Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.21 @ 21:25:32 Player: Deep Beef Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (211) 211 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1401 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 76/100 System Corruption 1% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Huge Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Cooling System Huge Storage Unit Signal Interpreter Core Shielding Power Shielding Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Cooling System Small Storage Unit Huge Storage Unit Core Shielding Core Shielding Power Shielding Light Armor Plating EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Plasma Cutter Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 21 | 4 5 3 9 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | . 2 1 4 Device . | . . . . Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 7 | 1 3 1 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | . 3 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 15 | . . . 15 To Critical Strikes 1 | . . . 1 Average Backups 12 | 2 9 15 19 Power 1 | . 1 1 2 Propulsion 1 | . . 2 2 Utility 5 | . 4 6 7 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 2 | . . . 2 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 86 | . 85 86 85 Engine 12 | . 14 11 10 Leg 24 | . 28 22 20 Storage 11 | . 12 11 11 Processor 8 | . 7 11 10 Protection 5 | . . 9 11 Energy Gun 4 | . 9 . . Ballistic Gun 17 | . 13 22 20 Peak Build Rating 13 | 4 9 13 13 Average Rating 9 | 2 7 11 12 On Entrance 6 | . 4 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 95 | 7 88 95 95 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . 4 4 5 Average Overweight (x) 3 | . 3 4 4 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 23 | 5 23 25 25 Most Carried 20 | 3 12 19 20 Average Carried 12 | 2 9 15 19 Final Capacity 25 | 5 25 25 25 Final Carried 19 | 3 12 19 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 380 | 197 97 86 . Remotely . | . . . . Salvage Created 297 | . 115 162 20 Parts 30 | . 15 15 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 6 3 1 Guns 10 | . 6 3 1 Classes Destroyed 4 | . 2 1 1 Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Sentry 3 | . . 3 . Assembled 1 | . . . 1 Best Kill Streak 3 | . 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 180 | . 35 24 121 Missed 41 | . 10 9 22 Hits 139 | . 25 15 99 Melee 30 | . . . 30 Projectile 109 | . 25 15 69 AOE 11 | . . . 11 Critical Strikes 5 | . . 2 3 Part Disruptions 4 | . . . 4 Actively Blocked 2 | . . . 2 Damage Taken 1939 | . 158 163 1618 Core 422 | . 13 37 372 Absorbed by Shields . | . . . . Redirected to Shielding 95 | . . . 95 Ignored by Resistances 558 | . 50 46 462 Core Remaining (%) 97 | 100 94 . . Volleys Fired 31 | . 11 9 11 Largest 2 | . 2 2 2 Hottest 63 | . 60 43 63 Shots Fired 53 | . 17 18 18 Gun 53 | . 17 18 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 10 18 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic 11 | . 7 . 4 Robot Hit Streak 14 | . 7 13 14 Robot Miss Streak 3 | . 2 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 39 | . 9 16 14 Core Hits 19 | . 7 7 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 465 | . 110 203 152 Guns 465 | . 110 203 152 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 358 | . 48 203 107 Thermal . | . . . . Explosive . | . . . . Electromagnetic 107 | . 62 . 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 20 22 266 Average Temperature 116 | . 15 8 156 Received Heat Transfer 699 | . . 99 600 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 70 30 . Initial . | . . . . Average 6 | . 9 4 . Influence Increases 264 | . 170 94 . Destroy 0b10 Robot/C 180 | . 120 60 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 52 | . 22 30 . Successful Hack 12 | . 8 4 . Partial Spotted 15 | . 15 . . Influence Decreases 264 | . 170 94 . Time Decay 264 | . 170 94 . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 4 22 Peak Tracking Total 20 | . 4 2 20 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 21 5 . Successful 14 | . 12 2 . Failed 12 | . 9 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 10 3 . Terminals 26 | . 21 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 3 | . 3 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1618 | . 565 694 359 Optics 1618 | . 565 694 359 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2219 | 45 1099 694 381 Spaces Moved 594 | 34 309 164 87 Core 6 | 6 . . . Treads . | . . . . Legs 584 | 28 309 164 83 Wheels 4 | . . . 4 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 175 Average Speed 352 | 107 342 400 389 Slowest Speed 400 | 120 400 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 60 17 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 673 | 41 334 187 111 Wait 6 | . . 6 . Move 591 | 33 308 163 87 Hop . | . . . . Pick Up 20 | 4 9 6 1 Fast Attach 6 | 3 3 . . Attach 14 | 1 1 1 11 Detach . | . . . . Swap 4 | . 1 2 1 Drop 1 | . 1 . . Fire 31 | . 11 9 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 646 | -10/Materials | Derelicts attacked the area 790 | -10/Materials | Discovered new exit (range 11) 1045 | -10/Materials | Identified exit to Mines 1057 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Discovered new exit (range 14) 1839 | -9/Materials | Entered Mines 2157 | -9/Mines | Assembled infested the area 2210 | -9/Mines | Core integrity fell below 50% 2217 | -9/Mines | Core integrity fell below 20% 2220 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- as-63956 destroyed. as-92244 destroyed. Ion Engine destroyed. as-22212 destroyed. as-55754 destroyed. as-86711 destroyed. as-74847 destroyed. Knocked back. as-47638 destroyed. as-69234 destroyed. as-81020 destroyed. as-05069 destroyed. as-19038 destroyed. as-99223 destroyed. as-45587 destroyed. as-45238 destroyed. as-04487 destroyed. R-06 Scavenger destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. 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