Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.20 @ 17:53:37 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3433) 3433 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 8815 Bonus ------- Follower Combat Kills 72 Aligned with FarCom 300 Cogmind --------- Core Integrity 764/850 Matter 229/300 Energy 157/160 System Corruption 13% Temperature Cool (0) Movement Treading (162) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads (fused) Improved Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Scrap Suit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Matter Filter > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Rocket Array > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Treads Improved Treads Improved Medium Treads Authchip [Propulsion] Authchip [Device] Authchip [Processor] Component Analysis Suite Dynamic Insulation System Gauss Rifle Gauss Rifle Field Lobotomy Kit (5) Impact Mace Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Matter Filter > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Treads Improved Treads Improved Medium Treads Authchip [Propulsion] Authchip [Device] Authchip [Processor] Component Analysis Suite Dynamic Insulation System Rocket Array Field Lobotomy Kit Impact Mace Impact Mace Scythe [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon 2 | . . . . . . 2 . . . Parts Attached 36 | 7 4 1 . 6 6 6 6 . . Power 3 | 1 . . . 1 . . 1 . . Engine 2 | 1 . . . 1 . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 12 | 3 2 . . 1 1 4 1 . . Treads 6 | 1 . . . . . 4 1 . . Leg 4 | 2 2 . . . . . . . . Wheel 2 | . . . . 1 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 7 | 1 1 . . 1 2 . 2 . . Device 4 | . . . . 1 1 . 2 . . Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 1 . 3 3 2 2 . . Energy Gun 6 | 1 1 1 . 2 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 2 . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 1 . . Parts Lost 6 | . 1 1 . 1 . . 2 . 1 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility . | . . . . . . . . . . Weapon 4 | . 1 1 . 1 . . . . 1 Highest Loss Streak 1 | . 1 1 . 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 4 10 14 15 14 14 14 14 14 14 Power 1 | . 1 1 2 1 1 1 . 1 1 Propulsion 5 | 2 5 9 8 6 5 4 3 3 3 Utility 4 | . 3 4 4 4 4 5 5 5 5 Weapon 2 | . . . . 1 2 3 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 1 . 1 3 2 3 . . 13 Power 2 | . . . . 1 . . . . 1 Propulsion 6 | . . . 1 1 . 1 . . 3 Utility 6 | . 1 . . . . 1 . . 4 Weapon 8 | . . . . 1 2 1 . . 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 85 81 85 84 66 85 86 93 90 Engine 8 | . 14 14 14 14 9 7 . . . Core 1 | . . . . . . . 5 6 6 Treads 10 | . . . . . . 20 25 26 26 Leg 8 | . 28 28 28 4 . . . . . Wheel 4 | . . . . 11 12 4 . . . Device 8 | . . . . 11 17 7 13 20 20 Storage 10 | . 14 14 14 14 9 7 6 6 6 Processor 3 | . . . . . . 7 6 6 6 Energy Gun 11 | . 20 24 28 27 11 . . . . Ballistic Gun 12 | . 7 . . . 6 22 20 20 17 Ballistic Cannon 2 | . . . . . . 5 3 . . Peak Build Rating 60 | 6 11 11 12 28 40 55 60 58 58 Average Rating 35 | 2 8 10 11 25 38 52 55 58 56 On Entrance 27 | . 6 11 11 12 28 39 53 58 58 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 11 26 26 25 39 43 47 49 49 49 Greatest Support 99 | 20 26 26 26 28 38 99 99 94 94 Greatest Overweight (x) 1 | . 1 . . 1 1 1 . . . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 14 14 Average Carried 13 | 4 10 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 15 15 15 15 15 14 14 14 Class Distribution -------------------- 53% | Mutant 46% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2615 | 237 176 10 . 99 84 1038 496 473 2 Remotely . | . . . . . . . . . . Salvage Created 4825 | . 715 89 . 93 416 1241 1130 1060 81 Parts 222 | . 50 5 . 8 19 68 65 3 4 Haulers Intercepted 8 | . 2 . . . 4 2 . . . Recyclers Shooed 5 | . 1 . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 88 | . 18 2 . 14 3 24 18 5 4 Guns 53 | . 16 2 . 3 2 14 12 2 2 Cannons 11 | . . . . . . 10 1 . . AOE 24 | . 2 . . 11 1 . 5 3 2 Classes Destroyed 12 | . 5 . . 1 1 3 1 1 . Worker 10 | . 2 . . . . 2 4 . 2 Builder 2 | . . . . . . . 2 . . Hauler 8 | . 2 . . . 4 2 . . . Recycler 4 | . . . . . . 2 2 . . Watcher 9 | . 3 . . . 2 3 1 . . Swarmer 22 | . 9 . . 3 . 3 3 . 4 Grunt 36 | . 9 2 . . 2 13 10 . . Brawler 2 | . . . . . . 1 1 . . Hunter 4 | . . . . . 1 1 2 . . Programmer 8 | . . . . . . 6 2 . . Compactor 5 | . . . . . . . . 5 . Assembled 11 | . . . . 11 . . . . . Best Kill Streak 11 | . 5 2 . 11 2 10 7 3 5 Combat Bots Only 11 | . 4 2 . 11 2 5 4 3 3 Max Kills in Single Turn 5 | . 3 1 . 5 1 2 3 1 4 Gunslinging . | . . . . . . . . . . Exploded 5 | . 2 . . 5 1 . 2 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 318 | . 94 14 . 29 3 93 74 . 11 Missed 92 | . 24 6 . 7 2 28 21 . 4 Hits 226 | . 70 8 . 22 1 65 53 . 7 Melee 2 | . . . . 2 . . . . . Projectile 224 | . 70 8 . 20 1 65 53 . 7 AOE 1 | . . . . 1 . . . . . Critical Strikes 5 | . . . . . . 2 2 1 . Damage Taken 2629 | . 480 81 . 299 8 806 694 157 104 Core 322 | . 99 17 . 74 . 46 49 25 12 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 789 | . 153 26 . 91 3 238 201 47 30 Regen/Repaired (Parts) 70 | . . . . . 20 19 11 20 . Core Remaining (%) 79 | 100 . . . 24 100 93 . . . Volleys Fired 213 | . 54 7 . 13 16 56 41 21 5 Largest 4 | . 2 2 . 2 2 4 4 4 3 Hottest 120 | . 80 80 . 114 119 118 120 120 95 Shots Fired 570 | . 105 11 . 17 32 202 125 67 11 Gun 488 | . 105 11 . 13 32 151 114 52 10 Cannon 57 | . . . . . . 51 6 . . Launcher 25 | . . . . 4 . . 5 15 1 Special . | . . . . . . . . . . Kinetic 426 | . 36 . . . 6 202 120 52 10 Thermal 81 | . 52 7 . 9 13 . . . . Explosive 25 | . . . . 4 . . 5 15 1 Electromagnetic 38 | . 17 4 . 4 13 . . . . Robot Hit Streak 77 | . 14 12 . 5 13 12 42 74 77 Robot Miss Streak 6 | . 5 1 . 2 1 6 5 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 7 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 416 | . 77 10 . 9 22 138 93 62 5 Core Hits 277 | . 36 5 . 22 11 90 77 24 12 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 4 | . . . . . . 3 1 . . Destroy 2 | . . . . . . 1 1 . . Blast 2 | . . . . . . 2 . . . Melee Attacks 4 | . . . . . . 4 . . . Impact 4 | . . . . . . 4 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12545 | . 1023 131 . 727 535 3244 2714 3834 337 Guns 6279 | . 912 131 . 107 470 2184 1511 858 106 Cannons 1001 | . . . . . . 888 113 . . Explosions 5093 | . 111 . . 620 65 . 1090 2976 231 Melee 172 | . . . . . . 172 . . . Ramming . | . . . . . . . . . . Kinetic 6043 | . 315 . . . 68 3072 1624 858 106 Thermal 1069 | . 555 78 . 94 236 . 106 . . Explosive 4811 | . . . . 620 . . 984 2976 231 Electromagnetic 450 | . 153 53 . 13 231 . . . . Impact 172 | . . . . . . 172 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . 1 4 1 13 13 Average Corruption 2 | . . . . . 1 2 1 7 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . 1 23 4 9 8 Message Errors 7 | . . . . . . 4 . 2 1 Matter Fused 12 | . . . . . . 6 1 3 2 Heat Flow Errors 6 | . . . . . 1 2 1 2 . Energy Discharges 4 | . . . . . . 2 . . 2 Parts Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . 6 . 1 . Misfires 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 2 1 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 159 | . . . . 21 . 43 64 . 31 Projectiles 22 | . . . . . . 1 21 . . Explosions 95 | . . . . 21 . . 43 . 31 Melee 42 | . . . . . . 42 . . . Knockbacks 9 | . . . . . . 9 . . . Impact 2 | . . . . . . 2 . . . Kinetic 7 | . . . . . . 7 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 208 | . . . . 17 . . 52 127 12 Shots 15 | . . . . 1 . . 4 9 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 369 | . 114 123 . 262 189 369 226 269 20 Average Temperature 88 | . 38 76 . 123 63 117 68 103 10 Received Heat Transfer 794 | . 126 57 . 80 . 333 144 36 18 Effects 9 | . . . . 3 . 4 . 2 . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 6 | . . . . 2 . 2 . 2 . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 1 . . 1 1 . . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1893 | . 1050 175 . 185 383 . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 1 . . Low Security (%) 89 | 100 100 100 . 100 100 68 92 100 100 Level 1 10 | . . . . . . 31 7 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 340 | . 80 50 . 85 43 340 334 115 85 Initial 91 | . . 5 . . 24 . 91 88 9 Average 59 | . 24 20 . 3 10 111 103 70 31 Influence Increases 2467 | . 481 50 . 138 155 763 698 67 115 Destroy 0b10 Robot/C 1480 | . 360 40 . 80 80 480 360 . 80 Destroy 0b10 Robot/NC 165 | . 35 . . . 30 45 45 . 10 Destroy Leader 304 | . 60 10 . 10 32 110 72 . 10 Allied During Kill 7 | . . . . 5 2 . . . . Successful Hack 41 | . 23 . . . . 18 . . . Disable Machine 126 | . . . . . 9 63 54 . . Destroy Structure 254 | . 3 . . 28 2 32 107 67 15 Partial Spotted 30 | . . . . . . . 30 . . Lose Combat Pursuer 60 | . . . . 15 . 15 30 . . Influence Decreases 2402 | . 463 28 40 63 230 546 611 356 65 Entered New Map 452 | . . 13 40 . 51 . 126 216 6 Time Decay 1870 | . 453 15 . 53 159 546 475 120 49 Lost Part 40 | . 10 . . 10 . . 10 . 10 Lost Ally 40 | . . . . . 20 . . 20 . Squads Dispatched 16 | . 2 . . . 1 7 6 . . Investigation 3 | . 2 . . . 1 . . . . Extermination 5 | . . . . . . 3 2 . . Reinforcement 6 | . . . . . . 3 3 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 1 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 7 | . 2 . . . 3 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 26 2 . 21 10 30 25 6 6 Peak Tracking Total 12 | . 7 2 . 12 4 4 4 3 4 Tactical Retreats 5 | . . . . 2 . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 9 | . 2 . . 1 2 3 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 14 | . . . . . 1 7 6 . . Max in Single Turn 4 | . . . . . 1 3 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 13 | . 6 . 1 2 . 3 1 . . Terminals 11 | . 6 . . 1 . 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 22 . 1 2 . 12 2 . . Successful 21 | . 11 . 1 2 . 6 1 . . Failed 18 | . 11 . . . . 6 1 . . Catastrophic 4 | . 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 7 . 1 . . 4 . . . Terminals 37 | . 22 . . 1 . 12 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 11 . 1 2 . 6 1 . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 4 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . 2 . . . Emergency Access Points 4 | . 2 . . . . 2 . . . Locate Traps 3 | . 2 . . . . . 1 . . Investigation Status 1 | . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 6 . . 1 . 3 1 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 5 | . . . . 4 . . . 1 . Largest Group 3 | . . . . 3 3 1 . 1 . Highest-Rated Group 40 | . . . . 40 40 16 . 31 . Highest-Rated Ally 31 | . . . . 31 16 16 . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . . . 7 15 . . 25 . Total Damage 670 | . . . . 75 182 . . 413 . Kills 4 | . . . . 2 1 . . 1 . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 721 | . . . . . . . 522 57 142 Terrain 721 | . . . . . . . 522 57 142 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 6365 | 74 1215 77 527 976 482 1649 975 248 142 Spaces Moved 3918 | 52 678 47 437 561 368 1061 519 115 80 Core 14 | 14 . . . . . . . . . Treads 1089 | 13 . . . . . 362 519 115 80 Legs 1290 | 25 678 47 437 103 . . . . . Wheels 1525 | . . . . 458 368 699 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 105 105 162 162 162 Average Speed 134 | 111 149 120 120 116 110 130 162 162 162 Slowest Speed 190 | 160 190 120 120 190 115 162 163 162 162 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 94 14 89 93 44 35 19 76 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 432 | . 2 . . 45 2 34 136 193 20 Melee . | . . . . . . . . . . Projectile 7 | . . . . 1 . 4 2 . . AOE 425 | . 2 . . 44 2 30 134 193 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 4676 | 66 774 56 440 871 414 1230 605 135 85 Wait 435 | . 23 . 2 278 14 86 32 . . Move 3910 | 51 677 46 436 560 367 1060 519 114 80 Hop . | . . . . . . . . . . Pick Up 46 | 8 12 2 1 6 6 7 4 . . Fast Attach 13 | 3 1 . . 1 1 5 2 . . Attach 15 | 3 1 1 . 2 2 3 3 . . Detach 1 | . . . . . . 1 . . . Swap 11 | 1 2 . . 3 3 1 1 . . Drop 28 | . 4 . 1 8 5 7 3 . . Fire 213 | . 54 7 . 13 16 56 41 21 5 Melee 4 | . . . . . . 4 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 143 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 550 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Entered Mines 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1361 | -10/Mines | Discovered new exit (range 5) 1367 | -10/Mines | Entered Exiles 1397 | -10/Exiles | Met 8R-AWN 1417 | -10/Exiles | Met EX-HEX 1473 | -10/Exiles | Met EX-DEC 1497 | -10/Exiles | Visited The Gauntlet 1673 | -10/Exiles | Met EX-BIN 1735 | -10/Exiles | Aligned with FarCom system 1736 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1772 | -10/Exiles | Found Field Lobotomy Kit 1797 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1814 | -10/Exiles | Exiles lab attacked by MAIN.C 1879 | -10/Exiles | Discovered new exit (range 14) 1894 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1894 | -10/Exiles | Entered Mines 1897 | -9/Mines | Received a Mining Laser from a helpful Derelict 1913 | -9/Mines | Learned location of Zion (-6) 1979 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2025 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2120 | -9/Mines | Found a hidden stash of uninstalled traps 2132 | -9/Mines | Assembled infested the area 2158 | -9/Mines | Core integrity fell below 50% 2196 | -9/Mines | Destroyed 11 combat bots 2792 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2795 | -9/Mines | Found Scrap Suit 2807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2859 | -9/Mines | Discovered new exit (range 7) 2870 | -9/Mines | Entered Materials 2870 | -8/Materials | Accompanied by 3 allies 2870 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3068 | -8/Materials | Discovered new exit (range 5) 3322 | -8/Materials | Discovered new exit (range 11) 3334 | -8/Materials | Identified exit to Factory 3352 | -8/Materials | Entered Factory 3352 | -7/Factory | Accompanied by 1 ally 3352 | -7/Factory | Evolved 2 slots: Weapon x2 3448 | -7/Factory | Identified exit to Lower Caves 3668 | -7/Factory | Garrison activated, responded to threat 3726 | -7/Factory | Build established: Skirmisher 3843 | -7/Factory | Discovered new exit (range 10) 3854 | -7/Factory | Identified exit to Factory 3881 | -7/Factory | Found Prototype Launcher 4989 | -7/Factory | Discovered exit to Factory (range 7) 5001 | -7/Factory | Entered another Factory area 5001 | -6/Factory | Evolved 2 slots: Utility x2 5495 | -6/Factory | Identified Rocket Array 5676 | -6/Factory | Garrison activated, responded to threat 5976 | -6/Factory | Sucked down chute 5976 | -6/Factory | Entered Waste 5977 | -6/Waste | Met a frightened Derelict 5991 | -6/Waste | EMP discharged 5994 | -6/Waste | Spotted C-40 Crusher 6003 | -6/Waste | Destroyed C-40 Crusher 6008 | -6/Waste | Spotted C-40 Crusher 6016 | -6/Waste | Spotted C-40 Crusher 6019 | -6/Waste | Destroyed C-40 Crusher 6026 | -6/Waste | Spotted C-40 Crusher 6041 | -6/Waste | Allies destroyed C-40 Crusher 6055 | -6/Waste | Destroyed C-40 Crusher 6063 | -6/Waste | Spotted C-40 Crusher 6065 | -6/Waste | Spotted C-40 Crusher 6070 | -6/Waste | Destroyed C-40 Crusher 6077 | -6/Waste | Destroyed C-40 Crusher 6091 | -6/Waste | EMP discharged 6142 | -6/Waste | Discovered new exit (range 15) 6191 | -6/Waste | EMP discharged 6191 | -6/Waste | System corruption reached 10% 6223 | -6/Waste | Identified exit to Factory 6224 | -6/Waste | Entered Factory 6366 | -6/Factory | Self-destructed Last Messages --------------- 06317_ Destroyed VTOL Module. 06317_ K-01 Serf destroyed. 06317_ S-27 Virus destroyed. 06322_ System corrupted: Matter fused (-10). 06323_ S-27 Virus destroyed. 06328_ U-05 Engineer lays Concrete. 06336_ Acquired 2 matter. 06337_ U-05 Engineer lays Concrete. 06338_ U-05 Engineer builds a Wall. 06338_ U-05 Engineer lays Concrete. 06340_ The unstable cave ceiling collapses. 06340_ U-05 Engineer lays Concrete. 06340_ U-05 Engineer builds a Wall. 06342_ U-05 Engineer lays Concrete. 06344_ U-05 Engineer builds a Wall. 06344_ U-05 Engineer lays Concrete. 06354_ W-25 Informer distress signal alerts nearby ally. 06354_ U-05 Engineer lays Concrete. 06364_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????"???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????? ???? ???????????????????????? | | ?????????????????????????+??????? ???????????????? | | ????????????????????????# #???? ?????????????????? | | ????????????#???????????# #??????????????????????? | | ????????????????#???????#k#????? ??????? ????????? | | ????????????????????????# #????????????"?????????? | | ??????? ????????????????# #??????????????????????? | | ????????????????????????# #????? ? ??????????????? | | ???????????????#???#????# #????????#?????????????? | | ????????????????????#???# #??????? #?????????????? | | ????????????#??#????????# #????? +?????????????? | | ????????????????????????#@##??? #?????????????? | | ??????? ???????????????##w#??? #?????????????? | | ????? ? ???????????#??### #### #? ???????????? | | ???#???????????????#?## #?????????????? | | ?#?????#???????????#??# #?????????????? | | ?????????#???????????## #?????????????? | | ?????? ??????????????# g""""""" +?????????????? | | ?????? ???#?????##???## R """"""" #?????????????? | | ???????????????#??????# """"""" ?#?????????????? | | ?????? ?############### g """"""" #?????????????? | | ????????# !% #?????????????? | | ?? ????# ! b#?????????????? | | ? ??????# #?????????????? | | ????????# ""T"" #?????????????? | | ????????# [ """"" #?????????????? | | ????????# ## # ####/####?????????????? | | ###+##### # #?? ??????? ????????? | | # #### #???????????????????? | | ####?# #???? ??????????????? | | #????# #???????????????????? | | #??#?# #???????????????????? | | #????# !#???????????????????? | | ####+##########????# #???????????????????? | | #? ????????????# #???????????????????? | | #?? ??????#???????##########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMiniRigger Manual? 0 Play Time 00:53:46 Cumulative 252.0 hours Start 2025.05.17 @ 22:33:28 End 2025.05.20 @ 17:53:37 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 149 Rogue 94 Adventurer 55 Explorer 0 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0/0 Lore% 60 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342e4a1a-bd8a-4ebd-8981-076e24d8e2b2