Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 15:10:53 Player: tanukistars115 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (768) 768 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 3013 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Particle Gun Makeshift Shrapnel Gun > --- INVENTORY (20) --- Improved Cooling System Improved Signal Interpreter Particle Charger Authchip [Weapon] Hacking Drone Bay Lightning Gun Self-destruct Interrupter (50) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Cooling System Improved Signal Interpreter Particle Charger Authchip [Weapon] Hacking Drone Bay Lightning Gun Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 6 6 7 7 1 . Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 2 . . Treads . | . . . . . . Leg 6 | 2 2 2 . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 2 2 . . Device 3 | . 1 1 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 9 | 2 2 2 2 1 . Energy Gun 2 | . . . 1 1 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 4 3 9 . . Power 2 | . 1 . 1 . . Propulsion 5 | . 2 . 3 . . Utility 3 | . . 1 2 . . Weapon 6 | . 1 2 3 . . Highest Loss Streak 9 | . 3 3 9 . . To Critical Strikes . | . . . . . . Average Backups 2 | . 2 1 1 3 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 1 1 2 5 Weapon . | . 1 . . . 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 82 84 52 87 88 Engine 8 | . 8 5 5 11 11 Leg 10 | . 20 27 2 . . Wheel 7 | . . . . 22 22 Device 10 | . 9 12 10 11 11 Storage 11 | . 14 11 11 11 11 Protection 7 | . . 6 11 11 11 Energy Gun 3 | . . . . 10 11 Energy Cannon 2 | . . 11 2 . . Ballistic Gun 10 | . 19 . 7 11 11 Launcher 3 | . 7 8 . . . Peak Build Rating 20 | 6 7 10 14 20 20 Average Rating 11 | 4 5 7 10 18 20 On Entrance 9 | . 6 6 10 14 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 10 47 53 53 52 52 Greatest Support 30 | 20 20 30 30 20 20 Greatest Overweight (x) 16 | 3 15 2 16 2 2 Average Overweight (x) 2 | . 2 1 9 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 9 | 4 4 4 4 9 9 Average Carried 3 | . 2 1 1 5 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 9 | . 3 4 1 9 9 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 653 | 241 140 104 97 71 . Remotely . | . . . . . . Salvage Created 680 | . 418 229 33 . . Parts 44 | . 24 20 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 11 5 5 . . Melee 1 | . . 1 . . . Guns 8 | . 4 . 4 . . Cannons 5 | . . 4 1 . . AOE 7 | . 7 . . . . Classes Destroyed 7 | . 4 1 2 . . Worker 1 | . 1 . . . . Builder 2 | . 1 1 . . . Watcher 5 | . 2 3 . . . Grunt 15 | . 11 4 . . . Sentry 1 | . . 1 . . . Demolisher 1 | . . . 1 . . Assembled 4 | . . . 4 . . Best Kill Streak 5 | . 5 2 2 . . Combat Bots Only 3 | . 3 2 2 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 152 | . 70 40 32 . 10 Missed 31 | . 14 12 3 . 2 Hits 121 | . 56 28 29 . 8 Melee 16 | . . . 16 . . Projectile 105 | . 56 28 13 . 8 AOE 9 | . . . 9 . . Critical Strikes 5 | . 2 1 1 . 1 Damage Taken 2151 | . 784 317 916 . 134 Core 617 | . 217 67 284 . 49 Absorbed by Shields . | . . . . . . Redirected to Shielding 56 | . . 7 49 . . Regen/Repaired (Parts) 288 | . . . . 288 . Core Remaining (%) 56 | 100 13 . . . . Volleys Fired 97 | . 50 19 25 . 3 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 60 120 120 . 89 Shots Fired 166 | . 93 36 31 . 6 Gun 110 | . 85 . 19 . 6 Cannon 40 | . . 28 12 . . Launcher 16 | . 8 8 . . . Special . | . . . . . . Kinetic 101 | . 85 . 13 . 3 Thermal 43 | . . 28 12 . 3 Explosive 16 | . 8 8 . . . Electromagnetic 6 | . . . 6 . . Robot Hit Streak 13 | . 13 6 5 . 3 Robot Miss Streak 6 | . 6 4 6 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | . 53 16 20 . 3 Core Hits 65 | . 35 19 9 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2079 | . 1143 525 343 . 68 Guns 665 | . 414 . 183 . 68 Cannons 438 | . . 279 159 . . Explosions 926 | . 724 202 . . . Melee . | . . . . . . Ramming 50 | . 5 44 1 . . Kinetic 606 | . 414 . 138 . 54 Thermal 452 | . . 279 159 . 14 Explosive 926 | . 724 202 . . . Electromagnetic 45 | . . . 45 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 10 10 . . . Projectiles . | . . . . . . Explosions 20 | . 10 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . 49 . . . . Shots 4 | . 4 . . . . Rammed 4 | . 1 . 3 . . Targets Rammed 20 | . 3 14 3 . . Kicked 16 | . 2 14 . . . Crushed . | . . . . . . Highest Temperature 306 | . 46 222 306 . . Average Temperature 76 | . 14 79 155 . . Received Heat Transfer 633 | . 447 186 . . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 962 | . . 592 333 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 136 | . 136 52 20 . . Initial 46 | . . 46 . . . Average 15 | . 23 25 . . . Influence Increases 713 | . 359 238 20 . 96 Destroy 0b10 Robot/C 360 | . 220 100 20 . 20 Destroy 0b10 Robot/NC 40 | . 20 20 . . . Destroy Leader 110 | . 54 46 . . 10 Allied During Kill 6 | . . . . . 6 Successful Hack 12 | . 12 . . . . Disable Machine 45 | . 15 30 . . . Destroy Structure 80 | . 38 42 . . . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 647 | . 247 348 22 . 30 Entered New Map 68 | . . 66 2 . . Time Decay 495 | . 223 252 10 . 10 Lost Part 64 | . 24 30 10 . . Lost Ally 20 | . . . . . 20 Squads Dispatched 6 | . 3 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 19 12 12 . 5 Peak Tracking Total 17 | . 3 4 17 . 4 Tactical Retreats 6 | . . . 5 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 1 . 1 . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 12 5 . 4 . Successful 16 | . 9 3 . 4 . Failed 5 | . 3 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 7 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 3 . 4 . Record 3 | . 1 2 . . . Part Schematic 4 | . . . . 4 . Terminal Index 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 45 | . . . . . 45 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1367 | . 738 572 57 . . Sensors 524 | . . 467 57 . . Structural 938 | . 738 200 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3810 | 72 1025 572 913 1188 40 Spaces Moved 1779 | 48 310 213 153 1026 29 Core 130 | 17 25 . 88 . . Treads . | . . . . . . Legs 560 | 31 285 213 31 . . Wheels 1089 | . . . 34 1026 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 110 110 110 Average Speed 187 | 126 267 216 537 110 110 Slowest Speed 850 | 200 800 260 850 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 74 22 28 87 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . 50 50 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . 50 50 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2057 | 59 424 266 191 1085 32 Wait 99 | . 44 5 . 50 . Move 1774 | 47 309 212 152 1025 29 Hop . | . . . . . . Pick Up 37 | 6 10 8 4 9 . Fast Attach . | . . . . . . Attach 25 | 6 5 6 7 1 . Detach 1 | . 1 . . . . Swap 2 | . 1 1 . . . Drop 2 | . 1 1 . . . Fire 97 | . 50 19 25 . 3 Melee . | . . . . . . Ram 4 | . 1 . 3 . . Kick 16 | . 2 14 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 15) 718 | -10/Materials | Core integrity fell below 50% 733 | -10/Materials | Core integrity fell below 20% 748 | -10/Materials | Lost 3 parts (1p1n1w) 1010 | -10/Materials | Discovered new exit (range 3) 1098 | -10/Materials | Entered another Materials area 1098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Lost 3 parts (1u2w) 1634 | -9/Materials | Discovered new exit (range 7) 1664 | -9/Materials | Build established: Scavenger-Mutant 1670 | -9/Materials | Entered Mines 1671 | -9/Mines | Assembled infested the area 1676 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1772 | -9/Mines | Core integrity fell below 50% 1815 | -9/Mines | Lost 9 parts (1p3n2u3w) 1910 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2023 | -9/Mines | Build established: Mutant 2534 | -9/Mines | Core integrity fell below 20% 2576 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2583 | -9/Mines | Entered Zion 2830 | -7/Zion | Build established: Scavenger-Mutant 2834 | -7/Zion | Visited the Megawrench Repair Shop 2834 | -7/Zion | Megawrench repaired 7 parts 2866 | -7/Zion | Learned location of Data Miner (-6) 2969 | -7/Zion | Learned Factory machine intel 3082 | -7/Zion | Met Imprinter 3111 | -7/Zion | Imprinted 3113 | -7/Zion | Declared Zion's savior 3232 | -7/Zion | Found GAL Module 3244 | -7/Zion | Given A8's code to call for help 3698 | -7/Zion | Given the Hacking Drone Bay 3698 | -7/Zion | Found Prototype Device 3711 | -7/Zion | Discovered new exit (range 10) 3771 | -7/Zion | Entered Proximity Caves 3771 | -6/Proximity Caves | Accompanied by 4 allies 3811 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- We aren't even sure what's down there anymore, but it only ever got worse over time, so I can't imagine it's a nice place for a stroll. K8-D3V(z) toys with the Twisted Machinery. L7-5JN(z) examines a few pieces of the Twisted Machinery. K8-D3V(z) toys with the Twisted Machinery. M9-DGD(c): I put all my knowledge of 0b10 terminal hacking into this drone, but why bother? I can just do the hacks myself if I need to! You look like a terrible hacker. Take it. Acquired Prototype Device. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 3N-TE4(M) destroyed. Destroyed VTOL Module. Critical hit (Destroy). S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????? #??#???????????????? | | ???????????????????????????? ## ?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ??????????????????????????## #?????????????? | | ?????????????????????????## #?????????????? | | ????????????????????????## ##????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ?????????????????????????? #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????? #????????????? | | ???????????????????????????# #???? ??????? | | ???????????????????????????# ### ?????? | | ??????????????????????###### ????? | | ??????????????????????# ????? | | ??????????????????????# [%* ## ????? | | ???????????????????#### ### !###???## ?????? | | ??????????????????## # M#*% #??????????## ?????? | | ?????????????????## M@s #??????????????????? | | ???????????# #???# # #?????????????????? | | ????????????# ## # ## #????????????????? | | ??????????????# ####### #????????????????? | | ??????????????## # ##?????## ##????????????????? | | ???????????????#####???????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Microactuators | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() The One Challenges ------------ None Game ------ Seed NodeFieldInverter Manual? 0 Play Time 00:32:19 Cumulative 3.1 hours Start 2025.12.28 @ 14:34:09 End 2025.12.28 @ 15:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2ba8cd6-f780-4da9-8942-84e15e029011