Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 19:36:42 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (862) 862 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 4887 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 54/100 System Corruption 0% Temperature Cool (27) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Ion Cannon Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Ion Cannon > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Transmission Jammer Gauss Rifle Remote Datajack [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . . . . 1 . Parts Attached 59 | 8 5 2 8 2 11 15 8 Power 10 | 1 1 1 1 1 . 4 1 Engine 7 | 1 1 1 1 1 . 2 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 27 | 4 2 . 3 . 5 6 7 Treads . | . . . . . . . . Leg 3 | 2 . . . . 1 . . Wheel 7 | 2 2 . 3 . . . . Hover . | . . . . . . . . Flight 17 | . . . . . 4 6 7 Utility 9 | 1 1 1 2 . 1 3 . Device 5 | . . 1 1 . 1 2 . Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 13 | 2 1 . 2 1 5 2 . Energy Gun 7 | 2 . . 2 1 1 1 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 27 | . . . 3 . 6 2 16 Power 3 | . . . . . . 1 2 Propulsion 17 | . . . 2 . 4 1 10 Utility 4 | . . . . . 1 . 3 Weapon 3 | . . . 1 . 1 . 1 Highest Loss Streak 16 | . . . 2 . 2 2 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 86 83 92 90 72 80 62 Engine 8 | . 14 11 9 9 6 6 . Core 2 | . . . . . . 5 5 Leg 4 | . 22 . . . . . . Wheel 8 | . 5 22 29 27 5 . . Flight 12 | . . . . . 18 24 25 Device 13 | . . 6 11 18 16 23 17 Storage 5 | . 14 11 9 9 3 . . Processor 7 | . 1 11 9 9 9 7 7 Energy Gun 10 | . 21 11 9 18 7 7 5 Energy Cannon 1 | . . . . . . 4 1 Ballistic Cannon 3 | . 6 11 8 . . . . Peak Build Rating 40 | 6 7 10 17 19 21 40 34 Average Rating 17 | 3 6 8 14 18 15 31 25 On Entrance 13 | . 6 7 10 17 19 11 34 Naked Turns . | . . . . . . . . Heaviest Build 29 | 11 15 18 22 22 22 29 20 Greatest Support 52 | 32 20 20 52 36 36 30 29 Greatest Overweight (x) 5 | . 1 . . . 5 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 Average Carried 6 | 4 7 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 7 8 8 8 5 4 4 Class Distribution -------------------- 79% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Matter Collected 835 | 213 43 107 127 45 95 155 50 Remotely . | . . . . . . . . Salvage Created 989 | . 257 158 204 . 159 211 . Parts 70 | . 21 7 9 . 18 15 . Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Combat Hostiles Destroyed 21 | . 6 3 5 . 5 2 . Guns 12 | . 2 . 3 . 5 2 . Cannons 8 | . 4 2 2 . . . . AOE 1 | . . 1 . . . . . Classes Destroyed 8 | . 4 1 . . 1 2 . Worker 2 | . . . . . . 2 . Hauler 2 | . 1 . . . . 1 . Watcher 4 | . 2 . . . . 2 . Swarmer 6 | . 3 . . . 3 . . Grunt 8 | . 3 . 4 . . 1 . Sentry 4 | . . 3 1 . . . . Specialist 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 5 3 4 . 3 3 . Combat Bots Only 4 | . 4 3 4 . 3 1 . Max Kills in Single Turn 2 | . 2 1 1 . 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Hostile Shots Fired 453 | . 23 13 37 . 60 51 269 Missed 199 | . 5 6 11 . 20 29 128 Damage Taken 2548 | . 214 80 401 . 442 236 1175 Core 916 | . 26 . 91 . 96 52 651 Absorbed by Shields 224 | . . . . . 46 . 178 Core Remaining (%) 88 | 100 89 100 . . 66 . . Volleys Fired 70 | . 18 5 12 . 16 19 . Largest 2 | . 2 2 2 . 2 2 . Hottest 140 | . 80 75 98 . 119 140 . Shots Fired 138 | . 36 10 23 . 31 38 . Gun 93 | . 27 5 12 . 30 19 . Cannon 45 | . 9 5 11 . 1 19 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 30 | . 9 5 11 . 5 . . Thermal 85 | . 9 . 12 . 26 38 . Explosive . | . . . . . . . . Electromagnetic 23 | . 18 5 . . . . . Robot Hit Streak 17 | . 17 9 11 . 5 9 . Robot Miss Streak 5 | . 2 1 2 . 4 5 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 95 | . 26 9 17 . 16 27 . Core Hits 48 | . 11 4 9 . 7 17 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 5 . . . . Burn 2 | . . . 2 . . . . Blast 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1753 | . 403 175 285 . 261 629 . Guns 1093 | . 260 47 171 . 259 356 . Cannons 602 | . 143 72 114 . . 273 . Explosions 56 | . . 56 . . . . . Melee . | . . . . . . . . Ramming 2 | . . . . . 2 . . Kinetic 377 | . 143 72 114 . 48 . . Thermal 1132 | . 65 56 171 . 211 629 . Explosive . | . . . . . . . . Electromagnetic 242 | . 195 47 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . 2 . 1 . . . . Impact . | . . . . . . . . Kinetic 3 | . 2 . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . Shots . | . . . . . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 411 | . 197 27 411 . 145 74 . Average Temperature 84 | . 87 10 197 . 80 23 . Received Heat Transfer 945 | . 99 18 234 . 53 120 421 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 1 . 1 . . Heat Transferred 2418 | . 150 50 518 . 481 1219 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Peak Influence 268 | . 202 232 217 91 200 268 144 Initial 99 | . . 85 97 91 61 99 39 Average 115 | . 76 151 130 91 134 150 62 Maximum Alert Level 1 | . 1 1 1 . 1 1 . Low Security (%) 79 | 100 88 49 91 100 81 67 100 Level 1 20 | . 11 51 8 . 18 32 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 9 7 7 . 8 17 17 Peak Tracking Total 12 | . 3 3 5 . 3 6 12 Tactical Retreats 7 | . 1 1 1 . 1 1 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Traps Triggered 6 | . . . . . 2 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Machines Accessed 15 | . 1 3 2 2 1 6 . Terminals 12 | . 1 3 2 1 1 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 23 | . 1 7 3 2 2 8 . Successful 11 | . 1 4 . 1 1 4 . Failed 12 | . . 3 3 1 1 4 . Catastrophic 4 | . . 1 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 9 | . . 2 3 1 . 3 . Terminals 20 | . 1 7 3 1 2 6 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 7 | . 1 3 . . 1 2 . Record 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . Alert Level 4 | . 1 2 . . . 1 . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 2 | . . 1 . . . 1 . Terminals 2 | . . 1 . . . 1 . Assimilate 1 | . . . . . . 1 . Botnet 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 2 . 1 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Turns Passed 1550 | 62 267 200 168 35 227 414 177 Spaces Moved 2117 | 44 174 196 130 33 213 961 366 Core 40 | 7 . . . . 30 . 3 Treads . | . . . . . . . . Legs 145 | 9 136 . . . . . . Wheels 449 | 28 38 196 130 33 24 . . Hover . | . . . . . . . . Flight 1483 | . . . . . 159 961 363 Fastest Speed 27 | 50 80 80 86 86 31 27 27 Average Speed 50 | 96 111 80 89 86 57 31 30 Slowest Speed 445 | 120 120 80 93 86 445 108 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 1 3 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 42 19 13 7 38 26 37 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . 9 . . . . . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 8 | . . 8 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Total 2436 | 62 213 229 158 41 284 1023 426 Wait 81 | . 1 22 . . 8 14 36 Move 2102 | 43 173 195 129 33 210 955 364 Hop 5 | . . . . . 1 3 1 Pick Up 43 | 11 8 3 6 3 . 10 2 Fast Attach 22 | 1 2 . 1 . 6 7 5 Attach 22 | 5 1 1 5 1 1 5 3 Detach 3 | . . . . . 2 . 1 Swap 15 | 2 2 1 2 1 4 3 . Drop 31 | . 8 2 3 3 8 7 . Fire 70 | . 18 5 12 . 16 19 . Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 41 | . . . . . 27 . 14 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Identified exit to Materials 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 337 | -9/Materials | Discovered new exit (range 16) 362 | -9/Materials | Identified exit to Mines 478 | -9/Materials | Discovered new exit (range 11) 486 | -9/Materials | Identified exit to Materials 530 | -9/Materials | Entered another Materials area 530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -8/Materials | Discovered new exit (range 3) 687 | -8/Materials | Identified exit to Storage 698 | -8/Materials | Entered Storage 733 | -8/Storage | Identified exit to Garrison 733 | -8/Storage | Entered Garrison 817 | -8/Garrison | Triggered checkpoint 875 | -8/Garrison | Discovered new exit (range 42) 875 | -8/Garrison | Discovered new exit (range 66) 875 | -8/Garrison | Discovered new exit (range 91) 891 | -8/Garrison | Triggered checkpoint 915 | -8/Garrison | Identified exit to Factory 945 | -8/Garrison | Installed Relay Interface Framework 960 | -8/Garrison | Entered Factory 960 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1282 | -7/Factory | Discovered new exit (range 16) 1353 | -7/Factory | Garrison activated, responded to threat 1374 | -7/Factory | Identified exit to Garrison 1374 | -7/Factory | Entered Garrison 1416 | -7/Garrison | Triggered checkpoint 1420 | -7/Garrison | Triggered checkpoint 1421 | -7/Garrison | Build established: Sprinter 1482 | -7/Garrison | Triggered checkpoint 1485 | -7/Garrison | Triggered checkpoint 1518 | -7/Garrison | Core integrity fell below 50% 1532 | -7/Garrison | Discovered new exit (range 10) 1542 | -7/Garrison | Core integrity fell below 20% 1551 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01514_ VTOL Module destroyed. 01514_ Cesium-ion Thruster destroyed. 01515_ Field strength at 44. 01516_ Field strength at 39. 01516_ VTOL Module destroyed. 01517_ Field strength at 26. 01517_ Stasis field depleted. 01517_ Imp. Flight Unit destroyed. 01519_ Acquired Lgt. Nuclear Core. 01522_ Lgt. Nuclear Core destroyed. 01522_ Acquired VTOL Module. 01526_ G-47 Trooper destroyed. 01526_ VTOL Module destroyed. 01527_ Acquired 18 matter. 01532_ EXIT=FOUND 01541_ VTOL Module destroyed. 01545_ Acquired 12 matter. 01546_ Acquired VTOL Module. 01548_ Cesium-ion Thruster destroyed. 01550_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ?#?????????# #??????????????????????????????????? | | ?# ????????# #??????????????????????????????????? | | ?# ???????# #?????????###??????????????????????? | | ## ##""""## ##??????? #??????????????????????? | | # ######## #######????????????????? | | #????????????????? | | #????????????????? | | # ## ## ############# ##????????????????? | | # ## ## ###????????#"""""#????????????????? | | " #????????#######????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | # ## ## ###???????????????????????????????? | | # ## ## ############??????????????????????? | | #??????????????????????? | | #??????????????????????? | | # #??????????????????????? | | ######""""############# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???#??????????????????? | | ??????????????????????# ###+##?????????????????? | | ??????????????????????# @## #?????????????????? | | ??????????????????????# ## [ ###########???????? | | ??????????????????????# %!% #???????? | | ??????????????????????# ggg =%[ #???????? | | ??????????????????????# gY#####= ### ###???????? | | ??????????????????????# #???# #????""#????????? | | ??????????????????????# #???# #??????#????????? | | ??????????????????????# Yb#???# #???????????????? | | ??????????????????????# ##### ######??????????? | | ??????????????????????# ##"" ""#??????????? | | ??????????????????????# ##"! !"#??????????? | | ??????????????????????# ##"! !"#??????????? | | ??????????????????????# ##"! !"#??????????? | | ??????????????????????# ##"! !"#??????????? | | ??????????????????????# ##"! !"#??????????? | | ??????????????????????# ##"! !"#??????????? | | ??????????????????????# ##"" ""#??????????? | | ??????????????????????# ##"""!!!!"""#??????????? | | ??????????????????????# ##""""""""""???????????? | | ??????????????????????# #??#######?????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ###????????????????????? | | ??????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilVariableBooster Manual? 0 Play Time 00:55:31 Cumulative 228.3 hours Start 2025.04.29 @ 15:46:25 End 2025.04.29 @ 19:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f775d2af-b15c-4321-9f62-6c5f7c5e416b