Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 17:48:56 Player: SKIP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (222) 1110 Value Destroyed (6885) 6885 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 11787 Bonus ------- High Alert Combat Kills 532 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 315/315 System Corruption 2% Temperature Warm (185) Movement Treading (162) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Light Treads Spiked Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Improved Light Armor Plating Hacking Suite System Shield Recalibrator > --- WEAPON (2) ------- Heavy Machine Gun (fused) Mini Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Improved Cooling System High-capacity Matter Pod (200) Reaction Control System Reaction Control System Recalibrator Bomb Drone Bay Makeshift Laser Flak Gun Advanced Assault Cannon Magnetic Acceleration Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Neutrino Core Neutrino Core Armored Treads Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Recalibrator Bomb Drone Bay Heavy Particle Cannon Flak Gun Heavy Machine Gun Mini Assault Cannon Remote Datajack Plasma Cutter [Rating: 57] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . . 1 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 205 | 6 10 6 53 6 67 28 7 22 Power 23 | 1 1 1 5 1 7 4 . 3 Engine 14 | 1 1 1 3 1 5 2 . . Core 9 | . . . 2 . 2 2 . 3 Reactor . | . . . . . . . . . Propulsion 55 | 2 1 2 14 1 15 12 1 7 Treads 49 | 2 1 2 14 1 12 12 1 4 Leg 3 | . . . . . 1 . . 2 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 53 | 1 3 . 10 1 19 9 2 8 Device 15 | . . . 1 . 9 2 . 3 Storage 5 | 1 2 . . . . 1 . 1 Processor 1 | . . . 1 . . . . . Hackware 5 | . . . . . 3 2 . . Protection 27 | . 1 . 8 1 7 4 2 4 Artifact . | . . . . . . . . . Weapon 74 | 2 5 3 24 3 26 3 4 4 Energy Gun 11 | 1 1 . 5 . 3 . 1 . Energy Cannon 8 | . 1 1 . . 4 1 . 1 Ballistic Gun 32 | 1 3 1 12 2 11 . . 2 Ballistic Cannon 5 | . . . . . . 2 2 1 Launcher 11 | . . 1 5 . 4 . 1 . Special Weapon 3 | . . . . 1 2 . . . Impact Weapon 3 | . . . 1 . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 7 | . . . 2 . 4 1 . . Parts Lost 43 | . . 3 2 1 11 7 3 16 Power 3 | . . . . . 2 . . 1 Propulsion 17 | . . 2 . 1 4 3 1 6 Utility 17 | . . . 2 . 4 3 1 7 Weapon 6 | . . 1 . . 1 1 1 2 Highest Loss Streak 5 | . . 3 2 1 5 3 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 98 100 99 99 99 89 Engine 6 | . 13 14 9 6 5 3 . . Core 3 | . . . 1 4 3 3 7 7 Treads 28 | . 27 27 32 33 26 29 29 19 Device 5 | . . . . 11 9 7 7 7 Storage 9 | . 14 14 11 11 9 6 7 7 Processor 1 | . . . 8 . . . . . Hackware 12 | . . . . . 16 22 23 17 Protection 9 | . 11 14 11 11 9 6 7 8 Energy Gun 3 | . 6 . 7 . 4 . 2 2 Energy Cannon 4 | . 7 13 . . 4 7 1 . Ballistic Gun 7 | . 13 14 12 18 7 . . 4 Ballistic Cannon 3 | . . . . . . 6 10 7 Peak Build Rating 57 | 6 9 11 25 25 43 48 50 57 Average Rating 31 | 4 7 9 18 24 37 40 48 49 On Entrance 22 | . 6 9 11 23 25 33 46 50 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 12 51 52 70 60 75 72 74 75 Greatest Support 96 | 40 40 40 63 63 63 88 96 96 Greatest Overweight (x) 3 | . 2 1 1 . 1 . . 3 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 19 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 18 20 20 20 20 20 20 18 Class Distribution -------------------- 49% | Hacker-Mutant 31% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 5292 | 260 235 76 1120 221 1407 836 418 719 Remotely . | . . . . . . . . . Salvage Created 7672 | 20 624 239 1908 345 2735 1091 86 624 Parts 448 | 4 37 19 136 31 130 62 5 24 Haulers Intercepted 12 | . 2 . 5 . 5 . . . Recyclers Shooed 13 | . 4 . 4 1 3 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 10 28 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 175 | . 13 7 47 12 48 25 5 18 Guns 101 | . 9 3 34 12 35 . . 8 Cannons 57 | . 4 4 . . 9 25 5 10 AOE 16 | . . . 12 . 4 . . . Classes Destroyed 19 | 1 6 1 4 . 4 2 1 . Worker 9 | . . . 1 1 5 2 . . Builder 2 | . . . 1 . . 1 . . Tunneler 3 | 1 1 . . . 1 . . . Hauler 12 | . 2 . 5 . 5 . . . Recycler 8 | . 1 . 2 . 5 . . . Mechanic 1 | . . . . . 1 . . . Operator 5 | . 1 . 3 . 1 . . . Watcher 7 | . 1 . 2 . 3 1 . . Swarmer 48 | . 6 3 16 7 7 3 3 3 Grunt 76 | . 7 2 20 4 22 12 1 8 Brawler 6 | . . . . . 1 1 . 4 Duelist 6 | . . . 2 1 2 . . 1 Protector 3 | . . . 2 . 1 . . . Sentry 26 | . . 2 7 . 12 4 . 1 Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . . 2 . . Programmer 3 | . . . . . . 3 . . Heavy 1 | . . . . . 1 . . . Behemoth 2 | . . . . . . . 1 1 Decomposer 1 | . . . . . . . 1 . Best Kill Streak 13 | 1 6 3 7 4 13 4 3 7 Combat Bots Only 7 | . 6 3 6 3 5 4 3 7 Max Kills in Single Turn 5 | 1 2 1 5 2 3 1 1 2 Gunslinging 1 | . 1 . 1 . 1 . . . Exploded 4 | . . . 4 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 1103 | . 62 44 238 40 296 190 66 167 Missed 283 | . 11 10 57 12 84 59 20 30 Damage Taken 13059 | . 582 467 2115 394 3700 1660 1082 3059 Core 1618 | . 148 69 281 40 369 165 167 379 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . Regen/Repaired (Parts) 963 | . . . 137 . 239 587 . . Core Remaining (%) 41 | 100 . 13 . 19 32 . . . Volleys Fired 626 | 2 62 18 143 31 188 79 19 84 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 123 | 60 80 80 121 46 96 123 96 123 Shots Fired 1212 | 4 117 36 280 60 367 155 37 156 Gun 816 | 4 90 18 271 59 301 3 . 70 Cannon 374 | . 27 18 . . 62 152 29 86 Launcher 20 | . . . 9 . 3 . 8 . Special 2 | . . . . 1 1 . . . Kinetic 709 | 2 55 18 168 59 176 75 29 127 Thermal 481 | 2 62 18 103 . 187 80 . 29 Explosive 20 | . . . 9 . 3 . 8 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 2 12 9 25 10 15 8 9 7 Robot Miss Streak 6 | 1 4 2 4 2 6 4 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 1 . 5 1 4 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 813 | 3 67 25 202 41 263 87 26 99 Core Hits 420 | 2 31 11 89 17 170 48 11 41 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 37 | . 3 . 6 2 15 2 1 8 Burn 26 | . 3 . 4 . 15 . . 4 Destroy 4 | . . . 2 2 . . . . Blast 7 | . . . . . . 2 1 4 Melee Attacks 5 | . . . 3 . 2 . . . Impact 3 | . . . 1 . 2 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17832 | 27 1120 347 3977 526 5674 2386 949 2826 Guns 9539 | 27 663 102 2937 509 4189 14 . 1098 Cannons 6153 | . 278 241 . . 943 2363 600 1728 Explosions 1919 | . 156 . 954 . 460 . 349 . Melee . | . . . . . . . . . Ramming 221 | . 23 4 86 17 82 9 . . Kinetic 9401 | 15 369 102 1778 509 2533 1085 600 2410 Thermal 6447 | 12 728 241 1159 . 2599 1292 . 416 Explosive 1763 | . . . 954 . 460 . 349 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 1 2 2 2 Average Corruption 2 | . . . 3 4 1 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 108 | . . . 24 24 . 15 18 27 Message Errors 35 | . . . 7 9 . 5 6 8 Matter Fused 14 | . . . 3 1 . 2 2 6 Heat Flow Errors 8 | . . . 2 2 . 2 2 . Energy Discharges 18 | . . . 1 5 . . 4 8 Parts Rejected 2 | . . . 1 . . 1 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . 3 2 . 4 1 . Data Loss (major) 7 | . . . 2 3 . . 1 1 Misfires 6 | . . . 3 . . 1 1 1 Alerts 3 | . . . . 1 . . 1 1 Weapon Failures 4 | . . . 2 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 153 | . 96 . . . . 24 4 29 Projectiles 57 | . . . . . . 24 4 29 Explosions 96 | . 96 . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . 2 . 1 3 . 6 Impact 3 | . . . 2 . 1 . . . Kinetic 9 | . . . . . . 3 . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . . . . . 41 . . . Shots 1 | . . . . . 1 . . . Rammed 39 | . 7 1 12 5 13 1 . . Targets Rammed 45 | . 8 1 13 5 17 1 . . Kicked . | . . . . . . . . . Crushed 6 | . 1 . 1 . 4 . . . Highest Temperature 713 | 40 252 332 446 179 202 166 294 713 Average Temperature 90 | 20 80 121 90 62 35 31 111 157 Received Heat Transfer 5074 | . 255 153 849 69 1476 597 512 1163 Effects 23 | . 2 . 4 . . . 2 15 Shutdowns 4 | . . . 1 . . . . 3 Energy Bleed 4 | . . . 1 . . . . 3 Interference 6 | . 2 . . . . . 2 2 Short Circuit 2 | . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 5 | . . . 1 . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 23 | . 2 1 3 . 14 1 . 2 Heat Transferred 14896 | 25 1802 518 3146 . 6244 1887 . 1274 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 919 | 5 273 94 919 603 667 417 . . Initial 358 | . 3 24 7 358 127 222 . . Average 238 | . 99 30 474 434 226 184 . . Maximum Alert Level 3 | . 1 . 3 2 2 2 . . Low Security (%) 49 | 100 84 100 25 . 41 48 . . Level 1 31 | . 15 . 14 37 43 51 . . Level 2 15 | . . . 32 62 14 . . . Level 3 4 | . . . 26 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 1 . 7 . 10 12 . 1 Investigation 4 | . . . 2 . . 2 . . Extermination 3 | . . . . . . 3 . . Reinforcement 12 | . 1 . 2 . 6 3 . . Assault 5 | . . . 3 . 1 . . 1 Garrison 7 | . . . . . 3 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 12 | . 1 . 4 . 6 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 282 | . 34 6 77 15 83 39 6 22 Peak Tracking Total 10 | . 7 2 9 4 6 3 3 10 Tactical Retreats 13 | . 1 . 3 3 4 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 7 | . 2 . 3 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 10 | . 3 1 1 . 1 3 . 1 Max in Single Turn 2 | . 2 1 1 . 1 1 . 1 Garrison Access 3 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 35 | . 4 . 7 2 11 10 1 . Terminals 22 | . 3 . 5 . 9 5 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 3 | . . . . . . 3 . . Total Hacks 117 | . 10 . 21 2 46 37 1 . Successful 63 | . 3 . 15 2 21 21 1 . Failed 54 | . 7 . 6 . 25 16 . . Catastrophic 10 | . . . . . 9 1 . . Database Lockouts . | . . . . . . . . . Manual 72 | . 4 . 13 . 38 17 . . Terminals 77 | . 9 . 13 . 38 17 . . Fabricators . | . . . . . . . . . Repair Stations 18 | . 1 . 2 . 5 10 . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . 6 . 3 . . . Garrison Access 10 | . . . . . . 10 . . Terminal Hacks 18 | . 1 . 1 2 8 5 1 . Record 1 | . . . . . 1 . . . Open Door 3 | . . . . 2 . . 1 . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 6 | . . . . . 4 2 . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . 2 . 4 7 . . Scan Component 7 | . . . 1 . 2 4 . . Repair 6 | . . . 1 . 2 3 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 6 . 2 . . . Insert Component 4 | . . . 3 . 1 . . . Analyze 4 | . . . 3 . 1 . . . Garrison Access Hacks 5 | . . . . . . 5 . . Seal Access 2 | . . . . . . 2 . . Coupler Status 3 | . . . . . . 3 . . Unauthorized Hacks 19 | . 2 . 6 . 7 4 . . Terminals 19 | . 2 . 6 . 7 4 . . Track 2 | . . . 1 . 1 . . . Assimilate 1 | . . . . . . 1 . . Botnet 14 | . 2 . 4 . 5 3 . . Operators 2 | . . . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 3 . 7 . 10 8 . . Full Trace Events 4 | . 1 . 1 . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . 1 . 2 3 . . Time 188 | . . . 22 . 88 78 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . . Non-combat 1 | . . . 1 . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 3 | . . . 2 . 1 . . . parse_system 2 | . . . 1 . 1 . . . no_distress 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 10 | . . . . . . 10 10 10 Highest-Rated Ally 10 | . . . . . . 10 10 10 Total Orders 17 | . . . . . . 14 2 1 STAY 9 | . . . . . . 7 1 1 FOLLOW 8 | . . . . . . 7 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 18781 | 118 1555 1768 2616 1168 3950 3413 1911 2282 Spaces Moved 8657 | 64 657 700 1114 623 1273 1854 1151 1221 Core 6 | 6 . . . . . . . . Treads 8096 | 58 657 700 1114 623 1273 1854 1151 666 Legs . | . . . . . . . . . Wheels 555 | . . . . . . . . 555 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 163 163 160 160 130 Average Speed 182 | 149 198 240 174 165 232 160 160 162 Slowest Speed 410 | 160 320 240 245 166 250 162 160 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 5 82 99 74 93 97 34 86 92 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 . . . 1 Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 21 | . . 2 . 2 . . 4 13 Spaces Dug 3 | . . . 1 . 2 . . . Terrain Destroyed 130 | . 5 . 46 . 16 14 37 12 Melee 3 | . . . 1 . 2 . . . Projectile 36 | . . . . . 9 14 1 12 AOE 91 | . 5 . 45 . 5 . 36 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 10439 | 83 785 760 1510 707 1898 2151 1185 1360 Wait 604 | . 20 10 116 31 278 131 3 15 Move 8649 | 63 656 699 1113 622 1272 1853 1150 1221 Hop . | . . . . . . . . . Pick Up 163 | 12 21 15 24 6 30 35 4 16 Fast Attach 33 | . 2 . 6 2 17 6 . . Attach 59 | 6 3 3 3 1 14 9 3 17 Detach 1 | . . . . . . . . 1 Swap 113 | . 5 3 44 3 36 13 4 5 Drop 136 | . 8 11 45 6 39 24 2 1 Fire 626 | 2 62 18 143 31 188 79 19 84 Melee 5 | . . . 3 . 2 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 45 | . 8 1 13 5 17 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 675 | -10/Materials | Discovered new exit (range 7) 1019 | -10/Materials | Discovered new exit (range 12) 1371 | -10/Materials | Core integrity fell below 50% 1417 | -10/Materials | Discovered new exit (range 6) 1674 | -10/Materials | Entered Mines 1734 | -10/Mines | Discovered new exit (range 9) 1983 | -10/Mines | Discovered new exit (range 11) 1987 | -10/Mines | Learned location of Mines (-8) 2184 | -10/Mines | Lost 3 parts (2n1w) 3263 | -10/Mines | Core integrity fell below 20% 3442 | -10/Mines | Entered Materials 3442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3588 | -9/Materials | Build established: Scavenger-Mutant 4198 | -9/Materials | Discovered new exit (range 12) 4859 | -9/Materials | Build established: Mutant 5015 | -9/Materials | Discovered new exit (range 16) 5042 | -9/Materials | First assault squad dispatched 5508 | -9/Materials | Core integrity fell below 50% 5926 | -9/Materials | Repaired Broken Imp. Treads 6058 | -9/Materials | Entered Mines 6061 | -9/Mines | Found the Drone Emporium 6069 | -9/Mines | Found Prototype Device 6145 | -9/Mines | Discovered new exit (range 16) 6226 | -9/Mines | Core integrity fell below 20% 6275 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6295 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6754 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6754 | -9/Mines | Discovered new exit (range 5) 6888 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6933 | -9/Mines | Learned location of Zion (-6) 6955 | -9/Mines | Discovered new exit (range 9) 7177 | -9/Mines | Learned location of Storage (-7) 7226 | -9/Mines | Entered Materials 7226 | -8/Materials | Evolved 2 slots: Utility x2 7756 | -8/Materials | Discovered new exit (range 14) 7791 | -8/Materials | Build established: Hacker-Mutant 7924 | -8/Materials | Repaired Hrd. Medium Armor Plating 7975 | -8/Materials | Repaired Adv. Heat Sink 8686 | -8/Materials | Garrison activated, responded to threat 8749 | -8/Materials | Lost 5 parts (1p2n1u1w) 8960 | -8/Materials | Build established: Mutant 9398 | -8/Materials | Build established: Hacker-Mutant 10456 | -8/Materials | Discovered new exit (range 10) 10989 | -8/Materials | Discovered new exit (range 16) 11018 | -8/Materials | Core integrity fell below 50% 11176 | -8/Materials | Entered Factory 11176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11566 | -7/Factory | Garrison activated, responded to threat 11590 | -7/Factory | Lost 3 parts (1n1u1w) 12016 | -7/Factory | Build established: Scavenger-Mutant 12712 | -7/Factory | Discovered new exit (range 12) 12862 | -7/Factory | Build established: Hacker-Mutant 13012 | -7/Factory | Repaired Hcp. Storage Unit 13234 | -7/Factory | Discovered new exit (range 13) 13300 | -7/Factory | Identified exit to Storage 13300 | -7/Factory | Identified exit to Lower Caves 13589 | -7/Factory | Build established: Scavenger-Mutant 13934 | -7/Factory | Garrison activated, responded to threat 14253 | -7/Factory | Build established: Hacker-Mutant 14370 | -7/Factory | Repaired Lgt. Treads 14398 | -7/Factory | Repaired Lgt. Treads 14589 | -7/Factory | Entered Lower Caves 14589 | -7/Lower Caves | Accompanied by 1 ally 14977 | -7/Lower Caves | Spotted B-75 Beast 15023 | -7/Lower Caves | Destroyed B-75 Beast 15040 | -7/Lower Caves | Lost 3 parts (1n1u1w) 15765 | -7/Lower Caves | Discovered new exit (range 10) 16500 | -7/Lower Caves | Entered another Lower Caves area 16500 | -7/Lower Caves | Accompanied by 1 ally 16646 | -7/Lower Caves | Discovered new exit (range 13) 16850 | -7/Lower Caves | Lost 3 parts (2n1u) 17204 | -7/Lower Caves | Core integrity fell below 50% 17267 | -7/Lower Caves | Spotted B-75 Beast 17326 | -7/Lower Caves | Lost 3 parts (1p2u) 17351 | -7/Lower Caves | Destroyed B-75 Beast 17381 | -7/Lower Caves | Lost 5 parts (2n1u2w) 17659 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17676 | -7/Lower Caves | Core integrity fell below 20% 17727 | -7/Lower Caves | Destroyed 7 combat bots 17734 | -7/Lower Caves | Lost 4 parts (2n2u) 18271 | -7/Lower Caves | Discovered new exit (range 16) 18782 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 18744_ G-47 Trooper knocked back. 18753_ G-47 Trooper destroyed. 18755_ Critical hit (Burn: +37). 18756_ G-50 Soldier Adv. Heat Sink blasted off. 18764_ G-47 Trooper knocked back. 18767_ G-50 Soldier knocked back. 18771_ Aluminum Leg fries itself beyond repair. 18771_ Imp. Medium Armor Plating destroyed. 18773_ Critical hit (Burn: +37). 18774_ System corrupted: Mni. Assault Cannon jammed. 18774_ G-47 Trooper destroyed. 18778_ G-50 Soldier heat damages Carbon-fiber Leg. 18780_ I-36 Angel Imp. Deuterium Engine blasted off. 18780_ I-36 Angel knocked back. 18781_ G-50 Soldier heat damages Unknown Energy Gun, Lgt. Angular Momentum Engine. 18781_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???#/%!= #???????????????????????????????????????? | | ???# *[/!#??????????????????????????????????"""#?? | | ???## !*#####?????###???????????????###????##"""## | | ##??#]!/# #?????# ##???##????????## #??##"" # | | #?###+## #??#### #### #????????# #?# | | #?# ##??# #????????# ## | | %### ###### ##????????# | | % #????????# | | % % #?????????# | | ######## ##### ## ### #????????# | | #??# #???#### ##?# ##?????????# | | ##??# #?????## ##########????????# | | #???# ########## #### #???????## | | ##### #?### ## ## ####???## | | # #?# #???# | | # #### #???# | | # #?# # # ###?## | | # ### #### %! ### | | ## ##### #### ## ### | | ### ##??# ### ####?## | | ### ##?#### #?# ##????# | | ## ###??# @ #?## #????# | | #??## ##?## #????# | | #???## ##?## ##????## | | ### ##????##% #??## ##??????# | | ##### "###" #??????# * ##???## ##??????## | | ??## ###" #?????## g ###?????####??????## | | ### " " ###???# gi;##########?????#### | | " "" ## ### =% #?????# | | """"" % ! #????## | | ## """"" % ####### ####?# | | #?# " ! ##???# ## #?# | | #??## " % #???# #### | | ###### """ "" ## % #???# ###### | | ## ""### # ?#; ###?#### #??#### | | ## "#### ## #?## ###### #?????# | | #? ## ##??# < ####### | | #? ###????# | | #?# #??????##### ####### | | #?# #???????????####?????## ## ## | | "### #??????????????????????###########? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ####### #?????????????????????????????????? | | # ##??## ##?????????????????????????????????? | | ###?# ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseGodInitializer Manual? 0 Play Time 02:13:55 Cumulative 59.5 hours Start 2025.02.19 @ 15:34:59 End 2025.02.19 @ 17:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9a3b54-51a0-4eb8-a40b-ffcb9cea276f