Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.01 @ 20:29:29 Player: Tur Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1595) 1595 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4555 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Improved Airjet > --- UTILITY ---------- Coolant Injector Small Storage Unit Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Melee Analysis Suite Gauss Rifle Gauss Rifle Greatsword [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Subdweller Shrapnel Launcher Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . 1 . . . Propulsion 3 | . . . 2 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 49 | 6 . 10 20 11 . 2 Power 10 | 1 . 3 4 . . 2 Engine 6 | 1 . 3 1 . . 1 Core 4 | . . . 3 . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 2 6 5 . . Treads 2 | . . 2 . . . . Leg 8 | 2 . . 6 . . . Wheel . | . . . . . . . Hover 5 | . . . . 5 . . Flight . | . . . . . . . Utility 9 | 1 . 1 4 3 . . Device 5 | . . 1 3 1 . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 15 | 2 . 4 6 3 . . Energy Gun 5 | 1 . 1 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 1 3 2 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 34 | . . 8 12 . . 14 Power 10 | . . 2 3 . . 5 Propulsion 11 | . . 1 5 . . 5 Utility 6 | . . 1 2 . . 3 Weapon 7 | . . 4 2 . . 1 Highest Loss Streak 8 | . . 4 5 . . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | 1 6 7 5 6 3 1 Power 1 | . 1 1 1 2 3 . Propulsion 2 | 1 4 3 1 . . . Utility . | . . . . 1 . . Weapon 1 | . 1 1 1 2 . . Tool/Special . | . . . . . . . Unused Backups 11 | . . 2 3 6 . . Power . | . . . . . . . Propulsion 3 | . . . 3 . . . Utility 1 | . . . . 1 . . Weapon 7 | . . 2 . 5 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 85 83 77 82 92 40 Engine 6 | . 14 10 4 . . 1 Core 6 | . . . 11 15 15 6 Treads 10 | . . 21 3 . . . Leg 9 | . 28 6 19 19 . . Hover 6 | . . . . 6 38 16 Device 5 | . . 1 12 13 7 . Storage 10 | . 14 14 9 7 7 4 Processor 1 | . . . . 1 7 5 Protection 1 | . . . . 4 7 . Energy Gun 8 | . 14 13 9 . . . Ballistic Gun 4 | . 14 3 5 12 . . Launcher 4 | . . 9 . . . . Slashing Weapon 1 | . . . . 1 7 3 Peak Build Rating 44 | 6 6 12 28 44 42 42 Average Rating 17 | 4 6 7 20 30 42 18 On Entrance 17 | . 6 6 8 20 42 42 Avg Prop Armor Cover (%) 3 | . . . . 3 3 4 Naked Turns 62 | . . . . . . 62 Heaviest Build 35 | 14 14 20 31 35 31 31 Greatest Support 40 | 20 20 40 40 38 38 38 Greatest Overweight (x) 5 | . . . 3 2 . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 6 7 8 8 8 3 4 Average Carried 5 | 2 6 7 5 7 3 1 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 6 7 7 6 3 3 . Class Distribution -------------------- 79% | Mutant 17% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 1279 | 234 . 475 382 78 100 10 Remotely . | . . . . . . . Salvage Created 1823 | . . 313 1199 123 112 76 Parts 98 | . . 17 65 5 9 2 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . 6 . . 14 3 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 40 | . . 12 21 . 4 3 Melee 7 | . . . . . 4 3 Guns 22 | . . 3 19 . . . Cannons 1 | . . 1 . . . . AOE 8 | . . 8 . . . . Classes Destroyed 10 | . . 3 4 2 1 . Worker 2 | . . . 2 . . . Builder 2 | . . . 2 . . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 2 | . . . 2 . . . Swarmer 11 | . . 1 4 . 3 3 Grunt 11 | . . . 11 . . . Sentry 7 | . . 1 6 . . . Hunter 1 | . . . . . 1 . Subdweller 10 | . . 10 . . . . Best Kill Streak 8 | . . 2 8 1 3 3 Combat Bots Only 7 | . . 2 7 . 3 3 Max Kills in Single Turn 2 | . . 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 483 | . . 61 208 . 20 194 Missed 163 | . . 22 64 . 7 70 Hits 320 | . . 39 144 . 13 124 Melee 1 | . . . . . . 1 Projectile 319 | . . 39 144 . 13 123 AOE 9 | . . 9 . . . . Critical Strikes 12 | . . . 8 . 1 3 Damage Taken 4258 | . . 993 1696 . 161 1408 Core 1181 | . . 203 260 . 24 694 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1216 | . . 277 481 . 48 410 Core Remaining (%) 56 | 100 . 18 52 . . . Volleys Fired 133 | . . 42 85 6 . . Largest 2 | . . 2 2 2 . . Hottest 110 | . . 83 110 56 . . Shots Fired 237 | . . 78 147 12 . . Gun 208 | . . 56 140 12 . . Cannon 14 | . . 7 7 . . . Launcher 15 | . . 15 . . . . Special . | . . . . . . . Kinetic 115 | . . 44 59 12 . . Thermal 34 | . . 17 17 . . . Explosive . | . . . . . . . Electromagnetic 88 | . . 17 71 . . . Robot Hit Streak 29 | . . 19 29 1 . . Robot Miss Streak 4 | . . 1 4 3 . . Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . . 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 188 | . . 60 109 7 6 6 Core Hits 75 | . . 19 41 3 4 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . 6 3 . 1 1 Burn 4 | . . 3 1 . . . Blast 1 | . . 1 . . . . Corrupt 4 | . . 2 2 . . . Sever 2 | . . . . . 1 1 Melee Attacks 19 | . . . . 4 6 9 Impact . | . . . . . . . Slashing 19 | . . . . 4 6 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4846 | . . 1580 2251 326 348 341 Guns 2644 | . . 517 2032 95 . . Cannons 205 | . . 132 73 . . . Explosions 1077 | . . 931 146 . . . Melee 906 | . . . . 231 348 327 Ramming 14 | . . . . . . 14 Kinetic 2261 | . . 1311 855 95 . . Thermal 523 | . . 150 373 . . . Explosive . | . . . . . . . Electromagnetic 1142 | . . 119 1023 . . . Impact . | . . . . . . . Slashing 906 | . . . . 231 348 327 Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 5 . . . Message Errors 2 | . . . 2 . . . Matter Fused 1 | . . . 1 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 183 | . . 25 . 116 14 28 Projectiles . | . . . . . . . Explosions 25 | . . 25 . . . . Melee 158 | . . . . 116 14 28 Knockbacks 3 | . . 1 2 . . . Impact . | . . . . . . . Kinetic 3 | . . 1 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . 34 30 . . 5 Shots 3 | . . 2 1 . . . Rammed 6 | . . . . . . 6 Targets Rammed 6 | . . . . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 199 | . . . 199 . 21 7 Average Temperature 107 | . . . 108 . 12 7 Received Heat Transfer 1284 | . . 135 1026 . 27 96 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 6 | . . . 6 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1471 | . . 666 805 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 . 96 100 . . Level 1 1 | . . . 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 235 | . . . 235 91 . . Initial 91 | . . . . 91 . . Average 54 | . . . 97 17 . . Influence Increases 949 | . . 55 583 21 145 145 Destroy 0b10 Robot/C 600 | . . 40 420 . 80 60 Destroy 0b10 Robot/NC 40 | . . . 30 10 . . Destroy Leader 136 | . . . 104 2 20 10 Disable Machine 18 | . . . 9 9 . . Destroy Structure 5 | . . . 5 . . . Lose Combat Pursuer 150 | . . 15 15 . 45 75 Influence Decreases 934 | . . 55 348 251 115 165 Entered New Map 158 | . . . . 144 3 11 Time Decay 610 | . . 45 257 107 112 89 Lost Part 166 | . . 10 91 . . 65 Squads Dispatched 8 | . . . 5 3 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . . 2 2 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . . 18 28 7 13 16 Peak Tracking Total 12 | . . 3 6 3 12 7 Tactical Retreats 7 | . . 1 1 . 1 4 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 3 | . 1 1 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 4 4 . . . Successful 9 | . 1 4 4 . . . Failed 1 | . 1 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 4 . . . . Record 5 | . 1 4 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 4089 | 81 99 1900 679 526 475 329 Spaces Moved 3421 | 53 78 1171 283 465 928 443 Core 187 | 7 . . . . . 180 Treads 927 | . . 869 58 . . . Legs 977 | 46 78 302 225 326 . . Wheels . | . . . . . . . Hover 1330 | . . . . 139 928 263 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 48 48 48 Average Speed 102 | 110 120 149 141 99 48 63 Slowest Speed 330 | 120 120 160 330 180 48 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 9 76 25 15 89 60 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 162 | . . 158 4 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 160 | . . 158 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 3743 | 75 83 1240 414 512 945 474 Wait 40 | 5 5 2 6 . 12 10 Move 3415 | 52 77 1170 282 464 927 443 Hop . | . . . . . . . Pick Up 45 | 12 1 10 12 10 . . Fast Attach 15 | . . 2 7 6 . . Attach 30 | 6 . 6 10 4 . 4 Detach 1 | . . . . . . 1 Swap 12 | . . 4 5 3 . . Drop 27 | . . 4 7 15 . 1 Fire 133 | . . 42 85 6 . . Melee 19 | . . . . 4 6 9 Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 85 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Entered Subcaves 182 | -10/Subcaves | Continued accompanying wandering Federalists (5) 294 | -10/Subcaves | Lost 5 allies 319 | -10/Subcaves | Build established: Mutant 467 | -10/Subcaves | Discovered new exit (range 16) 543 | -10/Subcaves | Ambushed by Subdweller buried in earth 605 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 679 | -10/Subcaves | Core integrity fell below 50% 731 | -10/Subcaves | Visited Clippyterm 736 | -10/Subcaves | Learned Factory stockpile data 736 | -10/Subcaves | Learned Factory emergency access door positions 1397 | -10/Subcaves | Ambushed by Subdweller buried in earth 1505 | -10/Subcaves | Ambushed by Subdweller buried in earth 1866 | -10/Subcaves | Ambushed by Subdweller buried in earth 1972 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1987 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2042 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2060 | -10/Subcaves | Discovered new exit (range 13) 2078 | -10/Subcaves | Core integrity fell below 20% 2081 | -10/Subcaves | Entered Materials 2081 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2240 | -8/Materials | Lost 5 parts (2p1n1u1w) 2410 | -8/Materials | Lost 3 parts (1p2n) 2416 | -8/Materials | Destroyed 7 combat bots 2641 | -8/Materials | Discovered new exit (range 16) 2760 | -8/Materials | Entered Factory 2760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -7/Factory | Discovered new exit (range 9) 3286 | -7/Factory | Entered Lower Caves 3495 | -7/Lower Caves | Build established: Gladiator 3522 | -7/Lower Caves | Learned Factory trap positions 3712 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3722 | -7/Lower Caves | Encountered a Warlord checkpoint 3734 | -7/Lower Caves | Ambushed by wild Derelicts 3759 | -7/Lower Caves | Discovered new exit (range 6) 3761 | -7/Lower Caves | Entered another Lower Caves area 3827 | -7/Lower Caves | Lost 4 parts (2p1n1u) 3897 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3993 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 3997 | -7/Lower Caves | Core integrity fell below 50% 4056 | -7/Lower Caves | Core integrity fell below 20% 4077 | -7/Lower Caves | Learned Factory garrison access intel 4090 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Faulty Imp. Airjet destroyed. Nuclear Core destroyed. Sml. Storage Unit destroyed. Drone sends a signal. Dropped Imp. Medium Armor Plating. Critical hit (Destroy). Imp. Deuterium Engine destroyed. Slug penetrates Wall. Melee Analysis Suite destroyed. Slug penetrates Earth. S-27 Virus destroyed. Penetrated by Slug. Acquired 7 matter. Acquired derelict log, extracted data. Data stored: Factory garrison access intel. Acquired 3 matter. Slammed into S-27 Virus. Destabilizing: Core damaged (-14). Slammed into S-27 Virus. Slammed into B-48 Gladiator. Map ----- +----------------------------------------------------+ | # #??????????????# #??# #?????????????????????? | | # ####???????????# ### #?????????????????????? | | ? # ??????????## #?????????????????????? | | ? # ##??####### #?????????????????????? | | # # #### ## # # #?????????????????????? | | ## # #??????????????????????? | | #??# # # ### ##??????????????????????? | | = #???# ##?# ##???????????????????????? | | #???# # #??# # ##???????????????????????? | | #??## # #?## ####????????????????????? | | #?## ## #### # # ##???????????????????? | | ### # ### # #???????????????????? | | ## # #???????????????????? | | # # # # # ## #???????????????????? | | #### #### # # ### # #???????????????????? | | ???## ###### # ##### ##???????????????????? | | ????####?# #?####????????????????????? | | ?????????# % # #?????????????????????????? | | ?###?????# #### # ##?????????????????????????? | | ?# ?????# #??## ##??????????????????????????? | | ?# #????# #???## ###???????????????????????????? | | ??# ##??# #????# #?????????????????????????????? | | ??# #??# #??### #?????????????????????????????? | | ???# #### #### %##????????????????????????????? | | ????# ## ## ########?????????????????????? | | ????# h gb@ #?????????????????????? | | ????## g s%#?????????????????????? | | ?????## #####%#?????????????????????? | | ??????### #??#%##????????????????????? | | ????????## ####s ##???????????????????? | | ?????????### #### % #???????????????????? | | ???????????## ##?# % %#???????????????????? | | ????????????## ##??# #???????????????????? | | ?????????????######???#### ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 65 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Strength In Numbers Challenges ------------ None Game ------ Seed KineticChromaticSegregator Manual? 0 Play Time 00:50:12 Cumulative 35.2 hours Start 2026.08.01 @ 19:23:56 End 2026.08.01 @ 20:29:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43b2d9a0-0627-4b8e-8698-251fb58e7053