Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 21:43:26 Player: YppY Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (209) 1045 Value Destroyed (8388) 8388 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4570) 4570 TOTAL SCORE: 19103 Bonus ------- High Alert Combat Kills 3775 Follower Combat Kills 864 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Heavy Siege Treads Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Core Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Railgun > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Advanced Heat Sink Advanced Weight Redist. System Improved Core Shielding Plasma Rifle Neutron Cannon Coil Gun Enhanced Coil Gun Heavy Gauss Cannon [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Heavy Treads Hover Unit Combat Airjet Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . . 1 1 1 2 2 . . . Weapon 4 | . . . 1 . 1 . . . . 2 Parts Attached 136 | 7 10 9 8 7 7 9 6 8 14 51 Power 22 | 2 1 1 2 1 1 1 3 . 3 7 Engine 8 | 2 1 1 2 . 1 1 . . . . Core 6 | . . . . 1 . . 3 . 2 . Reactor 8 | . . . . . . . . . 1 7 Propulsion 12 | 2 . 4 . . . . . 1 1 4 Treads 9 | 2 . 1 . . . . . 1 1 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 2 1 3 3 5 7 2 5 5 14 Device 18 | . 1 . . 1 5 4 1 . 2 4 Storage 2 | 1 1 . . . . . . . . . Processor 6 | . . . . 1 . 1 . 2 . 2 Hackware . | . . . . . . . . . . . Protection 22 | . . 1 3 1 . 2 1 3 3 8 Artifact . | . . . . . . . . . . . Weapon 54 | 2 7 3 3 3 1 1 1 2 5 26 Energy Gun 6 | . . . . . . . . . . 6 Energy Cannon 6 | . 5 . . . . . . . . 1 Ballistic Gun 34 | 2 2 2 2 3 1 . . 2 4 16 Ballistic Cannon 3 | . . . . . . . . . . 3 Launcher 5 | . . 1 1 . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 1 Parts Lost 55 | . 1 5 . 1 . 1 2 1 4 40 Power 7 | . . 1 . 1 . . . . . 5 Propulsion 4 | . . 1 . . . . . . . 3 Utility 17 | . . 1 . . . . 1 1 1 13 Weapon 27 | . 1 2 . . . 1 1 . 3 19 Highest Loss Streak 22 | . 1 5 . 1 . 1 2 1 2 22 Average Slot Usage (%) 91 | . 94 93 100 97 100 99 99 96 90 82 Engine 4 | . 14 12 11 13 7 6 4 . . . Core 4 | . . . . 2 7 6 5 11 10 1 Reactor 2 | . . . . . . . . . . 7 Treads 5 | . 28 9 . . . . . 2 5 5 Hover 6 | . . 16 22 18 15 13 11 5 . . Device 10 | . 9 3 . . 14 26 28 13 10 6 Storage 6 | . 14 14 11 9 7 6 5 5 5 4 Processor 10 | . . . . 7 2 1 5 14 17 16 Protection 12 | . . 7 22 19 12 11 11 17 13 10 Energy Cannon 1 | . 20 7 . . . . . . . . Ballistic Gun 19 | . 6 12 22 18 23 20 16 17 18 23 Launcher 4 | . . 8 11 9 7 5 5 5 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 11 28 28 38 44 53 58 57 58 82 110 Greatest Support 70 | 40 40 44 44 44 53 59 59 70 70 70 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 7 8 10 10 10 10 10 10 10 10 Average Carried 7 | 1 4 5 8 9 8 8 9 7 9 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 7 6 10 10 9 10 9 9 9 4 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Executioner 18% | Scavenger-Tank 12% | Tank 9% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Gunner 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 6452 | 216 267 287 321 315 160 167 259 460 1094 2906 Remotely 2079 | . . . . . . . . . 1084 995 Salvage Created 9805 | . 337 247 602 259 281 155 487 1124 1480 4833 Parts 420 | . 16 9 46 17 18 10 16 6 71 211 Haulers Intercepted 9 | . 2 . 1 . 2 . 2 . 1 1 Recyclers Shooed 11 | . . 2 2 . . . 1 . 2 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 159 | . 7 17 23 5 3 6 4 4 25 65 Guns 96 | . 2 2 4 4 3 1 3 1 21 55 Cannons 13 | . 5 1 . . . . . . . 7 AOE 50 | . . 14 19 1 . 5 1 3 4 3 Classes Destroyed 20 | . 3 3 5 . . 1 2 1 2 3 Worker 15 | . . . 1 . . . 3 . 7 4 Builder 9 | . . . . . . . 2 . 1 6 Tunneler 1 | . . . . . . . . . . 1 Hauler 9 | . 2 . 1 . 2 . 2 . 1 1 Recycler 5 | . . 1 1 . . . 1 . . 2 Mechanic 1 | . . . . . . . . . . 1 Operator 4 | . . . 2 . . . . . . 2 Watcher 6 | . . . 2 . . . 1 . 2 1 Swarmer 26 | . 3 2 10 . . 3 . . 5 3 Saboteur 2 | . . . . . . . . . . 2 Grunt 55 | . 4 . 9 1 1 . . . 12 28 Brawler 7 | . . . 1 . . . . . . 6 Duelist 6 | . . . . . . . . . 1 5 Protector 3 | . . . . . . . . . 1 2 Sentry 15 | . . . 3 4 2 1 . . 2 3 Demolisher 2 | . . 2 . . . . . . . . Hunter 17 | . . . . . . 2 1 . 2 12 Programmer 9 | . . . . . . . 3 . 2 4 Compactor 4 | . . . . . . . . 4 . . Assembled 13 | . . 13 . . . . . . . . Best Kill Streak 12 | . 3 8 12 3 2 3 9 2 7 12 Combat Bots Only 9 | . 3 8 9 3 1 3 3 2 5 8 Max Kills in Single Turn 7 | . 1 2 3 1 1 2 7 1 3 4 Gunslinging 2 | . . . . . . . . . 1 2 Exploded 3 | . . 2 2 1 . 2 1 1 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Damage Taken 12880 | . 456 644 381 171 83 373 785 24 2006 7957 Core 1652 | . 51 163 35 28 7 48 42 . 128 1150 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 175 | . . . . . . . . . 25 150 Core Remaining (%) 82 | 100 . 14 91 94 99 94 . . 83 . Volleys Fired 406 | . 29 36 52 19 10 22 15 20 75 128 Largest 6 | . 2 2 3 3 3 3 4 4 4 6 Hottest 311 | . 120 120 73 83 75 75 105 108 119 311 Shots Fired 1312 | . 58 51 107 38 30 35 45 68 243 637 Gun 1113 | . 18 17 82 36 30 18 42 60 233 577 Cannon 116 | . 40 16 . . . . . . . 60 Launcher 83 | . . 18 25 2 . 17 3 8 10 . Special . | . . . . . . . . . . . Kinetic 1135 | . 18 17 82 36 30 18 42 60 233 599 Thermal 90 | . 40 16 . . . . . . . 34 Explosive 83 | . . 18 25 2 . 17 3 8 10 . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 28 | . 10 5 7 13 17 5 12 28 18 28 Robot Miss Streak 5 | . 3 3 5 2 2 1 4 2 5 4 Penetration Max 2 | . . . . . . . . 1 1 2 Secondary Targets 21 | . . . . . . . 1 . 6 14 Max Gunslinging Chain 2 | . . . . . . . 1 . 2 2 Shots Hit Robots 869 | . 40 22 48 25 23 17 24 57 180 433 Core Hits 473 | . 14 28 52 8 10 13 21 20 98 209 Critical Hits 56 | . . . 2 1 . . . . . 53 Critical Kills 26 | . . . 1 1 . . . . . 24 Critical Parts Destroyed 27 | . . . 1 . . . . . . 26 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26014 | . 578 1235 2002 503 419 699 1664 2118 4491 12305 Guns 16852 | . 91 83 315 431 419 192 580 1046 3412 10283 Cannons 1866 | . 487 191 . . . . . . . 1188 Explosions 7296 | . . 961 1687 72 . 507 1084 1072 1079 834 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 17382 | . 91 83 315 431 419 192 580 1046 3412 10813 Thermal 2260 | . 487 191 . . . . 908 . . 674 Explosive 6251 | . . 961 1687 72 . 507 176 1072 1079 697 Electromagnetic 121 | . . . . . . . . . . 121 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 5 3 Average Corruption 1 | . . . . . . 1 1 1 2 1 Corruption Purged . | . . . . . . . . . . . Effects 39 | . . . . . . . 1 2 26 10 Message Errors 9 | . . . . . . . . 1 5 3 Matter Fused 5 | . . . . . . . . . 5 . Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . . . 4 1 Data Loss (minor) 2 | . . . . . . . 1 . . 1 Targeting Errors 10 | . . . . . . . . 1 7 2 Weapon Failures 6 | . . . . . . . . . 4 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 345 | . 13 30 39 . . 7 198 . 12 46 Projectiles 34 | . 13 . . . . . . . . 21 Explosions 311 | . . 30 39 . . 7 198 . 12 25 Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . 13 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 10 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 283 | . . 69 68 . . . 31 . 27 88 Shots 7 | . . 2 2 . . . 1 . 1 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 534 | . 349 250 150 184 131 13 10 20 239 534 Average Temperature 103 | . 132 103 56 80 55 5 7 12 70 150 Received Heat Transfer 1836 | . 201 . 51 63 39 42 18 . 336 1086 Effects 18 | . 1 . . . . . . . 1 16 Shutdowns 7 | . . . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . . 1 1 Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations 12 | . . . . . . . . . 5 7 Total Turns 222 | . . . . . . . . . 62 160 Longest Duration 33 | . . . . . . . . . 23 33 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 3195 | . 1036 407 . . . . 600 . . 1152 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Peak Influence 2391 | . 209 156 741 537 358 635 628 285 1050 2391 Average Influence 645 | . 100 94 397 363 288 456 372 257 574 1312 Maximum Alert Level 5 | . 1 . 3 2 1 2 2 1 3 5 Low Security (%) 19 | 100 96 100 33 . . 10 . 3 9 . Level 1 29 | . 3 . 17 66 100 35 60 96 33 . Level 2 21 | . . . 38 33 . 54 39 . 18 24 Level 3 15 | . . . 11 . . . . . 38 25 Level 4 4 | . . . . . . . . . . 13 Level 5 10 | . . . . . . . . . . 36 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . . . 3 1 . 2 4 . 6 19 Investigation 2 | . . . . . . 1 . . . 1 Extermination 5 | . . . . . . 1 . . 1 3 Reinforcement 12 | . . . 3 . . . 3 . 2 4 Assault 12 | . . . . . . . . . 3 9 Garrison 4 | . . . . 1 . . 1 . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . 2 . Haulers Reinforced 2 | . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 13 | . . . 4 2 . . 3 . 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 270 | . 14 21 32 11 3 8 19 6 49 107 Peak Tracking Total 13 | . 6 4 9 6 1 4 10 4 6 13 Tactical Retreats 24 | . 5 3 2 . . 1 2 . 1 10 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 4 | . . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 45 | . 2 . 5 2 . 1 4 . 2 29 Max in Single Turn 6 | . 2 . 3 1 . 1 4 . . 6 Garrison Access 2 | . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 13 | . . . 2 3 1 1 . . 5 1 Terminals 8 | . . . 2 2 . . . . 4 . Fabricators 2 | . . . . . 1 . . . 1 . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 28 | . . . 5 9 2 2 . . 8 2 Successful 17 | . . . 3 5 2 1 . . 5 1 Failed 11 | . . . 2 4 . 1 . . 3 1 Catastrophic 2 | . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . 2 4 . 1 . . 4 1 Terminals 18 | . . . 5 6 . . . . 7 . Fabricators 3 | . . . . . 2 . . . 1 . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . 2 Terminal Hacks 5 | . . . 2 1 . . . . 2 . Prototype ID Bank 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . 2 . . . 1 . Network Status 1 | . . . . . 1 . . . . . Build 2 | . . . . . 1 . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . . . 3 6 . 2 . . 6 2 Terminals 5 | . . . 1 2 . . . . 2 . Assimilate 1 | . . . . 1 . . . . . . Botnet 3 | . . . 1 . . . . . 2 . Disrupt 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Jam 2 | . . . . . . 1 . . . 1 Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 10 | . . . 2 3 . 1 . . 3 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 1 . . . 1 . Matter 438 | . . . . . 153 . . . 285 . Time 233 | . . . . . 81 . . . 152 . Total Robot Build Rating 6 | . . . . . 1 . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Total Allies 22 | . . . . 1 1 . . 19 1 . Largest Group 19 | . . . . 1 1 . . 19 19 . Highest-Rated Group 696 | . . . . 10 9 . . 696 696 . Highest-Rated Ally 50 | . . . . 10 9 . . 50 50 . Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 180 | . . . . . . . . 34 146 . Total Damage 4834 | . . . . . . . . 978 3856 . Kills 29 | . . . . . . . . 2 27 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 5960 | 72 355 390 498 229 342 359 385 416 1141 1773 Spaces Moved 3809 | 43 149 306 444 200 375 373 344 305 497 773 Core 219 | 10 . . . . . . . . . 209 Treads 1428 | 33 149 61 . . . . . 124 497 564 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2162 | . . 245 444 200 375 373 344 181 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 76 76 76 76 76 76 76 160 50 Average Speed 110 | 134 160 94 76 76 76 76 76 110 170 144 Slowest Speed 180 | 160 160 170 76 76 76 76 76 160 180 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 34 64 46 22 11 10 16 90 23 25 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 88 | . . . 9 . . 79 . . . . Terrain Destroyed 816 | . . 125 225 13 . 108 44 58 41 202 Melee . | . . . . . . . . . . . Projectile 149 | . . . . . . . . 1 2 146 AOE 667 | . . 125 225 13 . 108 44 57 39 56 Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Fac Total 4831 | 57 210 358 527 255 423 424 453 358 676 1090 Wait 262 | . 6 . 2 15 20 3 76 7 56 77 Move 3800 | 42 148 305 443 199 374 372 344 304 496 773 Hop . | . . . . . . . . . . . Pick Up 143 | 8 12 6 14 8 7 11 6 10 18 43 Fast Attach . | . . . . . . . . . . . Attach 80 | 6 3 5 5 1 4 3 3 6 6 38 Detach 1 | . . . . . . . . 1 . . Swap 57 | 1 7 4 3 6 3 6 3 2 9 13 Drop 81 | . 5 2 8 7 5 7 5 8 16 18 Fire 406 | . 29 36 52 19 10 22 15 20 75 128 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 490 | -10/Mines | Assembled infested the area 528 | -10/Mines | Core integrity fell below 50% 560 | -10/Mines | Lost 5 parts (1p1n1u2w) 647 | -10/Mines | Discovered new exit (range 8) 741 | -10/Mines | Destroyed 8 combat bots 806 | -10/Mines | Discovered new exit (range 4) 812 | -10/Mines | Core integrity fell below 20% 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1023 | -9/Materials | Destroyed 9 combat bots 1299 | -9/Materials | Discovered new exit (range 9) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1506 | -8/Materials | Garrison activated, responded to threat 1523 | -8/Materials | Identified exit to Storage 1531 | -8/Materials | Discovered new exit (range 10) 1545 | -8/Materials | Entered Factory 1545 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1672 | -7/Factory | Fabricated T-07 Excavator? 1874 | -7/Factory | Discovered new exit (range 16) 1887 | -7/Factory | Entered another Factory area 1887 | -6/Factory | Evolved 2 slots: Utility x2 1989 | -6/Factory | Spotted B-75 Beast 2234 | -6/Factory | Discovered new exit (range 14) 2246 | -6/Factory | Entered another Factory area 2246 | -5/Factory | Evolved 2 slots: Utility x2 2592 | -5/Factory | Garrison activated, responded to threat 2631 | -5/Factory | Sucked down chute 2631 | -5/Factory | Entered Waste 2662 | -5/Waste | Spotted C-40 Crusher 2663 | -5/Waste | Spotted C-40 Crusher 2666 | -5/Waste | Spotted C-40 Crusher 2666 | -5/Waste | Destroyed C-40 Crusher 2678 | -5/Waste | Spotted C-40 Crusher 2678 | -5/Waste | Destroyed C-40 Crusher 2693 | -5/Waste | Spotted C-40 Crusher 2708 | -5/Waste | Spotted C-40 Crusher 2708 | -5/Waste | Destroyed C-40 Crusher 2718 | -5/Waste | Destroyed C-40 Crusher 2719 | -5/Waste | Warlord forces began an assault 2724 | -5/Waste | Allies destroyed C-40 Crusher 2732 | -5/Waste | Allies destroyed C-40 Crusher 3023 | -5/Waste | Discovered new exit (range 11) 3047 | -5/Waste | Entered Factory 3047 | -5/Factory | Accompanied by 19 allies 3130 | -5/Factory | Build established: Tank 3451 | -5/Factory | Build established: Scavenger-Tank 3587 | -5/Factory | P-70 Sage assimilated allied UP-FNE(g) 3646 | -5/Factory | Fabricated A-15 Conveyor? 3647 | -5/Factory | First assault squad dispatched 3767 | -5/Factory | Build established: Scavenger-Gunner 4083 | -5/Factory | Discovered new exit (range 22) 4188 | -5/Factory | Entered another Factory area 4188 | -4/Factory | Evolved 2 slots: Weapon x2 4438 | -4/Factory | First assault squad dispatched 4866 | -4/Factory | Garrison activated, responded to threat 4959 | -4/Factory | Lost 5 parts (2u3w) 4998 | -4/Factory | Garrison activated, responded to threat 5217 | -4/Factory | Spotted B-86 Titan 5231 | -4/Factory | Build established: Scavenger-Executioner 5339 | -4/Factory | Destroyed 8 combat bots 5456 | -4/Factory | Lost 4 parts (1p1n2u) 5790 | -4/Factory | Spotted B-86 Titan 5832 | -4/Factory | Destroyed 7 combat bots 5858 | -4/Factory | Core integrity fell below 50% 5881 | -4/Factory | Lost 22 parts (3p2n4u13w) 5934 | -4/Factory | Discovered new exit (range 12) 5957 | -4/Factory | Core integrity fell below 20% 5961 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- F009. 05903_ Acquired Hvy. Siege Treads. 05915_ Penetrated by Slug. 05915_ Critical hit. 05915_ Adv. Heat Sink destroyed. 05916_ C-30 ARC bursts open, deploying its payload. 05916_ P-70 Sage unfolds itself. 05917_ System corrupted: Component data lost. 05931_ W-44 Eye sends out distress signal. 05934_ EXIT=FOUND 05938_ ALERT: Significant disruption in Zone 8Y, assault forces dispatched. 05956_ Triggered Tesla Bomb Trap. 05956_ A bubble of electromagnetic force engulfs the area. 05956_ Tesla Bomb Trap short circuited. 05956_ A bubble of electromagnetic force engulfs the area. 05956_ Tesla Bomb Trap short circuited. 05956_ Nuclear Reactor explodes. 05956_ A bubble of electromagnetic force engulfs the area. 05959_ P-70 Sage resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????? | | ????????????????????? #########+#############+### | | ???????????????????????????????????????????? # | | ?????????????????????????????????????????? # | | ???????????????????????????????????????? # | | ?????????????????????????????????????? # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ???????????????????????????????#+##+############## | | ???????????????????????????????# #????????????# | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ????????????????????????????#### #??????####### | | ?????????????# ############ ##### """G" | | ?????????????# @ + """ " | | ???? = ###### ### [[ | | ??????????????????????# #???? | | ??????????????????????# g #?????? ! | | ??????????????????????# """ #????????# # | | ??????????????????????# """ #??????????? | | ??????????????????????# """ p #??????????? | | ??????????????????????# # ############ | | ??????????????????????# """ """ # p | | ??????????????????????# """ """ ###+#### | | ??????????????????????#! """ """ # # | | ??????????????????????# #= "" # | | ?????????????????????? # "" + | | ??????????????????????############# F" ####### | | ??????????????????????????????????# ! "" #?????### | | ??????????????????????????????????# #???????? | | ??????????????????????????????????########???????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 15 Armor Coverage 1650 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 54 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded A-15 Conveyor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CompactLightpackUnit Manual? 0 Play Time 01:32:02 Cumulative 66.2 hours Start 2020.02.09 @ 17:44:39 End 2020.02.09 @ 21:43:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 55 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2927b3b8-a96d-485d-82ce-b53811d82e19