Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 13:46:56 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (504) 2520 Value Destroyed (23284) 23284 Prototype IDs (255) 5100 Alien Tech Used (6) 1200 Bonus (45421) 45421 TOTAL SCORE: 89025 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7724 Follower Combat Kills 4657 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Pursued by Intercept 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -2560 Cogmind --------- Core Integrity 75/1600 Matter 2/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (400) Ox7 Location 0b11 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Targeting Computer Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Zionite Weapon Casing Centrium Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Nova Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Phase Shifter Centrium Heavy Armor Plating Zionite Shade Armor Experimental Powered Armor Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Vortex Chain Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Experimental Cooling System Experimental Matter Compressor Nanoactuators Zionite Weapon Casing Zionite Weapon Casing Centrium Heavy Armor Plating Advanced Force Field Transdimensional Reconstructor Enhanced Nova Cannon Linked Autogun Omega Cannon Compact Tesla Bomb Launcher Advanced Remote Datajack [Rating: 236] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Experimental Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware EX Chip 2 Protection Zionite Weapon Casing Weapon Spear Energy Gun Particle Gun Energy Cannon EMDS Ballistic Gun Shotgun Ballistic Cannon Omega Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Utility 13 | . . . 2 . . . 1 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 585 | 6 8 8 19 8 25 1 47 34 23 14 3 9 11 7 19 6 6 40 9 41 6 10 11 3 27 9 5 1 4 34 13 9 13 62 34 Power 73 | 1 1 1 4 1 2 . 3 4 1 2 . 2 2 1 2 . 2 6 1 6 . 1 3 . 5 1 . . 1 4 1 2 1 9 3 Engine 25 | 1 1 1 4 1 1 . 2 3 1 1 . 1 1 1 2 . 1 1 . 2 . . . . . . . . . . . . . . . Core 19 | . . . . . . . 1 1 . . . . 1 . . . 1 5 1 3 . 1 1 . 1 1 . . . 2 . . . . . Reactor 29 | . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . 2 . 4 . . . 1 2 1 2 1 9 3 Propulsion 111 | 2 2 1 3 1 4 . 20 7 3 . 1 1 3 . 2 . 1 5 2 11 . . 3 . 5 . . . 1 8 1 2 3 16 3 Treads 48 | 2 2 1 3 1 4 . 19 6 . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . 1 . 3 . 1 1 3 . 2 . 1 5 2 11 . . 3 . 5 . . . 1 8 1 2 3 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 226 | 1 4 1 8 3 8 1 11 11 7 3 . 2 4 3 12 5 1 20 3 16 2 . 3 3 12 4 1 1 2 16 6 4 7 30 11 Device 72 | . . . 2 2 2 . 1 1 2 2 . 1 1 2 4 1 . 6 2 4 2 . 1 1 3 . . 1 1 6 5 2 2 11 4 Storage 28 | 1 1 . 1 . 2 . 1 3 . . . . . . . . . 4 . 5 . . 1 . . 1 . . . 2 . 1 1 4 . Processor 25 | . 1 . . . . 1 . 1 3 1 . . 1 . 1 2 . 1 . . . . . 1 2 . . . . 1 . . 4 4 1 Hackware 8 | . . . 1 . . . 2 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Protection 93 | . 2 1 4 1 4 . 7 4 2 . . 1 2 1 7 2 1 7 1 7 . . 1 1 6 3 1 . 1 7 1 1 . 11 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 1 5 4 3 11 . 13 12 12 9 2 4 2 3 3 1 2 9 3 8 4 9 2 . 5 4 4 . . 6 5 1 2 7 17 Energy Gun 21 | . 1 . 2 1 3 . 3 . 3 2 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 2 Energy Cannon 24 | . . . . . 1 . . 1 . . 1 1 1 1 . . 1 2 . . . . . . 2 2 2 . . 3 3 . 1 1 1 Ballistic Gun 28 | 2 . 3 1 2 6 . 1 3 . . . . . . 1 . . 2 . . . 1 1 . . 1 . . . 1 1 . . 1 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Launcher 26 | . . 2 1 . . . 2 2 3 3 . 1 . . . . . . . 2 2 4 . . 1 . 1 . . 1 . . . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . 4 . . . . 1 . 1 . 1 2 3 2 4 1 . 1 . . . . . . 1 1 3 6 Piercing Weapon 37 | . . . . . 1 . 7 6 2 4 1 2 1 1 2 . 1 4 1 2 . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . 4 . 2 2 . 1 . . . . . 1 . . . 4 . . . . 4 1 . . . . . 1 . 6 3 Parts Lost 120 | . . 3 8 . 2 1 5 1 3 1 . 5 1 1 10 . 1 6 1 6 . 1 5 2 4 1 . . 1 8 1 1 5 14 22 Power 18 | . . . 1 . . . 1 . . . . 2 . . 2 . . 3 . . . 1 2 . . . . . . 2 . . . 2 2 Propulsion 19 | . . 1 1 . 1 . 1 . . . . 1 . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . 3 5 Utility 69 | . . 1 3 . 1 1 2 1 2 1 . 1 1 1 5 . 1 3 . 5 . . 3 2 3 1 . . 1 4 . 1 5 9 11 Weapon 14 | . . 1 3 . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . 4 Highest Loss Streak 16 | . . 2 5 . 2 1 2 1 1 1 . 4 1 1 4 . 1 2 1 4 . 1 5 2 3 1 . . 1 4 1 1 2 5 16 Average Slot Usage (%) 89 | . 98 99 89 89 76 75 89 96 96 99 96 90 89 100 97 92 95 99 100 97 100 99 99 97 97 89 90 90 89 83 89 89 84 79 69 Engine 4 | . 14 14 10 11 10 11 6 3 2 7 3 4 5 6 7 6 10 1 . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . 2 3 4 . . . 5 6 4 . . 8 11 5 11 10 10 5 1 5 5 5 5 5 4 . . . . Reactor 2 | . . . . . . . . . . 6 7 1 . . . . . . . 2 . . . 5 8 5 5 5 5 2 4 7 11 10 6 Treads 10 | . 28 28 21 22 22 22 26 16 2 . . . . . . . . . . . . . . . . . . . . . . . . 9 9 Hover 10 | . . . . . . . . . 14 21 21 20 15 18 18 18 18 22 22 21 22 22 22 22 25 25 25 25 24 21 22 25 23 3 . Device 7 | . . . 4 3 . . . . 5 6 7 8 9 6 7 6 3 7 11 7 11 11 14 8 8 10 10 12 15 14 12 14 16 15 7 Storage 15 | . 14 14 15 22 11 11 9 23 23 21 21 21 18 18 18 18 18 16 16 16 16 16 16 16 15 15 15 15 15 13 13 15 12 14 13 Processor 9 | . . . . . . 4 3 3 17 13 14 14 12 17 10 15 18 16 16 16 16 16 16 20 20 15 15 12 10 11 12 8 10 13 15 Hackware 2 | . . . 1 . . . 14 18 . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . Protection 9 | . 12 13 13 9 10 5 8 6 5 7 7 5 8 12 15 13 12 10 11 11 11 11 5 6 4 9 10 10 10 7 13 12 4 7 9 Energy Gun 1 | . 2 9 15 5 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 25 18 6 16 15 22 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 4 . . . . 6 6 6 5 5 4 4 4 4 5 4 . . . . . . 3 2 2 1 Piercing Weapon 4 | . . . . . 3 . 14 14 6 7 13 13 11 10 6 6 5 4 5 5 5 5 5 5 4 . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 10 31 32 60 60 114 104 97 71 72 85 79 78 88 87 93 75 90 105 98 109 87 87 108 103 115 125 125 126 132 142 137 149 160 189 189 Greatest Support 230 | 40 40 40 40 40 40 40 62 62 90 90 90 76 90 90 90 90 90 120 120 120 120 120 120 115 150 142 142 132 132 150 142 172 172 230 230 Greatest Overweight (x) 41 | 3 . . 1 1 2 2 1 3 2 . . 1 1 . 1 . . 3 1 3 . . . . . . . 41 1 3 4 . 1 2 7 Average Overweight (x) . | . . . . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Largest Inventory Capacity 44 | 6 10 10 16 16 44 24 30 42 22 22 22 22 22 22 22 22 22 30 24 24 22 22 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 21 | 5 9 10 12 16 23 24 24 22 22 22 22 22 22 22 22 22 22 23 24 22 22 22 23 24 24 24 24 24 24 24 24 24 24 23 22 Most Carried 24 | 4 10 10 15 16 24 24 24 23 22 22 22 22 22 22 22 22 22 24 24 24 22 22 24 22 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 2 8 9 11 15 19 24 23 21 20 21 21 19 18 21 21 21 21 23 22 22 21 21 23 21 20 23 23 23 23 22 22 23 23 22 20 Final Capacity 24 | 6 10 10 16 16 24 24 24 22 22 22 22 22 22 22 22 22 22 24 24 22 22 22 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 10 8 15 16 24 24 24 22 19 22 22 18 21 21 21 22 22 24 24 22 22 22 22 21 24 24 24 24 24 20 24 24 21 24 3 Class Distribution -------------------- 42% | Scavenger-Mutant 26% | Hauler-Mutant 12% | Generator-Gladiator 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gladiator | -1/Access Generator-Gladiator | -1/Command Generator-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Matter Collected 12743 | 272 248 228 250 104 474 163 694 343 428 288 . 129 100 75 187 18 112 461 90 604 174 333 320 101 658 285 165 30 150 1761 703 144 88 1271 1292 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24748 | 53 530 156 776 26 660 161 2209 741 692 556 . 161 376 464 864 . 326 1659 113 2875 440 299 330 86 689 676 287 94 352 3664 818 366 639 1569 1041 Parts 1142 | 2 33 10 49 5 76 20 129 58 31 23 . 9 31 18 29 . 18 90 5 101 16 18 16 3 28 23 10 2 9 101 26 25 21 49 58 Haulers Intercepted 27 | . 2 . 4 . . . 6 2 . . . . . . . . . 2 . 5 . . . . 1 . . . 3 2 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 253 | . . . . . . . . . 17 7 . 9 . 19 27 . 19 . . . 10 12 130 3 . . . . . . . . . . . Prevented 35 | . . . . . . . . . 2 3 . . . . . . 8 . . . 5 . 17 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Combat Hostiles Destroyed 406 | . 10 13 15 2 4 10 45 15 17 13 . 6 8 8 15 . 8 27 . 35 12 13 4 1 8 7 8 1 . 53 13 3 8 13 11 Melee 174 | . . . . . 1 . 29 11 8 . . 6 8 8 15 . 8 27 . 16 4 . . 1 8 . . . . 1 . 3 7 11 2 Guns 70 | . 10 7 11 2 3 10 10 . 1 1 . . . . . . . . . . . 1 4 . . . . . . 6 1 . . . 3 Cannons 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 14 6 . 1 . 2 AOE 98 | . . 6 4 . . . 6 4 7 12 . . . . . . . . . 19 8 12 . . . . 4 . . 15 . . . . 1 Classes Destroyed 28 | 1 5 1 3 . 2 . 1 2 2 2 . . . . . . 1 . 1 5 . . . . . 1 . . . . . . . 1 . Worker 21 | . . . 1 . . 3 3 . . . . . 1 . . . . . . 6 . . . . 1 . . . 2 4 . . . . . Builder 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 27 | . 2 . 4 . . . 6 2 . . . . . . . . . 2 . 5 . . . . 1 . . . 3 2 . . . . . Recycler 8 | 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 1 . 1 . . . 4 2 . . . . 1 . . . . 3 . 2 . . . . . . . . . 1 1 1 . 1 . Swarmer 106 | . 3 6 . 2 . 10 11 4 4 8 . 6 4 1 2 . 5 8 . 5 9 4 . . . . 5 . . 3 4 . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Grunt 158 | . 7 2 9 . . . 22 6 5 3 . . . 5 8 . 2 12 . 18 2 5 1 1 3 4 . . . 28 6 . 5 4 . Brawler 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . . . . . 2 . . . . . Duelist 7 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 42 | . . . 5 . . . 10 1 1 . . . 3 2 1 . 1 2 . 4 . . . . 1 2 . 1 . 2 . 3 1 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 16 | . . . . . . . 2 . 1 . . . . . . . . . . 3 . 2 . . 2 . . . . 4 . . . 2 . Programmer 16 | . . . . . . . . 3 . . . . 1 . . . . 4 . 1 . . 1 . . . . . . 5 . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 1 . 1 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 8 | . . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 23 | 1 5 4 5 2 7 5 4 5 4 5 . 3 4 5 7 . 4 8 . 23 5 7 4 1 2 3 5 1 3 20 8 2 6 4 5 Combat Bots Only 17 | . 3 4 5 2 2 4 4 4 4 5 . 3 4 5 7 . 4 8 . 17 5 7 4 1 2 3 5 1 . 17 7 1 6 4 5 Max Kills in Single Turn 5 | 1 2 2 1 1 1 2 3 2 2 3 . 1 1 1 1 . 1 1 1 5 4 2 2 1 1 1 4 1 3 4 2 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . . . 3 2 2 3 . . . . . . . . . 5 4 2 . . . . 4 . . 4 . . . . 1 Melee 1 | . . . . . 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 . . 1 1 . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Damage Taken 40267 | . 419 519 853 95 648 376 2042 1041 840 354 145 972 392 140 1362 . 562 2959 46 3005 322 277 538 356 1361 484 73 . 524 3673 744 482 1080 3662 9921 Core 4333 | . 55 26 88 . 23 42 219 248 88 42 47 230 98 . 153 . 90 321 . 281 29 12 50 38 192 51 15 . 38 342 42 44 46 400 983 Absorbed by Shields 8844 | . . . . . . . . . . . . . 120 . . . . . . . . . . . . 18 70 . . . . 204 447 1483 6502 Reduced by Siege Mode 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Core Remaining (%) 56 | 100 . 67 . . . 61 60 . . . . 6 . . . . 59 . . . . . . 26 . . . . 74 . 70 96 . . 4 Volleys Fired 791 | 3 48 30 51 4 81 18 40 10 41 39 3 5 1 7 2 . 8 19 . 7 4 13 13 . 4 18 9 2 14 134 44 1 1 15 102 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 130 | 40 76 76 130 88 120 47 99 80 55 55 90 90 90 90 30 . 90 105 . 46 46 46 30 . 46 70 70 70 70 73 73 70 70 70 120 Shots Fired 959 | 6 96 52 97 8 84 36 67 10 40 39 3 5 1 7 2 . 8 19 . 7 4 13 13 . 4 18 9 2 14 133 44 1 1 14 102 Gun 624 | 6 96 45 92 8 73 36 63 2 32 27 . . . . 2 . . 13 . . . 1 13 . . . . . . 63 9 . . . 43 Cannon 229 | . . . . . 11 . . 1 . . 3 4 1 7 . . 8 6 . . . . . . . 18 8 2 14 62 35 1 1 13 34 Launcher 97 | . . 7 5 . . . 4 7 8 12 . 1 . . . . . . . 7 4 12 . . 4 . 1 . . 8 . . . . 17 Special 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Kinetic 420 | 6 91 37 14 6 41 36 48 2 . . . . . . 2 . . 13 . . . 1 13 . . . . . . 51 8 . . . 51 Thermal 148 | . 5 8 78 2 11 . 6 1 . . 3 4 1 7 . . 8 6 . . . . . . . . . . . . . . . . 8 Explosive 80 | . . 7 5 . . . 4 7 8 12 . 1 . . . . . . . 7 4 12 . . 4 . 1 . . 8 . . . . . Electromagnetic 271 | . . . . . 32 . 9 . 32 27 . . . . . . . . . . . . . . . 18 8 2 14 62 35 1 1 13 17 Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Phasic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . . . . Robot Hit Streak 46 | 5 15 6 14 8 13 6 18 4 6 3 . . . . 1 . . 1 . 3 7 17 2 . . 5 3 2 5 46 16 17 18 20 34 Robot Miss Streak 11 | . 3 7 4 2 4 7 4 1 5 6 . 1 . . . . . 11 . 1 . 1 3 . . 2 1 . 1 3 3 . . 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 1 . . . . Secondary Targets 10 | . 3 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 32 . 1 . . Shots Hit Robots 1301 | 5 68 27 63 4 77 25 139 43 44 25 1 13 29 13 51 . 17 76 4 84 18 12 8 7 42 14 6 2 4 107 28 15 19 70 141 Core Hits 877 | 2 27 19 33 2 39 12 93 31 35 40 . 6 14 10 24 . 10 47 2 117 16 22 7 2 18 4 9 1 18 87 17 8 9 30 66 Critical Hits 115 | . . . 1 . 14 . 9 4 . . . . . 1 1 . 1 6 . 2 1 . 4 . . 5 . 1 . 16 5 3 3 16 22 Critical Kills 37 | . . . 1 . 4 . 4 3 . . . . . 1 1 . 1 3 . . . . 2 . . . . . . 7 2 2 2 3 1 Critical Parts Destroyed 54 | . . . . . 7 . 5 1 . . . . . . . . . 3 . 2 1 . . . . 3 . 1 . 8 3 . 1 6 13 Melee Attacks 1037 | . . . . . 33 . 120 59 30 11 6 23 47 17 67 . 30 110 5 108 18 7 5 11 58 5 20 . . . . 25 37 118 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 466 | . . . . . . . . . 12 1 . . . . 11 . 6 18 3 85 16 6 3 9 49 . . . . . . 25 37 118 67 Piercing 571 | . . . . . 33 . 120 59 18 10 6 23 47 17 56 . 24 92 2 23 2 1 2 2 9 5 20 . . . . . . . . Sneak Attacks 59 | . . . . . . . 10 2 . 1 1 . 1 5 1 . 2 4 4 19 1 . 2 . 2 1 . . . . . 1 . 2 . Combat Hostiles 14 | . . . . . . . 2 . . . . . . 5 1 . 1 1 . 3 . . . . . . . . . . . . . 1 . Follow-up Attacks 67 | . . . . . . . 11 6 2 . . 3 8 2 5 . 3 10 1 10 1 . . 1 4 . . . . . . . . . . Damage Inflicted 73292 | 47 784 633 1287 40 1935 348 4316 1745 1875 2448 85 457 1016 769 1670 . 755 3037 593 9498 2074 2037 463 342 2290 1274 845 97 904 9875 1619 1374 1621 7424 7715 Guns 8590 | 47 765 301 1014 40 756 291 948 43 212 155 . . . . 17 . . 43 . . . 8 184 . . . . . . 2146 330 . . . 1290 Cannons 9263 | . . . . . 397 . . . . . . . . . . . . . . . . . . . . 934 412 97 289 3623 1289 73 56 229 1864 Explosions 16335 | . . 302 273 . . . 374 510 880 1610 . . . . . . . . . 3571 1068 2029 . . . 201 433 . 464 4091 . 25 . . 504 Melee 38760 | . . . . . 782 . 2972 1192 783 683 85 431 1016 769 1653 . 755 2994 593 5927 1006 . 279 342 2290 139 . . . . . 1276 1565 7195 4033 Ramming 344 | . 19 30 . . . 57 22 . . . . 26 . . . . . . . . . . . . . . . . 151 15 . . . . 24 Kinetic 8240 | 47 750 258 94 10 528 291 737 43 . . . . . . 17 . . 43 . . . 8 184 . . . . . . 2146 330 . . . 2754 Thermal 2053 | . 15 43 920 30 397 . 104 . . . . . . . . . . . . 258 . . . . . 201 . . 33 27 . 25 . . . Explosive 13996 | . . 302 273 . . . 374 510 880 1610 . . . . . . . . . 2453 1068 2029 . . . . 433 . . 4064 . . . . . Electromagnetic 9499 | . . . . . 228 . 107 . 212 155 . . . . . . . . . 860 . . . . . 934 412 97 720 3623 1289 73 56 229 504 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24881 | . . . . . . . . . 307 . . . . . 186 . 123 423 478 5244 964 . 279 303 2105 . . . . . . 1276 1565 7195 4433 Piercing 14279 | . . . . . 782 . 2972 1192 476 683 85 431 1016 769 1467 . 632 2571 115 683 42 . . 39 185 139 . . . . . . . . . Highest Corruption 33 | . 1 1 4 4 . . 1 2 2 . . . . . 1 1 . 5 5 7 7 . 5 5 . . . . 4 8 4 . 12 33 20 Average Corruption 8 | . 1 1 4 3 . . 1 1 1 . . . . . 1 1 . 2 1 6 4 . 5 3 . . . . 1 5 3 . 9 18 6 Corruption Purged 79 | . . . . 4 . . 1 1 2 . . . . . . . . . 5 . 7 . . 5 . . . . . 8 5 . 3 38 . Effects 334 | . . 8 18 4 . . . 2 5 . . . . . 1 3 . 10 2 23 4 . 2 2 . . . . . 14 10 . 14 183 29 Message Errors 65 | . . 3 2 1 . . . 2 1 . . . . . . 2 . 4 . 2 1 . 1 1 . . . . . 2 1 . 2 34 6 Matter Fused 57 | . . . 5 . . . . . . . . . . . . . . 2 . 5 2 . 1 . . . . . . . 4 . 3 31 4 Heat Flow Errors 28 | . . . 1 1 . . . . 1 . . . . . . . . . 2 4 1 . . . . . . . . 2 1 . 2 12 1 Energy Discharges 41 | . . 3 3 1 . . . . 2 . . . . . . 1 . 2 . 4 . . . . . . . . . 2 2 . . 18 3 Parts Rejected 8 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 Data Loss (minor) 29 | . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 1 . 1 18 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 7 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Misdirections 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 2 Targeting Errors 55 | . . 1 2 1 . . . . . . . . . . 1 . . 1 . 4 . . . . . . . . . 3 1 . 4 29 8 Weapon Failures 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3447 | . . 24 9 . . . 114 13 37 172 . 45 4 70 91 . . 117 141 664 253 91 96 28 156 26 . . 23 466 72 . 137 530 68 Projectiles 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 144 72 . . . 68 Explosions 768 | . . 24 9 . . . . . 14 14 . 1 . . . . . . . 139 121 91 . . . 10 . . 23 322 . . . . . Melee 2379 | . . . . . . . 114 13 23 158 . 44 4 70 91 . . 117 141 525 132 . 96 28 156 . . . . . . . 137 530 . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 724 | . . 81 125 . . . . . 63 99 . 60 . . . . . . . 114 . . . . . . . . 144 38 . . . . . Shots 17 | . . 4 5 . . . . . 1 2 . 1 . . . . . . . 2 . . . . . . . . 1 1 . . . . . Rammed 31 | . 4 10 . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . 4 1 . . . . 5 Targets Rammed 33 | . 5 10 . . . 4 3 . . . . 1 . . . . . . . . . . . . . . . . 4 1 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 82 87 414 210 176 . 117 32 215 294 4 163 62 186 9 . 103 240 200 267 255 9 . . 16 12 . 7 7 267 199 115 251 308 169 Average Temperature 51 | . 29 30 123 67 80 . 34 8 36 82 2 62 26 62 3 . 20 15 76 115 135 9 . . 7 8 . 5 6 71 68 28 108 24 28 Received Heat Transfer 4953 | . 156 142 294 18 . . 738 216 162 . 18 111 103 54 321 . 86 516 . 537 63 63 45 63 168 87 . . 21 471 36 78 104 105 177 Effects 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Robots Corrupted 41 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 5 2 1 1 18 6 . . 2 3 Combat Hostiles 37 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 2 1 . 17 6 . . 2 3 Parts Fried 109 | . . . . . 4 . 2 . 1 1 . . . . . . 1 . . 2 1 . . . . 8 2 3 4 47 17 2 . 4 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3896 | . 37 111 2109 74 880 . 185 . . . . . . . . . . . . 150 . . . . . 150 . . 100 50 . 50 . . . Parts Sabotaged 8 | . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 . 1 . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Peak Influence 3264 | 5 263 177 222 161 . 100 522 363 . . . . 366 . . . . 604 275 2619 . . . . 686 568 1015 548 962 2209 1681 1201 1141 3264 . Initial 1242 | . 3 22 25 23 . . 39 150 . . . . 78 . . . . 75 189 192 . . . . 63 264 205 406 . 468 1242 876 720 739 . Average 425 | . 100 85 97 64 . 68 300 206 . . . . 183 . . . . 292 246 1226 . . . . 372 402 783 217 534 1037 1481 999 860 1792 . Maximum Alert Level 5 | . 1 . 1 . . . 2 1 . . . . 1 . . . . 2 1 5 . . . . 2 2 3 2 3 5 5 4 4 5 . Low Security (%) 34 | 100 88 100 83 100 . 100 15 58 . . . . 66 . . . . 25 11 6 . . . . 32 . . 63 8 . . . . . . Level 1 21 | . 11 . 16 . . . 69 41 . . . . 33 . . . . 59 88 3 . . . . 13 55 10 18 . . . . . . . Level 2 10 | . . . . . . . 15 . . . . . . . . . . 14 . 11 . . . . 53 44 3 18 86 30 . . . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 84 . 3 39 . 83 89 1 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . 13 77 16 10 2 . Level 5 21 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . 22 . . 94 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 1 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 3 . 2 1 . . 11 10 . 1 . 1 4 . 1 . . 8 . 24 . . . . 4 . . . 3 16 6 2 8 12 . Investigation 36 | . 2 . 2 1 . . 7 2 . . . . 3 . . . . 4 . 7 . . . . 1 . . . 1 1 2 . 3 . . Extermination 11 | . . . . . . . . 4 . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . 2 . Reinforcement 18 | . 1 . . . . . 1 4 . . . . . . . . . . . 6 . . . . 1 . . . 1 2 . 1 1 . . Assault 32 | . . . . . . . . . . 1 . 1 . . 1 . . 1 . 8 . . . . . . . . . 7 2 . 1 10 . Garrison 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 16 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . 1 4 2 1 2 . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . 1 2 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Distress Signals 37 | . 3 . 2 . . . 5 . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . 2 . 2 1 17 . Communications Jammed 152 | . . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . 62 1 . . . . . Distress Signals 151 | . . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . 62 . . . . . . Times Spotted 917 | . 23 25 20 5 106 10 73 28 19 14 4 20 13 7 26 . 16 56 6 106 13 12 8 8 11 12 16 1 29 82 23 27 22 47 29 Peak Tracking Total 25 | . 4 15 6 3 9 4 6 4 4 12 4 12 5 3 9 . 7 8 6 17 5 4 5 7 4 5 5 1 17 15 6 25 10 20 6 Tactical Retreats 85 | . 2 3 1 1 8 . 8 . 3 2 . 1 2 1 3 . 4 8 . 14 1 . . 2 3 1 1 . 1 5 3 2 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Traps Triggered 19 | . . . . . . . 3 2 . . . . . . . . . 2 . 2 . . . . . . . . 2 1 1 . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . 10 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . 2 . 1 . 3 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . 3 . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . Triggered 51 | . 2 . 1 . . . . . . 3 . . . . 1 . 1 . . 2 3 . 38 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Machines Disabled 60 | . . . 1 . 13 . . 3 . . . . . 1 1 . 1 . . 7 1 1 . . . 2 . . 11 4 5 1 . 5 3 Max in Single Turn 8 | . . . 1 . 1 . . 1 . . . . . 1 1 . . . . 4 1 1 . . . 1 . . 8 2 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Machines Accessed 94 | . 7 . 10 2 2 . 16 7 . . 4 . 6 . . . . 10 . 14 . . 1 . 3 1 . . . 3 5 1 1 1 . Terminals 29 | . 5 . 7 1 . . 9 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . 3 . . . . 1 . . . . 3 . 5 . . . . 1 . . . . . . . . . . Repair Stations 17 | . . . . . . . 2 . . . . . 2 . . . . 3 . 4 . . . . . . . . . 2 2 . 1 1 . Recycling Units 10 | . 2 . 2 . . . 2 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . Scanalyzers 8 | . . . 1 . . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 2 . . . . Garrison Access 9 | . . . . . . . 1 . . . . . . . . . . 2 . 3 . . . . 1 . . . . 1 1 . . . . Total Hacks 298 | . 16 . 32 3 2 . 74 18 . . 27 . 17 . . . . 25 . 34 . . 1 . 6 2 . . . 13 17 1 5 5 . Successful 156 | . 5 . 17 2 2 . 46 7 . . 27 . 7 . . . . 12 . 12 . . 1 . 3 1 . . . 6 5 1 1 1 . Failed 141 | . 11 . 14 1 . . 28 11 . . . . 10 . . . . 13 . 22 . . . . 3 1 . . . 7 12 . 4 4 . Catastrophic 29 | . 4 . . . . . 5 1 . . . . 2 . . . . 4 . 3 . . . . . . . . . 2 6 . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 219 | . 13 . 15 2 1 . 32 6 . . . . 5 . . . . 15 . 26 . . 2 . 9 8 12 . 6 26 16 7 6 12 . Terminals 90 | . 12 . 22 2 . . 36 9 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . 9 . . . . 3 . . . . 8 . 13 . . . . 3 . . . . . . . . . . Repair Stations 62 | . . . . . . . 11 . . . . . 5 . . . . 8 . 10 . . . . . . . . . 10 8 . 5 5 . Recycling Units 22 | . 4 . 6 . . . 3 . . . . . . . . . . 4 . 2 . . . . . 2 . . . . . 1 . . . Scanalyzers 38 | . . . 4 . . . 20 . . . . . . . . . . 2 . 4 . . . . 2 . . . . . 6 . . . . Garrison Access 19 | . . . . . . . 4 . . . . . . . . . . 3 . 5 . . . . 1 . . . . 3 3 . . . . Terminal Hacks 54 | . 3 . 8 2 2 . 8 2 . . 27 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . 1 . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 3 . . . . 3 . . . . 6 . 4 . . . . 2 . . . . . . . . . . Load Schematic 9 | . . . . . . . . 2 . . . . 1 . . . . 3 . 2 . . . . 1 . . . . . . . . . . Build 9 | . . . . . . . . 1 . . . . 2 . . . . 3 . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 28 | . . . . . . . 10 . . . . . 1 . . . . 4 . 4 . . . . . . . . . 5 2 . 1 1 . Scan Component 17 | . . . . . . . 5 . . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 1 . 1 1 . Repair 11 | . . . . . . . 5 . . . . . . . . . . 2 . 1 . . . . . . . . . 2 1 . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Retrieve Components 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Scanalyzer 25 | . . . 4 . . . 17 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Insert Component 11 | . . . 2 . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Analyze 14 | . . . 2 . . . 11 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 23 | . 1 . 4 . . . 10 2 . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 1 . . . . Terminals 14 | . . . 3 . . . 7 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Track 6 | . . . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 6 . 8 1 . . 11 7 . . . . 6 . . . . 10 . 12 . . . . 2 1 . . . 2 5 1 1 1 . Full Trace Events 27 | . 3 . 1 . . . 4 2 . . . . 3 . . . . 4 . 6 . . . . 1 . . . . . 2 . 1 . . Feedback Events 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 89 | . . . 2 1 . . 7 . . . 7 . . . . . . . . 15 . . . . 10 . 22 . . 25 . . . . . Parts Built 17 | . . . . . . . . 2 . . . . 4 . . . . 5 . 4 . . . . 2 . . . . . . . . . . Matter 2150 | . . . . . . . . 256 . . . . 512 . . . . 614 . 512 . . . . 256 . . . . . . . . . . Time 947 | . . . . . . . . 64 . . . . 256 . . . . 307 . 256 . . . . 64 . . . . . . . . . . Total Part Build Rating 129 | . . . . . . . . 16 . . . . 32 . . . . 33 . 32 . . . . 16 . . . . . . . . . . Parts Repaired 11 | . . . . . . . 5 . . . . . . . . . . 2 . 1 . . . . . . . . . 2 1 . . . . Time 500 | . . . . . . . 241 . . . . . . . . . . 94 . 68 . . . . . . . . . 61 36 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 6 . 10 . . . 10 . . . . . . . . . . 3 . . . . . . . 6 . . . . . 2 . . . Parts Scanalyzed 9 | . . . 2 . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 2 2 . . . 1 6 . 2 . . 1 . . 4 . . 3 . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Total Allies 142 | . . . 1 5 . . 3 . 2 2 . . . 1 6 4 2 2 19 9 . . 4 . 3 12 9 . . 3 . . 5 50 . Largest Group 31 | . . . . 5 4 . 3 . 2 2 2 . . 1 4 4 4 1 19 17 . . 4 . 3 10 15 13 11 3 . . 2 31 . Highest-Rated Group 2725 | . . . . 85 77 . 15 . 56 56 48 . . 30 106 153 153 31 696 596 . . 177 . 233 634 1219 1013 793 210 . . 100 2725 . Highest-Rated Ally 268 | . . . . 31 31 . 5 . 31 32 32 . . 30 31 39 49 31 50 157 . . 49 . 103 156 156 150 103 70 . . 50 268 . Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 3 2 . . 1 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Total Orders 28 | . . . . 2 4 . . . 2 . 1 . . . . . . 3 . . . . . . 1 . . 2 11 . . . 2 . . STAY 14 | . . . . 1 3 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 5 . . . 1 . . FOLLOW 10 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 6 . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . Ally Attacks 987 | . . . . 18 8 . 21 . . 20 3 . . 4 29 . 29 . 112 157 . . 14 . 6 13 63 18 60 7 . . 6 399 . Total Damage 42308 | . . . . 220 100 . 134 . . 286 73 . . 130 517 . 836 . 3597 3380 . . 600 . 356 633 2096 604 2169 464 . . 382 25731 . Kills 176 | . . . . 5 1 . 1 . . 2 . . . 1 2 . 6 . 6 17 . . 1 . . 5 11 3 16 2 . . 1 96 . Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 7 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Robot Analysis Total 118 | . . . 2 . . . 1 . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 1 1 . 1 . 2 1 1 2 . . . 1 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 25 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . 2 . 1 7 4 1 . 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Turns Passed 38639 | 86 1161 763 1285 1057 3240 1069 3714 1519 1528 742 160 313 557 613 828 888 757 1264 244 1285 853 379 1740 226 648 566 373 2164 506 800 575 306 362 5268 800 Spaces Moved 22636 | 43 483 373 574 469 1405 503 1497 836 1292 720 144 333 332 647 672 1012 621 789 223 1287 633 469 648 287 531 465 446 115 400 611 500 309 333 2427 207 Core 53 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 12 Treads 7642 | 32 483 373 574 469 1405 503 1497 447 . . . . . . . . . . . . . . . . . . . . . . . . . 1664 195 Legs 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Wheels 591 | . . . . . . . . 389 202 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14298 | . . . . . . . . . 1090 720 144 333 332 647 672 1012 621 789 223 1287 633 469 648 287 531 465 446 85 400 611 500 309 333 711 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 160 160 160 180 160 200 175 120 72 72 65 65 65 72 72 72 72 68 63 40 68 68 60 68 58 50 50 58 58 38 58 47 51 32 161 Average Speed 109 | 150 160 160 172 180 197 200 179 147 79 72 69 65 99 72 72 72 72 69 67 60 68 68 64 68 63 57 57 590 58 61 74 54 55 136 178 Slowest Speed 2100 | 200 160 160 180 180 200 200 180 220 120 72 72 131 131 72 146 72 72 290 142 290 68 68 68 68 64 58 58 2100 138 290 360 55 127 198 400 Overloaded Moves 97 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . 5 36 . . 34 . 3 . 6 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 58 | 5 73 83 55 88 91 97 91 29 94 67 78 56 7 70 54 88 75 24 93 48 75 69 88 53 14 59 71 67 17 25 57 16 13 82 16 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 37 | . 1 1 1 2 1 . . . . 1 24 1 . . . 2 . . . . 1 1 . 1 . . . . . . . . . . . Known Exits Taken 19 | . . . . . . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 23 | . . 1 . 1 . 3 . . 4 1 . 1 . 1 1 1 3 . . . 3 2 . 1 . . . . . . . . . . . Spaces Dug 389 | . . 33 16 . . . 21 4 36 26 3 5 11 9 3 . 10 20 . 31 1 5 1 3 71 . 1 . . 12 1 10 18 31 7 Terrain Destroyed 1194 | . . 57 37 . 1 . 44 13 102 102 3 21 11 9 3 . 10 23 . 63 65 152 1 3 93 . 16 . 190 92 1 10 18 33 21 Melee 146 | . . . . . . . 10 4 . 2 1 2 10 2 3 . 2 14 . 13 1 5 1 3 10 . 1 . . . . 10 18 31 3 Projectile 69 | . . . . . 1 . . . . . 2 4 1 7 . . 8 9 . . . 1 . . . . . . . 15 1 . . 2 18 AOE 979 | . . 57 37 . . . 34 9 102 100 . 15 . . . . . . . 50 64 146 . . 83 . 15 . 190 77 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Total 34551 | 56 782 482 772 677 1763 526 2308 1056 1728 891 192 401 522 769 936 1173 892 1364 308 1663 1023 499 1954 302 760 741 528 1596 657 1015 709 394 437 4182 493 Wait 8687 | 1 220 55 109 179 138 1 580 98 306 78 35 35 133 78 116 141 219 379 70 179 364 1 1249 4 118 198 36 1478 232 173 105 40 39 1471 29 Move 22603 | 42 482 372 573 468 1404 502 1496 835 1291 719 143 332 331 646 671 1011 620 789 222 1286 632 468 647 286 530 464 445 114 400 611 499 308 332 2426 206 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 4 10 4 11 9 42 . 17 11 5 5 . 1 6 2 4 7 2 18 1 23 1 1 7 . 9 8 4 1 1 29 22 5 7 28 14 Fast Attach 195 | 6 2 . 11 1 6 1 10 11 4 3 . . 5 1 12 2 2 10 3 17 . . 1 1 16 3 2 . 3 10 6 2 3 31 10 Attach 169 | . . 3 5 3 6 . 8 5 8 1 . 5 4 1 5 . . 8 1 9 1 1 4 1 6 4 2 . . 17 5 4 8 20 24 Detach 92 | . 1 . 3 . 7 . 4 . 7 1 1 . 3 . 3 . . 5 1 4 . . 1 . 8 2 2 . 1 6 6 1 1 15 9 Swap 226 | . 6 5 3 4 13 . 29 18 11 11 3 4 2 5 2 4 4 22 5 15 5 9 6 1 5 2 1 1 1 7 2 3 2 13 2 Drop 356 | . 8 3 6 9 30 . 24 19 5 2 1 . 2 2 3 8 4 22 2 33 . . 7 . 15 12 7 . 2 28 20 5 7 45 25 Fire 791 | 3 48 30 51 4 81 18 40 10 41 39 3 5 1 7 2 . 8 19 . 7 4 13 13 . 4 18 9 2 14 134 44 1 1 15 102 Melee 900 | . . . . . 33 . 97 49 24 10 5 18 35 14 56 . 24 92 3 85 16 6 3 9 49 5 20 . . . . 25 37 118 67 Ram 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 5 10 . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 175 | . . . . . . . . . 26 22 . . . 13 61 . 9 . . 3 . . 16 . . 25 . . . . . . . . . Trap 7 | . . . . . 3 . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 10) 328 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 3) 1167 | -10/Materials | Discovered new exit (range 9) 1248 | -10/Materials | Entered Mines 1349 | -10/Mines | Found a hidden stash of uninstalled traps 1456 | -10/Mines | Discovered new exit (range 7) 1582 | -10/Mines | Assembled infested the area 1587 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1835 | -10/Mines | Learned location of Mines (-9) 1889 | -10/Mines | Discovered new exit (range 6) 2011 | -10/Mines | Entered Materials 2011 | -9/Materials | Evolved 2 slots: Utility x2 2124 | -9/Materials | Central database locked down 2237 | -9/Materials | Lost 3 parts (2u1w) 2337 | -9/Materials | Discovered new exit (range 5) 2439 | -9/Materials | Lost 5 parts (1p1n1u2w) 2755 | -9/Materials | Discovered new exit (range 11) 3296 | -9/Materials | Entered Mines 3302 | -9/Mines | Met a Derelict bent on vengeance 3342 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3411 | -9/Mines | Learned location of Storage (-7) 3433 | -9/Mines | Met a Derelict shopkeep closing up shop 3477 | -9/Mines | Discovered new exit (range 10) 3927 | -9/Mines | Learned location of Zion (-6) 4012 | -9/Mines | Learned Materials interactive machine intel 4152 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4333 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4333 | -9/Mines | Discovered new exit (range 5) 4353 | -9/Mines | Entered Exiles 4353 | -9/Exiles | Accompanied by 4 allies 4383 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4398 | -9/Exiles | Met 8R-AWN 4427 | -9/Exiles | Met EX-HEX 4515 | -9/Exiles | Met EX-DEC 4709 | -9/Exiles | Discovered new exit (range 14) 4956 | -9/Exiles | Build established: Hauler-Mutant 5021 | -9/Exiles | Met EX-BIN 5045 | -9/Exiles | Aligned with FarCom system 5047 | -9/Exiles | Given EX-Vault access code 5093 | -9/Exiles | Opened EX-Vault 5107 | -9/Exiles | Found Gui. Plasma Cannon 5154 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5756 | -9/Exiles | Attacked by the Exiles 5927 | -9/Exiles | Destroyed 8R-AWN 5934 | -9/Exiles | Found Prototype Processor 5943 | -9/Exiles | Found Prototype Ballistic Gun 6563 | -9/Exiles | Identified 8R-AWN's Boregun 6651 | -9/Exiles | Destroyed EX-BIN 6679 | -9/Exiles | Destroyed EX-DEC 6752 | -9/Exiles | Destroyed EX-HEX 6912 | -9/Exiles | Found Prototype Device 6912 | -9/Exiles | Identified System Purifier 7593 | -9/Exiles | Entered Mines 7760 | -8/Mines | Discovered new exit (range 12) 8100 | -8/Mines | Discovered new exit (range 10) 8662 | -8/Mines | Entered Materials 8662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8663 | -8/Materials | Loaded intel: 19 interactive machine locations 8829 | -8/Materials | Repaired Lgt. Treads 8880 | -8/Materials | Repaired Gravmag Array 8914 | -8/Materials | Garrison activated, responded to threat 8945 | -8/Materials | Build established: Scavenger-Mutant 9389 | -8/Materials | Discovered new exit (range 6) 10343 | -8/Materials | Identified Exp. Targeting Computer 10548 | -8/Materials | Discovered new exit (range 11) 10972 | -8/Materials | Discovered new exit (range 15) 11161 | -8/Materials | Build established: Hauler-Mutant 11551 | -8/Materials | Repaired Broken Cmb. Antigrav System 11570 | -8/Materials | Build established: Scavenger-Mutant 11596 | -8/Materials | Repaired Spear 11623 | -8/Materials | Repaired Lgt. Treads 12376 | -8/Materials | Entered Factory 12376 | -7/Factory | Evolved 2 slots: Utility x2 12715 | -7/Factory | Build established: Hacker-Mutant 12720 | -7/Factory | Discovered new exit (range 15) 13225 | -7/Factory | Build established: Scavenger-Mutant 13601 | -7/Factory | Build established: Hauler-Mutant 13707 | -7/Factory | Fabricated Cmb. Antigrav System? 13781 | -7/Factory | Identified exit to Storage 13781 | -7/Factory | Identified exit to Lower Caves 13895 | -7/Factory | Entered Lower Caves 13998 | -7/Lower Caves | Learned Factory security intel 14677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14913 | -7/Lower Caves | Attacked by a faux Warlord 15245 | -7/Lower Caves | Discovered new exit (range 15) 15423 | -7/Lower Caves | Entered another Lower Caves area 15423 | -7/Lower Caves | Accompanied by 2 allies 15450 | -7/Lower Caves | Found Alien Artifact 15450 | -7/Lower Caves | Identified Core Expander 15450 | -7/Lower Caves | Installed Core Expander, added new Power slot 15495 | -7/Lower Caves | Core integrity fell below 50% 15752 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15797 | -7/Lower Caves | Build established: Scavenger-Mutant 15966 | -7/Lower Caves | Discovered new exit (range 7) 16165 | -7/Lower Caves | Entered Data Miner 16165 | -7/Data Miner | Accompanied by 2 allies 16165 | -7/Data Miner | Discovered new exit (range 6) 16184 | -7/Data Miner | Met Data Miner 16198 | -7/Data Miner | Learned location of Section 7 (-2) 16198 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16209 | -7/Data Miner | Received God Mode back door access code from Data Miner 16252 | -7/Data Miner | Interfaced with the Data Conduit 16325 | -7/Data Miner | Entered Proximity Caves 16401 | -6/Proximity Caves | Core integrity fell below 20% 16450 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 16626 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16635 | -6/Proximity Caves | Discovered new exit (range 6) 16638 | -6/Proximity Caves | Entered Factory 16638 | -6/Factory | Evolved 2 slots: Utility x2 16640 | -6/Factory | Loaded intel: 301 machine locations 16919 | -6/Factory | Discovered new exit (range 4) 16920 | -6/Factory | Fabricated Cmb. Antigrav System? 17149 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 17194 | -6/Factory | Identified exit to Lower Caves 17195 | -6/Factory | Entered Lower Caves 17211 | -6/Lower Caves | Encountered a Warlord checkpoint 17217 | -6/Lower Caves | Spotted B-75 Beast 17440 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17642 | -6/Lower Caves | Learned Factory security intel 17743 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17786 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17796 | -6/Lower Caves | Discovered new exit (range 8) 17801 | -6/Lower Caves | Identified exit to Lower Caves 17808 | -6/Lower Caves | Entered another Lower Caves area 17809 | -6/Lower Caves | Encountered a Warlord checkpoint 17873 | -6/Lower Caves | Learned location of 1 exit from Factory 17906 | -6/Lower Caves | Spotted B-75 Beast 18004 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 18259 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18314 | -6/Lower Caves | Lost 4 parts (3u1w) 18317 | -6/Lower Caves | Destroyed 7 combat bots 18575 | -6/Lower Caves | Discovered new exit (range 15) 18635 | -6/Lower Caves | Identified exit to Zion 18636 | -6/Lower Caves | Entered Zion 18683 | -6/Zion | Discovered new exit (range 16) 18731 | -6/Zion | System corruption cleaned by Quarantine Array 18791 | -6/Zion | Learned Factory emergency access door positions 18826 | -6/Zion | Learned location of 1 exit from Factory 18845 | -6/Zion | Given the Hacking Drone Bay 18845 | -6/Zion | Found Prototype Device 18846 | -6/Zion | Identified Hacking Drone Bay 18875 | -6/Zion | Identified exit to Deep Caves 19034 | -6/Zion | Found Exp. Signal Interpreter 19042 | -6/Zion | Found Exp. Terrain Scan Processor 19072 | -6/Zion | Learned Factory terminal intel 19244 | -6/Zion | Imprinted 19246 | -6/Zion | Declared Zion's savior 19448 | -6/Zion | Identified exit to Proximity Caves 19524 | -6/Zion | Entered Proximity Caves 19524 | -5/Proximity Caves | Accompanied by 4 allies 19526 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19556 | -5/Proximity Caves | Learned 4 Factory zone layouts 19592 | -5/Proximity Caves | Learned location of 1 exit from Factory 19990 | -5/Proximity Caves | Discovered new exit (range 6) 19993 | -5/Proximity Caves | Identified exit to Factory 20187 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20281 | -5/Proximity Caves | Entered Factory 20281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20282 | -5/Factory | Identified exit to Factory 20286 | -5/Factory | Loaded intel: 232 machine locations 20287 | -5/Factory | Loaded intel: 20 terminal locations 20299 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20368 | -5/Factory | Repaired Lrg. Storage Unit 20540 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 20541 | -5/Factory | Zion Hacking Resupply teleported in 20737 | -5/Factory | Build established: Hauler-Mutant 20746 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 20879 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 20915 | -5/Factory | Intercept squad dispatched 20921 | -5/Factory | Spotted Tracker 20981 | -5/Factory | Spotted Combat Programmer 21002 | -5/Factory | Destroyed Tracker 21009 | -5/Factory | Found Exp. Phase Shifter 21161 | -5/Factory | Destroyed 8 combat bots 21189 | -5/Factory | Zion Trap Resupply teleported in 21314 | -5/Factory | Repaired Cmb. Antigrav System? 21326 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 21481 | -5/Factory | First assault squad dispatched 21545 | -5/Factory | Manually triggered Chute Trap 21545 | -5/Factory | Sucked down chute 21545 | -5/Factory | Entered Waste 21551 | -5/Waste | Spotted C-40 Crusher 21561 | -5/Waste | Spotted C-40 Crusher 21580 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21587 | -5/Waste | Spotted C-40 Crusher 21590 | -5/Waste | Spotted C-40 Crusher 21616 | -5/Waste | Discovered new exit (range 16) 21620 | -5/Waste | Spotted C-40 Crusher 21628 | -5/Waste | Spotted C-40 Crusher 21635 | -5/Waste | Warlord forces began an assault 21642 | -5/Waste | Allies destroyed C-40 Crusher 21646 | -5/Waste | Allies destroyed C-40 Crusher 21653 | -5/Waste | Allies destroyed C-40 Crusher 21653 | -5/Waste | Allies destroyed C-40 Crusher 21661 | -5/Waste | Allies destroyed C-40 Crusher 21758 | -5/Waste | Identified exit to Factory 21789 | -5/Waste | Entered Factory 21789 | -5/Factory | Accompanied by 17 allies 21790 | -5/Factory | Loaded intel: 225 machine locations 21886 | -5/Factory | Discovered exit to Factory (range 5) 21966 | -5/Factory | Zion hero teleported in (ME-RLN) 21993 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 22067 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 22089 | -5/Factory | First assault squad dispatched 22171 | -5/Factory | Intercept squad dispatched 22222 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 22232 | -5/Factory | Spotted Tracker 22249 | -5/Factory | Destroyed Tracker 22283 | -5/Factory | Found Prototype Hackware 22285 | -5/Factory | Found Prototype Hackware 22287 | -5/Factory | Found Prototype Energy Gun 22288 | -5/Factory | Spotted Combat Programmer 22289 | -5/Factory | Lost 4 parts (1n3u) 22314 | -5/Factory | Destroyed Combat Programmer 22333 | -5/Factory | Identified Immobilizer 22343 | -5/Factory | Found Prototype Energy Cannon 22406 | -5/Factory | Zion Light squad teleported in 22477 | -5/Factory | Repaired Cmb. Antigrav System? 22522 | -5/Factory | Discovered exit to Factory (range 8) 22532 | -5/Factory | Found Prototype Protection 22532 | -5/Factory | Identified Zio. Weapon Casing 22556 | -5/Factory | Build established: Scavenger-Mutant 22605 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 22619 | -5/Factory | Retrieved Zion intel report: Component Schematics 22718 | -5/Factory | Core integrity fell below 50% 22764 | -5/Factory | Fabricated Cmb. Antigrav System? 22788 | -5/Factory | Local fabrication network quarantined 22831 | -5/Factory | Retrieved Zion intel report: Main Access 22837 | -5/Factory | Retrieved Zion intel report: Branch Access 22837 | -5/Factory | Identified exit to Upper Caves 22838 | -5/Factory | Zion Recon squad teleported in 22895 | -5/Factory | Destroyed 17 combat bots 22902 | -5/Factory | Fabricated Cmb. Antigrav System? 23074 | -5/Factory | Entered Upper Caves 23658 | -5/Upper Caves | Spotted B-75 Beast 23802 | -5/Upper Caves | Discovered new exit (range 12) 23809 | -5/Upper Caves | Identified exit to Upper Caves 23843 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23927 | -5/Upper Caves | Entered another Upper Caves area 23951 | -5/Upper Caves | Discovered exit to Factory (range 15) 23974 | -5/Upper Caves | Encountered a Warlord checkpoint 24185 | -5/Upper Caves | Destroyed 7 combat bots 24277 | -5/Upper Caves | Discovered new exit (range 10) 24288 | -5/Upper Caves | Learned Factory interactive machine intel 24301 | -5/Upper Caves | Found Alien Artifact 24305 | -5/Upper Caves | Identified exit to Warlord 24306 | -5/Upper Caves | Entered Warlord 24567 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24618 | -5/Warlord | Rebuked by Warlord 24624 | -5/Warlord | Opened Warlord's prototype stash 24628 | -5/Warlord | Found Vortex Chain Reactor 24632 | -5/Warlord | Found System Purifier 24641 | -5/Warlord | Warlord's base attacked by MAIN.C 24925 | -5/Warlord | Build established: Hauler-Mutant 24991 | -5/Warlord | Warlord forces counterattacked 25983 | -5/Warlord | Opened side exit 26026 | -5/Warlord | Discovered new exit (range 14) 26040 | -5/Warlord | Lost 5 parts (2p3u) 26044 | -5/Warlord | Identified exit to Proximity Caves 26044 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6b 26046 | -5/Warlord | Entered Proximity Caves 26057 | -4/Proximity Caves | Learned Research security intel 26247 | -4/Proximity Caves | Spotted B-86 Titan 26264 | -4/Proximity Caves | Discovered exit to Factory (range 11) 26272 | -4/Proximity Caves | Entered Factory 26272 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26273 | -4/Factory | Identified exit to Extension 26273 | -4/Factory | Identified System Mapper 26274 | -4/Factory | Loaded intel: 244 machine locations 26275 | -4/Factory | Loaded intel: 46 interactive machine locations 26314 | -4/Factory | Build established: Scavenger-Mutant 26408 | -4/Factory | Spotted B-86 Titan 26450 | -4/Factory | Found Quantum Capacitor 26560 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 26572 | -4/Factory | Local fabrication network quarantined 26709 | -4/Factory | Lost 3 parts (3u) 26752 | -4/Factory | Found Quantum Capacitor 26755 | -4/Factory | Intercept squad dispatched 26776 | -4/Factory | Spotted Tracker 26782 | -4/Factory | Destroyed Tracker 26803 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 26804 | -4/Factory | Zion Hover Resupply teleported in 26832 | -4/Factory | Zion Heavy squad teleported in 26868 | -4/Factory | Spotted Combat Programmer 26869 | -4/Factory | Found Prototype Protection 26869 | -4/Factory | Identified Zio. Heavy Carapace 26878 | -4/Factory | Destroyed Combat Programmer 26892 | -4/Factory | Identified EMDS 26907 | -4/Factory | Found Zio. Weapon Casing 26920 | -4/Factory | Entered Extension 26920 | -4/Extension | Accompanied by 1 ally 26921 | -4/Extension | Loaded intel: 27 machine locations 26963 | -4/Extension | Spotted B-86 Titan 27016 | -4/Extension | Allies destroyed B-86 Titan 27033 | -4/Extension | Spotted B-86 Titan 27070 | -4/Extension | Destroyed B-86 Titan 27086 | -4/Extension | Zion Hacker squad teleported in 27172 | -4/Extension | Rescued A7 27208 | -4/Extension | Zion Heavy squad teleported in 27213 | -4/Extension | Zion Fire squad teleported in 27381 | -4/Extension | Discovered new exit (range 16) 27382 | -4/Extension | Discovered new exit (range 14) 27409 | -4/Extension | Identified exit to Cetus 27486 | -4/Extension | Entered Cetus 27486 | -4/Cetus | Accompanied by 10 allies (A7) 27487 | -4/Cetus | Loaded intel: 24 machine locations 27491 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 27494 | -4/Cetus | Spotted Cetus Guard 27494 | -4/Cetus | Spotted Cetus Guard 27498 | -4/Cetus | Spotted Cetus Guard 27499 | -4/Cetus | Allies destroyed Cetus Guard 27499 | -4/Cetus | Spotted Cetus Guard 27500 | -4/Cetus | Destroyed Cetus Guard 27505 | -4/Cetus | Destroyed Cetus Guard 27510 | -4/Cetus | Destroyed Cetus Guard 27566 | -4/Cetus | Zion Hacker squad teleported in 27570 | -4/Cetus | Started Cetus Manufacturing Module 27595 | -4/Cetus | Manufactured an Enhanced Grunt 27620 | -4/Cetus | Manufactured an Enhanced Grunt 27645 | -4/Cetus | Manufactured an Enhanced Grunt 27670 | -4/Cetus | Manufactured an Enhanced Grunt 27695 | -4/Cetus | Manufactured an Enhanced Grunt 27784 | -4/Cetus | Escorted A7 to Cetus Mainframe 27804 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 27806 | -4/Cetus | Retrieved Zion intel report: Component Schematics 27807 | -4/Cetus | Zion Heavy squad teleported in 27826 | -4/Cetus | Found Zio. Weapon Casing 27833 | -4/Cetus | Discovered new exit (range 16) 27841 | -4/Cetus | Identified exit to Archives 27859 | -4/Cetus | Entered Archives 27859 | -4/Archives | Accompanied by 13 allies (A7) 27860 | -4/Archives | Loaded intel: 8 machine locations 27864 | -4/Archives | Received a hacking code to weaken MAIN.C 29163 | -4/Archives | Terminal network hard line cut 29997 | -4/Archives | Discovered new exit (range 15) 30005 | -4/Archives | Identified exit to Hub_04(d) 30023 | -4/Archives | Entered Hub_04(d) 30023 | -4/Hub_04(d) | Accompanied by 11 allies 30024 | -4/Hub_04(d) | Loaded intel: 125 machine locations 30038 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 30041 | -4/Hub_04(d) | Discovered new exit (range 13) 30085 | -4/Hub_04(d) | Found Zio. Weapon Casing 30176 | -4/Hub_04(d) | Identified exit to Research 30520 | -4/Hub_04(d) | Intercept squad dispatched 30524 | -4/Hub_04(d) | Network Hub disabled 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30524 | -4/Hub_04(d) | Spotted Lightning 30529 | -4/Hub_04(d) | Entered Research 30529 | -3/Research | Evolved 2 slots: Utility x2 30531 | -3/Research | Loaded intel: 113 machine locations 30679 | -3/Research | Repaired Hrd. Heavy Armor Plating 30718 | -3/Research | Retrieved Zion intel report: Active Terminals 30753 | -3/Research | Retrieved Zion intel report: Active Garrisons 30764 | -3/Research | Retrieved Zion intel report: Component Schematics 30799 | -3/Research | Found Spectral Analyzer 30805 | -3/Research | Intercept squad dispatched 30826 | -3/Research | Spotted Tracker 30827 | -3/Research | Spotted Tracker 30834 | -3/Research | Destroyed Tracker 30852 | -3/Research | Destroyed Tracker 30879 | -3/Research | Spotted Combat Programmer 30895 | -3/Research | Destroyed Combat Programmer 30896 | -3/Research | Spotted Combat Programmer 30913 | -3/Research | Destroyed Combat Programmer 30937 | -3/Research | Lost 3 parts (1p2u) 30937 | -3/Research | Found EMDS 30985 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 30992 | -3/Research | Retrieved Zion intel report: Trap Installations 31029 | -3/Research | First assault squad dispatched 31042 | -3/Research | Retrieved Zion intel report: Emergency Access 31050 | -3/Research | Retrieved Zion intel report: Prototype Schematics 31051 | -3/Research | Zion Hacker squad teleported in 31141 | -3/Research | Destroyed 14 combat bots 31196 | -3/Research | High security lockdown imminent 31240 | -3/Research | Destroyed 17 combat bots 31260 | -3/Research | Lost 4 parts (1p1n1u1w) 31276 | -3/Research | High security lockdown engaged 31281 | -3/Research | Repaired Broken Cmb. Antigrav System 31321 | -3/Research | Intercept squad dispatched 31325 | -3/Research | Discovered new exit (range 4) 31329 | -3/Research | Identified exit to Quarantine 31329 | -3/Research | Entered Quarantine 31330 | -3/Quarantine | Loaded intel: 80 machine locations 31412 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 31429 | -3/Quarantine | Found Alien Artifact 31466 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 31469 | -3/Quarantine | Found Alien Artifact 31471 | -3/Quarantine | Found Alien Artifact 31477 | -3/Quarantine | Found Alien Artifact 31486 | -3/Quarantine | Cryocooling Duct disabled 31494 | -3/Quarantine | Retrieved Zion intel report: Branch Access 31501 | -3/Quarantine | Ambient heat levels rising (+20) 31501 | -3/Quarantine | Non-combat units ordered to evacuate 31576 | -3/Quarantine | Repaired Cld. Antigrav System 31579 | -3/Quarantine | First assault squad dispatched 31616 | -3/Quarantine | Intercept squad dispatched 31622 | -3/Quarantine | Discovered new exit (range 8) 31623 | -3/Quarantine | Spotted Tracker 31632 | -3/Quarantine | Destroyed 7 combat bots 31637 | -3/Quarantine | Destroyed Tracker 31651 | -3/Quarantine | Spotted Combat Programmer 31660 | -3/Quarantine | Destroyed Combat Programmer 31752 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 31759 | -3/Quarantine | Found Alien Artifact 31793 | -3/Quarantine | Found Alien Slashing Weapon 31846 | -3/Quarantine | Identified Subatomic Replicator 31846 | -3/Quarantine | Identified Core Reset Matrix 31903 | -3/Quarantine | Identified exit to Research 31904 | -3/Quarantine | Entered Research 31904 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31905 | -2/Research | Loaded intel: 87 machine locations 31954 | -2/Research | Identified Sigix Broadsword 31965 | -2/Research | Retrieved Zion intel report: Unaware Analyses 32136 | -2/Research | Spotted B-90 Cyclops 32191 | -2/Research | Spotted B-90 Cyclops 32192 | -2/Research | Discovered new exit (range 15) 32206 | -2/Research | Intercept squad dispatched 32209 | -2/Research | Identified exit to Access 32210 | -2/Research | Entered Access 32210 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32211 | -1/Access | Loaded intel: 89 machine locations 32230 | -1/Access | Spotted B-99 Colossus 32285 | -1/Access | Zion Hover Resupply teleported in 32355 | -1/Access | Crushed by falling debris 32399 | -1/Access | System corruption reached 10% 32460 | -1/Access | First assault squad dispatched 32486 | -1/Access | Garrison activated, responded to threat 32514 | -1/Access | Intercept squad dispatched 32519 | -1/Access | Zion Demo squad teleported in 32532 | -1/Access | Zion Demo squad teleported in 32532 | -1/Access | Spotted Tracker 32534 | -1/Access | Spotted Tracker 32535 | -1/Access | Allies destroyed Tracker 32554 | -1/Access | Destroyed Tracker 32557 | -1/Access | Discovered new exit (range 5) 32572 | -1/Access | Entered Command 32573 | -1/Command | Loaded intel: 72 machine locations 32622 | -1/Command | Disengaged cave seal 32622 | -1/Command | Zionites emerged from the dark tunnel 32687 | -1/Command | Build established: Scavenger-Gladiator 32690 | -1/Command | Retrieved Zion intel report: Component Stockpiles 32744 | -1/Command | Disengaged cave seal 32746 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 32800 | -1/Command | Spotted M Guard 32803 | -1/Command | Spotted Combat Programmer 32805 | -1/Command | Spotted Combat Programmer 32811 | -1/Command | Spotted M Guard 32819 | -1/Command | Allies destroyed Combat Programmer 32828 | -1/Command | Destroyed M Guard 32829 | -1/Command | Allies destroyed Combat Programmer 32847 | -1/Command | Destroyed M Guard 32847 | -1/Command | All MAIN.C guards destroyed 32849 | -1/Command | Lost 4 parts (1p2n1u) 32857 | -1/Command | First assault squad dispatched 32868 | -1/Command | Found Prototype Device 32871 | -1/Command | Found Zero-point Reactor 32874 | -1/Command | Found Zero-point Reactor 32876 | -1/Command | Found Hellfire Missile Launcher 32942 | -1/Command | Crushed by falling debris 32986 | -1/Command | Retrieved Zion intel report: Unaware Analyses 33047 | -1/Command | Crushed by falling debris 33132 | -1/Command | Used Subatomic Replicator to replicate Vortex Chain Reactor 33139 | -1/Command | High security lockdown imminent 33143 | -1/Command | Met MAIN.C 33143 | -1/Command | Hacked MAIN.C using A7's code 33147 | -1/Command | 0b10 Conduit disabled 33197 | -1/Command | Destroyed MAIN.C Shell 33200 | -1/Command | MAIN.C activated Command garrisons 33224 | -1/Command | Lost 5 parts (1p4u) 33232 | -1/Command | Allies destroyed MAIN.C 33234 | -1/Command | Found Prototype Protection 33234 | -1/Command | Identified Exp. Powered Armor 33236 | -1/Command | Found Zero-point Reactor 33356 | -1/Command | Crushed by falling debris 33356 | -1/Command | System corruption reached 30% 33387 | -1/Command | Lost 3 parts (1n2u) 33394 | -1/Command | Found Vortex Chain Reactor 33397 | -1/Command | Found Zero-point Reactor 33403 | -1/Command | Found Exp. Phase Shifter 33406 | -1/Command | Found Centrium Heavy Armor Plating 33409 | -1/Command | Found Centrium Heavy Armor Plating 33418 | -1/Command | Found Prototype Ballistic Cannon 33418 | -1/Command | Identified Omega Cannon 33513 | -1/Command | Phase Generator disabled 33520 | -1/Command | Build established: Generator-Gladiator 33611 | -1/Command | Identified AEGIS Remote Shield 34157 | -1/Command | Discovered new exit (range 12) 35345 | -1/Command | Spotted Executioner 35352 | -1/Command | Allies destroyed Executioner 35678 | -1/Command | Found Exp. Targeting Computer 36805 | -1/Command | Found Com. Tesla Bomb Launcher 37180 | -1/Command | Spotted B-99 Colossus 37210 | -1/Command | Found Zio. Weapon Casing 37213 | -1/Command | Found Prototype Protection 37213 | -1/Command | Identified Zio. Shade Armor 37500 | -1/Command | Found Zio. Weapon Casing 37830 | -1/Command | Identified Transdimensional Reconstructor (x2) 37830 | -1/Command | Warped through subspace to slip node 37830 | -1/Command | Discovered new exit (range 5) 37840 | -1/Command | Entered Access_0 37841 | -1/Access_0 | Loaded intel: 59 machine locations 37841 | -1/Access_0 | Met Architect 37845 | -1/Access_0 | Destroyed A8 with decrypted code from the hidden lab 37871 | -1/Access_0 | Architect warped through subspace 37888 | -1/Access_0 | Found Prototype Device 37888 | -1/Access_0 | Identified Exp. Thermal Shield 37929 | -1/Access_0 | Architect warped through subspace 37964 | -1/Access_0 | Subspace Access Node disabled 37977 | -1/Access_0 | Spotted Enhanced Programmer 38028 | -1/Access_0 | Architect warped through subspace 38030 | -1/Access_0 | Destroyed Enhanced Programmer 38040 | -1/Access_0 | Found Thermal Barrier 38081 | -1/Access_0 | Architect warped through subspace 38083 | -1/Access_0 | Found Exp. Powered Armor 38155 | -1/Access_0 | Architect warped through subspace 38207 | -1/Access_0 | Found Sigix Broadsword 38219 | -1/Access_0 | Architect warped through subspace 38241 | -1/Access_0 | Spotted Enhanced Programmer 38254 | -1/Access_0 | Subspace Access Node disabled 38317 | -1/Access_0 | Found Alien Energy Gun 38317 | -1/Access_0 | Identified Modified Quantum Sheargun 38327 | -1/Access_0 | Core integrity fell below 50% 38352 | -1/Access_0 | Lost 3 parts (2n1w) 38353 | -1/Access_0 | Architect warped through subspace 38363 | -1/Access_0 | Found Exp. Targeting Computer 38405 | -1/Access_0 | Architect warped through subspace 38449 | -1/Access_0 | Found Alien Artifact 38451 | -1/Access_0 | Architect warped through subspace 38484 | -1/Access_0 | Spotted Enhanced Programmer 38497 | -1/Access_0 | Architect warped through subspace 38523 | -1/Access_0 | A6 warped into view 38524 | -1/Access_0 | Spotted Enhanced Programmer 38536 | -1/Access_0 | Spotted Enhanced Programmer 38572 | -1/Access_0 | Spotted Enhanced Programmer 38576 | -1/Access_0 | Core integrity fell below 20% 38588 | -1/Access_0 | Warped through subspace to slip node 38588 | -1/Access_0 | Discovered new exit (range 8) 38599 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 38599 | -1/Access_0 | Warped through subspace to slip node 38618 | -1/Access_0 | Lost 16 parts (2p3n8u3w) 38640 | *** | Establishing 0b11! Last Messages --------------- 38584_ Penetrated by Quantum Shear. 38586_ A6 follow-up attacks with Enh. Force Lance. 38587_ Adv. Melee Analysis Suite destroyed. 38587_ Exp. Energy Well destroyed. 38588_ Warped through subspace, drawn to slip node. 38588_ EXIT=FOUND 38589_ Dropped Vortex Chain Reactor. 38590_ Dropped Quantum Reactor. 38590_ Dropped Hcp. Storage Unit. 38591_ Dropped Com. Tesla Bomb Launcher. 38591_ Dropped Adv. Force Field. 38592_ KGZFY PCU|=13Y X7J#HUK 38592_ Dropped Exp. Powered Armor. 38592_ Dropped Exp. Matter Compressor. 38593_ Dropped Exp. Cooling System. 38594_ Dropped Lrg. Storage Unit. 38599_ Identified Hpw. Transdimensional Reconstructor. 38599_ Warped through subspace, drawn to slip node. 38609_ IXDYO 7PO,B|MLDIIDVVIE U:AHFNQ QCM> M 38624_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#!! ##?????????????????????? | | ??????????????????????#*!] #?????????????????????? | | ??????????????????????#!*!##?????????????????????? | | ??????????????????????##! #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 89 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 2200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Reclamation Efficiency 10 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 24 Melee Accuracy 24 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Mines | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -8/Materials | Scanalyzed Mak. Cloaking Device | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Kinecellerator | -5/Factory | Z-intel Maneuvering Thrusters | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Imp. System Backup Module | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Plasma Cutter | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Gravity Flail | -4/Factory | Z-intel Tri-rail Accelerator | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Diametric Drive | -4/Cetus | Z-intel Adv. Plasma Rifle | -4/Cetus | Z-intel Neutron Missile Launcher | -4/Cetus | Z-intel Adv. Energy Well | -4/Cetus | Z-intel Ionic Axe | -4/Cetus | Z-intel Hvy. Wave Gun | -4/Cetus | Z-intel Cld. Gravmag System | -4/Cetus | Z-intel Prc. Energy Filter | -4/Cetus | Z-intel Hvy. Gatling Laser | -4/Cetus | Z-intel Exp. Signal Interpreter | -4/Cetus | Z-intel Hvy. Gauss Cannon | -4/Cetus | Z-intel Com. Matter Pod | -4/Cetus | Z-intel Imp. Antigrav System | -4/Cetus | Z-intel Imp. Power Shielding | -4/Cetus | Z-intel Hvy. Treads | -4/Cetus | Z-intel Lgt. Antimatter Reactor | -4/Cetus | Z-intel Imp. Hacking Suite | -4/Cetus | Z-intel Imp. Weapon Cycler | -4/Cetus | Z-intel Cmb. Airjet | -4/Cetus | Z-intel Imp. Target Analyzer | -4/Cetus | Z-intel System Shield | -4/Cetus | Z-intel Nuclear Pulse Array | -4/Cetus | Z-intel Adv. Cryofiber Web | -3/Research | Z-intel Lyr. Medium Armor Plating | -3/Research | Z-intel Lrn. Sensor Array | -3/Research | Z-intel Imp. Targeting Computer | -3/Research | Z-intel Imp. Component Analysis Suite | -3/Research | Z-intel Imp. Launcher Guidance Computer | -3/Research | Z-intel Adv. Core Analyzer | -3/Research | Z-intel Imp. Heavy Treads | -3/Research | Z-intel Adv. Shield Generator | -3/Research | Z-intel Overload Regulator | -3/Research | Z-intel Imp. Remote Force Field | -3/Research | Z-intel Imp. Utility Shielding | -3/Research | Z-intel Power Amplifier | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Corruption Screen | -3/Research | Z-intel Exp. Sensor Array | -3/Research | Z-intel Exp. Reclamation Unit | -3/Research | Z-intel Exp. Utility Shielding | -3/Research | Z-intel Centrium Medium Armor Plating | -3/Research | Z-intel Adv. Kinecellerator | -3/Research | Z-intel Adv. Myomer Leg | -3/Research | Z-intel Exp. Field Recycling Unit | -3/Research | Z-intel Cld. Field Propulsion Drive | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Exp. Power Amplifier | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-02 Transporter | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Sigix Broadsword Subatomic Replicator Transdimensional Reconstructor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IonWeightNegator Manual? 0 Play Time 05:15:02 Cumulative 740.6 hours Start 2021.01.09 @ 01:19:33 End 2021.01.10 @ 13:46:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 522 Adventurer 4 Explorer 0 Win Type 1 Total 81 Types 63/8/3/3/2/0/0/1/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4279c254-f78f-46bc-a372-eddcf2c1f91f