Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 15:45:24 Player: Desymo99 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (4503) 4503 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 11234 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 177 Entered DSFs 500 Friendly Fire -179 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 86/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Scrap Engine Advanced Cryofiber Web Improved Terrain Scanner Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Targeting Computer Improved Transmission Jammer Reflective Plating High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Fusion Compressor Armored Wheel Armored Wheel Scrap Engine Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Weapon Cycler Improved Light Armor Plating Improved Shield Generator Minigun Minigun Gauss Rifle Improved Grenade Launcher Power Sword [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Improved VSS Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . 4 . . 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 6 | . . . . . 1 . . 1 . 2 2 Weapon 4 | . . 2 . . 2 . . . . . . Parts Attached 166 | 8 17 16 33 6 22 5 5 5 13 2 34 Power 21 | 1 2 2 1 . 2 1 1 1 2 . 8 Engine 11 | 1 2 2 1 . 2 1 . 1 1 . . Core 8 | . . . . . . . 1 . 1 . 6 Reactor 2 | . . . . . . . . . . . 2 Propulsion 34 | 3 6 2 5 1 3 . 2 1 . . 11 Treads . | . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 5 Wheel 29 | 3 6 2 5 1 3 . 2 1 . . 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 2 4 2 2 . 8 1 . 3 2 2 7 Device 21 | 1 2 2 . . 6 1 . 2 1 1 5 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . 1 . 2 . . . . 1 . 1 . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . 2 . . . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 78 | 2 5 10 25 5 9 3 2 . 9 . 8 Energy Gun 8 | 1 1 2 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 58 | 1 4 7 18 3 8 . 2 . 8 . 7 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 3 | . . . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . 1 3 . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . . . Parts Lost 54 | . 3 5 4 . 3 2 2 . 4 . 31 Power 6 | . . 1 . . . . 1 . 2 . 2 Propulsion 14 | . 1 1 1 . 1 . . . . . 10 Utility 11 | . 1 1 1 . . . . . 1 . 7 Weapon 23 | . 1 2 2 . 2 2 1 . 1 . 12 Highest Loss Streak 12 | . 2 3 2 . 2 2 2 . 2 . 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 95 95 99 100 91 91 91 86 85 88 86 Engine 8 | . 14 9 11 11 6 7 6 5 5 . . Wheel 19 | . 25 21 22 22 15 15 14 13 13 11 12 Device 7 | . 11 10 3 . 6 5 7 13 9 11 18 Storage 9 | . 11 11 11 11 7 7 7 6 6 5 4 Processor 6 | . 2 . 7 11 7 7 7 6 6 11 10 Energy Gun 1 | . 4 2 3 . . . . . . . . Ballistic Gun 33 | . 23 31 35 43 44 37 29 26 28 29 22 Impact Weapon 3 | . . 8 4 . . 2 7 6 6 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 14 48 55 60 60 74 78 74 75 79 75 86 Greatest Support 60 | 32 32 32 32 28 40 40 40 56 56 56 60 Greatest Overweight (x) 18 | . 2 1 3 2 2 1 1 1 1 1 18 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 20 20 18 20 19 20 Average Carried 17 | 1 10 19 19 19 19 19 18 17 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 18 20 20 20 18 17 18 20 19 5 Class Distribution -------------------- 22% | Scavenger-Executioner 14% | Commander-Gunner 13% | Executioner 11% | Gunner 10% | Scavenger-Mutant 10% | Mutant 7% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Executioner | -6/Factory Executioner | -6/DSF Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Matter Collected 4577 | 258 261 173 1155 160 745 339 254 . 507 . 725 Remotely 911 | . . . . . . . . . 196 . 715 Salvage Created 5332 | 165 373 238 1949 218 1163 115 140 . 376 . 595 Parts 317 | 12 28 11 121 9 56 5 3 . 22 . 50 Haulers Intercepted 10 | . 2 . 6 . 2 . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 4 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Combat Hostiles Destroyed 96 | . 10 8 35 3 15 2 3 . 8 . 12 Guns 91 | . 10 8 35 3 11 1 3 . 8 . 12 AOE 5 | . . . . . 4 1 . . . . . Classes Destroyed 17 | 3 4 2 4 . . 2 . . 2 . . Worker 9 | 2 . . 2 . 4 . . . . . 1 Builder 4 | . . 1 . . . . . . . . 3 Tunneler 4 | 3 . . . . . . . . . . 1 Hauler 10 | . 2 . 6 . 2 . . . . . . Recycler 9 | 1 . . 1 1 6 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 4 | . . . 3 . 1 . . . . . . Watcher 6 | . 1 . 1 . 3 . . . . . 1 Swarmer 24 | . 5 4 5 . 3 . . . 3 . 4 Grunt 41 | . 5 3 18 . 10 . 3 . 2 . . Brawler 2 | . . . 1 1 . . . . . . . Duelist 4 | . . . 1 . 1 . . . . . 2 Sentry 15 | . . 1 10 2 2 . . . . . . Hunter 4 | . . . . . . . . . 2 . 2 Programmer 5 | . . . . . . 1 . . . . 4 Heavy 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | 5 5 4 6 3 6 1 3 . 4 . 6 Combat Bots Only 6 | . 5 4 6 2 3 1 3 . 4 . 3 Max Kills in Single Turn 6 | 1 1 2 2 2 6 1 1 . 1 . 2 Gunslinging 1 | . . 1 1 . 1 . . . . . . Exploded 2 | . . . . . 2 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Hostile Shots Fired 581 | . 58 39 95 6 63 17 22 . 86 . 195 Missed 155 | . 16 9 21 3 17 6 8 . 30 . 45 Damage Taken 7893 | . 447 564 1016 48 740 262 233 . 1033 . 3550 Core 1775 | . 149 70 168 15 100 26 16 . 70 . 1161 Absorbed by Shields 6 | . . . . . . . . . . . 6 Ignored by Resistances 37 | . . . . . . . . . 37 . . Regen/Repaired (Parts) 21 | . 21 . . . . . . . . . . Core Remaining (%) 74 | 100 40 . . 36 . . 79 . 91 100 . Volleys Fired 281 | 13 54 21 84 6 37 5 8 . 18 . 35 Largest 6 | 2 2 4 4 4 6 6 5 . 5 . 5 Hottest 165 | 70 70 80 125 92 150 152 152 . 165 . 140 Shots Fired 986 | 26 108 59 265 24 218 29 39 . 75 . 143 Gun 969 | 26 108 59 265 24 216 27 31 . 72 . 141 Cannon 12 | . . . . . . 1 8 . 3 . . Launcher 5 | . . . . . 2 1 . . . . 2 Special . | . . . . . . . . . . . . Kinetic 929 | 13 90 59 244 24 216 28 39 . 75 . 141 Thermal 50 | 13 18 . 19 . . . . . . . . Explosive 5 | . . . . . 2 1 . . . . 2 Electromagnetic 2 | . . . 2 . . . . . . . . Robot Hit Streak 21 | 5 11 21 18 9 10 7 12 . 7 . 8 Robot Miss Streak 7 | 1 4 6 3 1 7 4 5 . 3 . 4 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 11 | . . 2 3 . 4 . . . . . 2 Max Gunslinging Chain 2 | . . 1 1 . 2 . . . . . 1 Shots Hit Robots 592 | 16 67 45 179 27 89 20 20 . 45 . 84 Core Hits 285 | 9 29 18 78 8 49 12 16 . 20 . 46 Critical Kills 3 | . . . . . 1 . . . 1 . 1 Critical Parts Destroyed 3 | . 1 . 1 . . . . . 1 . . Critical Strikes 13 | 2 2 . 5 . 1 . . . 2 . 1 Burn 7 | 2 1 . 4 . . . . . . . . Destroy 6 | . 1 . 1 . 1 . . . 2 . 1 Melee Attacks 76 | . . 38 25 10 . . . 3 . . . Impact 66 | . . 38 25 . . . . 3 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . 1 1 8 . . . . . . . Combat Hostiles 7 | . . . . 7 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11467 | 178 563 406 2921 257 3193 431 426 . 764 . 2328 Guns 8912 | 178 563 357 2804 257 1615 369 340 . 704 . 1725 Cannons 146 | . . . . . . . 86 . 60 . . Explosions 2288 | . . . 47 . 1578 62 . . . . 601 Melee 119 | . . 49 70 . . . . . . . . Ramming 2 | . . . . . . . . . . . 2 Kinetic 8570 | 54 451 357 2552 257 1615 369 426 . 764 . 1725 Thermal 1741 | 124 112 . 253 . 1252 . . . . . . Explosive 989 | . . . . . 326 62 . . . . 601 Electromagnetic 46 | . . . 46 . . . . . . . . Impact 119 | . . 49 70 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 8 9 9 4 4 4 . . . 12 Average Corruption 6 | . . 8 8 9 3 4 4 . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 134 | . . . 56 30 10 14 10 . . . 14 Message Errors 37 | . . . 13 10 4 4 3 . . . 3 Matter Fused 21 | . . . 5 6 3 3 3 . . . 1 Heat Flow Errors 14 | . . . 7 4 . 2 . . . . 1 Energy Discharges 12 | . . . 8 1 . . . . . . 3 Parts Rejected 2 | . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . 7 4 3 4 2 . . . 2 Data Loss (major) 3 | . . . 1 1 . . 1 . . . . Misfires 4 | . . . 1 1 . 1 . . . . 1 Alerts 3 | . . . 1 2 . . . . . . . Weapon Failures 15 | . . . 12 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 235 | . . . 60 . 150 . . . . . 25 Projectiles . | . . . . . . . . . . . . Explosions 175 | . . . . . 150 . . . . . 25 Melee 60 | . . . 60 . . . . . . . . Knockbacks 3 | . . . 1 . . . 2 . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . 45 . . . . . 66 Shots 3 | . . . . . 1 . . . . . 2 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 531 | 70 120 95 531 271 113 152 33 . 108 . 235 Average Temperature 72 | 27 39 37 102 83 37 28 9 . 50 . 26 Received Heat Transfer 1288 | . 135 48 450 9 180 36 126 . 190 . 114 Effects 9 | . . . 8 . . . . . . . 1 Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . . . 1 Interference 3 | . . . 3 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | 3 1 . . . . . . . . . . Heat Transferred 2589 | 518 407 . 814 . 850 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Peak Influence 789 | 30 149 219 634 332 789 . . 80 236 118 270 Initial 211 | . 19 . . 211 50 . . 68 59 118 57 Average 187 | 8 44 98 290 143 491 . . 75 155 118 119 Maximum Alert Level 3 | . . 1 2 1 3 . . . 1 . 1 Low Security (%) 63 | 100 100 72 27 60 25 . . 100 61 100 77 Level 1 22 | . . 27 42 39 5 . . . 38 . 22 Level 2 12 | . . . 29 . 50 . . . . . . Level 3 2 | . . . . . 18 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 19 | . 1 . 8 . 4 . . . 1 . 5 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . . 3 Reinforcement 8 | . 1 . 3 . 2 . . . 1 . 1 Assault 3 | . . . 2 . 1 . . . . . . Garrison 4 | . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Distress Signals 7 | . . . 3 . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 18 8 44 6 21 2 3 . 13 . 22 Peak Tracking Total 8 | . 6 4 8 3 5 1 3 . 4 . 6 Tactical Retreats 6 | . 1 . 2 . . . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Traps Triggered 15 | . 4 . 4 . 3 . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Machines Disabled 35 | . . . 1 . 29 . . . . . 5 Max in Single Turn 22 | . . . 1 . 22 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Machines Accessed 37 | . 8 2 8 10 4 . . 3 . . 2 Terminals 24 | . 6 2 5 4 4 . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . 2 Recycling Units 9 | . 1 . 2 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 87 | . 20 8 20 21 9 . . 6 . . 3 Successful 46 | . 12 2 12 14 3 . . 2 . . 1 Failed 40 | . 7 6 8 7 6 . . 4 . . 2 Catastrophic 5 | . . . 2 . 1 . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 58 | . 17 8 9 18 5 . . 1 . . . Terminals 60 | . 16 8 13 8 9 . . 6 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . 3 Recycling Units 20 | . 2 . 5 13 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 19 | . 5 . 6 3 3 . . 2 . . . Record 5 | . 1 . . . 3 . . 1 . . . Robot Analysis 3 | . 1 . 1 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . 2 1 . . . . . . . Unreport Threat 4 | . 2 . 1 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . 1 Scan Component 2 | . 1 . . . . . . . . . 1 Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 24 | . 5 2 6 11 . . . . . . . Terminals 7 | . 3 2 1 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 6 | . 2 2 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . 2 . 4 10 . . . . . . . Reject 9 | . 1 . 2 6 . . . . . . . Mask 7 | . 1 . 2 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 5 2 6 8 5 . . 3 . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Total Allies 16 | . . . 12 4 . . . . . . . Largest Group 10 | . . . 10 10 8 . . . . . . Highest-Rated Group 124 | . . . 88 124 100 . . . . . . Highest-Rated Ally 34 | . . . 31 34 34 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . 5 16 25 . . . . . . Total Damage 1041 | . . . 86 169 786 . . . . . . Kills 11 | . . . . 3 8 . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Robot Analysis Total 3 | . 1 . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Turns Passed 7764 | 123 1357 656 1315 1020 920 516 417 237 370 79 754 Spaces Moved 5139 | 67 900 349 692 775 641 440 347 178 227 61 462 Core 16 | 2 . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . Legs 40 | . . . . . . . . . . . 40 Wheels 5083 | 65 900 349 692 775 641 440 347 178 227 61 408 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 120 105 110 110 115 115 115 50 Average Speed 114 | 92 113 112 122 121 110 110 110 115 115 115 112 Slowest Speed 950 | 100 130 115 145 125 130 110 110 115 115 115 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 46 | 5 92 20 93 99 25 74 42 4 94 1 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . Scrap Searched 6 | . . . . . . 4 2 . . . . Spaces Dug 34 | . . 22 10 . . . . 2 . . . Terrain Destroyed 196 | . . 22 12 . 104 6 4 2 2 . 44 Melee 34 | . . 22 10 . . . . 2 . . . Projectile 10 | . . . . . 4 . 4 . . . 2 AOE 150 | . . . 2 . 100 6 . . . . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac DSF Fac Fac Total 6261 | 100 1144 512 928 837 748 458 362 204 292 70 606 Wait 451 | 9 150 74 71 26 19 7 1 7 16 7 64 Move 5127 | 66 899 347 691 774 640 439 346 177 226 60 462 Hop . | . . . . . . . . . . . . Pick Up 72 | 4 19 6 8 6 15 . . 3 4 1 6 Fast Attach 45 | 7 8 3 7 . 6 1 . . 1 . 12 Attach 41 | . 4 4 3 . 6 1 4 2 3 2 12 Detach 4 | . . . . . . . 2 1 . . 1 Swap 80 | 1 5 9 23 6 10 3 1 3 9 . 10 Drop 62 | . 5 9 14 8 15 2 . . 7 . 2 Fire 281 | 13 54 21 84 6 37 5 8 . 18 . 35 Melee 76 | . . 38 25 10 . . . 3 . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . 1 . . . . . 8 8 . . Rewire 3 | . . . 2 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 14) 684 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 12) 878 | -10/Materials | Repaired Com. Wheel 955 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Build established: Scavenger-Mutant 1118 | -10/Materials | Discovered new exit (range 11) 1136 | -10/Materials | Central database locked down 1481 | -10/Materials | Entered another Materials area 1481 | -9/Materials | Evolved 2 slots: Weapon x2 1769 | -9/Materials | Build established: Scavenger-Skirmisher 2046 | -9/Materials | Crushed by falling debris 2077 | -9/Materials | Lost 3 parts (1u2w) 2131 | -9/Materials | Discovered new exit (range 5) 2137 | -9/Materials | Entered Storage 2458 | -9/Storage | Met a pair of Derelict thieves 2806 | -9/Storage | Build established: Gunner 2826 | -9/Storage | Discovered new exit (range 16) 2948 | -9/Storage | Core integrity fell below 50% 2960 | -9/Storage | Garrison activated, responded to threat 3123 | -9/Storage | Discovered new exit (range 4) 3352 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3452 | -9/Storage | Entered Recycling 3452 | -9/Recycling | Accompanied by 8 allies 3457 | -9/Recycling | Found Scrap Engine 3670 | -9/Recycling | Build established: Commander-Gunner 3731 | -9/Recycling | Discovered new exit (range 8) 4472 | -9/Recycling | Entered Factory 4472 | -7/Factory | Accompanied by 8 allies 4472 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4699 | -7/Factory | Lost 5 allies 4738 | -7/Factory | Lost 3 allies 5099 | -7/Factory | Build established: Scavenger-Executioner 5272 | -7/Factory | First assault squad dispatched 5345 | -7/Factory | Discovered new exit (range 12) 5392 | -7/Factory | Entered Lower Caves 5421 | -7/Lower Caves | Identified exit to Lower Caves 5465 | -7/Lower Caves | Learned Factory non-interactive machine intel 5610 | -7/Lower Caves | Spotted B-75 Beast 5651 | -7/Lower Caves | Destroyed B-75 Beast 5908 | -7/Lower Caves | Entered another Lower Caves area 6112 | -7/Lower Caves | Learned Factory garrison access intel 6317 | -7/Lower Caves | Discovered new exit (range 7) 6325 | -7/Lower Caves | Entered Factory 6325 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6326 | -6/Factory | Loaded intel: 225 non-interactive machine locations 6327 | -6/Factory | Loaded intel: 3 garrison access locations 6456 | -6/Factory | Discovered new exit (range 15) 6562 | -6/Factory | Identified exit to DSF 6562 | -6/Factory | Entered DSF 6618 | -6/DSF | Additional patrols routed to DSF 6657 | -6/DSF | Build established: Executioner 6679 | -6/DSF | Discovered new exit (range 15) 6851 | -6/DSF | Sterilization system engaged 6871 | -6/DSF | Ambient heat levels rising (+10) 6886 | -6/DSF | Ambient heat levels rising (+10) 6901 | -6/DSF | Ambient heat levels rising (+10) 6916 | -6/DSF | Ambient heat levels rising (+10) 6931 | -6/DSF | Ambient heat levels rising (+10) 6932 | -6/DSF | Entered Factory 6932 | -5/Factory | Evolved 2 slots: Utility x2 6947 | -5/Factory | Discovered new exit (range 15) 7005 | -5/Factory | Identified exit to Factory 7011 | -5/Factory | Entered another Factory area 7011 | -4/Factory | Evolved 2 slots: Utility x2 7193 | -4/Factory | Lost 3 parts (1n1u1w) 7589 | -4/Factory | Lost 3 parts (1n2w) 7670 | -4/Factory | Lost 11 parts (4n2u5w) 7713 | -4/Factory | Garrison activated, responded to threat 7726 | -4/Factory | Spotted B-86 Titan 7734 | -4/Factory | System corruption reached 10% 7735 | -4/Factory | Core integrity fell below 50% 7751 | -4/Factory | Core integrity fell below 20% 7765 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07749_ U-05 Engineer lays Concrete. 07750_ Acquired 2 matter. 07751_ AUHXGCQHBS%&BU7WG5Z=KVYFSMG8> 07751_ U-05 Engineer builds a Wall. 07751_ U-05 Engineer lays Concrete. 07751_ Slammed into P-70 Sage. 07752_ The unstable cave ceiling collapses. 07752_ U-05 Engineer lays Concrete. 07753_ Slammed into P-70 Sage. 07753_ U-05 Engineer lays Concrete. 07753_ R-10 Processor collects Mic. Fission Core. 07754_ Acquired 8 matter. 07754_ U-05 Engineer builds a Wall. 07754_ U-05 Engineer lays Concrete. 07756_ Slug penetrates Wall. 07757_ U-05 Engineer builds a Wall. 07761_ ALERT: Rogue bot located, Programmers report to Factory Zone 6B. 07761_ Penetrated by Slug. 07763_ Door malfunctions. 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""""" # !=* #????????? | | # + ! # """ # !% #????????? | | # # ### # ##????????? | | # # ### """"" # #????????? | | # #######+#### """"" # #????????? | | # # """"" ### """ # # #????????? | | # # ""T"" ### # ##????????? | | # # ######?#### #?????????? | | # + "" ##????????# ##?????????? | | # # "" ##????????##"" #??????????? | | # # """ ##?????????### # # ###??????????? | | # """ ##???????????#########????????????? | | # """ ##????????????????????????????????? | | # ##????????????????????????????????? | | ###+#####????????????????????????????????? | | ! ##????????????????????????????????? | | """ ##????????????????????????????????? | | """ ##????????????????????????????????? | | """ ##????????????????????????????????? | | ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: TH 10 Evasion (%) 57 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear More Dakka Please Challenges ------------ None Game ------ Seed SupercompositeMassCharge Manual? 0 Play Time 01:28:02 Cumulative 28.9 hours Start 2024.03.26 @ 14:09:07 End 2024.03.26 @ 15:45:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 541a7a93-b736-4d59-bdd4-910289c91375