Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.07 @ 20:14:42 Player: Analote Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (874) 874 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2664 Bonus ------- None Cogmind --------- Core Integrity 448/550 Matter 290/300 Energy 27/290 System Corruption 0% Temperature Cool (46) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Improved Sensor Array Signal Interpreter ECM Suite Propulsion Shielding > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Signal Interpreter ECM Suite Propulsion Shielding > --- WEAPON ----------- Ion Cannon Assault Cannon > --- INVENTORY -------- Flight Unit Improved Heat Sink [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 5 . 15 9 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | . . 7 3 Treads . | . . . . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 9 | . . 6 3 Utility 5 | 2 . 3 . Device 3 | 1 . 2 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 80 | . 62 80 89 Engine 9 | . 12 6 16 Flight 18 | . . 17 31 Device 16 | . 12 16 16 Processor 8 | . . 10 8 Protection 9 | . 12 10 8 Ballistic Gun 16 | . 25 19 2 Naked Turns . | . . . . Heaviest Build 22 | 8 8 9 22 Greatest Support 18 | 3 3 16 18 Greatest Overweight (x) 2 | 2 2 2 1 Average Overweight (x) . | 1 2 1 . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 2 4 4 Average Carried 1 | . . 2 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . 2 4 3 Class Distribution -------------------- 52% | Hacker-Mutant 40% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 661 | 220 28 287 126 Remotely . | . . . . Salvage Created 1013 | . 28 818 167 Parts 77 | . 4 60 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . . 22 6 Guns 22 | . . 22 . Cannons 2 | . . . 2 AOE 3 | . . . 3 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . 1 . Operator 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 12 | . . 9 3 Grunt 9 | . . 9 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 1 6 5 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 741 | . . 402 339 Core 217 | . . 115 102 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 100 71 . Volleys Fired 97 | . 3 79 15 Largest 2 | . 2 2 2 Hottest 104 | . 40 40 104 Shots Fired 166 | . 6 142 18 Gun 149 | . 6 142 1 Cannon 17 | . . . 17 Launcher . | . . . . Special . | . . . . Kinetic 152 | . 6 142 4 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 11 | . . . 11 Robot Hit Streak 49 | . 5 49 11 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 142 | . 5 122 15 Core Hits 57 | . 2 47 8 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2034 | . 53 1057 924 Guns 1119 | . 53 1057 9 Cannons 388 | . . . 388 Explosions 527 | . . . 527 Melee . | . . . . Ramming . | . . . . Kinetic 1200 | . 53 1057 90 Thermal 69 | . . . 69 Explosive 527 | . . . 527 Electromagnetic 238 | . . . 238 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles 5 | . . . 5 Explosions 47 | . . . 47 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . . . 58 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 167 | . . 9 167 Average Temperature 44 | . . 4 58 Received Heat Transfer 360 | . . 198 162 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 403 | . 22 403 323 Initial 116 | . . 6 116 Average 152 | . 5 185 170 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 50 72 Level 1 36 | . . 49 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 1 31 13 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 4 | . . 4 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1045 | 80 93 669 203 Spaces Moved 683 | 55 56 390 182 Core 381 | 55 56 270 . Treads . | . . . . Legs . | . . . . Wheels 37 | . . 37 . Hover . | . . . . Flight 265 | . . 83 182 Fastest Speed 31 | 50 150 34 31 Average Speed 97 | 130 150 104 57 Slowest Speed 150 | 150 150 150 114 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 17 45 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile . | . . . . AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 916 | 64 60 529 263 Wait 80 | . . 34 46 Move 670 | 54 55 379 182 Hop 5 | . . 5 . Pick Up 27 | 5 2 13 7 Fast Attach . | . . . . Attach 21 | 5 . 10 6 Detach . | . . . . Swap 8 | . . 5 3 Drop 8 | . . 4 4 Fire 97 | . 3 79 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Propulsion x1 138 | -10/Materials | Identified exit to Materials 138 | -10/Materials | Discovered exit to Materials (range 10) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Hacker-Mutant 746 | -9/Materials | Build established: Scavenger-Mutant 777 | -9/Materials | Repaired Flight Unit 837 | -9/Materials | Identified exit to Materials 837 | -9/Materials | Discovered exit to Materials (range 5) 843 | -9/Materials | Entered another Materials area 843 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1046 | -8/Materials | Self-destructed Last Messages --------------- 01024_ Targeting Computer fried. 01024_ K-01 Serf collects debris. 01024_ U-05 Engineer lays Concrete. 01028_ U-05 Engineer destroyed. 01028_ Acquired Lgt. Ion Engine. 01029_ K-01 Serf collects debris. 01031_ U-05 Engineer lays Concrete. 01033_ K-01 Serf collects debris. 01033_ U-05 Engineer lays Concrete. 01035_ R-06 Scavenger collects Wheel. 01036_ U-05 Engineer lays Concrete. 01037_ K-01 Serf collects debris. 01038_ U-05 Engineer builds a Wall. 01039_ R-06 Scavenger collects Terrain Scanner. 01043_ U-05 Engineer lays Concrete. 01043_ K-01 Serf collects debris. 01044_ U-05 Engineer lays Concrete. 01045_ U-05 Engineer builds a Door. 01046_ G-47 Trooper IFF system glitched. 01046_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????# ?#### | | ?????????????????????????????????????????# ?# | | ?????????????????????????????????????????# ?# | | ?????????????????????###?????????????????# ## | | ???????????????????# ??????????????### ## | | ???????????????????? ??????????????? ## | | ???????????????????? ??????????????? ## | | ???????????????????? ???????????????? ## | | ???????????????????? ????????????????# ## | | ????????????????????# #????????????????# ## | | ??????????????#?????# #????????????????# ## | | ??????????????# ????# #????????????????# ## | | ??????????????# ???# ##########???????# ##### | | ??????????????# ???# # !!! #####+#?# | | ??????????????# ??# # !!! + #?# | | ?????????????## ### # !!! # #?# | | ?????????????# ^ g # # ### ## | | ?????????????# ^ % + [% #? | | ????????????## " # = ###### #? | | ????????????#T @ # #????#/#? | | ????????????## gu + ????? ? | | ?????????????# ^ [ #g # ???? | | ?????????????#% % [ ######## # ???? | | ??????? o %% x #? ??? | | ??????? * +? ??? | | ???????? ! u =%| #?? ?? | | ????????+####### ###+ ############## #??? ? | | ???????????????# ? ????????????# #??? ? | | ???????????????#?# ????????????# #????##?? | | ?????????????????# ???????????# #???????? | | ?????????????????# ???????????# #???????? | | ?????????????????# """"???????????# ????????? | | ?????????????????# """" ??????????? ????????? | | ?????????????????# """" ??????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaLaserStabilizer Manual? 0 Play Time 00:12:27 Cumulative 37.9 hours Start 2021.04.07 @ 20:04:49 End 2021.04.07 @ 20:14:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 57 Rogue 0 Adventurer 0 Explorer 57 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ee2e043-f31d-4fea-911a-6a72e31f5c7d