Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 09:19:04 Player: Kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (157) 785 Value Destroyed (4374) 4374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 8342 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 479 Entered Garrisons 200 Cogmind --------- Core Integrity 115/550 Matter 277/300 Energy 41/100 System Corruption 11% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Armored Huge Wheel Signal Interpreter Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Shock Bomb Launcher Remote Datajack Plasma Cutter Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Heavy Armor Plating > --- WEAPON ----------- Heavy Hammer Scythe > --- INVENTORY -------- Improved Treads Wheel Compact Wheel Armored Wheel Signal Interpreter Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating EMP Blaster Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Rocket Launcher Plasma Cutter Heavy Hammer Heavy Hammer [Rating: 30] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Heavy Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 87 | 6 17 28 12 14 10 Power 7 | 1 1 2 1 1 1 Engine 5 | 1 1 1 1 . 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 30 | 2 2 13 3 7 3 Treads 16 | 2 2 2 3 6 1 Leg 5 | . . 4 . . 1 Wheel 9 | . . 7 . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 6 6 6 4 4 Device 6 | . 5 . . . 1 Storage 4 | 1 1 1 . . 1 Processor 5 | . . 1 2 2 . Hackware . | . . . . . . Protection 12 | . . 4 4 2 2 Artifact . | . . . . . . Weapon 23 | 2 8 7 2 2 2 Energy Gun 2 | . 2 . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 1 . 2 Special Weapon . | . . . . . . Impact Weapon 12 | . 4 6 . 2 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . 1 . . . 2 System Corruption 11 | . 4 . . . 7 Parts Lost 37 | . 4 9 3 8 13 Power 6 | . 1 1 1 1 2 Propulsion 14 | . 2 4 . 4 4 Utility 11 | . 1 3 2 2 3 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 9 | . 2 2 1 6 9 To Critical Strikes 1 | . . 1 . . . Average Backups 14 | 1 7 16 16 18 18 Power . | . . . . . . Propulsion 3 | . 1 5 4 2 2 Utility 4 | . 1 2 4 7 8 Weapon 6 | . 4 7 6 6 5 Tool/Special . | . . . . . . Unused Backups 27 | . 8 8 1 . 10 Power . | . . . . . . Propulsion 6 | . 2 2 1 . 1 Utility 9 | . 1 2 . . 6 Weapon 9 | . 4 4 . . 1 Tool/Special 3 | . 1 . . . 2 Average Slot Usage (%) 85 | . 87 80 86 84 89 Engine 2 | . 4 1 3 . . Core 3 | . . 4 3 7 7 Treads 24 | . 27 6 35 26 34 Leg 1 | . . 6 . . . Wheel 5 | . . 18 . 7 . Device 5 | . 12 2 . . 2 Storage 11 | . 14 11 9 9 9 Processor 2 | . . . 1 9 9 Protection 7 | . . 8 15 8 8 Impact Weapon 16 | . 23 19 11 6 10 Slashing Weapon 2 | . . . 5 7 6 Peak Build Rating 30 | 6 10 20 30 30 30 Average Rating 17 | 4 6 15 27 27 28 On Entrance 15 | . 6 10 20 28 29 Avg Prop Armor Cover (%) 13 | . 14 13 . 14 5 Naked Turns . | . . . . . . Heaviest Build 108 | 11 27 63 73 68 108 Greatest Support 92 | 40 40 40 92 92 83 Greatest Overweight (x) 8 | . . 8 . 6 7 Average Overweight (x) 1 | . . 1 . 3 . Largest Inventory Capacity 25 | 8 15 20 20 20 25 Average Capacity 16 | 7 8 18 20 20 24 Most Carried 21 | 4 15 20 20 20 21 Average Carried 15 | 1 7 18 18 19 19 Final Capacity 25 | 8 15 20 20 20 25 Final Carried 20 | 4 15 20 19 20 14 Class Distribution -------------------- 75% | Mutant 9% | Scavenger-Gladiator 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1729 | 223 261 326 184 417 318 Remotely . | . . . . . . Salvage Created 5387 | . 1035 1499 866 841 1146 Parts 179 | . 40 35 26 38 40 Haulers Intercepted 11 | . 2 5 2 . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 111 | . 22 34 16 21 18 Melee 48 | . 13 17 4 7 7 Guns 4 | . 4 . . . . AOE 23 | . . 2 3 12 6 Classes Destroyed 16 | . 9 3 2 1 1 Worker 9 | . 3 . . . 6 Builder 6 | . 1 2 2 . 1 Tunneler 4 | . 1 1 . . 2 Hauler 11 | . 2 5 2 . 2 Recycler 7 | . 3 2 . . 2 Mechanic 1 | . . 1 . . . Operator 3 | . 1 2 . . . Watcher 5 | . 1 1 1 . 2 Swarmer 27 | . 9 10 . 6 2 Grunt 56 | . 13 15 10 6 12 Brawler 2 | . . 1 1 . . Duelist 5 | . . . 1 4 . Protector 1 | . . . . . 1 Sentry 17 | . . 8 3 3 3 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 8 | . 8 6 6 6 7 Combat Bots Only 6 | . 5 4 4 6 4 Max Kills in Single Turn 4 | . 2 2 2 4 3 Gunslinging . | . . . . . . Exploded 4 | . . 2 2 4 2 Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 611 | . 112 194 81 100 124 Missed 145 | . 26 54 19 23 23 Hits 466 | . 86 140 62 77 101 Melee 17 | . . 8 . 9 . Projectile 449 | . 86 132 62 68 101 AOE 5 | . . . . . 5 Critical Strikes 21 | . . 3 4 8 6 Actively Blocked 1 | . . . 1 . . Part Disruptions 1 | . . . . 1 . Damage Taken 6694 | . 822 1686 955 1498 1733 Core 996 | . 173 388 60 162 213 Absorbed by Shields 64 | . . . . . 64 Redirected to Shielding 130 | . . 88 42 . . Ignored by Resistances 25 | . . . 25 . . Core Remaining (%) 44 | 100 30 3 . . . Volleys Fired 45 | . 12 1 4 13 15 Largest 2 | . 2 1 1 1 1 Hottest 120 | . 120 33 33 33 36 Shots Fired 57 | . 24 1 4 13 15 Gun 20 | . 20 . . . . Cannon 4 | . 4 . . . . Launcher 33 | . . 1 4 13 15 Special . | . . . . . . Kinetic 20 | . 20 . . . . Thermal 4 | . 4 . . . . Explosive 27 | . . 1 4 13 9 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 10 | . 10 . 4 5 3 Robot Miss Streak 2 | . 1 . . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 351 | . 83 104 49 50 65 Core Hits 121 | . 21 13 16 31 40 Critical Kills 15 | . 3 8 1 1 2 Critical Parts Destroyed 43 | . 13 21 4 2 3 Critical Strikes 68 | . 16 30 9 6 7 Smash 59 | . 16 30 5 3 5 Sever 9 | . . . 4 3 2 Melee Attacks 437 | . 99 148 62 64 64 Impact 345 | . 99 148 42 5 51 Slashing 92 | . . . 20 59 13 Piercing . | . . . . . . Sneak Attacks 49 | . 15 15 7 1 11 Combat Hostiles 3 | . 1 . 1 . 1 Follow-up Attacks 55 | . 18 15 8 4 10 Damage Inflicted 15612 | . 2264 4503 2234 2778 3833 Guns 150 | . 150 . . . . Cannons 34 | . 34 . . . . Explosions 2707 | . . 100 402 1031 1174 Melee 12721 | . 2080 4403 1832 1747 2659 Ramming . | . . . . . . Kinetic 150 | . 150 . . . . Thermal 85 | . 34 . . . 51 Explosive 2201 | . . 100 402 1031 668 Electromagnetic 455 | . . . . . 455 Impact 10171 | . 2080 4403 1335 143 2210 Slashing 2550 | . . . 497 1604 449 Piercing . | . . . . . . Highest Corruption 11 | . 4 . . 4 11 Average Corruption 4 | . 4 . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 18 . . 19 22 Message Errors 14 | . 4 . . 7 3 Matter Fused 16 | . 2 . . 8 6 Heat Flow Errors 8 | . 3 . . 1 4 Energy Discharges 9 | . 3 . . 1 5 Parts Rejected 2 | . 1 . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . 3 . . 2 . Data Loss (major) 1 | . 1 . . . . Alerts 3 | . 1 . . . 2 Overload Shots . | . . . . . . Overflow Damage 3728 | . 824 1615 371 246 672 Projectiles 51 | . 41 . . . 10 Explosions 107 | . . 40 . 40 27 Melee 3570 | . 783 1575 371 206 635 Knockbacks 33 | . 7 15 6 . 5 Impact 29 | . 5 15 5 . 4 Kinetic . | . . . . . . Secondary 4 | . 2 . 1 . 1 Self-Inflicted Damage 361 | . . . . 301 60 Shots 12 | . . . . 8 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 226 | . 226 . 12 177 181 Average Temperature 59 | . 75 . 8 56 57 Received Heat Transfer 2096 | . 207 513 450 171 755 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 60 | . 13 23 11 2 11 Combat Hostiles 36 | . 5 15 9 2 5 Parts Fried 83 | . 16 32 17 3 15 Impact Corruptions 138 | . 37 54 16 5 26 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . 74 . . . 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . 1 2 1 3 3 Low Security (%) 49 | 100 77 47 64 4 . Level 1 27 | . 22 40 35 31 . Level 2 16 | . . 12 . 38 65 Level 3 7 | . . . . 25 34 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 937 | . 264 542 260 937 852 Initial 456 | . . 102 226 152 456 Average 271 | . 105 227 179 526 666 Influence Increases 4238 | . 752 1119 526 945 896 Destroy 0b10 Robot/C 2540 | . 440 680 320 600 500 Destroy 0b10 Robot/NC 245 | . 60 70 25 10 80 Destroy Leader 482 | . 96 182 76 20 108 Allied During Kill 182 | . . . . 115 67 Successful Hack 51 | . 19 8 12 . 12 Select Force Hacks 90 | . 60 30 . . . Disable Machine 45 | . . 30 15 . . Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 208 | . 2 14 33 90 69 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 330 | . 75 90 45 60 60 Influence Decreases 3442 | . 510 825 828 242 1037 Entered New Map 1013 | . . 140 310 82 481 Time Decay 1949 | . 490 595 478 . 386 Lost Part 350 | . 20 90 30 80 130 Lost Ally 130 | . . . 10 80 40 Squads Dispatched 18 | . 5 7 . . 6 Investigation 11 | . 5 4 . . 2 Extermination . | . . . . . . Reinforcement 6 | . . 3 . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 15 | . . 7 . . 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 186 | . 30 57 25 31 43 Peak Tracking Total 10 | . 4 5 5 8 10 Tactical Retreats 21 | . 5 5 3 4 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 11 | . . 3 . 7 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 4 | . . 2 1 1 . Max in Single Turn 1 | . . 1 1 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 6 3 5 . 2 Terminals 9 | . 3 1 3 . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 34 | . 11 4 15 . 4 Successful 18 | . 4 3 9 . 2 Failed 16 | . 7 1 6 . 2 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 8 2 7 . 4 Terminals 18 | . 6 1 7 . 4 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 8 | . . 2 6 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 6 | . 1 1 2 . 2 Part Schematic 1 | . 1 . . . . Branch Access Points 2 | . . 1 1 . . Transport Status 1 | . . . . . 1 Hauler Manifests 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 1 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 4 | . 2 1 1 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Tunnel 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 9 | . 3 1 4 . 1 Full Trace Events 4 | . 3 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . . 9 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 10 | . . . 1 9 . Largest Group 6 | . . . 1 6 5 Highest-Rated Group 150 | . . . 10 150 150 Highest-Rated Ally 40 | . . . 10 40 40 Initial Warlord ECA Mod 1 | . . . . . 1 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 55 | . . . . 38 17 Total Damage 1358 | . . . . 868 490 Kills 17 | . . . . 9 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2230 | . 1587 643 . . . Optics 158 | . . 158 . . . Sensors 1268 | . 1268 . . . . Structural 752 | . 267 485 . . . ECM 52 | . 52 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 7356 | 75 2292 1897 1237 944 911 Spaces Moved 3326 | 42 821 1174 595 420 274 Core 5 | 4 . 1 . . . Treads 1856 | 38 821 20 595 110 272 Legs 157 | . . 157 . . . Wheels 1308 | . . 996 . 310 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 70 160 115 160 Average Speed 144 | 149 160 103 160 148 230 Slowest Speed 450 | 160 160 450 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 98 85 39 44 26 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . 2 6 2 . . Terrain Destroyed 184 | . 2 13 40 50 79 Melee 10 | . 2 6 2 . . Projectile . | . . . . . . AOE 174 | . . 7 38 50 79 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5140 | 51 1640 1590 788 633 438 Wait 1067 | . 673 197 99 26 72 Move 3322 | 41 820 1173 595 419 274 Hop . | . . . . . . Pick Up 72 | 4 21 26 10 9 2 Fast Attach 46 | 6 11 13 6 7 3 Attach 30 | . 2 6 6 9 7 Detach 3 | . . . 1 2 . Swap 40 | . 6 12 4 10 8 Drop 71 | . 20 30 11 7 3 Fire 45 | . 12 1 4 13 15 Melee 373 | . 75 132 52 60 54 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire 63 | . . . . 63 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 1626 | -10/Materials | Discovered new exit (range 6) 1825 | -10/Materials | Discovered new exit (range 10) 1851 | -10/Materials | Core integrity fell below 50% 2080 | -10/Materials | Discovered new exit (range 6) 2306 | -10/Materials | Discovered new exit (range 5) 2368 | -10/Materials | Entered another Materials area 2368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2501 | -9/Materials | Identified exit to Mines 3208 | -9/Materials | Core integrity fell below 50% 3285 | -9/Materials | Discovered new exit (range 10) 3865 | -9/Materials | Discovered new exit (range 15) 4174 | -9/Materials | Core integrity fell below 20% 4265 | -9/Materials | Entered another Materials area 4265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4883 | -8/Materials | Identified exit to Storage 5502 | -8/Materials | Identified exit to Garrison 5502 | -8/Materials | Entered Garrison 5577 | -8/Garrison | Lost 6 parts (1p3n1u1w) 5844 | -8/Garrison | Garrison Relay disabled 5936 | -8/Garrison | Triggered checkpoint 5948 | -8/Garrison | Triggered checkpoint 6022 | -8/Garrison | Triggered checkpoint 6205 | -8/Garrison | Triggered checkpoint 6205 | -8/Garrison | Triggered checkpoint 6222 | -8/Garrison | Triggered checkpoint 6259 | -8/Garrison | Lost 3 allies 6282 | -8/Garrison | Triggered checkpoint 6353 | -8/Garrison | Discovered new exit (range 12) 6360 | -8/Garrison | Triggered checkpoint 6406 | -8/Garrison | Discovered new exit (range 5) 6446 | -8/Garrison | Entered Materials 6446 | -8/Materials | Accompanied by 5 allies 6446 | -8/Materials | Discovered exit to Storage (range 15) 6806 | -8/Materials | Build established: Scavenger-Gladiator 7095 | -8/Materials | Core integrity fell below 50% 7246 | -8/Materials | First assault squad dispatched 7344 | -8/Materials | System corruption reached 10% 7357 | -8/Materials | Self-destructed Last Messages --------------- 07343_ Complication: Lgt. Treads rejected. 07343_ Complication: Arm. Wheel+ rejected. 07344_ XJZ9FOSNX 07346_ K-01 Serf destroyed. 07347_ Lgt. Treads destroyed. 07347_ Critical hit (Burn: +37). 07348_ G-47 Trooper destroyed. 07348_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 07348_ Destroyed Lgt. Angular Momentum Engine. 07348_ Com. Battery fried. 07348_ I-25 Savior destroyed. 07349_ The unstable cave ceiling collapses. 07350_ Critical hit (Burn: +37). 07350_ EMP Blaster destroyed. 07355_ The unstable cave ceiling collapses. 07356_ Shock Bomb Launcher destroyed. 07356_ Imp. Melee Analysis Suite destroyed. 07356_ Imp. Ion Engine destroyed. 07356_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######+#??????????????????? | | ?????????????????????## # #??????????????????? | | ????????????????????## #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ##?????????????????? | | ???????????#!!=????#?# @ #?????????????????? | | ???????????#!!==!! # = #?????????????????? | | ??????????# #?????????????????? | | ???????????# # " #?????????????????? | | ????? %g! w ! = #?????????????????? | | ????? # d == #?????????????????? | | ????? % #############??????????? | | ?????? ?# # # %Y= +??????????? | | ???????????# / d ####### ######??????????? | | ???????????? ### ##?????# #???????????????? | | ???????????? !!* ??#+######?# #???????????????? | | ???????????? !!* ??? % ?# ###?????????????? | | ?????????????!* ??# """" # ############# ??? | | ????????????? ""???# """" # ?? | | ?????????????? ?????#[ """" + ?? | | ?????????????????????# #% ?? | | ?????????????????????# # ########### ??? | | ?????????????????????# [# # #???????????? | | ???????????#######???# # ###???????????? | | ???????????# #???######### # # #???????????? | | ???????????# ############### [######????????? | | ???????????# % #????????? | | ???????????# #######+####### #### #????????? | | ???????????# = #???? ?####% ###???????????? | | ???????????## ##???# #?## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 57 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryFortressStorm Manual? 0 Play Time 00:35:13 Cumulative 794.5 hours Start 2026.11.01 @ 08:41:42 End 2026.11.01 @ 09:19:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 580 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 49% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67a0739f-ceed-48c0-a560-7f3a25394252