Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.03 @ 03:26:38 Player: 0xKSL Result: Core melted Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (5683) 5683 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10308 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 68/315 System Corruption 2% Temperature Critical (619) Movement Walking (175) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Point Defense System > --- WEAPON (5) ------- Plasma Rifle Autogun KE Penetrator KE Penetrator Mass Driver > --- INVENTORY (15) --- Neutrino Core Micro Fission Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Heat Sink Improved Cooling System Enhanced Optical Array Dynamic Insulation System System Restoration Module Heavy Laser Wave Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Salvage Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Point Defense System > --- WEAPON ----------- Plasma Rifle Wave Gun Autogun KE Penetrator Mass Driver > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Heat Sink Improved Cooling System Enhanced Optical Array Dynamic Insulation System System Restoration Module Heavy Laser KE Penetrator Heavy Rocket Launcher [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Point Defense System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 11 | . 1 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . Utility 5 | . . 2 . 1 1 1 . Weapon 3 | . 1 . 1 . 1 . . Parts Attached 88 | . 3 8 6 25 2 35 9 Power 10 | . 2 . 2 2 . 4 . Engine 7 | . 2 . 2 1 . 2 . Core 3 | . . . . 1 . 2 . Reactor . | . . . . . . . . Propulsion 25 | . . 2 2 6 1 13 1 Treads . | . . . . . . . . Leg 25 | . . 2 2 6 1 13 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . . 3 . 6 1 8 3 Device 6 | . . . . 2 . 3 1 Storage 4 | . . . . 2 . 2 . Processor 7 | . . 2 . 2 . 3 . Hackware . | . . . . . . . . Protection 4 | . . 1 . . 1 . 2 Artifact . | . . . . . . . . Weapon 32 | . 1 3 2 11 . 10 5 Energy Gun 12 | . . . . 4 . 6 2 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 1 1 2 5 . 1 3 Ballistic Cannon 5 | . . 2 . 1 . 2 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 25 | . . 1 . 4 . 11 9 Power 1 | . . . . 1 . . . Propulsion 7 | . . . . . . 4 3 Utility 8 | . . 1 . 2 . 2 3 Weapon 9 | . . . . 1 . 5 3 Highest Loss Streak 4 | . . 1 . 3 . 2 4 To Critical Strikes . | . . . . . . . . Average Backups 9 | 7 8 9 9 9 10 9 11 Power 1 | 1 1 1 1 2 2 2 2 Propulsion 2 | 2 2 3 3 3 2 2 4 Utility 2 | 3 3 . 1 1 3 3 3 Weapon 2 | 1 1 4 3 3 3 1 1 Tool/Special . | . . . . . . . . Unused Backups 31 | . 6 3 3 7 . 3 9 Power 5 | . . 1 . 2 . 1 1 Propulsion 10 | . 2 1 2 2 . . 3 Utility 12 | . 2 1 . 2 . 2 5 Weapon 4 | . 2 . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 94 98 98 98 87 95 98 Engine 5 | . 12 10 8 6 6 2 . Core 1 | . . . . . . 2 5 Leg 25 | . 25 20 25 27 25 26 26 Device 4 | . . . . 5 . 5 9 Storage 13 | . 12 10 8 13 18 16 14 Processor 13 | . . 18 16 14 12 14 11 Protection 3 | . 12 10 8 2 . . 2 Energy Gun 10 | . 25 5 . 5 12 14 13 Ballistic Gun 7 | . 6 10 14 9 12 5 2 Ballistic Cannon 7 | . . 14 16 10 . 2 5 Slashing Weapon 1 | . . . . 2 . 1 4 Peak Build Rating 77 | 7 9 20 28 41 42 71 77 Average Rating 44 | 7 7 18 25 37 37 60 71 On Entrance 27 | 7 7 9 20 28 37 42 71 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . Naked Turns . | . . . . . . . . Heaviest Build 78 | 18 21 29 32 47 50 73 78 Greatest Support 90 | 20 20 34 51 66 67 90 75 Greatest Overweight (x) 1 | . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 15 15 Average Capacity 10 | 10 10 10 10 10 10 10 15 Most Carried 15 | 7 10 10 10 10 10 10 15 Average Carried 9 | 7 8 9 9 9 10 9 11 Final Capacity 15 | 10 10 10 10 10 10 15 15 Final Carried 15 | 7 10 10 10 10 10 10 15 Class Distribution -------------------- 35% | Scavenger-Gunner 32% | Hacker-Gunner 22% | Scientist-Gunner 4% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Scientist-Gunner | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 4366 | 200 37 322 149 1361 66 1802 429 Remotely . | . . . . . . . . Salvage Created 6255 | . 175 322 252 1584 77 3003 842 Parts 269 | . 9 22 14 78 5 113 28 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 4 | . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 106 | . 5 9 7 36 1 38 10 Melee 1 | . . . . . . 1 . Guns 61 | . 4 7 3 15 1 25 6 Cannons 40 | . . 2 4 21 . 9 4 AOE 1 | . . . . . . 1 . Classes Destroyed 16 | . 3 1 . 8 . 3 1 Worker 5 | . . . . 2 1 2 . Builder 7 | . . . . 3 . 2 2 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . . . 1 . Recycler 4 | . . . . 1 . 1 2 Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . . 1 . Watcher 15 | . 1 3 1 5 . 4 1 Swarmer 13 | . 2 4 3 1 . . 3 Grunt 52 | . 3 2 2 20 . 24 1 Brawler 2 | . . . . . . 2 . Duelist 2 | . . . . 1 . . 1 Sentry 22 | . . 3 2 8 1 5 3 Hunter 2 | . . . . 2 . . . Programmer 11 | . . . . 4 . 7 . Behemoth 2 | . . . . . . . 2 Best Kill Streak 7 | . 2 6 3 7 1 5 7 Combat Bots Only 6 | . 2 6 3 5 1 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 730 | . 32 50 17 295 24 206 106 Missed 222 | . 9 15 6 102 11 54 25 Hits 508 | . 23 35 11 193 13 152 81 Melee 8 | . . . . . . 6 2 Projectile 500 | . 23 35 11 193 13 146 79 Critical Strikes 18 | . . . 1 7 . 10 . Actively Blocked 2 | . . . . 2 . . . Damage Taken 5781 | . 209 215 84 1154 46 2490 1583 Core 1304 | . 32 23 3 102 6 631 507 Absorbed by Shields 182 | . . . . 182 . . . Redirected to Shielding 52 | . . . 6 46 . . . Ignored by Resistances 3133 | . 127 148 52 868 36 1174 728 Core Remaining (%) 94 | 100 87 94 99 85 99 . . Volleys Fired 287 | . 19 26 11 94 3 91 43 Largest 5 | . 3 3 4 4 3 5 5 Hottest 361 | . 100 100 120 161 106 361 284 Shots Fired 991 | . 48 78 44 314 9 364 134 Gun 714 | . 48 60 22 162 9 322 91 Cannon 276 | . . 18 22 152 . 41 43 Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 580 | . 10 44 44 261 6 151 64 Thermal 367 | . 38 34 . 53 . 172 70 Explosive 1 | . . . . . . 1 . Electromagnetic 43 | . . . . . 3 40 . Robot Hit Streak 43 | . 31 34 6 41 8 43 41 Robot Miss Streak 4 | . 2 2 2 3 1 1 4 Penetration Max 1 | . . . . 1 . 1 1 Secondary Targets 4 | . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 775 | . 45 54 27 234 8 301 106 Core Hits 332 | . 10 17 12 138 4 119 32 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 44 | . . . 2 13 . 19 10 Burn 18 | . . . . 1 . 11 6 Destroy 1 | . . . . . . 1 . Blast 23 | . . . 2 12 . 5 4 Corrupt 2 | . . . . . . 2 . Melee Attacks 15 | . . . . 9 . 5 1 Impact . | . . . . . . . . Slashing 15 | . . . . 9 . 5 1 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17288 | . 454 693 452 5374 156 7089 3070 Guns 10946 | . 454 468 190 2480 133 5492 1729 Cannons 5682 | . . 219 249 2824 . 1109 1281 Explosions 272 | . . . . . . 272 . Melee 226 | . . . . 46 . 156 24 Ramming 162 | . . 6 13 24 23 60 36 Kinetic 10203 | . 71 369 439 4658 100 2773 1793 Thermal 5874 | . 383 318 . 646 . 3310 1217 Explosive 22 | . . . . . . 22 . Electromagnetic 801 | . . . . . 33 768 . Impact . | . . . . . . . . Slashing 226 | . . . . 46 . 156 24 Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 . 2 . 2 2 Average Corruption 1 | . . 1 . 1 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . 3 . 7 . 14 5 Message Errors 7 | . . 1 . . . 5 1 Matter Fused 9 | . . 1 . 4 . 4 . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . 1 . . 2 Data Loss (minor) 5 | . . 1 . 1 . 3 . Misfires 2 | . . . . 1 . 1 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 187 | . . 8 . 52 . 84 43 Projectiles 169 | . . 8 . 52 . 66 43 Explosions . | . . . . . . . . Melee 18 | . . . . . . 18 . Knockbacks 46 | . . 2 . 29 . 11 4 Impact 1 | . . . . . . 1 . Kinetic 36 | . . 2 . 22 . 9 3 Secondary 9 | . . . . 7 . 1 1 Self-Inflicted Damage 56 | . . . . . . 56 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed 17 | . . 1 1 4 1 9 1 Kicked 17 | . . 1 1 4 1 9 1 Crushed . | . . . . . . . . Highest Temperature 988 | . 380 443 197 405 36 946 988 Average Temperature 196 | . 114 163 68 118 18 255 328 Received Heat Transfer 2288 | . 159 96 63 712 12 1003 243 Effects 124 | . 1 6 . 4 . 76 37 Shutdowns 28 | . 1 2 . 1 . 15 9 Energy Bleed 16 | . . . . 2 . 11 3 Interference 20 | . . . . . . 17 3 Matter Decay 12 | . . . . . . 5 7 Short Circuit 12 | . . . . 1 . 9 2 Damage (minor) 10 | . . 4 . . . 5 1 Damage (major) 21 | . . . . . . 11 10 Damage (core) 5 | . . . . . . 3 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 3 | . 1 . . . . 2 . Combat Hostiles 3 | . 1 . . . . 2 . Parts Melted 37 | . 5 1 . . . 20 11 Heat Transferred 12977 | . 875 725 . 1591 . 6811 2975 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 170 | . 55 135 109 111 30 170 61 Initial 25 | . . . . 25 . 1 . Average 36 | . 20 34 22 42 6 42 17 Influence Increases 3256 | . 157 308 193 1055 35 1203 305 Destroy 0b10 Robot/C 2120 | . 100 180 140 720 20 760 200 Destroy 0b10 Robot/NC 175 | . 5 15 5 65 5 55 25 Destroy Leader 532 | . 22 66 42 180 10 180 32 Successful Hack 18 | . . . . 18 . . . Disable Machine 20 | . . . . 4 . 16 . Destroy Structure 151 | . . 2 6 23 . 102 18 Lose Combat Pursuer 240 | . 30 45 . 45 . 90 30 Influence Decreases 3234 | . 157 308 114 1134 30 1208 283 Entered New Map 58 | . . . . 54 . 4 . Time Decay 2984 | . 157 298 114 1049 30 1132 204 Lost Part 192 | . . 10 . 31 . 72 79 Squads Dispatched 27 | . . 2 1 15 . 9 . Investigation 1 | . . . . 1 . . . Extermination 7 | . . . . 4 . 3 . Reinforcement 13 | . . 2 1 4 . 6 . Assault . | . . . . . . . . Garrison 6 | . . . . 6 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 1 . 3 . Haulers Reinforced 3 | . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 10 16 8 54 1 49 15 Peak Tracking Total 5 | . 4 4 3 5 1 4 4 Tactical Retreats 9 | . 2 1 . 1 . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 8 | . 1 2 . 1 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 5 | . . . . 1 . 4 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 3 | . . . . 2 . 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . . 10 . 1 . Successful 10 | . . . . 9 . 1 . Failed 1 | . . . . 1 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . 8 . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . 8 . . . Retrieve Study 8 | . . . . 8 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . . . 8 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 5329 | 6 276 655 264 1659 67 1971 431 Spaces Moved 3373 | 6 133 411 165 1084 50 1302 222 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 3373 | 6 133 411 165 1084 50 1302 222 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 105 | 120 120 125 126 105 107 105 105 Average Speed 114 | 120 142 131 128 108 107 111 110 Slowest Speed 190 | 120 190 190 130 127 111 182 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 2 37 27 19 42 3 35 36 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 88 | . . 1 7 18 . 51 11 Melee . | . . . . . . . . Projectile 48 | . . 1 7 18 . 11 11 AOE 40 | . . . . . . 40 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 4155 | 5 180 474 192 1344 56 1592 312 Wait 239 | . 25 12 . 76 . 98 28 Move 3367 | 5 132 410 164 1083 50 1301 222 Hop . | . . . . . . . . Pick Up 54 | . 1 9 5 20 . 14 5 Fast Attach 26 | . 1 . . 2 1 19 3 Attach 22 | . . 3 2 7 . 7 3 Detach 3 | . . . . 1 . 2 . Swap 61 | . 2 5 4 21 1 22 6 Drop 65 | . . 8 5 27 1 24 . Fire 287 | . 19 26 11 94 3 91 43 Melee 15 | . . . . 9 . 5 1 Ram . | . . . . . . . . Kick 16 | . . 1 1 4 . 9 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Evolved 1 slot: Weapon x1 262 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Discovered exit to Materials (range 14) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 590 | -9/Materials | Build established: Hacker-Gunner 854 | -9/Materials | Identified exit to Mines 854 | -9/Materials | Discovered exit to Mines (range 7) 914 | -9/Materials | Identified exit to Materials 914 | -9/Materials | Discovered exit to Materials (range 10) 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1197 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Discovered exit to Factory (range 4) 1202 | -8/Materials | Entered Factory 1202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -7/Factory | Garrison activated, responded to threat 1530 | -7/Factory | Build established: Scientist-Gunner 1576 | -7/Factory | Identified exit to Storage 1576 | -7/Factory | Discovered exit to Storage (range 16) 1727 | -7/Factory | Lost 3 parts (1p1u1w) 1853 | -7/Factory | Garrison activated, responded to threat 2065 | -7/Factory | Identified exit to Lower Caves 2065 | -7/Factory | Discovered exit to Lower Caves (range 5) 2349 | -7/Factory | Build established: Scavenger-Gunner 2826 | -7/Factory | Build established: Hacker-Gunner 2833 | -7/Factory | Identified exit to Factory 2833 | -7/Factory | Discovered exit to Factory (range 7) 2861 | -7/Factory | Entered another Factory area 2861 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2887 | -6/Factory | Identified exit to Factory 2887 | -6/Factory | Discovered exit to Factory (range 15) 2928 | -6/Factory | Entered another Factory area 2928 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -5/Factory | Identified exit to Upper Caves 3490 | -5/Factory | Discovered exit to Upper Caves (range 9) 3496 | -5/Factory | Build established: Scientist-Gunner 4063 | -5/Factory | Build established: Scavenger-Gunner 4240 | -5/Factory | Core integrity fell below 50% 4375 | -5/Factory | Spotted B-75 Beast 4885 | -5/Factory | Identified exit to Extension 4885 | -5/Factory | Discovered exit to Extension (range 12) 4899 | -5/Factory | Entered Extension 5209 | -5/Extension | Spotted B-75 Beast 5237 | -5/Extension | Destroyed B-75 Beast 5272 | -5/Extension | Spotted B-75 Beast 5321 | -5/Extension | Core integrity fell below 20% 5323 | -5/Extension | Destroyed B-75 Beast 5331 | -5/Extension | Core melted Last Messages --------------- 05318_ Overheating: Neutrino Core damaged (-30). 05318_ Overheating: KE Penetrator damaged (-62). 05318_ Overheating: Plasma Rifle damaged (-29). 05318_ Overheating: Carbon-fiber Leg+ damaged (-48). 05319_ Overheating: Matter decay (-11). 05319_ U-05 Engineer destroyed. 05319_ Slug penetrates B-75 Beast. 05321_ Overheating: Core damaged (-200). 05321_ Com. Matter Pod destroyed. 05321_ Broken Carbon-fiber Leg+ destroyed. 05323_ Slug penetrates B-75 Beast. 05323_ Dynamic Insulation System melted. 05323_ B-75 Beast destroyed. 05323_ R-10 Processor collects Rnf. Deuterium Engine. 05325_ Power failure, Neutrino Core shutdown. 05325_ Overheating: Matter decay (-18). 05326_ Acquired 14 matter. 05328_ Acquired 61 matter. 05330_ Overheating: Imp. Targeting Computer damaged (-1). 05331_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | !%% *% #????????????????????????????????????? | | ""# ! ^ #????????????????????????????????????? | | ### #????????????????????????????????????? | | ##?# ^ #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# ! #????#####???????????????????????????? | | ???# ###### #####???????????????????????? | | ???# #???????????????????????? | | ???# ###### ### #???????????????????????? | | ##### ##????# ###?# #???????????????????????? | | #####???#T ????T ???# #???????????????????????? | | ????????##""#??##""##??# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#!#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????????????##%#???????????????????????? | | ??????????????????????##*##??????????????????????? | | ??????????????????????## ;##?????????????????????? | | ??????????????????????##!% #?????????????????????? | | ???????????????????????#[%#??????????????????????? | | ???????????????????????# ;#??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# ; #?????????????????????? | | ???????????????????????#!;##?????????????????????? | | ??????????????????????"%R% ???????????????????? | | ?????????????????????# "% % ???????????????? | | ????????????????????##% ???????????? | | ????????????????????## % #??????????? | | ?????????????????????# = ???????????? | | ????????????????????? % %! ???????????? | | ???????????????????? !% ???????????? | | ???????????????????? % ????????????? | | ??????????????????? % ????????????? | | ??????????????????? tkkR u % ?????????????? | | ???????????????????### ?????????????? | | ?????????????????????# ???????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 6 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Cannon | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldBottomlessPrototype Manual? 0 Play Time 01:13:23 Cumulative 12.7 hours Start 2026.08.01 @ 20:30:46 End 2026.08.03 @ 03:26:38 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea29b5bf-eef8-4b0d-88ef-c9be14daec48