Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 19:52:57 Player: Lolterzard Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (209) 1045 Value Destroyed (5961) 5961 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (964) 964 TOTAL SCORE: 13890 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 963 Friendly Fire -657 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Cooling System Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Combat Airjet Antigrav System Antigrav System Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Bore Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Hardened Medium Armor Plating Hardened Medium Armor Plating Antimatter Cannon Antimatter Cannon [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Centrium Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . 2 . 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . 2 1 . 1 . 1 . 1 . . Utility 4 | . . . 1 . . . 1 . . . 2 Weapon 3 | . . . . . . . . . 1 2 . Parts Attached 110 | 8 5 10 4 13 29 . 8 3 17 5 8 Power 11 | 1 1 2 . 1 5 . . . 1 . . Engine 9 | 1 1 2 . 1 4 . . . . . . Core 2 | . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 1 3 2 3 11 . 2 1 9 1 5 Treads 14 | 2 1 3 2 . 1 . . . . . 5 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . Hover 25 | . . . . 3 10 . 2 1 9 . . Flight . | . . . . . . . . . . . . Utility 32 | 3 1 2 1 3 9 . 3 2 3 3 2 Device 16 | 2 . 1 . 1 3 . 2 1 1 3 2 Storage 3 | 1 1 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . 1 2 6 . . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 3 1 6 4 . 3 . 4 1 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 7 | 1 1 . . 2 1 . 1 . . . 1 Ballistic Cannon 16 | . . 3 1 3 3 . 2 . 4 . . Launcher 2 | . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 3 3 . 2 . 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . 6 Parts Lost 63 | . . 3 1 4 25 . . 1 13 6 10 Power 6 | . . . . . 3 . . . 2 . 1 Propulsion 24 | . . 2 1 . 7 . . . 6 3 5 Utility 18 | . . 1 . 1 9 . . 1 1 2 3 Weapon 15 | . . . . 3 6 . . . 4 1 1 Highest Loss Streak 11 | . . 2 1 1 6 . . 1 11 5 10 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 6 | 3 7 9 9 9 6 3 4 4 4 1 3 Power 1 | . 1 1 1 1 1 . . . . . . Propulsion . | 2 2 . . . . . . . . . . Utility 2 | . 1 2 3 4 2 3 3 2 1 1 3 Weapon 2 | . 2 5 5 3 2 . 1 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 6 2 1 3 2 . 2 1 . . 1 Power 3 | . 1 1 . 1 . . . . . . . Propulsion 5 | . 5 . . . . . . . . . . Utility 6 | . . . 1 1 2 . . 1 . . 1 Weapon 4 | . . 1 . 1 . . 2 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 91 95 81 54 100 95 98 83 37 36 Engine 7 | . 14 11 9 9 6 7 6 6 4 . . Core 1 | . . . . . . 7 6 6 4 5 3 Treads 9 | . 28 41 41 1 . . . . . . 18 Hover 16 | . . . . 25 9 46 43 45 41 10 . Device 8 | . 14 5 9 9 7 7 9 11 4 7 3 Storage 5 | . 14 11 9 9 3 . . . . . . Processor 1 | . . . . . . . 5 6 5 5 4 Protection 6 | . . . 7 8 9 15 8 6 4 3 . Ballistic Gun 2 | . 20 . . 1 2 . . . . . . Ballistic Cannon 11 | . . 20 17 15 10 15 13 13 14 . . Peak Build Rating 85 | 7 8 12 16 26 45 45 62 63 85 52 64 Average Rating 30 | 5 7 10 14 24 25 45 53 61 66 40 51 On Entrance 27 | . 7 8 12 16 26 45 45 62 59 28 23 Avg Prop Armor Cover (%) 15 | 26 . . . . . . . . 3 6 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 14 50 25 31 31 37 36 41 41 50 28 18 Greatest Support 100 | 40 40 80 100 100 50 50 65 65 83 34 60 Greatest Overweight (x) 12 | . 1 . . 3 12 . . . . 1 5 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 11 10 10 10 7 5 5 5 5 5 5 Most Carried 12 | 7 12 11 10 10 10 3 5 5 5 2 4 Average Carried 6 | 3 7 9 9 9 6 3 4 4 4 1 3 Final Capacity 20 | 8 20 10 10 10 5 5 5 5 5 5 5 Final Carried 12 | 7 12 10 10 9 3 3 5 5 1 2 2 Class Distribution -------------------- 69% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Matter Collected 6822 | 276 301 588 203 1160 1696 . 430 1010 899 . 259 Remotely 2624 | . . . . 186 1315 . 257 636 . . 230 Salvage Created 6204 | 89 458 523 321 1323 1367 . 259 1255 609 . . Parts 390 | 7 35 40 30 100 103 . 9 32 34 . . Haulers Intercepted 18 | . 2 3 2 6 1 . . 2 2 . . Recyclers Shooed 13 | . 4 1 . 2 . . 2 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Combat Hostiles Destroyed 128 | . 12 13 8 30 35 . . 9 21 . . Guns 17 | . 7 . . 3 7 . . . . . . Cannons 87 | . . 11 4 25 23 . . 9 15 . . AOE 23 | . 5 2 4 2 5 . . . 5 . . Classes Destroyed 14 | 2 4 3 1 1 2 . . . 1 . . Worker 16 | . 2 . 1 6 3 . . 1 3 . . Builder 10 | . . . 2 1 6 . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 18 | . 2 3 2 6 1 . . 2 2 . . Recycler 18 | 1 . 2 1 1 2 . 2 8 1 . . Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . Watcher 14 | . . 3 1 2 3 . 1 2 2 . . Swarmer 39 | . 3 7 3 6 7 . . . 13 . . Cutter 3 | . . . . . . . . . 3 . . Grunt 48 | . 9 3 3 12 15 . . 4 2 . . Sentry 23 | . . 3 2 11 5 . . 1 1 . . Hunter 7 | . . . . 1 1 . . 3 2 . . Programmer 7 | . . . . . 7 . . . . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | 2 6 4 6 12 6 . 2 5 9 . . Combat Bots Only 9 | . 5 4 4 6 4 . . 3 9 . . Max Kills in Single Turn 6 | 1 2 1 2 3 3 . 1 2 6 . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 2 1 2 1 2 . . . 5 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Hostile Shots Fired 1200 | . 57 80 47 130 346 6 3 37 224 69 201 Missed 376 | . 20 24 10 35 103 1 . 14 74 23 72 Hits 824 | . 37 56 37 95 243 5 3 23 150 46 129 Melee 14 | . . . . . 6 . . . 8 . . Projectile 810 | . 37 56 37 95 237 5 3 23 142 46 129 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 22 | . . 2 2 3 6 . . 1 5 . 3 Actively Blocked 1 | . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 12908 | . 486 643 524 1368 3147 54 51 320 2693 870 2752 Core 3110 | . 98 71 . 263 627 . . 30 338 365 1318 Absorbed by Shields 105 | . . . . . . . . 105 . . . Redirected to Shielding 155 | . . . . 90 65 . . . . . . Ignored by Resistances 309 | . . . . . . . . . . . 309 Regen/Repaired (Parts) 108 | . . . . 108 . . . . . . . Core Remaining (%) 66 | 100 60 82 . 52 . 10 . 96 66 68 . Volleys Fired 547 | 12 54 52 30 96 154 . 6 78 56 5 4 Largest 3 | 2 2 2 2 2 2 . 2 2 3 1 1 Hottest 128 | 60 60 60 63 74 80 . 80 66 128 88 30 Shots Fired 1083 | 24 107 104 58 187 281 . 13 156 144 5 4 Gun 217 | 24 98 . . 31 60 . . . . . 4 Cannon 827 | . . 102 54 152 201 . 13 156 144 5 . Launcher 39 | . 9 2 4 4 20 . . . . . . Special . | . . . . . . . . . . . . Kinetic 1018 | 12 89 102 54 183 261 . 13 156 144 . 4 Thermal 21 | 12 9 . . . . . . . . . . Explosive 39 | . 9 2 4 4 20 . . . . . . Electromagnetic 5 | . . . . . . . . . . 5 . Robot Hit Streak 20 | 4 5 7 5 9 20 . 6 16 9 . 3 Robot Miss Streak 9 | 3 3 6 3 9 7 . 1 3 6 5 6 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 632 | 13 56 58 34 123 168 . 10 102 65 . 3 Core Hits 380 | 4 31 25 20 86 128 . 6 39 39 . 2 Critical Kills 3 | . . . . . . . . . 3 . . Critical Parts Destroyed 7 | . . . . . 1 . . . 6 . . Critical Strikes 44 | . . . 1 5 7 . 2 12 17 . . Destroy 10 | . . . . . 1 . . . 9 . . Blast 34 | . . . 1 5 6 . 2 12 8 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18083 | 146 1056 1123 944 2707 4614 . 310 4001 3065 44 73 Guns 2050 | 146 590 . . 334 913 . . . . . 67 Cannons 13394 | . . 1017 623 2101 2864 . 310 4001 2478 . . Explosions 2569 | . 460 103 317 265 837 . . . 587 . . Melee . | . . . . . . . . . . . . Ramming 70 | . 6 3 4 7 . . . . . 44 6 Kinetic 15297 | 62 527 1017 623 2435 3777 . 310 4001 2478 . 67 Thermal 343 | 84 63 . . . 196 . . . . . . Explosive 2373 | . 460 103 317 265 641 . . . 587 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 5 5 4 4 . . 7 Average Corruption 2 | . . . . 1 2 5 3 3 . . 6 Corruption Purged 4 | . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . . . . 9 36 . 7 16 . . 1 Message Errors 18 | . . . . 3 10 . 3 2 . . . Matter Fused 8 | . . . . 1 5 . 1 1 . . . Heat Flow Errors 12 | . . . . 2 7 . 1 2 . . . Energy Discharges 6 | . . . . 1 2 . . 2 . . 1 Parts Rejected 2 | . . . . . 1 . . 1 . . . Data Loss (minor) 9 | . . . . . 7 . 1 1 . . . Data Loss (major) 8 | . . . . 2 2 . . 4 . . . Misfires 3 | . . . . . 1 . 1 1 . . . Alerts 2 | . . . . . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 344 | . . 31 35 16 23 . . 114 125 . . Projectiles 299 | . . 31 21 16 9 . . 114 108 . . Explosions 45 | . . . 14 . 14 . . . 17 . . Melee . | . . . . . . . . . . . . Knockbacks 82 | . . 2 8 21 17 . 2 10 22 . . Impact . | . . . . . . . . . . . . Kinetic 77 | . . 2 7 19 17 . 2 9 21 . . Secondary 5 | . . . 1 2 . . . 1 1 . . Self-Inflicted Damage 234 | . 37 . . 7 168 . . . . 20 2 Shots 8 | . 2 . . 1 5 . . . . . . Rammed 19 | . 3 . 2 3 . . . . . 8 3 Targets Rammed 20 | . 3 1 2 3 . . . . . 8 3 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 318 | . 24 30 156 318 315 6 74 253 45 56 . Average Temperature 63 | . 10 13 78 56 80 6 13 105 12 26 . Received Heat Transfer 2466 | . 237 204 288 567 864 12 . 117 75 18 84 Effects 3 | . . . . . 3 . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 450 | 200 150 . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Maximum Alert Level 3 | . . . . 2 3 . 1 3 3 2 1 Low Security (%) 50 | 100 100 100 100 46 38 . . 14 . . 95 Level 1 19 | . . . . 13 27 . 100 32 11 1 4 Level 2 24 | . . . . 40 26 . . 47 43 98 . Level 3 5 | . . . . . 7 . . 4 44 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1077 | 5 186 91 152 555 794 . 305 713 1077 507 205 Initial 507 | . . 49 21 49 235 . 305 125 340 507 205 Average 262 | 1 59 43 53 279 315 . 281 364 647 454 103 Influence Increases 5974 | 15 386 401 262 978 1452 . 132 1044 1080 75 149 Destroy 0b10 Robot/C 3060 | . 240 260 160 600 700 . 40 640 420 . . Destroy 0b10 Robot/NC 405 | 15 20 45 35 80 80 . 15 70 45 . . Destroy Leader 740 | . 54 72 46 186 198 . 22 94 68 . . Allied During Kill 147 | . . . . . . . 8 139 . . . Successful Hack 53 | . . 7 . 18 . . . 14 . . 14 Disable Machine 345 | . . . . 45 180 . . 15 90 15 . Destroy Structure 564 | . 57 17 21 34 159 . 2 42 232 . . Partial Spotted 105 | . . . . 15 30 . 15 15 . 15 15 Lose Combat Pursuer 555 | . 15 . . . 105 . 30 15 225 45 120 Influence Decreases 5899 | 15 268 467 196 579 1182 302 360 606 739 719 466 Entered New Map 2126 | . . 69 31 69 282 292 180 132 355 529 187 Time Decay 3110 | 15 268 374 155 470 650 10 180 404 254 130 200 Lost Part 603 | . . 24 10 40 250 . . 10 130 60 79 Lost Ally 60 | . . . . . . . . 60 . . . Squads Dispatched 39 | . 2 1 1 8 14 . . 5 6 . 2 Investigation 11 | . 1 . . 4 1 . . 4 . . 1 Extermination 8 | . . . . . 7 . . . 1 . . Reinforcement 15 | . 1 1 1 1 6 . . 1 3 . 1 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . 3 . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . 1 1 . . Haulers Reinforced 2 | . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Distress Signals 17 | . 1 3 2 3 3 . . 1 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 279 | . 18 22 15 36 58 1 3 38 46 11 31 Peak Tracking Total 16 | . 4 5 5 5 5 1 2 6 13 7 16 Tactical Retreats 16 | . 1 . . . 2 . 1 1 5 2 4 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Traps Triggered 9 | . 1 . . 1 . . 2 1 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Machines Disabled 26 | . . . . 3 12 . . 4 6 1 . Max in Single Turn 7 | . . . . 1 7 . . 1 2 1 . Energy Cycler 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Machines Accessed 25 | . . 2 1 7 6 . 1 4 1 1 2 Terminals 18 | . . 2 1 5 3 . 1 4 1 . 1 Fabricators 4 | . . . . . 2 . . . . 1 1 Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . . 4 2 16 11 . 1 14 1 2 3 Successful 17 | . . 3 . 7 3 . 1 2 . . 1 Failed 37 | . . 1 2 9 8 . . 12 1 2 2 Catastrophic 10 | . . . . 4 2 . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . 2 2 . 2 . . 2 . . . Terminals 38 | . . 4 2 8 6 . 1 14 1 . 2 Fabricators 6 | . . . . . 3 . . . . 2 1 Repair Stations 7 | . . . . 5 2 . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . . 3 . 3 2 . 1 2 . . 1 Open Door 5 | . . . . 2 . . 1 2 . . . Locate Traps 1 | . . 1 . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 Registered Components 2 | . . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . . . 1 6 5 . . 4 1 1 2 Full Trace Events 9 | . . . . 4 1 . . 3 . . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 98 | . . . . 98 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Total Allies 5 | . . . . . . 1 . 4 . . . Largest Group 4 | . . . . . . 1 1 4 1 . . Highest-Rated Group 350 | . . . . . . 135 135 350 143 . . Highest-Rated Ally 159 | . . . . . . 135 135 159 143 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . 3 71 . . . Total Damage 2155 | . . . . . . . 120 2035 . . . Kills 25 | . . . . . . . 2 23 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Active Infowar (turns) 5613 | 48 824 457 427 1177 102 . 370 960 552 263 433 Optics 2578 | . . . . . . . 370 960 552 263 433 Seismic 3035 | 48 824 457 427 1177 102 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Turns Passed 9156 | 138 824 873 427 1180 3103 27 376 960 552 263 433 Spaces Moved 5815 | 64 359 424 198 646 1344 68 475 865 769 264 339 Core 215 | 17 . . . . 147 . . . . . 51 Treads 1339 | 47 359 424 198 22 124 . . . . . 165 Legs . | . . . . . . . . . . . . Wheels 272 | . . . . . . . . . . 149 123 Hover 3989 | . . . . 624 1073 68 475 865 769 115 . Flight . | . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 42 40 40 38 38 30 52 50 Average Speed 106 | 130 180 160 160 103 176 40 39 38 37 86 111 Slowest Speed 650 | 160 240 160 160 270 650 40 40 38 52 110 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 75 36 20 89 30 9 13 65 21 9 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . . . 1 . . . 7 . . Terrain Destroyed 449 | . 54 15 40 25 159 . 2 30 124 . . Melee . | . . . . . . . . . . . . Projectile 136 | . . . 2 9 38 . 2 30 55 . . AOE 313 | . 54 15 38 16 121 . . . 69 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Fac Res Total 7714 | 90 440 518 249 975 1790 67 652 1340 915 290 388 Wait 1010 | . 3 4 10 183 236 . 151 361 26 6 30 Move 5805 | 63 358 423 197 645 1343 67 474 864 768 264 339 Hop . | . . . . . . . . . . . . Pick Up 69 | 7 9 14 3 11 13 . 5 2 2 1 2 Fast Attach 67 | 7 1 4 2 7 18 . 6 3 8 5 6 Attach 38 | . . 3 1 5 17 . 1 . 7 1 3 Detach 5 | . . . . . 2 . . . 1 1 1 Swap 37 | 1 4 6 2 9 2 . 1 2 10 . . Drop 70 | . 8 11 2 16 5 . 8 5 15 . . Fire 547 | 12 54 52 30 96 154 . 6 78 56 5 4 Melee . | . . . . . . . . . . . . Ram 13 | . . . . 3 . . . . . 7 3 Kick . | . . . . . . . . . . . . Crush 6 | . 3 1 2 . . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 . . Rewire 25 | . . . . . . . . 25 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -6/Factory -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Propulsion x2 1509 | -9/Materials | Discovered new exit (range 15) 1836 | -9/Materials | Entered another Materials area 1836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1871 | -8/Materials | Build established: Scavenger-Mutant 2038 | -8/Materials | Discovered new exit (range 7) 2263 | -8/Materials | Entered Storage 2580 | -8/Storage | Repaired Assault Cannon 2601 | -8/Storage | Build established: Mutant 2653 | -8/Storage | Repaired Aerolev Unit 2796 | -8/Storage | Garrison activated, responded to threat 3054 | -8/Storage | Discovered new exit (range 16) 3443 | -8/Storage | Entered Factory 3443 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3631 | -7/Factory | Lost 6 parts (1p3n2u) 3854 | -7/Factory | Lost 3 parts (1n1u1w) 5054 | -7/Factory | Lost 5 parts (1n3u1w) 5175 | -7/Factory | Core integrity fell below 50% 5910 | -7/Factory | Core integrity fell below 20% 6057 | -7/Factory | Discovered new exit (range 15) 6066 | -7/Factory | Lost 3 parts (1n1u1w) 6102 | -7/Factory | Discovered new exit (range 14) 6546 | -7/Factory | Entered Lower Caves 6561 | -7/Lower Caves | Spotted B-75 Beast 6570 | -7/Lower Caves | AD-0RF showed up to help 6572 | -7/Lower Caves | AD-0RF revealed a hidden path 6573 | -7/Lower Caves | Entered Factory 6573 | -6/Factory | Accompanied by 1 ally (AD-0RF) 6573 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6691 | -6/Factory | Build established: Scavenger-Mutant 6827 | -6/Factory | Spotted B-75 Beast 6936 | -6/Factory | Discovered new exit (range 10) 6949 | -6/Factory | Entered Extension 6949 | -6/Extension | Accompanied by 1 ally (AD-0RF) 6997 | -6/Extension | Spotted B-75 Beast 7028 | -6/Extension | Allies destroyed B-75 Beast 7036 | -6/Extension | Spotted B-75 Beast 7060 | -6/Extension | Allies destroyed B-75 Beast 7101 | -6/Extension | Rescued A7 7132 | -6/Extension | Allied Derelicts emerged from ambush trap array 7136 | -6/Extension | Rescued a captive Derelict 7386 | -6/Extension | Energy Cycler disabled 7387 | -6/Extension | Rescued a captive Derelict 7387 | -6/Extension | Rescued a captive Derelict 7391 | -6/Extension | Rescued a captive Derelict 7674 | -6/Extension | Disrupted transfer network 7713 | -6/Extension | P-60 Hacker assimilated allied GO-OBD(g) 7726 | -6/Extension | Discovered new exit (range 18) 7909 | -6/Extension | Entered Factory 7909 | -5/Factory | Accompanied by 1 ally (A7) 7909 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7945 | -5/Factory | Garrison activated, responded to threat 8216 | -5/Factory | Garrison activated, responded to threat 8244 | -5/Factory | Destroyed 9 combat bots 8456 | -5/Factory | Discovered new exit (range 10) 8457 | -5/Factory | Lost 11 parts (2p4n1u4w) 8461 | -5/Factory | Entered another Factory area 8461 | -4/Factory | Evolved 2 slots: Weapon x2 8481 | -4/Factory | Discovered new exit (range 10) 8681 | -4/Factory | Build established: Mutant 8724 | -4/Factory | Entered Research 8724 | -3/Research | Evolved 2 slots: Utility x2 8754 | -3/Research | Lost 5 parts (2n2u1w) 9038 | -3/Research | Spotted B-86 Titan 9126 | -3/Research | Core integrity fell below 50% 9141 | -3/Research | Core integrity fell below 20% 9157 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09112_ K-01 Serf collects debris. 09113_ U-05 Engineer destroyed. 09113_ Slug penetrates Wall. 09114_ K-01 Serf collects debris. 09114_ U-05 Engineer lays Concrete. 09115_ R-10 Processor collects Welding Torch. 09116_ K-01 Serf collects debris. 09120_ Centrium Wheel destroyed. 09124_ System corrupted: Energy discharge (-20). 09134_ Hvy. Machine Gun destroyed. 09134_ Slug penetrates Wall. 09134_ Terminal disabled. 09135_ S-43 Plague destroyed. 09136_ Acquired 5 matter. 09137_ Adv. Remote Force Field destroyed. 09138_ Penetrated by Slug. 09139_ Acquired 7 matter. 09144_ ALERT: Cargo convoy en route, clear transfer corridor. 09154_ Slug penetrates Wall. 09157_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ??##### ###############??????????????????????????? | | ??? ? ???????????????????????????? | | ??? !! ? !! ???????????????????????????? | | ###? ! ??? ! ????????????????????????????? | | #? ??? ????????????????????????????? | | #?? ????? ?????????????????????????????? | | #?? ????? ?????????????????????????????? | | #??? ??????? ??????????????????????????????? | | #??? ??????? ??????????????????????????????? | | #####/#########+######?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ###############+##### #?????????????????????????? | | ?????????????? ???# #?????????????????????????? | | ?????????????? ???# #?????????????????????????? | | ????????????? ??# #?????????????????????????? | | ????????????? ?## ##????????????????????????? | | ????????????# ## ######## #??????????????? | | ????????????# ## w #??????????????? | | ????????????# ## Y @ #??????????????? | | ????????????# ## ##+########??????????????? | | ????????????# ### ##????????????????????????? | | ????????????# #?# #?????????????????????????? | | ????????????# #?# #?????????????????????????? | | ????????????# #?# #?????????????????????????? | | ????????????#######?# #?????????????????????????? | | ????????????????????## #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 58 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 42% | -8/Storage Aerolev Unit | 73% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed BlanketRestorationShovel Manual? 0 Play Time 01:09:09 Cumulative 66.0 hours Start 2026.06.30 @ 18:45:09 End 2026.06.30 @ 19:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d595fc62-be0d-4406-b05f-353b9270289e