Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 16:55:49 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1279) 1279 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3214 Bonus ------- None Cogmind --------- Core Integrity 520/550 Matter 299/300 Energy 254/265 System Corruption 0% Temperature Warm (143) Movement Hovering (176) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Spread Laser Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Large Matter Pod (150) Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector Propulsion Shielding Propulsion Shielding Propulsion Shielding Medium Armor Plating Field Recycling Unit (0) Heavy Assault Rifle Mini Grenade Launcher Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Assault Cannon > --- INVENTORY -------- Improved Ion Engine Large Matter Pod Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector Propulsion Shielding Propulsion Shielding Propulsion Shielding Medium Armor Plating Field Recycling Unit Heavy Assault Rifle Mini Grenade Launcher Mining Laser Heavy Flail [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 2 . 32 5 Power 5 | . . 5 . Engine 5 | . . 5 . Core . | . . . . Reactor . | . . . . Propulsion 12 | . . 12 . Treads 2 | . . 2 . Leg 3 | . . 3 . Wheel 2 | . . 2 . Hover 5 | . . 5 . Flight . | . . . . Utility 9 | 1 . 6 2 Device 4 | 1 . 2 1 Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 13 | 1 . 9 3 Energy Gun 7 | 1 . 4 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . . 3 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 6 3 Power . | . . . . Propulsion 6 | . . 3 3 Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Backups 11 | 7 8 11 14 Power 1 | 1 1 1 1 Propulsion . | 3 3 . . Utility 6 | . 2 6 9 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 31 | 6 1 13 11 Power 3 | 1 . 2 . Propulsion 8 | 3 1 4 . Utility 11 | 1 . 2 8 Weapon 9 | 1 . 5 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 94 95 Engine 10 | . 14 11 9 Treads 6 | . . 5 9 Leg 14 | . 28 17 . Wheel 10 | . . 13 . Hover 7 | . . 2 31 Device 6 | . 14 3 13 Storage 10 | . 14 11 9 Protection 6 | . . 7 4 Energy Gun 11 | . 28 11 6 Energy Cannon 4 | . . 4 8 Ballistic Gun 4 | . . 5 2 Peak Build Rating 19 | 8 8 16 19 Average Rating 12 | 6 7 13 16 On Entrance 9 | 6 8 8 14 Avg Prop Armor Cover (%) 9 | . . 9 8 Naked Turns . | . . . . Heaviest Build 39 | 15 15 36 39 Greatest Support 30 | 20 20 30 25 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 8 8 11 15 Most Carried 15 | 8 8 15 15 Average Carried 11 | 7 7 11 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 8 8 15 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 977 | 238 . 651 88 Remotely . | . . . . Salvage Created 1854 | 286 24 1232 312 Parts 117 | 21 3 78 15 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . . 26 5 Guns 17 | . . 16 1 Cannons 12 | . . 8 4 Classes Destroyed 12 | 3 1 8 . Worker 4 | 2 . 2 . Builder 2 | . . 2 . Tunneler 8 | 8 . . . Hauler 4 | . . 4 . Recycler 2 | 1 . . 1 Operator 3 | . . 2 1 Watcher 5 | . 1 4 . Swarmer 7 | . . 7 . Grunt 11 | . . 9 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 11 | . . 8 3 Best Kill Streak 8 | 4 1 8 4 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 206 | . 7 172 27 Missed 50 | . 2 39 9 Hits 156 | . 5 133 18 Melee 9 | . . 9 . Projectile 147 | . 5 124 18 Critical Strikes 3 | . . 2 1 Damage Taken 2094 | . 68 1752 274 Core 277 | . 11 236 30 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . . 70 . Core Remaining (%) 78 | 100 95 41 . Volleys Fired 166 | 26 7 110 23 Largest 2 | 2 2 2 2 Hottest 125 | 100 100 125 125 Shots Fired 329 | 52 14 217 46 Gun 257 | 52 14 168 23 Cannon 70 | . . 47 23 Launcher . | . . . . Special 2 | . . 2 . Kinetic 43 | . . 40 3 Thermal 286 | 52 14 177 43 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 6 6 20 13 Robot Miss Streak 12 | 3 3 12 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 222 | 31 7 150 34 Core Hits 130 | 12 2 85 31 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 9 | 3 1 5 . Burn 8 | 3 1 4 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3121 | 388 89 2095 549 Guns 2244 | 388 89 1496 271 Cannons 853 | . . 575 278 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 370 | . . 352 18 Thermal 2751 | 388 89 1743 531 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | 215 198 313 207 Average Temperature 86 | 78 84 96 51 Received Heat Transfer 651 | . 39 477 135 Effects 4 | . . 4 . Energy Bleed 3 | . . 3 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 2 | . . 2 . Parts Melted 12 | 1 . 11 . Heat Transferred 6736 | 1369 333 4122 912 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 78 100 Level 1 14 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 241 | 10 7 241 130 Initial 90 | . . . 90 Average 82 | 2 . 99 93 Influence Increases 1023 | 55 7 810 151 Destroy 0b10 Robot/C 620 | . . 520 100 Destroy 0b10 Robot/NC 140 | 55 5 70 10 Destroy Leader 198 | . 2 156 40 Successful Hack 2 | . . 2 . Destroy Structure 3 | . . 2 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 992 | 55 7 596 334 Entered New Map 124 | . . . 124 Time Decay 778 | 55 7 536 180 Lost Part 90 | . . 60 30 Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 5 41 9 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 1 10 1 Terminals 10 | . 1 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 1 20 1 Successful 13 | . 1 12 . Failed 9 | . . 8 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . . 9 . Terminals 18 | . 1 16 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 5 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 4 . Terminals 4 | . . 4 . Track 1 | . . 1 . Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used 1 | . . 1 . Hacking Detections 7 | . . 6 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 619 | 215 132 84 188 Structural 92 | . . . 92 Seismic 619 | 215 132 84 188 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2418 | 269 132 1645 372 Spaces Moved 1198 | 90 85 817 206 Core . | . . . . Treads 1 | . . 1 . Legs 626 | 90 85 451 . Wheels 298 | . . 298 . Hover 273 | . . 67 206 Flight . | . . . . Fastest Speed 105 | 120 120 105 128 Average Speed 134 | 120 120 138 130 Slowest Speed 240 | 120 120 240 192 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 22 70 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 1 1 Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1688 | 198 101 1126 263 Wait 219 | 77 8 115 19 Move 1195 | 89 84 816 206 Hop . | . . . . Pick Up 27 | 3 1 21 2 Fast Attach 14 | 1 . 10 3 Attach 8 | . . 6 2 Detach 1 | . . 1 . Swap 24 | 1 . 19 4 Drop 34 | 1 1 28 4 Fire 166 | 26 7 110 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 270 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 385 | -10/Materials | Discovered new exit (range 15) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 745 | -9/Materials | Lost 4 parts (1n1u2w) 1186 | -9/Materials | Discovered new exit (range 7) 1408 | -9/Materials | Discovered new exit (range 8) 1491 | -9/Materials | Repaired Arm. Wheel 1740 | -9/Materials | Build established: Scavenger-Mutant 1864 | -9/Materials | Core integrity fell below 50% 2047 | -9/Materials | Entered another Materials area 2047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2419 | -8/Materials | Self-destructed Last Messages --------------- 02201_ Current location identified: Materials 02239_ G-47 Trooper destroyed. 02246_ Hover Unit destroyed. 02247_ G-47 Trooper destroyed. 02250_ Acquired 5 matter. 02254_ R-06 Scavenger collects Lgt. Nuclear Core. 02258_ R-06 Scavenger collects Particle Gun. 02262_ O-16 Technician destroyed. 02264_ R-06 Scavenger collects Lgt. Ion Engine. 02265_ R-06 Scavenger destroyed. 02302_ Dropped Beam Cannon. 02302_ Acquired Assault Cannon. 02312_ Dropped Assault Cannon. 02312_ Acquired Beam Cannon. 02327_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02340_ R-06 Scavenger collects Tractor Beam. 02344_ K-01 Serf collects debris. 02394_ Acquired 19 matter. 02416_ Lgt. Treads destroyed. 02418_ Hover Unit destroyed. 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Wheel | 30% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthAssaultSlayer Manual? 0 Play Time 00:29:45 Cumulative 162.8 hours Start 2026.01.12 @ 16:29:41 End 2026.01.12 @ 16:55:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 271 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cfed914-46f7-4f93-b447-8a058bd57f3e