Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 19:20:18 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (716) 716 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1891 Bonus ------- None Cogmind --------- Core Integrity 331/400 Matter 239/300 Energy 34/160 System Corruption 0% Temperature Cool (182) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Visual Processing Unit Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- Beam Rifle EMP Blaster > --- INVENTORY (4) ---- Hover Unit Hacking Suite Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- EMP Blaster Datajack [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 63 | 7 51 5 Power 5 | 1 4 . Engine 3 | 1 2 . Core 2 | . 2 . Reactor . | . . . Propulsion 11 | 2 9 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover 7 | . 7 . Flight . | . . . Utility 12 | 1 9 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 3 | . 3 . Hackware 2 | . 1 1 Protection 4 | . 3 1 Artifact . | . . . Weapon 35 | 3 29 3 Energy Gun 16 | 3 12 1 Energy Cannon 4 | . 4 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 12 | . 10 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 96 | . 96 99 Engine 5 | . 5 . Core 8 | . 8 11 Wheel 12 | . 13 . Hover 14 | . 14 21 Device 2 | . 3 . Storage 5 | . 5 . Processor 9 | . 9 11 Hackware 6 | . 5 22 Protection 2 | . 2 11 Energy Gun 20 | . 20 19 Energy Cannon 1 | . 1 . Launcher 4 | . 4 2 Naked Turns . | . . . Heaviest Build 21 | 12 21 13 Greatest Support 26 | 26 26 16 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 4 Average Capacity 5 | 5 5 4 Most Carried 8 | 4 8 4 Average Carried 4 | 2 4 3 Final Capacity 6 | 6 4 4 Final Carried 4 | 4 4 4 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 830 | 246 518 66 Remotely . | . . . Salvage Created 1075 | 57 889 129 Parts 74 | 1 63 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 13 3 Guns 10 | . 9 1 Cannons 2 | . 2 . AOE 4 | . 2 2 Classes Destroyed 10 | 1 8 1 Worker 2 | . 2 . Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 3 | . 2 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 12 | . 10 2 Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 580 | 40 281 259 Core 159 | 40 50 69 Absorbed by Shields . | . . . Core Remaining (%) 74 | 84 64 . Volleys Fired 106 | 1 86 19 Largest 2 | 2 2 2 Hottest 112 | 80 112 112 Shots Fired 163 | 2 132 29 Gun 137 | 2 114 21 Cannon 7 | . 7 . Launcher 13 | . 5 8 Special 6 | . 6 . Kinetic . | . . . Thermal 60 | 1 38 21 Explosive 4 | . 4 . Electromagnetic 99 | 1 90 8 Robot Hit Streak 9 | 2 9 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | 2 69 14 Core Hits 45 | 2 35 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1822 | 48 1180 594 Guns 943 | 15 785 143 Cannons 105 | . 105 . Explosions 774 | 33 290 451 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 406 | 33 230 143 Explosive 402 | . 208 194 Electromagnetic 1014 | 15 742 257 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 69 | . 46 23 Projectiles . | . . . Explosions 69 | . 46 23 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 90 | 40 . 50 Shots 2 | 1 . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 254 | 30 254 252 Average Temperature 71 | 20 62 115 Received Heat Transfer 240 | . 138 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 953 | 100 483 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 185 | 5 185 162 Initial 27 | . 3 27 Average 69 | 1 72 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 5 3 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 18 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 6 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 24 1 Successful 17 | . 17 . Failed 8 | . 7 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 5 | . 4 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 1 | . 1 . Prototype ID Bank 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 4 | . 4 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 3 | . 3 . no_distress 1 | . 1 . find_recycling 1 | . 1 . find_station 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1916 | 58 1731 127 Spaces Moved 1892 | 43 1748 101 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 579 | 40 539 . Hover 1310 | . 1209 101 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 65 | 89 65 56 Slowest Speed 120 | 100 120 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 99 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . 15 . Terrain Destroyed 80 | 3 49 28 Melee . | . . . Projectile . | . . . AOE 80 | 3 49 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2392 | 57 2195 140 Wait 250 | 4 233 13 Move 1890 | 42 1747 101 Hop . | . . . Pick Up 30 | 3 25 2 Fast Attach 20 | 6 14 . Attach 9 | . 7 2 Detach 10 | . 10 . Swap 34 | 1 30 3 Drop 40 | . 40 . Fire 106 | 1 86 19 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Repaired EM Pulse Gun 610 | -10/Materials | Discovered new exit (range 8) 920 | -10/Materials | Discovered new exit (range 9) 1009 | -10/Materials | Discovered new exit (range 15) 1307 | -10/Materials | Discovered new exit (range 18) 1790 | -10/Materials | Entered another Materials area 1790 | -9/Materials | Evolved 2 slots: Utility x2 1917 | -9/Materials | Self-destructed Last Messages --------------- 01847_ Acquired Hover Unit. 01854_ Alarm Trap short circuited. 01854_ An alarm sounds. 01854_ ALERT: Alarm triggered, dispatching investigation squad. 01867_ Y-45 Defender destroyed. 01870_ Acquired 55 matter. 01885_ R-06 Scavenger collects Hover Unit. 01888_ R-06 Scavenger collects Datajack. 01892_ U-05 Engineer builds a Door. 01895_ R-06 Scavenger collects Lgt. Treads. 01898_ R-06 Scavenger collects Lgt. Armor Plating. 01907_ Nuclear Reactor explodes. 01907_ Destroyed Heat Sink. 01907_ Destroyed Sml. Laser. 01907_ Imp. Hover Unit destroyed. 01907_ Destroyed Imp. Hover Unit. 01909_ G-34 Mercenary destroyed. 01912_ G-34 Mercenary misfires. 01913_ G-34 Mercenary destroyed. 01915_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????########????????????????????? | | ?????#### T #????????????????????? | | ?????# # #????????????????????? | | ?????# # """ #????????????????????? | | ?????+ + """ #???????#????????????? | | ?????# # """ #??????? ????????????? | | ?????# # #??????? ????????????? | | ?????# ########?????? #????????????? | | ?????# # """ #?????? #????????????? | | ?????# # "Y" #?????? #????????????? | | ?????# # " " #?????? #????????????? | | ?????# + #????? #????????????? | | ?????# # #????? #????????????? | | ?????# # #????? #????????????? | | ?????# ##+########## #?????? ?????? | | ?????# g # """ ????? | | ?????# / =%[ / """ ????? | | ?????# ####### #### #??? | | ?????# #??# #??###??####??? | | ?????# #??# *! # ????????? | | ?????# #??# * g ???????? | | ?????# #??# ???????? | | ?????# #??# r !!?????????? | | ?????# #??# #?????????????? | | ?????# #??#@ % #????????????? | | ?????# #??# #?????????????? | | ????## ##?## #?????????????? | | ????# #???### # ###?????????????? | | ????# ##### #?????????????? | | ????#! + #?????????????? | | ????# ##### #?????????????? | | ????######???# k #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????#####+############?????? | | ??????????????# ?? | | ??????????????# #####?????????? | | ??????????????# #?????????????? | | ??????????????#########?????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 53 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalTargetLauncher Manual? 0 Play Time 01:06:28 Cumulative 95.0 hours Start 2020.11.02 @ 18:07:45 End 2020.11.02 @ 19:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 074305eb-a766-49fa-9be7-28ffdddf026c