Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 23:50:51 Player: Alexbot Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (3284) 3284 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3555) 3555 TOTAL SCORE: 9304 Bonus ------- Gauntlet 2445 High Alert Combat Kills 410 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 155/160 System Corruption 1% Temperature Cool (9) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Reflective Plating Hacking Suite > --- WEAPON (2) ------- Scythe Great Axe > --- INVENTORY (28) --- Coolant Injector Coolant Injector Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (21) Gauss Rifle Assault Cannon Flak Cannon Rocket Launcher Rocket Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Hardened Light Armor Plating > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Advanced Treads Coolant Injector Coolant Injector Medium Storage Unit Improved Terrain Scan Processor Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Assault Cannon Flak Cannon Grenade Launcher Plasma Cutter Great Axe [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 69 | 6 2 14 16 11 20 Power 12 | 1 . 3 2 2 4 Engine 5 | 1 . 3 1 . . Core 7 | . . . 1 2 4 Reactor . | . . . . . . Propulsion 12 | 2 . 2 3 2 3 Treads 6 | . . 2 . 2 2 Leg . | . . . . . . Wheel 6 | 2 . . 3 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 4 5 1 8 Device 2 | . . 1 1 . . Storage 11 | 1 1 2 2 . 5 Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 6 | . 1 1 1 1 2 Artifact . | . . . . . . Weapon 24 | 2 . 5 6 6 5 Energy Gun 6 | 1 . 4 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 12 | . . . 5 2 5 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 28 | . . 8 4 5 11 Power 9 | . . 2 3 1 3 Propulsion 7 | . . 2 . 2 3 Utility 5 | . . 2 . 1 2 Weapon 7 | . . 2 1 1 3 Highest Loss Streak 4 | . . 4 2 2 4 Average Slot Usage (%) 93 | . 88 88 88 96 97 Engine 3 | . 14 10 2 . . Core 5 | . . . 4 6 8 Treads 10 | . . 12 3 14 13 Wheel 8 | . 28 9 14 3 3 Storage 31 | . 14 28 32 36 36 Processor 3 | . . . 2 9 4 Hackware 2 | . . . . . 4 Protection 6 | . 3 6 3 9 8 Energy Gun 4 | . 14 13 1 . . Ballistic Gun 3 | . 14 8 . . . Slashing Weapon 11 | . . . 15 12 17 Naked Turns . | . . . . . . Heaviest Build 85 | 12 19 39 66 68 85 Greatest Support 44 | 26 26 40 40 44 44 Greatest Overweight (x) 5 | . . 2 2 5 5 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 28 | 6 8 16 28 24 28 Average Capacity 20 | 5 6 14 20 24 25 Most Carried 28 | 4 8 15 24 24 28 Average Carried 18 | 2 5 10 17 22 24 Final Capacity 28 | 6 8 16 24 24 28 Final Carried 25 | 4 8 14 24 22 25 Class Distribution -------------------- 62% | Hauler-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1240 | 238 75 472 180 110 165 Remotely . | . . . . . . Salvage Created 3543 | . 160 784 680 498 1421 Parts 192 | . 16 47 37 28 64 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 79 | . 5 17 16 14 27 Melee 47 | . . . 12 8 27 Guns 23 | . 5 17 . 1 . Cannons 2 | . . . . 2 . AOE 7 | . . . 4 3 . Classes Destroyed 10 | . 4 3 1 2 . Worker 4 | . . 2 2 . . Builder 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 4 | . 1 1 . 1 1 Swarmer 16 | . 3 3 4 6 . Grunt 44 | . 2 10 8 6 18 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 13 | . . 4 3 . 6 Hunter 3 | . . . 1 . 2 Best Kill Streak 7 | . 6 3 7 6 4 Combat Bots Only 6 | . 5 3 6 6 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 5080 | . 83 1028 1119 597 2253 Core 760 | . 13 191 116 121 319 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 94 52 . . . Volleys Fired 121 | . 24 85 4 8 . Largest 2 | . 2 2 2 2 . Hottest 122 | . 60 122 122 121 . Shots Fired 227 | . 47 161 5 14 . Gun 216 | . 47 161 2 6 . Cannon 6 | . . . . 6 . Launcher 5 | . . . 3 2 . Special . | . . . . . . Kinetic 125 | . 24 101 . . . Thermal 97 | . 23 60 2 12 . Explosive 5 | . . . 3 2 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 12 2 2 . Robot Miss Streak 8 | . 4 8 1 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 278 | . 20 106 41 20 91 Core Hits 111 | . 11 33 20 16 31 Critical Hits 6 | . . . . 1 5 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | . . . . . 4 Melee Attacks 192 | . . . 52 23 117 Impact . | . . . . . . Slashing 192 | . . . 52 23 117 Piercing . | . . . . . . Sneak Attacks 6 | . . . 1 1 4 Combat Hostiles 2 | . . . . 1 1 Follow-up Attacks 16 | . . . 3 . 13 Damage Inflicted 7940 | . 202 1511 1607 893 3727 Guns 1773 | . 202 1511 . 60 . Cannons 45 | . . . . 45 . Explosions 463 | . . . 289 174 . Melee 5659 | . . . 1318 614 3727 Ramming . | . . . . . . Kinetic 1134 | . 88 1046 . . . Thermal 684 | . 114 465 . 105 . Explosive 463 | . . . 289 174 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 5659 | . . . 1318 614 3727 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 360 | . . . 48 . 312 Projectiles . | . . . . . . Explosions 30 | . . . 30 . . Melee 330 | . . . 18 . 312 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . . 52 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 391 | . 18 391 42 201 2 Average Temperature 78 | . 10 81 25 109 1 Received Heat Transfer 1950 | . 12 363 495 189 891 Effects 2 | . . 2 . . . Interference 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1378 | . 275 918 . 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 726 | . 205 382 420 726 726 Average Influence 394 | . 128 263 272 554 519 Maximum Alert Level 3 | . 1 1 2 3 3 Low Security (%) 17 | 100 96 20 17 . . Level 1 36 | . 3 79 76 12 21 Level 2 38 | . . . 6 60 70 Level 3 7 | . . . . 27 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 2 2 . 8 Investigation 6 | . 1 1 . . 4 Extermination . | . . . . . . Reinforcement 5 | . 1 1 1 . 2 Assault . | . . . . . . Garrison 3 | . . . 1 . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 5 | . . 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 11 22 20 19 46 Peak Tracking Total 6 | . 4 5 5 6 5 Tactical Retreats 7 | . . 1 2 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 6 | . 1 . . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Relay 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 16 | . 3 4 1 . 8 Terminals 13 | . 3 4 . . 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 7 7 1 . 26 Successful 16 | . 3 3 1 . 9 Failed 25 | . 4 4 . . 17 Catastrophic 6 | . 3 1 . . 2 Database Lockouts . | . . . . . . Manual 28 | . 7 7 . . 14 Terminals 32 | . 7 7 . . 18 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . 1 1 . . . Level Access Points 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 11 | . 4 5 . . 2 Terminals 5 | . 2 2 . . 1 Botnet 5 | . 2 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 4 . . 6 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3790 | 57 388 717 521 553 1554 Spaces Moved 1901 | 48 338 310 244 276 685 Core 1 | 1 . . . . . Treads 770 | . . 136 32 213 389 Legs . | . . . . . . Wheels 1130 | 47 338 174 212 63 296 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 100 110 140 Average Speed 133 | 90 90 131 113 152 159 Slowest Speed 205 | 100 90 160 180 185 205 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 63 36 31 49 64 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 12 | . . . 3 8 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 11 | . . . 3 8 . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 2642 | 59 374 468 408 356 977 Wait 286 | . 6 37 66 30 147 Move 1897 | 47 337 309 244 275 685 Hop . | . . . . . . Pick Up 66 | 6 4 15 17 6 18 Fast Attach 24 | 4 1 6 9 . 4 Attach 26 | 2 . 7 2 6 9 Detach 8 | . . 3 4 . 1 Swap 19 | . 1 1 5 5 7 Drop 29 | . 1 5 11 2 10 Fire 121 | . 24 85 4 8 . Melee 162 | . . . 46 20 96 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Identified exit to Materials 645 | -9/Materials | Lost 4 parts (1p1n1u1w) 937 | -9/Materials | Lost 3 parts (1p1n1u) 947 | -9/Materials | Discovered new exit (range 7) 1163 | -9/Materials | Entered another Materials area 1163 | -8/Materials | Evolved 2 slots: Utility x2 1428 | -8/Materials | Discovered new exit (range 11) 1602 | -8/Materials | Garrison activated, responded to threat 1684 | -8/Materials | Identified exit to Garrison 1684 | -8/Materials | Entered Garrison 1723 | -8/Garrison | Build established: Hauler-Mutant 1774 | -8/Garrison | Triggered checkpoint 1824 | -8/Garrison | Garrison Relay disabled 1966 | -8/Garrison | Triggered checkpoint 2166 | -8/Garrison | Discovered new exit (range 9) 2189 | -8/Garrison | Installed Relay Interface Framework 2216 | -8/Garrison | Triggered checkpoint 2237 | -8/Garrison | Entered Materials 2583 | -8/Materials | Discovered new exit (range 11) 2803 | -8/Materials | Repaired Great Axe 2855 | -8/Materials | Core integrity fell below 50% 3052 | -8/Materials | Discovered new exit (range 6) 3177 | -8/Materials | Lost 4 parts (1p1n1u1w) 3336 | -8/Materials | Discovered new exit (range 4) 3608 | -8/Materials | Discovered new exit (range 11) 3633 | -8/Materials | Garrison activated, responded to threat 3696 | -8/Materials | Core integrity fell below 20% 3791 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- >>Scanalyze Scanning: Imp. Weapon Shielding... Schematic downloaded. 03689_ Great Axe follow-up attack on G-47 Trooper. 03695_ Destroyed Lgt. Nuclear Core. 03695_ Destroyed Particle Gun. 03704_ Triggered Shock Trap. 03704_ The floor emits a surge of raw power. 03704_ System corrupted (+1). 03711_ U-05 Engineer lays Concrete. 03764_ Great Axe destroyed. 03767_ Lgt. Nuclear Core destroyed. 03770_ Destroyed Heat Sink. 03775_ Y-45 Defender suffers critical hit. 03775_ Destroyed Lgt. Treads. 03779_ Great Axe follow-up attack on Y-45 Defender. 03785_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 03788_ Destroyed Heat Sink. 03788_ Great Axe follow-up attack on Y-45 Defender. 03791_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ?????????#######???????????????? | | ????????? #???????????????? | | ????????# """ #???????????????? | | ######### """ #???????????????? | | + + """ #???????????????? | | #^ # #???????????##??? | | # # """ #??????????? #??? | | + # """ !#?????????? #??? | | # + """ #?????????? #??? | | # # #?????????? #??? | | # # ! ######???##= ##?? | | # ######## #####%[ #?? | | ###### @!! #?? | | ?????# < #?? | | ?????# """ g ##### Y #?? | | ?????# """ ^ ###########?? | | ?????# """ m "T" !# ! ] #??? | | ###### """ !+% !!] #??? | | [%!* [ #!!! ] #??? | | [*! !% # #??? | | #########+####+##+## #??? | | ???# """ " # """ [#??? | | ???# """ # = "" # """ #??? | | ???# """ # ""S # """ #??? | | ???# # "" # ! #??? | | ???#[ # ##########??? | | ???# ! # """ #???????????? | | ???######## """ ! #???????????? | | ??????????# """ #???????????? | | ??????????# #???????????? | | ??????????##########???????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed StasisNuclearBuckler Manual? 0 Play Time 00:37:32 Cumulative 717.7 hours Start 2019.11.16 @ 22:51:06 End 2019.11.16 @ 23:50:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 35 Types 26/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7927bac-d5a5-44ae-b23e-a2dcc1e5b6c9