shutdowns 8 | . . . 3 5 . Interference 5 | . . . 3 2 . Damage (minor) 4 | . . . 4 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . 6 6 . 1 1 Heat Transferred 5349 | 37 777 1776 1036 1450 273 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 424 | 5 165 318 424 375 177 Initial 192 | . 3 69 25 192 167 Average 179 | 1 57 180 228 202 165 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 49 | 100 100 57 37 20 100 Level 1 49 | . . 42 54 79 . Level 2 1 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 2 7 . Investigation 2 | . 1 1 . . . Extermination 2 | . . . . 2 . Reinforcement 7 | . 1 1 2 3 . Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . 2 3 2 . . Communications Jammed 1 | . . . . 1 . Distress Signals . | . . . . . . Times Spotted 76 | . 9 17 36 12 2 Peak Tracking Total 8 | . 4 4 8 3 3 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . . 1 2 3 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 8 | . . 1 2 4 1 Max in Single Turn 2 | . . 1 1 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 7 | . 2 3 1 1 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 5 8 2 2 . Successful 9 | . 2 4 2 1 . Failed 8 | . 3 4 . 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 2 2 . . . Alert Level 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3093 | 84 365 813 766 949 116 Spaces Moved 1631 | 53 193 475 344 528 38 Core 264 | 53 89 . . 111 11 Treads 983 | . . 350 344 289 . Legs 155 | . . . . 128 27 Wheels 229 | . 104 125 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 145 50 50 Average Speed 147 | 130 140 141 157 148 166 Slowest Speed 750 | 200 200 160 160 750 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 48 33 35 21 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . . . 15 31 . Melee . | . . . . . . Projectile 16 | . . . 15 1 . AOE 30 | . . . . 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2002 | 67 236 547 454 621 77 Wait 52 | . . 11 20 5 16 Move 1626 | 52 192 474 343 527 38 Hop . | . . . . . . Pick Up 51 | 9 9 6 9 15 3 Fast Attach 14 | . . 5 6 3 . Attach 39 | 5 3 3 6 18 4 Detach . | . . . . . . Swap 6 | . 1 1 2 2 . Drop 28 | . 2 7 8 7 4 Fire 183 | 1 29 39 58 44 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 9) 430 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Discovered new exit (range 10) 792 | -9/Materials | Discovered new exit (range 15) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1686 | -8/Materials | Repaired Imp. Treads 1958 | -8/Materials | Lost 5 parts (2n3w) 2007 | -8/Materials | Discovered new exit (range 16) 2029 | -8/Materials | Entered Factory 2029 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2347 | -7/Factory | Build established: Gunner 2647 | -7/Factory | Lost 11 parts (3p2n3u3w) 2671 | -7/Factory | Core integrity fell below 50% 2969 | -7/Factory | Identified exit to Garrison 2978 | -7/Factory | Entered Garrison 3032 | -7/Garrison | Core integrity fell below 20% 3094 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03039_ RIF Installer disabled. 03039_ Alarm Trap short circuited. 03039_ An alarm sounds. 03047_ Aluminum Leg destroyed. 03054_ Imp. Deuterium Engine melted. 03054_ Y-54 Guardian destroyed. 03056_ Dropped Spear. 03057_ Dropped Particle Gun. 03057_ Dropped Proton Missile Launcher. 03058_ Acquired 15 matter. 03064_ Acquired Proton Missile Launcher. 03064_ Slug penetrates Wall. 03064_ Lyr. Light Armor Plating destroyed. 03067_ Penetrated by Slug. 03076_ Slug penetrates Wall. 03081_ Dropped Proton Missile Launcher. 03082_ Acquired Particle Gun. 03085_ Slug penetrates Wall. 03085_ Acquired Spear. 03094_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #???###??????????????????????? | | ?????????????????# #???# #??????????????????????? | | ?????????????????# #???#;#####??????????????????? | | ?????????????????# ##### #??????????????????? | | ?????????????????# ] #??????????????????? | | ?????????????????# ##!!#@ ""#??????????????????? | | ?????????????????# ##!!#%#####??????????????????? | | ?????????????????# ##### #??????????????????????? | | ?????????????????# #???###??????????????????????? | | ?????????????????# ##############???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????####### ## #???????????????? | | ???????????????????????####### #???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed CannonGrenadeLance Manual? 0 Play Time 00:43:12 Cumulative 11.8 hours Start 2024.05.11 @ 15:53:17 End 2024.05.11 @ 21:37:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc415ec2-a4d5-4525-a621-0d78368fec2c