Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 21:46:36 // Winter2022/Polymind Player: W_W Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3880) 3880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6016) 6016 TOTAL SCORE: 15101 Bonus ------- Polymind Skill 5783 Pacifist 200 High Alert Combat Kills 22 Follower Combat Kills 57 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 120/120 System Corruption 5% Temperature Cool (12) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Field Laser Plasma Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Improved Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 37 | . . . 6 5 8 . . . 18 Power 7 | . . . 1 1 2 . . . 3 Propulsion 9 | . . . 1 1 3 . . . 4 Utility 7 | . . . 2 1 1 . . . 3 Weapon 14 | . . . 2 2 2 . . . 8 Highest Loss Streak 7 | . . . 6 3 3 . . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 96 95 77 77 77 77 86 Engine 7 | . 20 20 11 11 7 5 5 5 1 Core 1 | . . . . . . . . . 8 Treads 18 | . . . 23 18 16 16 16 16 16 Device 27 | . 20 20 24 23 27 33 33 33 24 Processor 5 | . . . . . 8 11 11 11 4 Protection 7 | . . . 10 8 5 5 5 5 7 Energy Gun 5 | . . . 10 13 1 . . . 9 Ballistic Gun 4 | . . . 10 9 . . . . 6 Ballistic Cannon 2 | . . . . . 4 5 5 5 1 Naked Turns 30 | . . . 10 . 11 . . . 9 Heaviest Build 58 | 9 9 9 18 18 58 58 58 58 58 Greatest Support 60 | 32 32 32 40 40 60 60 60 60 60 Greatest Overweight (x) 3 | . . . . . 3 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 1 1 1 1 1 5 Average Capacity 1 | 1 4 4 1 1 . 1 1 1 1 Most Carried 3 | . . . 3 . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 4 | 4 4 4 1 1 1 1 1 1 1 Final Carried . | . . . . . . . . . . Class Distribution -------------------- 47% | Heavy 42% | Sentry Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Heavy | -8/Materials Heavy | -7/Factory Heavy | -6/Factory Heavy | -5/Factory Sentry | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 1250 | . . . 261 18 443 336 92 . 100 Remotely . | . . . . . . . . . . Salvage Created 3526 | . . . 988 255 707 420 167 . 989 Parts 194 | . . . 69 6 34 34 6 . 45 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 78 | . . . 25 5 17 12 1 . 18 Melee 6 | . . . 1 . 4 . . . 1 Guns 38 | . . . 24 5 2 . . . 7 Cannons 24 | . . . . . 9 12 1 . 2 AOE 5 | . . . . . . . . . 5 Classes Destroyed 13 | . . . 7 . 2 2 . . 2 Worker 6 | . . . 1 . 2 3 . . . Builder 9 | . . . 1 . 3 2 . . 3 Tunneler 1 | . . . . . . 1 . . . Recycler 3 | . . . . . 1 1 1 . . Watcher 8 | . . . 4 . 2 1 1 . . Swarmer 9 | . . . 4 . 3 . . . 2 Grunt 36 | . . . 14 2 10 6 . . 4 Brawler 1 | . . . . . 1 . . . . Duelist 5 | . . . 1 2 . 1 . . 1 Sentry 15 | . . . 6 1 3 2 1 . 2 Hunter 3 | . . . . . . . . . 3 Programmer 8 | . . . . . . 3 . . 5 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 9 | . . . 9 2 4 6 2 . 5 Combat Bots Only 7 | . . . 7 2 3 4 1 . 5 Max Kills in Single Turn 4 | . . . 2 1 1 4 1 . 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Damage Taken 8593 | . . . 1204 654 1503 609 228 . 4395 Core 1993 | . . . 202 165 372 68 22 . 1164 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 100 . 8 32 90 97 100 . Volleys Fired 326 | . . . 98 35 55 42 9 . 87 Largest 2 | . . . 2 2 1 1 1 . 2 Hottest 138 | . . . 79 79 60 60 60 . 138 Shots Fired 491 | . . . 181 49 58 43 9 . 151 Gun 394 | . . . 181 49 22 . . . 142 Cannon 97 | . . . . . 36 43 9 . 9 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 234 | . . . 98 16 36 43 9 . 32 Thermal 189 | . . . 83 33 22 . . . 51 Explosive . | . . . . . . . . . . Electromagnetic 68 | . . . . . . . . . 68 Robot Hit Streak 15 | . . . 15 14 10 9 7 . 11 Robot Miss Streak 7 | . . . 5 3 3 5 2 . 7 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . . . 6 2 . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 Shots Hit Robots 371 | . . . 121 41 65 28 7 . 109 Core Hits 149 | . . . 47 14 25 19 3 . 41 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 9 | . . . . 1 6 . . . 2 Critical Strikes 33 | . . . 8 2 7 4 . . 12 Burn 13 | . . . 8 1 . . . . 4 Destroy 1 | . . . . 1 . . . . . Blast 6 | . . . . . . 4 . . 2 Corrupt 4 | . . . . . . . . . 4 Smash 9 | . . . . . 7 . . . 2 Melee Attacks 45 | . . . . . 34 . . . 11 Impact 45 | . . . . . 34 . . . 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10758 | . . . 1901 563 2445 2130 385 . 3334 Guns 4593 | . . . 1895 551 119 . . . 2028 Cannons 4213 | . . . . . 1655 1825 385 . 348 Explosions 873 | . . . . . . 300 . . 573 Melee 987 | . . . . . 671 . . . 316 Ramming 92 | . . . 6 12 . 5 . . 69 Kinetic 5876 | . . . 975 172 1655 1825 385 . 864 Thermal 2734 | . . . 920 379 119 300 . . 1016 Explosive 500 | . . . . . . . . . 500 Electromagnetic 569 | . . . . . . . . . 569 Impact 987 | . . . . . 671 . . . 316 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 1 . . 5 Average Corruption 3 | . . . . . 5 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . 50 8 . . 15 Message Errors 19 | . . . . . 12 3 . . 4 Matter Fused 23 | . . . . . 17 2 . . 4 Heat Flow Errors 4 | . . . . . 2 1 . . 1 Energy Discharges 11 | . . . . . 8 1 . . 2 Data Loss (minor) 8 | . . . . . 7 . . . 1 Data Loss (major) 3 | . . . . . 1 . . . 2 Misfires 5 | . . . . . 3 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 620 | . . . . . 285 162 18 . 155 Projectiles 253 | . . . . . 61 162 18 . 12 Explosions 34 | . . . . . . . . . 34 Melee 333 | . . . . . 224 . . . 109 Knockbacks 31 | . . . . . 10 11 . . 10 Impact 11 | . . . . . 4 . . . 7 Kinetic 18 | . . . . . 6 9 . . 3 Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 122 | . . . . . . . . . 122 Shots 2 | . . . . . . . . . 2 Rammed 13 | . . . 6 . . 1 . . 6 Targets Rammed 21 | . . . 6 8 . 1 . . 6 Kicked 8 | . . . . 8 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 408 | . . . 102 88 248 242 12 . 408 Average Temperature 67 | . . . 34 29 101 33 9 . 80 Received Heat Transfer 2378 | . . . 531 234 720 228 72 . 593 Effects 3 | . . . . . 2 . . . 1 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 11 | . . . . . 2 . . . 9 Impact Corruptions 13 | . . . . . 8 . . . 5 Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 13 | . . . 2 . . . . . 11 Heat Transferred 6391 | . . . 2886 968 275 250 . . 2012 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 433 | . . . 433 208 211 212 82 2 357 Initial 168 | . . . . 168 19 62 35 2 . Average 92 | . . . 90 129 72 87 32 2 154 Maximum Alert Level 2 | . . . 2 1 1 1 . . 1 Low Security (%) 88 | 100 100 100 90 92 99 92 100 100 54 Level 1 10 | . . . 5 7 . 7 . . 45 Level 2 1 | . . . 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . . . . 1 6 2 . 11 Investigation 5 | . . . . . . 1 . . 4 Extermination 11 | . . . . . . 5 2 . 4 Reinforcement 2 | . . . . . 1 . . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 2 | . . . . . . 1 . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 5 | . . . 4 . . 1 . . . Communications Jammed 5 | . . . . . 2 2 . . 1 Distress Signals 5 | . . . . . 2 2 . . 1 Times Spotted 156 | . . . 39 10 30 13 2 . 62 Peak Tracking Total 7 | . . . 7 3 4 3 1 . 7 Tactical Retreats 7 | . . . 1 . 2 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 5 | . . . . . . 3 . . 2 Max in Single Turn 3 | . . . . . . 3 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 1 | . . . . . . . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 2 | . . . . . . . . . 2 Successful 1 | . . . . . . . . . 1 Failed 1 | . . . . . . . . . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . . 2 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 11 | . . . 2 1 2 . . . 6 Non-combat . | . . . . . . . . . . Combat 11 | . . . 2 1 2 . . . 6 Robot Hacks Applied 19 | . . . 2 1 4 . . . 12 find_shortcuts 11 | . . . 2 1 2 . . . 6 find_garrison 8 | . . . . . 2 . . . 6 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 141 | . . . . . . . . . 141 Highest-Rated Ally 47 | . . . . . . . . . 47 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 Total Damage 336 | . . . . . . . . . 336 Kills 1 | . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total 9 | 1 . . 1 1 2 . . . 4 Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 12547 | 13 38 36 4150 584 1985 2899 851 199 1792 Spaces Moved 3128 | 19 39 37 768 311 572 525 279 118 460 Core 178 | 12 . . 1 2 46 . . . 117 Treads 2480 | . . . 561 240 494 525 279 118 263 Legs 117 | . . . . 69 32 . . . 16 Wheels 289 | 7 39 37 206 . . . . . . Hover 64 | . . . . . . . . . 64 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 50 50 50 170 170 170 50 Average Speed 152 | 68 100 100 143 150 162 170 170 170 129 Slowest Speed 200 | 100 100 100 160 160 200 170 170 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 2 13 20 73 76 43 14 9 4 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 88 | . . . . . 6 42 3 . 37 Melee . | . . . . . . . . . . Projectile 27 | . . . . . 6 15 3 . 3 AOE 61 | . . . . . . 27 . . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Total 10321 | 18 38 36 3629 376 1507 2484 646 117 1470 Wait 6774 | . . . 2755 23 847 1917 359 . 873 Move 3119 | 18 38 36 767 310 571 524 278 117 460 Hop . | . . . . . . . . . . Pick Up 3 | . . . 3 . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 326 | . . . 98 35 55 42 9 . 87 Melee 45 | . . . . . 34 . . . 11 Ram 5 | . . . . . . . . . 5 Kick 8 | . . . . 8 . . . . . Crush 8 | . . . 6 . . 1 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . . . . . . 14 Trap . | . . . . . . . . . . Miscellaneous 19 | . . . . . . . . . 19 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 52 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 3) 88 | -10/Mines | Entered Materials 2016 | -9/Materials | Discovered new exit (range 15) 3114 | -9/Materials | Lost 6 parts (1p1n2u2w) 3866 | -9/Materials | Discovered new exit (range 5) 3974 | -9/Materials | Core integrity fell below 50% 4011 | -9/Materials | Destroyed 7 combat bots 4041 | -9/Materials | Discovered new exit (range 12) 4238 | -9/Materials | Entered Mines 4302 | -9/Mines | Learned location of Storage (-8) 4491 | -9/Mines | Learned Materials stockpile data 4720 | -9/Mines | Lost 3 parts (1n2w) 4780 | -9/Mines | Discovered new exit (range 11) 4802 | -9/Mines | Core integrity fell below 20% 4822 | -9/Mines | Entered Materials 4873 | -8/Materials | Discovered new exit (range 16) 5142 | -8/Materials | Lost 3 parts (2n1u) 5204 | -8/Materials | Core integrity fell below 50% 5207 | -8/Materials | Discovered new exit (range 12) 5214 | -8/Materials | Identified exit to Factory 6606 | -8/Materials | Discovered exit to Factory (range 9) 6807 | -8/Materials | Entered Factory 9317 | -7/Factory | Discovered new exit (range 9) 9329 | -7/Factory | Identified exit to Factory 9706 | -7/Factory | Entered another Factory area 10547 | -6/Factory | Discovered new exit (range 7) 10556 | -6/Factory | Identified exit to Factory 10557 | -6/Factory | Entered another Factory area 10734 | -5/Factory | Discovered new exit (range 13) 10755 | -5/Factory | Identified exit to Factory 10756 | -5/Factory | Entered another Factory area 11237 | -4/Factory | Lost 7 parts (1p2n1u3w) 11455 | -4/Factory | Core integrity fell below 50% 11488 | -4/Factory | Lost 6 parts (1p2n1u2w) 12426 | -4/Factory | Core integrity fell below 20% 12433 | -4/Factory | Garrison activated, responded to threat 12523 | -4/Factory | Lost 3 parts (1p2w) 12548 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12523_ Destroyed Tesla Rifle. 12523_ P-70 Sage system corrupted by crushing effect. 12523_ P-70 Sage knocked back. 12527_ P-70 Sage misfires. 12527_ Destroyed Imp. Remote Datajack. 12527_ Destroyed Antigrav System. 12527_ P-70 Sage system corrupted by crushing effect. 12527_ P-70 Sage knocked back. 12528_ R-10 Processor collects Imp. Remote Datajack. 12531_ K-01 Serf collects debris. 12531_ R-10 Processor collects Imp. Heat Sink. 12534_ R-10 Processor collects Mic. Fission Core. 12536_ K-01 Serf collects debris. 12539_ Released control of B-60 Warrior. 12539_ K-01 Serf collects debris. 12540_ Took control of G-67 Veteran. 12543_ K-01 Serf collects debris. 12546_ Released control of G-67 Veteran. 12546_ Took control of G-67 Veteran. 12547_ K-01 Serf collects debris. 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"" #???????????# + ????????????????? | | ???? !#???????????# #?????????????????? | | ??? #???????????# #?????????????????? | | ?? #???????????# #?????????????????? | | # ############# #?????????????????? | | """ #?????????????????? | | """"" #?????????????????? | | """"" ###????##?????????? | | # ???? ?????????? | | k %#????? ?????????? | | ##+######## ############## #????? ??????????? | | ? ## #???# # #????? ??????????? | | ? ## #???# g # k #????# ??????????? | | """ ## #???#! ==kbg# #????# #??????????? | | """ ## #???# == ! gp ##+###+####???????? | | """ ## #???# ===%g#% # #???????? | | ## #???# !/# # """ """ #???????? | | " ## #???# # # """ """ #???????? | | " + #???# Y # # """ """ #???????? | | " ## #???# "T" # # #???????? | | !!= ## #???# ######## # #???????? | | !!= ## #???##???????# * + "" "" ######### | | != ## #????????????# =!%%# ""G"" + + | | ####+###### ############## [! #########+### """" | | # + !%#???????# #?# """" | | # # ################"###???????# #?# """" | | # # #??# #??????? ?????????# #?# """" | | # # #??# #???????""?????????# #?# | | # # #??# !#??????????????????# #?######+ | | # """ """ # #### #??????????????????# ?????? | | # """ """ + + #??????????????????? ?????? | | ? """ """ ###### #??????????????????? ????? | | ??#########????# #??????????????????? ????? | | ???????????????# #???????????????????##????#### | | ???????????????#| #????????????????????????????? | | ???????????????######????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 265 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Robots Controlled 12 | 1 . . 2 1 2 . . . 6 Combat Hostiles 11 | . . . 2 1 2 . . . 6 Allies . | . . . . . . . . . . Classes Controlled 6 | 1 . . 1 1 2 . . . 1 Average Host Suspicion 67 | 1 7 6 67 67 80 58 61 31 78 Unsuspicious Activity 6365 | 2 . . 2539 . 773 1892 343 . 816 Returns to Shadow 9 | . . . 3 . 1 3 1 . 1 Fuzzy Dispatches 9 | . . . . . . 4 2 . 3 Protomatter Created 755 | . . . 125 14 104 166 45 . 301 Used 566 | 5 . . 46 15 119 . . . 381 Decayed 56 | . . . . . . . . . 56 Highest Spend 96 | 5 . . 23 15 96 . . . 74 Top 5 Hosts by Kills: H-61 Shepherd (-8/Materials: 26) Y-45 Defender (-9/Materials: 15) Game ------ Seed ShieldWeaponRigger Manual? 0 Play Time 00:43:15 Cumulative 167.3 hours Start 2022.12.28 @ 20:48:16 End 2022.12.28 @ 21:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f336a813-ebf6-4aa0-b495-c03f929e5ba9