Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 15:36:14 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (6082) 6082 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3049) 3049 TOTAL SCORE: 13921 Bonus ------- High Alert Combat Kills 1187 Follower Combat Kills 315 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -53 Cogmind --------- Core Integrity 377/850 Matter 161/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Visual Processing Unit Target Analyzer Relay Coupler [Grunt] (16) > --- WEAPON (3) ------- Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (25) --- Improved Heat Sink Large Matter Pod (150) High-capacity Matter Pod (44) Relay Coupler [NC] (30) Relay Coupler [NC] (33) Relay Coupler [NC] (27) Improved System Restoration Module Long-range Tractor Beam High-powered Shotgun Flak Gun Flak Gun Flak Gun Hypervelocity Gauss Rifle Improved Grenade Launcher Remote Datajack Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Target Analyzer Advanced Phase Shifter > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Large Matter Pod High-capacity Matter Pod Weapon Cycler Advanced Phase Shifter Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Tractor Beam High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Enhanced Autogun Enhanced Autogun Flak Gun Improved Grenade Launcher Remote Datajack Mace [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . 1 . 2 . . . 2 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 195 | 8 2 7 24 15 22 11 37 7 21 41 Power 12 | 1 1 . 1 1 2 1 2 . . 3 Engine 7 | 1 1 . 1 1 . . 1 . . 2 Core 5 | . . . . . 2 1 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 43 | 4 . 2 10 . 6 . 7 1 6 7 Treads 41 | 2 . 2 10 . 6 . 7 1 6 7 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 1 1 3 4 10 5 3 8 2 4 9 Device 19 | . . . . 3 2 2 4 1 3 4 Storage 3 | 1 1 1 . . . . . . . . Processor 6 | . . 1 2 1 . 1 . . . 1 Hackware 8 | . . . . 1 . . 3 1 1 2 Protection 14 | . . 1 2 5 3 . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 90 | 2 . 2 9 4 9 7 20 4 11 22 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 63 | 2 . 2 8 2 6 5 12 2 8 16 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . 1 . 1 1 1 . . 2 Special Weapon 7 | . . . . . . . 3 1 1 2 Impact Weapon 14 | . . . . 2 2 1 4 1 2 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . Parts Lost 34 | . . . . . . 2 9 . 1 22 Power 4 | . . . . . . . 2 . . 2 Propulsion 13 | . . . . . . . 3 . 1 9 Utility 7 | . . . . . . 1 2 . . 4 Weapon 10 | . . . . . . 1 2 . . 7 Highest Loss Streak 9 | . . . . . . 1 7 . 1 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 85 86 99 96 100 99 98 100 100 98 Engine 5 | . 14 11 9 7 2 . 2 6 6 5 Core 2 | . . . . . 4 7 4 . . . Treads 28 | . 28 22 36 30 30 30 29 26 26 25 Device 6 | . . . . 4 7 7 3 6 16 11 Storage 7 | . 14 11 9 7 7 7 7 6 6 6 Processor 16 | . . 6 9 15 15 20 23 20 20 17 Hackware 2 | . . . . . . . 3 13 3 4 Protection 3 | . . 2 9 6 6 2 . . . 3 Ballistic Gun 21 | . 28 33 26 22 19 22 19 16 19 18 Impact Weapon 1 | . . . . . 3 . 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 11 28 94 97 109 104 105 106 105 109 120 Greatest Support 91 | 40 40 40 91 88 88 88 88 83 83 85 Greatest Overweight (x) 2 | . . 2 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 15 25 25 25 25 25 25 25 25 Most Carried 25 | 3 9 15 25 25 25 25 25 25 25 25 Average Carried 21 | 1 6 12 22 23 23 24 23 23 24 20 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 15 25 24 24 24 25 25 24 16 Class Distribution -------------------- 26% | Scavenger-Gunner 16% | Gunner 15% | Bothacker-Gunner 11% | Mutant 10% | Bothacker-Mutant 8% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 6064 | 194 103 272 579 323 781 485 1181 301 610 1235 Remotely 706 | . . . . 96 71 67 248 . . 224 Salvage Created 5087 | . 103 320 436 331 834 336 551 220 637 1319 Parts 300 | . 4 22 27 19 44 22 43 8 36 75 Haulers Intercepted 6 | . . 2 4 . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 104 | . 2 4 7 7 23 9 17 4 15 16 Melee 1 | . . . . . 1 . . . . . Guns 88 | . 2 4 3 7 18 7 13 4 15 15 AOE 15 | . . . 4 . 4 2 4 . . 1 Classes Destroyed 18 | . 2 2 5 . . 2 4 1 . 2 Worker 8 | . . . 1 . . 1 . . . 6 Builder 7 | . . . . . . 1 . . . 6 Tunneler 2 | . . . 1 . . . . . . 1 Hauler 6 | . . 2 4 . . . . . . . Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . 1 1 . 1 . . . . . . Watcher 2 | . . . 1 . . 1 . . . . Swarmer 38 | . . . 4 2 10 5 8 . 7 2 Cutter 2 | . . . . . . . 2 . . . Grunt 33 | . 2 2 1 4 11 3 . 2 1 7 Brawler 1 | . . . . . . . . 1 . . Duelist 4 | . . . . . . . 1 . 1 2 Sentry 12 | . . 2 1 1 2 . 1 . 3 2 Specialist 1 | . . . . . . . 1 . . . Hunter 4 | . . . 1 . . . 1 . 2 . Programmer 8 | . . . . . . 1 2 1 1 3 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 10 | . 2 2 5 5 6 5 4 3 3 10 Combat Bots Only 6 | . 2 2 4 5 6 4 4 3 3 5 Max Kills in Single Turn 4 | . 1 1 3 1 4 2 2 2 1 4 Gunslinging 1 | . . . . . 1 . 1 1 . . Exploded 4 | . . . 3 . 4 2 2 . . 1 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Damage Taken 7909 | . 169 347 147 284 1368 273 1446 268 731 2876 Core 882 | . 44 83 12 . 137 29 104 48 105 320 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . . 40 Core Remaining (%) 83 | 100 82 79 97 . . . 61 . . . Volleys Fired 356 | . 17 25 35 13 60 16 49 18 45 78 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 Hottest 99 | . 40 63 75 75 78 88 90 91 91 99 Shots Fired 952 | . 34 75 101 39 172 46 123 44 110 208 Gun 916 | . 34 75 99 39 168 45 111 39 109 197 Cannon . | . . . . . . . . . . . Launcher 14 | . . . 2 . 4 1 2 . . 5 Special 22 | . . . . . . . 10 5 1 6 Kinetic 916 | . 34 75 99 39 168 45 111 39 109 197 Thermal . | . . . . . . . . . . . Explosive 14 | . . . 2 . 4 1 2 . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | . 8 24 7 10 21 11 14 16 27 23 Robot Miss Streak 6 | . 2 3 3 2 4 2 3 1 6 6 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 14 | . . . . 2 2 2 5 1 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 1 1 Shots Hit Robots 643 | . 21 53 61 26 112 33 89 40 74 134 Core Hits 303 | . 6 16 21 16 52 20 32 9 34 97 Critical Kills 12 | . 1 . 1 . 1 . 1 . 2 6 Critical Parts Destroyed 24 | . . . . . 1 . 2 1 4 16 Critical Strikes 36 | . 1 . 1 . 2 . 3 1 6 22 Destroy 36 | . 1 . 1 . 2 . 3 1 6 22 Melee Attacks 37 | . . . . 5 7 4 11 1 5 4 Impact 37 | . . . . 5 7 4 11 1 5 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13485 | . 204 509 1150 443 2612 897 2147 884 1515 3124 Guns 11296 | . 204 509 931 443 1939 703 1716 884 1515 2452 Cannons . | . . . . . . . . . . . Explosions 1889 | . . . 219 . 497 123 378 . . 672 Melee 294 | . . . . . 170 71 53 . . . Ramming 6 | . . . . . 6 . . . . . Kinetic 11296 | . 204 509 931 443 1939 703 1716 884 1515 2452 Thermal . | . . . . . . . . . . . Explosive 1413 | . . . 219 . 497 123 378 . . 196 Electromagnetic 476 | . . . . . . . . . . 476 Impact 294 | . . . . . 170 71 53 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . . . 28 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 8 | . . . . . . . . . . 8 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 235 | . . . 16 . 167 31 21 . . . Projectiles . | . . . . . . . . . . . Explosions 100 | . . . 16 . 76 . 8 . . . Melee 135 | . . . . . 91 31 13 . . . Knockbacks 2 | . . . . . 2 . . . . . Impact 2 | . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . 59 . . . Shots 2 | . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 246 | . 27 55 140 180 53 97 120 228 90 246 Average Temperature 38 | . 11 15 43 64 12 20 44 93 22 48 Received Heat Transfer 1777 | . 114 147 9 129 369 81 72 108 129 619 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 5 | . . . . . 2 2 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 1303 | . 125 212 142 260 908 742 1299 791 1303 746 Initial 683 | . . 52 4 28 182 476 402 681 419 683 Average 581 | . 54 101 64 133 631 593 890 673 879 606 Maximum Alert Level 4 | . . 1 . 1 3 3 4 3 4 3 Low Security (%) 22 | 100 100 87 100 75 3 . . . . . Level 1 4 | . . 12 . 24 15 . . . . 3 Level 2 37 | . . . . . 35 84 21 88 28 89 Level 3 25 | . . . . . 46 15 46 11 41 6 Level 4 10 | . . . . . . . 31 . 29 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 2 . 3 . 3 . 2 . 7 Investigation 3 | . . . . . . 1 . 1 . 1 Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 5 | . . 2 . 1 . 1 . . . 1 Assault 2 | . . . . . . . . . . 2 Garrison 4 | . . . . 2 . 1 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . 1 4 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 2 | . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 7 7 14 8 25 13 27 10 28 32 Peak Tracking Total 6 | . 4 4 4 3 5 4 4 4 5 6 Tactical Retreats 16 | . . . . . 1 . 1 . 13 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 14 | . . . . . 1 . 6 . 6 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 25 | . . . . 2 1 2 4 3 4 9 Max in Single Turn 4 | . . . . 1 1 1 1 2 2 4 Garrison Relay 6 | . . . . . 1 . 4 . 1 . Phase Generator 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 19 | . 3 2 4 1 1 2 2 2 1 1 Terminals 14 | . 3 2 4 . 1 . 2 . 1 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Total Hacks 47 | . 10 6 9 3 1 4 2 6 3 3 Successful 19 | . 4 1 3 1 . 3 2 4 . 1 Failed 28 | . 6 5 6 2 1 1 . 2 3 2 Catastrophic 3 | . 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 4 2 4 . . 1 . 5 . 3 Terminals 34 | . 10 6 9 . 1 . 2 . 3 3 Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . 3 . 2 . 4 . . Terminal Hacks 7 | . 3 . 2 . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . 1 . 1 . 1 . . Unauthorized Hacks 8 | . 1 1 1 . . 1 . 3 . 1 Terminals 4 | . 1 1 1 . . . . . . 1 Track 3 | . 1 1 1 . . . . . . . Operators 1 | . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . 2 . . Liberate 1 | . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Reprogram 2 | . . . . . . 1 . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 2 4 1 1 2 1 1 1 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . . . Alert ID Control 1 | . . . . . . . 1 . . . Robots Hacked 10 | . . . . . . . 3 3 1 3 Non-combat 4 | . . . . . . . . 2 . 2 Combat 6 | . . . . . . . 3 1 1 1 Robot Hacks Applied 13 | . . . . . . . 3 4 1 5 generate_echo 1 | . . . . . . . . . . 1 map_walls 1 | . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . 1 relay_feed 1 | . . . . . . . . 1 . . find_garrison 2 | . . . . . . . . 1 . 1 formatsys_high 6 | . . . . . . . 3 1 1 1 Relay Couplers Released 26 | . . . . . 4 . 19 . 3 . Machine Destruction 26 | . . . . . 4 . 19 . 3 . Attached 7 | . . . . . . . 3 1 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 12 | . . . . . . 2 7 1 1 1 Largest Group 5 | . . . . . . 2 5 3 . 1 Highest-Rated Group 127 | . . . . . . 32 127 58 . 29 Highest-Rated Ally 43 | . . . . . . 16 43 29 . 29 Total Orders 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 Ally Attacks 68 | . . . . . . . 39 25 . 4 Total Damage 1205 | . . . . . . . 798 347 . 60 Kills 13 | . . . . . . . 9 4 . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 9991 | 76 365 483 1127 318 1650 597 2054 530 1301 1490 Spaces Moved 3758 | 45 187 210 425 111 634 225 774 198 469 480 Core 4 | 4 . . . . . . . . . . Treads 3742 | 29 187 210 425 111 634 225 774 198 469 480 Legs 12 | 12 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 225 225 225 225 225 240 240 235 Average Speed 224 | 139 160 169 231 225 226 225 233 240 240 236 Slowest Speed 320 | 160 160 320 240 225 232 225 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 36 20 33 3 61 8 79 9 71 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | . . . . 2 1 . . 1 3 3 Terrain Destroyed 159 | . . . 9 2 11 6 2 1 76 52 Melee 10 | . . . . 2 1 . . 1 3 3 Projectile 11 | . . . . . . 1 1 . 2 7 AOE 135 | . . . 9 . 10 5 1 . 71 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Total 4703 | 55 223 294 533 155 768 277 923 226 570 679 Wait 176 | . 8 38 4 3 27 19 1 2 12 62 Move 3748 | 44 186 209 424 111 632 224 773 197 468 480 Hop . | . . . . . . . . . . . Pick Up 71 | 1 6 9 18 2 5 1 20 1 1 7 Fast Attach 32 | 8 1 3 6 1 3 2 4 . 1 3 Attach 43 | . . 1 3 5 . 1 11 2 4 16 Detach 19 | 2 1 1 3 3 . 1 3 . 3 2 Swap 120 | . 1 3 15 9 19 8 22 5 16 22 Drop 73 | . 3 5 25 3 12 1 14 . 5 5 Fire 356 | . 17 25 35 13 60 16 49 18 45 78 Melee 37 | . . . . 5 7 4 11 1 5 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 24 | . . . . . 2 . 12 . 10 . Rewire 3 | . . . . . . . 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 336 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 852 | -9/Materials | Discovered new exit (range 15) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Propulsion x2 1081 | -8/Materials | Build established: Scavenger-Tank 1554 | -8/Materials | Build established: Tank 1974 | -8/Materials | Build established: Gunner 2020 | -8/Materials | Discovered new exit (range 11) 2052 | -8/Materials | Entered Factory 2052 | -7/Factory | Evolved 2 slots: Utility x2 2183 | -7/Factory | Garrison activated, responded to threat 2369 | -7/Factory | Identified exit to Garrison 2370 | -7/Factory | Entered Garrison 2414 | -7/Garrison | Triggered checkpoint 2528 | -7/Garrison | Triggered checkpoint 2660 | -7/Garrison | Discovered new exit (range 17) 2842 | -7/Garrison | Build established: Scavenger-Gunner 2892 | -7/Garrison | Triggered checkpoint 3014 | -7/Garrison | Triggered checkpoint 3132 | -7/Garrison | Triggered checkpoint 3265 | -7/Garrison | Garrison Relay disabled 3488 | -7/Garrison | Discovered new exit (range 3) 3624 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3663 | -7/Garrison | Build established: Mutant 3930 | -7/Garrison | Installed Relay Interface Framework 4020 | -7/Garrison | Entered Factory 4558 | -7/Factory | Identified exit to Garrison 4587 | -7/Factory | Garrison activated, responded to threat 4617 | -7/Factory | Entered Garrison 4617 | -7/Garrison | Accompanied by 2 allies 4648 | -7/Garrison | Triggered checkpoint 4672 | -7/Garrison | Triggered checkpoint 4685 | -7/Garrison | Garrison Relay disabled 4895 | -7/Garrison | Learned Factory security intel 5020 | -7/Garrison | Triggered checkpoint 5142 | -7/Garrison | Triggered checkpoint 5200 | -7/Garrison | Garrison Relay disabled 5256 | -7/Garrison | Discovered new exit (range 11) 5275 | -7/Garrison | Heavy support dispatched to Factory 5351 | -7/Garrison | Lost 7 parts (1p2n2u2w) 5528 | -7/Garrison | Triggered checkpoint 5618 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5635 | -7/Garrison | Discovered new exit (range 12) 5734 | -7/Garrison | Triggered checkpoint 5768 | -7/Garrison | Garrison Relay disabled 5878 | -7/Garrison | Triggered checkpoint 6022 | -7/Garrison | Garrison Relay disabled 6056 | -7/Garrison | Discovered new exit (range 8) 6184 | -7/Garrison | Triggered checkpoint 6283 | -7/Garrison | Build established: Bothacker-Mutant 6671 | -7/Garrison | Entered Factory 6671 | -6/Factory | Accompanied by 2 allies 6671 | -6/Factory | Evolved 2 slots: Utility x2 7174 | -6/Factory | Identified exit to Garrison 7201 | -6/Factory | Entered Garrison 7316 | -6/Garrison | Phase Generator disabled 7440 | -6/Garrison | Triggered checkpoint 7632 | -6/Garrison | Triggered checkpoint 7638 | -6/Garrison | Build established: Bothacker-Gunner 7712 | -6/Garrison | Garrison Relay disabled 7734 | -6/Garrison | Triggered checkpoint 7754 | -6/Garrison | Discovered new exit (range 12) 7963 | -6/Garrison | Triggered checkpoint 8040 | -6/Garrison | Triggered checkpoint 8119 | -6/Garrison | Build established: Scavenger-Gunner 8174 | -6/Garrison | Discovered new exit (range 16) 8502 | -6/Garrison | Entered Factory 9202 | -6/Factory | First assault squad dispatched 9446 | -6/Factory | Lost 5 parts (1n1u3w) 9958 | -6/Factory | Build established: Scavenger-Tank 9961 | -6/Factory | Lost 3 parts (3n) 9976 | -6/Factory | Garrison activated, responded to threat 9986 | -6/Factory | Core integrity fell below 50% 9992 | -6/Factory | Self-destructed Last Messages --------------- 09980_ HV Slug penetrates L-41 Fighter. 09980_ HV Slug penetrates Earth. 09981_ Imp. Treads destroyed. 09982_ U-05 Engineer destroyed. 09984_ K-01 Serf collects debris. 09984_ Angular Momentum Engine destroyed. 09984_ Hyp. Gauss Rifle destroyed. 09985_ HV Slug penetrates L-41 Fighter. 09985_ HV Slug penetrates Earth. 09985_ Hyp. Gauss Rifle destroyed. 09985_ Core Shielding destroyed. 09986_ L-41 Fighter destroyed. 09986_ G-50 Soldier destroyed. 09987_ Earth collapses. 09987_ Acquired 70 matter. 09987_ K-01 Serf collects debris. 09988_ U-05 Engineer builds a Wall. 09989_ HV Slug penetrates Door. 09989_ Slug penetrates G-50 Soldier. 09990_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????#### ?????????????????????????? | | ????????????????# "????????????????????????? | | ????????????????# "????????????????????????? | | ????????????????# "????????????????????????? | | ????????????""""# ??? ???????????????????? | | ???????????#""F"# ?? +?????????????????? | | ???????#+###"" # #?? #?????????????????? | | ??????? #?? #?????????????????? | | ????????? ! ^ #??? #?????????????????? | | ????????? #??? #??########???????? | | ?????????""" = #??? #??# #???????? | | ?????????"""|%! ###? #??# #???????? | | ?????????""" = # # #??# #???????? | | ?????????""" k !!! |%*#;#g##+#### #???????? | | ?????????""" !! ! #! ## #???????? | | ??? """"s !! [u#[/ ## #???????? | | ???# s * ==/@!! ## #???###+# | | ???# %t s !%[ *%#= ! ## #??? | | ???? ##+#############= ! ## #?? ? | | ????????????????? ###??# ## ??? ?? | | ???????????????? ?????# ""T"" # ?? #??? | | ???????????????" *??????# """"" ## [!??? ##?? | | ????????????? ???????# t #?? =%%??[ #?? | | ????????????####????????##+##+########/###= #?? | | ?????????????????????????# != = [!= [* =* #?? | | ?????????????????????????# %!########!###! #?? | | ?????????????????????????# =!#??????#|#??= #?? | | ?????????????????????????# !#????###!#####/##### | | ?????????????????????????# #+#????# ! # | | ?????????????????????????# ???????# # """ " | | ?????????????????????????# ???????# # """ " | | ?????????????????????????# ???????# #? """ " | | ?????????????????????????# ???????# #??? | | ?????????????????????????# ???????## #######/## | | ?????????????????????????# ????????# | | ?????????????????????????# ????????# | | ?????????????????????????# ?????????# | | ?????????????????????????# ?????????# | | ?????????????????????????# ?????????## | | ?????????????????????????# ??????????# | | ?????????????????????????? ??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticThiefSpoofer Manual? 0 Play Time 00:58:33 Cumulative 58.7 hours Start 2023.03.18 @ 14:47:44 End 2023.03.19 @ 15:36:14 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6eebaf53-d051-47dd-adda-34fdc02d97b3