Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 13:48:55 Player: PoggyBison Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (1763) 1763 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 9956 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 788 Cogmind --------- Core Integrity 0/1150 Matter 246/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Backup Laser III Backup Laser III Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Target Analyzer Improved Weapon Cycler Mapping Drone Bay > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Backup Laser III Backup Laser III Great Axe [Rating: 111] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Slots Evolved 12 | . . 2 . 2 2 2 . 2 . . . . 2 . . Power 2 | . . . . 1 . . . 1 . . . . . . . Propulsion 5 | . . 2 . 1 1 1 . . . . . . . . . Utility 4 | . . . . . 1 1 . . . . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 116 | 9 3 3 10 4 10 6 8 10 9 4 . 4 18 1 17 Power 16 | 1 . . 1 1 2 . 3 1 1 1 . . 2 . 3 Engine 6 | 1 . . 1 1 . . 2 . 1 . . . . . . Core 9 | . . . . . 2 . 1 1 . 1 . . 2 . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 47 | 4 . 3 8 1 2 1 5 5 2 1 . . 9 . 6 Treads 4 | . . . . . . . . 1 1 1 . . 1 . . Leg 15 | 2 . . . . . . 3 2 1 . . . 1 . 6 Wheel 10 | 2 . 3 . . . . . 2 . . . . 3 . . Hover 8 | . . . 4 . . . 1 . . . . . 3 . . Flight 10 | . . . 4 1 2 1 1 . . . . . 1 . . Utility 25 | 2 . . 1 . 4 3 . 1 4 . . 1 4 . 5 Device 16 | 1 . . 1 . 3 3 . . 2 . . . 2 . 4 Storage 2 | 1 . . . . . . . . . . . 1 . . . Processor 4 | . . . . . . . . 1 2 . . . . . 1 Hackware 2 | . . . . . 1 . . . . . . . 1 . . Protection 1 | . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 3 . . 2 2 2 . 3 2 2 . 3 3 1 3 Energy Gun 10 | 1 2 . . 1 2 1 . 1 1 1 . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . 1 . . Ballistic Gun 5 | 1 . . . . . . . 1 . 1 . 1 . 1 . Ballistic Cannon 7 | . . . . 1 . . . 1 . . . 1 1 . 3 Launcher 2 | . 1 . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . . . . . . . . Parts Lost 70 | . . . . 2 . 2 19 . 6 5 . 14 14 . 8 Power 11 | . . . . . . . 5 . 1 1 . 1 1 . 2 Propulsion 33 | . . . . . . 2 9 . 3 3 . 4 6 . 6 Utility 11 | . . . . . . . 3 . . . . 5 3 . . Weapon 15 | . . . . 2 . . 2 . 2 1 . 4 4 . . Highest Loss Streak 13 | . . . . 2 . 1 10 . 3 2 . 13 6 . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 5 | 5 7 5 6 7 6 5 3 4 7 7 8 5 3 4 4 Power . | 1 1 1 1 . 1 2 1 . . . . . . . . Propulsion . | 3 4 1 4 5 1 . . . . . . . . . . Utility 2 | . . 1 . . 1 1 1 2 5 6 6 4 2 2 . Weapon 1 | . 1 2 1 1 2 1 . 1 1 1 2 1 . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | 2 3 . 2 2 6 1 . . 5 1 . 2 3 1 4 Power 2 | . 1 . 1 . . . . . . . . . . . . Propulsion 6 | 2 . . 1 1 1 1 . . . . . . . . . Utility 14 | . 1 . . . 1 . . . 4 1 . 2 3 1 1 Weapon 10 | . 1 . . 1 4 . . . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 95 98 92 97 96 80 71 80 69 64 26 28 18 40 Engine 3 | . 14 11 11 11 4 . 2 . 5 . . . . . 5 Core 3 | . . . . . 9 13 8 3 . 2 5 1 2 . 1 Treads 3 | . . . . . . . . 3 9 8 5 1 . 5 4 Leg 8 | . 28 6 . . . . 3 12 16 12 11 4 1 5 8 Wheel 3 | . . 33 4 . . . . 9 6 5 5 1 2 . . Flight 9 | . . . 28 45 44 43 32 . . . . . 1 . . Device 8 | . 14 11 11 9 11 18 16 5 5 5 5 2 4 5 7 Storage 4 | . 14 11 11 9 6 . . 3 5 4 5 2 . . . Processor 2 | . . . . . . . . 3 5 5 5 2 . . 3 Hackware 3 | . . . . . 3 6 6 5 5 5 5 2 2 . . Energy Gun 6 | . 14 22 22 12 14 8 4 4 4 3 . . . . 6 Ballistic Gun 1 | . 8 . . . . . . 3 . 2 5 1 . 3 . Ballistic Cannon 2 | . . . . 4 . . . 3 5 5 5 1 . . 2 Peak Build Rating 111 | 9 14 15 25 31 43 52 51 62 69 75 53 53 67 31 111 Average Rating 43 | 5 9 14 20 28 40 49 40 49 61 58 53 22 34 28 48 On Entrance 30 | . 9 14 14 25 28 42 49 16 62 69 53 53 8 26 26 Avg Prop Armor Cover (%) 15 | . . 8 4 4 2 4 7 17 14 22 . 25 16 37 34 Naked Turns 35 | . . . . . . . . . . . . 30 . . 5 Heaviest Build 79 | 14 17 17 19 27 30 30 29 38 51 36 22 22 26 4 79 Greatest Support 107 | 32 20 46 21 31 35 31 54 38 59 59 16 16 32 3 107 Greatest Overweight (x) 3 | . . . 1 . . 2 1 . 1 1 1 3 3 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 7 8 7 8 6 5 5 5 Most Carried 8 | 8 8 7 8 8 8 7 4 7 8 8 8 8 5 5 5 Average Carried 5 | 5 7 5 7 7 7 5 3 4 7 7 8 5 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 5 8 8 8 5 . 7 8 8 8 5 3 5 5 Class Distribution -------------------- 53% | Mutant 15% | Tank 12% | Sprinter 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Infiltrator-Mutant | -6/Factory Sprinter | -6/Extension Gunner | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Matter Collected 2227 | 307 26 . . 156 80 150 171 153 181 205 . 119 111 117 451 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1896 | 142 99 . . 7 80 150 429 . 218 116 . 181 126 . 348 Parts 103 | 12 4 . . 2 8 12 9 . 19 7 . 7 13 . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 19 5 . 9 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Combat Hostiles Destroyed 44 | . 3 . . 2 . 3 3 . 9 6 . 6 7 . 5 Guns 18 | . 1 . . 1 . 3 3 . 5 2 . 3 . . . Cannons 19 | . . . . 1 . . . . 4 4 . 3 2 . 5 AOE 7 | . 2 . . . . . . . . . . . 5 . . Classes Destroyed 11 | 2 2 . . 1 1 1 . . . 1 . 1 . . 2 Worker 6 | . 1 . . . 3 2 . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . Recycler 4 | 1 . . . . . . 3 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 32 | . . . . 2 . 3 3 . 9 5 . 5 5 . . Grunt 7 | . 3 . . . . . . . . . . . . . 4 Sentry 1 | . . . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . . . 1 . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 3 . . 2 3 3 3 . 5 3 . 5 5 . 3 Combat Bots Only 5 | . 2 . . 2 . 3 3 . 5 3 . 5 5 . 3 Max Kills in Single Turn 3 | 1 2 . . 1 1 1 1 . 1 1 . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Hostile Shots Fired 988 | . 15 6 29 71 13 36 194 . 87 97 . 120 179 9 132 Missed 409 | . 7 2 16 25 7 13 103 . 22 51 . 39 74 5 45 Hits 579 | . 8 4 13 46 6 23 91 . 65 46 . 81 105 4 87 Melee 1 | . . . . . . . 1 . . . . . . . . Projectile 578 | . 8 4 13 46 6 23 90 . 65 46 . 81 105 4 87 AOE 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 19 | . . . 1 . . . 2 . 1 2 . 3 4 . 6 Damage Taken 10549 | . 89 43 179 460 161 412 1515 . 851 875 . 1429 2071 64 2400 Core 2730 | . . 10 64 195 48 70 436 . 133 119 . 493 319 18 825 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 109 | . . . . . . . . . 109 . . . . . . Regen/Repaired (Parts) 230 | . . . . . 95 16 . . . . . . . . 119 Core Remaining (%) 71 | 100 100 . 81 64 93 . 40 . . . . 25 . . . Volleys Fired 192 | 9 6 11 3 12 8 15 26 3 25 20 . 21 16 . 17 Largest 3 | 2 2 2 2 2 2 2 2 1 3 3 . 1 1 . 3 Hottest 180 | 60 70 112 112 112 149 160 160 65 138 180 . 75 81 . 165 Shots Fired 315 | 18 12 22 6 24 16 23 30 3 43 34 . 21 16 . 47 Gun 192 | 18 7 22 6 16 16 20 26 3 29 14 . 13 . . 2 Cannon 114 | . . . . 8 . 3 4 . 14 20 . 8 12 . 45 Launcher 9 | . 5 . . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . . . . Kinetic 136 | 9 1 . . 8 . . . . 27 25 . 12 9 . 45 Thermal 145 | 9 6 22 6 16 16 23 30 . . 6 . 9 . . 2 Explosive 9 | . 5 . . . . . . . . . . . 4 . . Electromagnetic 25 | . . . . . . . . 3 16 3 . . 3 . . Robot Hit Streak 14 | 6 2 7 2 4 3 14 11 1 5 4 . 12 14 . 4 Robot Miss Streak 9 | 1 1 9 1 7 4 6 5 1 8 4 . 4 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . Shots Hit Robots 175 | 14 7 11 4 9 8 18 26 1 17 16 . 14 9 . 21 Core Hits 104 | 5 6 . . 3 8 10 20 . 12 7 . 10 11 . 12 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 15 | . . 2 2 2 . . . . . 2 . 2 . . 5 Burn 6 | . . 2 2 1 . . . . . . . 1 . . . Destroy 1 | . . . . . . . . . . 1 . . . . . Blast 8 | . . . . 1 . . . . . 1 . 1 . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5033 | 198 239 187 67 177 182 356 585 15 389 404 . 400 961 . 873 Guns 2248 | 198 32 184 67 99 182 304 502 15 250 123 . 268 . . 24 Cannons 1932 | . . . . 78 . 52 79 . 139 281 . 132 322 . 849 Explosions 791 | . 204 . . . . . . . . . . . 587 . . Melee . | . . . . . . . . . . . . . . . . Ramming 62 | . 3 3 . . . . 4 . . . . . 52 . . Kinetic 2217 | 96 . . . 78 . . . . 291 340 . 241 322 . 849 Thermal 1850 | 102 32 184 67 99 182 356 581 . . 64 . 159 . . 24 Explosive 791 | . 204 . . . . . . . . . . . 587 . . Electromagnetic 113 | . . . . . . . . 15 98 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 . . 3 3 3 5 5 5 Average Corruption 3 | . . . . . . . 2 . . 2 3 3 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 3 . 3 12 3 . Message Errors 4 | . . . . . . . . . . 1 . . 3 . . Matter Fused 8 | . . . . . . . . . . 1 . 2 3 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . . Energy Discharges 4 | . . . . . . . . . . . . 1 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 77 | . . . . 1 . . . . . 1 . . 75 . . Projectiles 13 | . . . . 1 . . . . . 1 . . 11 . . Explosions 64 | . . . . . . . . . . . . . 64 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . 2 . . . . . 2 . 1 5 . 8 Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 15 | . . . . 2 . . . . . 2 . 1 4 . 6 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 140 | . . 1 . . . . . . . . . . 139 . . Shots 3 | . . . . . . . . . . . . . 3 . . Rammed 6 | . . 1 . . . . . . . . . . 5 . . Targets Rammed 8 | . 1 1 . . . . 1 . . . . . 5 . . Kicked 2 | . 1 . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 401 | 20 33 199 149 336 401 325 328 . 144 195 . 6 158 . 269 Average Temperature 115 | 20 16 73 78 164 134 120 140 . 62 75 . 4 55 . 80 Received Heat Transfer 1355 | . 48 21 81 72 30 36 489 . . 120 . 90 144 . 224 Effects 12 | . . . . 2 2 1 2 . . . . . . . 5 Shutdowns 1 | . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . . . Interference 7 | . . . . . . 1 1 . . . . . . . 5 Matter Decay 1 | . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . 1 . . . . . . . . Heat Transferred 4579 | 225 75 555 296 296 399 759 1300 . . 150 . 450 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 . . . . 82 . . Level 1 2 | . . . . . . . . . . . . . 17 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 309 | 10 74 18 55 59 95 95 82 . . . . . 309 . . Initial 41 | . . 18 . 22 21 . 41 . . . . . 9 . . Average 25 | 1 22 3 7 27 29 46 15 . . . . . 58 . . Influence Increases 2099 | 20 104 . 75 69 172 230 178 . 215 230 . 220 486 . 100 Destroy 0b10 Robot/C 880 | . 60 . . 40 . 60 60 . 180 120 . 120 140 . 100 Destroy 0b10 Robot/NC 85 | 20 5 . . . 25 20 15 . . . . . . . . Destroy Leader 112 | . 10 . . 10 . 12 10 . 20 20 . 10 20 . . Successful Hack 37 | . . . . . 12 2 18 . . . . . 5 . . Disable Machine 75 | . . . . . . . . . . . . . 75 . . Destroy Structure 190 | . 29 . . 4 . 1 . . . . . . 156 . . Partial Spotted 60 | . . . . . . 30 30 . . . . . . . . Lose Combat Pursuer 660 | . . . 75 15 135 105 45 . 15 90 . 90 90 . . Influence Decreases 2099 | 20 60 44 20 75 221 145 263 . 215 230 . 205 256 132 213 Entered New Map 342 | . . 26 . 33 28 . 44 . . . . . 6 92 113 Time Decay 1297 | 20 60 18 20 32 193 125 144 . 155 201 . 105 146 40 38 Lost Part 420 | . . . . 10 . 20 55 . 60 29 . 100 104 . 42 Lost Ally 40 | . . . . . . . 20 . . . . . . . 20 Squads Dispatched 18 | . 3 1 . . 5 2 3 1 . . . . 3 . . Investigation 7 | . 2 . . . 1 1 1 1 . . . . 1 . . Extermination 4 | . . . . . 2 1 . . . . . . 1 . . Reinforcement 7 | . 1 1 . . 2 . 2 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Distress Signals 3 | . . . . . 1 1 1 . . . . . . . . Communications Jammed 5 | . . . . . 4 1 . . . . . . . . . Distress Signals 4 | . . . . . 4 . . . . . . . . . . Times Spotted 184 | . 7 14 12 13 8 22 29 . 11 12 . 14 21 5 16 Peak Tracking Total 12 | . 4 10 12 10 6 10 12 . 5 5 . 11 7 9 10 Tactical Retreats 31 | . . . 2 1 4 7 7 . 1 3 . 3 3 . . ECM-based Alert Blocks 26 | . . . . . . 14 12 . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Traps Triggered 5 | . 2 . . . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Machines Disabled 5 | . . . . . . . . . . . . . 5 . . Max in Single Turn 2 | . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Machines Accessed 21 | . 2 . 2 . 5 1 3 1 2 . . . 3 . 2 Terminals 10 | . 1 . 2 . 3 . 3 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 1 . 1 . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 49 | . 4 . 2 . 14 4 5 2 8 . . . 7 . 3 Successful 39 | . 4 . 2 . 13 3 3 . 8 . . . 3 . 3 Failed 10 | . . . . . 1 1 2 2 . . . . 4 . . Catastrophic 3 | . . . . . . . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 Terminals 13 | . 2 . 2 . 3 . 5 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . 8 4 . 2 . . . . 6 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 2 . 2 . 3 . 3 . 8 . . . 1 . 3 Record 10 | . . . . . . . 1 . 7 . . . . . 2 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 6 | . . . 2 . . . 2 . 1 . . . . . 1 Open DSF 2 | . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . 8 3 . . . . . . 2 . . Scan Component 7 | . . . . . 4 2 . . . . . . 1 . . Repair 6 | . . . . . 4 1 . . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 2 1 . . . . 2 . . Full Trace Events 5 | . . . . . 1 1 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Repaired 5 | . . . . . 4 1 . . . . . . . . . Time 272 | . . . . . 178 38 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . . . . . Total Damage 90 | . . . . . . . 90 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Active Infowar (turns) 1162 | 9 281 155 21 . 214 255 203 . 24 . . . . . . Terrain 500 | 9 281 155 21 . 34 . . . . . . . . . . Jamming 554 | . . . . . 180 243 131 . . . . . . . . ECM 158 | . . . . . . 62 72 . 24 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 . . 2 . 1 . Drone Launches 5 | . . . . . . . . . . . . . . . 5 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Turns Passed 5836 | 123 281 155 131 98 490 262 462 386 1123 646 5 335 470 84 785 Spaces Moved 6176 | 65 208 137 219 163 686 484 716 328 855 491 5 426 526 109 758 Core 1274 | 2 . . . . . 2 11 . . . . 330 106 109 714 Treads 2 | . . . . . . . . 1 . . . . . . 1 Legs 1681 | 40 208 . . . . . 72 230 855 218 . . 15 . 43 Wheels 687 | 23 . 137 13 . . . . 12 . 273 5 96 128 . . Hover 331 | . . . 31 . . . . 85 . . . . 215 . . Flight 2201 | . . . 175 163 686 482 633 . . . . . 62 . . Fastest Speed 24 | 50 120 80 34 28 27 24 29 70 120 115 115 50 45 50 50 Average Speed 74 | 110 120 82 42 32 29 29 42 107 120 117 115 65 66 72 91 Slowest Speed 200 | 120 120 86 107 37 34 150 120 170 180 120 115 200 200 100 186 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . 6 4 4 24 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 33 12 45 25 20 13 73 5 90 54 7 65 16 18 84 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 12 | . . . . . . . . . 4 2 . 4 . 2 . Spaces Dug 34 | . . . . . . . . . . . . . 34 . . Terrain Destroyed 175 | . 44 . . 4 . . . . 6 3 . 6 97 . 15 Melee . | . . . . . . . . . . . . . . . . Projectile 36 | . . . . 4 . . . . 6 3 . 6 2 . 15 AOE 139 | . 44 . . . . . . . . . . . 95 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Total 7062 | 94 227 157 250 178 953 572 815 357 908 529 4 459 628 113 818 Wait 406 | . 2 . . . 212 56 70 . 4 3 . . 47 . 12 Move 6093 | 64 208 136 218 150 677 477 672 327 854 490 4 425 525 108 758 Hop 31 | . . . . 6 4 2 19 . . . . . . . . Pick Up 99 | 10 4 1 11 3 14 4 1 15 9 5 . 5 9 2 6 Fast Attach 60 | 7 . . . 2 8 3 4 2 4 3 . 1 13 1 12 Attach 44 | . . 2 2 2 3 2 6 9 3 1 . 5 6 . 3 Detach 17 | . . 1 1 1 5 1 . 1 2 1 . 1 1 1 1 Swap 35 | 2 3 2 8 . 5 6 1 . 2 3 . . . . 3 Drop 63 | 2 4 3 7 2 17 6 . . 5 3 . 1 6 1 6 Fire 192 | 9 6 11 3 12 8 15 26 3 25 20 . 21 16 . 17 Melee . | . . . . . . . . . . . . . . . . Ram 6 | . . 1 . . . . . . . . . . 5 . . Kick 1 | . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / [Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 407 | -9/Materials | Discovered new exit (range 15) 560 | -9/Materials | Entered Storage 679 | -9/Storage | Discovered new exit (range 15) 691 | -9/Storage | Entered Materials 691 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 786 | -8/Materials | Discovered new exit (range 10) 789 | -8/Materials | Entered Factory 789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -7/Factory | Repaired Cesium-ion Thruster+ 1109 | -7/Factory | Repaired Imp. Flight Unit 1147 | -7/Factory | Repaired Nuclear Core+ 1202 | -7/Factory | Repaired Imp. Flight Unit 1277 | -7/Factory | Discovered new exit (range 7) 1279 | -7/Factory | Entered another Factory area 1279 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1426 | -6/Factory | Repaired Cesium-ion Thruster+ 1538 | -6/Factory | Discovered new exit (range 11) 1541 | -6/Factory | Entered Extension 1591 | -6/Extension | Disrupted transfer network 1726 | -6/Extension | Rescued a captive Derelict 1727 | -6/Extension | Rescued a captive Derelict 1784 | -6/Extension | Build established: Sprinter 1801 | -6/Extension | Rescued a captive Derelict 1801 | -6/Extension | Spotted B-75 Beast 1804 | -6/Extension | Spotted B-75 Beast 1839 | -6/Extension | Lost 4 parts (1p1n1u1w) 1916 | -6/Extension | Core integrity fell below 50% 1930 | -6/Extension | Lost 10 parts (2p6n1u1w) 1984 | -6/Extension | Discovered new exit (range 16) 1985 | -6/Extension | Discovered new exit (range 15) 2003 | -6/Extension | Entered Factory 2003 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2028 | -5/Factory | Lost 5 parts (2p2n1u) 2146 | -5/Factory | Discovered new exit (range 8) 2373 | -5/Factory | Build established: Gunner 2389 | -5/Factory | Entered Upper Caves 2469 | -5/Upper Caves | Lost 3 parts (1p2n) 2608 | -5/Upper Caves | Lost 3 parts (1n2w) 2643 | -5/Upper Caves | Identified exit to Upper Caves 2759 | -5/Upper Caves | Entered an active Warlord outpost 2765 | -5/Upper Caves | Learned Factory emergency access door positions 2789 | -5/Upper Caves | Learned Extension emergency access door positions 2789 | -5/Upper Caves | Learned location of 1 exit from Research 2930 | -5/Upper Caves | Build established: Tank 3473 | -5/Upper Caves | Learned Factory trap positions 3512 | -5/Upper Caves | Entered another Upper Caves area 3781 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4045 | -5/Upper Caves | Encountered a Warlord checkpoint 4045 | -5/Upper Caves | Discovered new exit (range 9) 4158 | -5/Upper Caves | Entered Zhirov 4158 | -5/Zhirov | Discovered new exit (range 3) 4163 | -5/Zhirov | Entered Proximity Caves 4239 | -4/Proximity Caves | Build established: Mutant 4305 | -4/Proximity Caves | Attracted the attention of an 0b10 base 4309 | -4/Proximity Caves | Core integrity fell below 50% 4355 | -4/Proximity Caves | Lost 13 parts (1p4n4u4w) 4397 | -4/Proximity Caves | Spotted B-86 Titan 4466 | -4/Proximity Caves | Discovered new exit (range 7) 4472 | -4/Proximity Caves | Learned location of Quarantine (-2) 4498 | -4/Proximity Caves | Entered Factory 4498 | -4/Factory | Evolved 2 slots: Utility x2 4499 | -4/Factory | Loaded intel: 90 trap records 4500 | -4/Factory | Identified exit to DSF 4625 | -4/Factory | Lost 6 parts (3n1u2w) 4861 | -4/Factory | Spotted B-86 Titan 4926 | -4/Factory | Lost 3 parts (2u1w) 4964 | -4/Factory | Discovered new exit (range 3) 4968 | -4/Factory | Entered Upper Caves 4985 | -4/Upper Caves | Encountered a Warlord checkpoint 4985 | -4/Upper Caves | Lost 4 parts (1p2n1w) 5005 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5036 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5052 | -4/Upper Caves | Entered Warlord 5070 | -4/Warlord | System corruption cleaned by Quarantine Array 5123 | -4/Warlord | Met Warlord 5148 | -4/Warlord | Warlord's base attacked by MAIN.C 5258 | -4/Warlord | Found Prototype Piercing Weapon 5498 | -4/Warlord | Warlord forces counterattacked 5689 | -4/Warlord | Spotted Executioner 5739 | -4/Warlord | Destroyed Executioner 5767 | -4/Warlord | Core integrity fell below 50% 5777 | -4/Warlord | Spotted Executioner 5792 | -4/Warlord | Lost 3 allies 5823 | -4/Warlord | Warlord base infiltrated, sounded retreat 5827 | -4/Warlord | Released all parts (13) 5830 | -4/Warlord | Spotted Striker 5836 | -4/Warlord | Core integrity fell below 20% 5837 | -4/Warlord | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05832_ Flexi-carbon Leg destroyed. 05832_ Penetrated by Slug. 05832_ Slug penetrates Earth. 05833_ G-67 Veteran heat spikes uncontrollably. 05833_ Knocked back. 05833_ G-67 Veteran overheating. 05834_ G-67 Veteran heat short circuits Lgt. Antimatter Reactor. 05834_ S-27 Virus destroyed. 05834_ Penetrated by Slug. 05834_ G-67 Veteran overheating. 05835_ G-67 Veteran heat damages Flexi-carbon Leg. 05835_ Penetrated by Slug. 05835_ Knocked back. 05835_ G-67 Veteran overheating. 05835_ Acquired 1 matter. 05835_ Penetrated by Slug. 05837_ Acquired 239 matter. 05837_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # "" #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #??##########???????????????????????????? | | # "" #??# #???????????????????????????? | | # "" #??# #????#??????????????????????? | | # #??# #?#?????#?#?????????????????? | | # #??# #??#???????#????????????????? | | #####+####### #??????????#????????????????? | | ???# # #???????#??#????????????????? | | #### + ###?????###?#???????????????? | | # #??##????????#??????????????? | | ######+## # #????????????#???#??????????? | | # ####+###+##????????#??????##?????????? | | # #??#????????#?##???#???????? | | + #?????#""#???#???###???????? | | # #######""#?????#???????????? | | ### ; #??#""##??????#?????????? | | ## #;## ;;;####""########??????????? | | ### ; # ! 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"############??? | | " =! ! ;;;; %=;;#####""#####?#??#????????# | | # ]*!]!%E %% !!; #???#""##???###?##?#????## | | ###########!= g % ;###??#""#?#?#?#??#???????# | | ########### "" " ;#??##?""#??????#????????## | | """""""""## """" ##?###??"?????#??????????# | | """""""## """" #????##?????#?#??????????# | | X ""## #????##??????????????????# | | ""## #??#???##????????????????# | | ""## "" m ##?##?????#?????????????## | | ""## " " m #?#??##????????#???????## | | / ""## """ " ##??###?#??????????????# | | "## ##??#??????????????????# ## | | ## #???#?????????????????# #?# | | """ ## "" "" #???????????????????? ??? | | ####### ## """"" ##?#???????????????? ??? | | #######++## """"" ##???????#????????? ##???? | | ## #????????????????####?????? | | ## #?????????????????????????? | | ## """"" #?????????????????????????? | | ########### """"" #?????????????????????????? | | ?????###### """"" #?????????????????????????? | | ?????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 53 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 82 Target Analysis 8 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 36% | -7/Factory Imp. Flight Unit | 42% | -7/Factory Nuclear Core | 54% | -7/Factory Imp. Flight Unit | 45% | -7/Factory Cesium-ion Thruster | 36% | -6/Factory Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Cya! I'm Back, Baby! Live, Flee, And Rebuild Physics Hates This One Trick Sprinter Universal Adapter Challenges ------------ None Game ------ Seed ZioniteRefineryGreatsword Manual? 0 Play Time 03:26:02 Cumulative 33.7 hours Start 2025.11.04 @ 12:30:25 End 2025.11.06 @ 13:48:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2bb0881-b8a8-4fc6-b646-f06b77194507