Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 22:05:35

Player: Dull

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (39)      195
Value Destroyed (993)      993
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (-24)                -24
              TOTAL SCORE: 2424

 Bonus
-------
Friendly Fire              -24

 Cogmind 
---------
Core Integrity             0/250
Matter                     236/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (57)
Movement                   Treading (560) Ox5
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
                Humpback
>               --- WEAPON (2) -------
                Grenade Launcher
                Grenade Launcher
>               --- INVENTORY (35) ---
                Ion Engine
          Light Nuclear Core
          Light Treads
          Light Treads
                Wheel
                Wheel
       Improved Heat Sink
  High-capacity Storage Unit
          Large Matter Pod (140)
                Seismic Detector
                Modified TNC
      Makeshift Transmission Jammer
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
                Tractor Beam
      Makeshift Shrapnel Gun
      Makeshift Shrapnel Gun
          Light Cannon
          Light Cannon
                Grenade Launcher
                Grenade Launcher
                Hammer
      Makeshift Sword

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Humpback
>               --- WEAPON -----------
                Beam Cannon
          Light Cannon
>               --- INVENTORY --------
                Ion Engine
          Light Nuclear Core
          Light Treads
          Light Treads
                Wheel
                Wheel
       Improved Heat Sink
  High-capacity Storage Unit
          Large Matter Pod
                Seismic Detector
                Modified TNC
      Makeshift Transmission Jammer
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
                Tractor Beam
      Makeshift Shrapnel Gun
      Makeshift Shrapnel Gun
          Light Cannon
          Light Cannon
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
                Hammer
      Makeshift Sword
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Core Shielding
Weapon                     Light Cannon
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             27   | 3   11  8   3   2   
  Power                    4    | .   2   2   .   .   
    Engine                 3    | .   2   1   .   .   
    Core                   1    | .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               3    | 2   1   .   .   .   
    Treads                 3    | 2   1   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  7    | 1   4   1   1   .   
    Device                 3    | 1   2   .   .   .   
    Storage                2    | .   1   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             2    | .   1   1   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   13   | .   4   5   2   2   
    Energy Gun             3    | .   2   1   .   .   
    Energy Cannon          2    | .   .   1   1   .   
    Ballistic Gun          .    | .   .   .   .   .   
    Ballistic Cannon       4    | .   2   1   1   .   
    Launcher               4    | .   .   2   .   2   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 4    | .   2   2   .   .   
  Power                    1    | .   .   1   .   .   
  Propulsion               1    | .   1   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   2    | .   1   1   .   .   
  Highest Loss Streak      2    | .   1   2   .   .   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     93   | .   99  99  84  85  
  Engine                   12   | .   14  7   14  14  
  Core                     1    | .   .   5   .   .   
  Treads                   27   | .   27  28  28  28  
  Storage                  13   | .   14  14  13  14  
  Protection               7    | .   10  14  2   .   
  Energy Gun               5    | .   15  3   .   .   
  Energy Cannon            6    | .   .   5   12  14  
  Ballistic Cannon         12   | .   12  14  12  14  
  Launcher                 1    | .   .   5   .   .   
Peak Build Rating          12   | 7   10  11  12  12  
  Average Rating           9    | 6   8   9   10  11  
  On Entrance              8    | 6   7   9   9   12  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             211  | 14  50  54  211 .   
  Greatest Support         40   | 40  40  40  40  .   
  Greatest Overweight (x)  5    | .   1   1   5   .   
  Average Overweight (x)   1    | .   .   1   3   .   
Largest Inventory Capacity 35   | 8   20  20  35  35  
  Average Capacity         24   | 8   16  20  32  35  
  Most Carried             27   | 8   20  20  27  27  
  Average Carried          19   | 5   13  19  23  25  
  Final Capacity           35   | 8   20  20  35  35  
  Final Carried            27   | 5   20  20  27  25  

 Class Distribution 
--------------------
 63% | Mutant
 36% | Hauler-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
 Hauler-Mutant | -10/Exiles
 Hauler-Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           788  | 230 272 206 80  .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1145 | 136 527 327 41  114 
  Parts                    82   | 10  40  25  3   4   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           1    | .   .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  27   | .   15  8   .   4   
  Guns                     9    | .   8   1   .   .   
  Cannons                  13   | .   7   6   .   .   
  AOE                      5    | .   .   1   .   4   
Classes Destroyed          9    | 2   5   1   .   1   
  Tunneler                 6    | 4   .   2   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 1    | 1   .   .   .   .   
  Operator                 1    | .   1   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  6    | .   6   .   .   .   
  Grunt                    18   | .   9   6   .   3   
  Brawler                  1    | .   .   .   .   1   
  Sentry                   2    | .   .   2   .   .   
Best Kill Streak           6    | 3   6   3   .   4   
  Combat Bots Only         5    | .   5   2   .   4   
Max Kills in Single Turn   2    | 1   1   2   .   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   1   .   2   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        123  | .    74   34   .    15   
  Missed                   30   | .    16   12   .    2    
Damage Taken               1285 | .    667  335  .    283  
  Core                     254  | .    122  56   .    76   
  Absorbed by Shields      .    | .    .    .    .    .    
  Redirected to Shielding  27   | .    15   12   .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              88   | 8    54   22   1    3    
  Largest                  2    | 2    2    2    2    2    
  Hottest                  100  | 90   100  95   95   95   
Shots Fired                168  | 16   108  35   3    6    
  Gun                      94   | 16   68   10   .    .    
  Cannon                   68   | .    40   23   3    2    
  Launcher                 6    | .    .    2    .    4    
  Special                  .    | .    .    .    .    .    
  Kinetic                  63   | .    40   20   2    1    
  Thermal                  99   | 16   68   13   1    1    
  Explosive                6    | .    .    2    .    4    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         12   | 4    12   8    1    6    
  Robot Miss Streak        4    | 3    4    3    1    .    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        3    | .    3    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           120  | 9    80   25   1    5    
  Core Hits                62   | 6    31   17   1    7    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         5    | .    5    .    .    .    
    Burn                   2    | .    2    .    .    .    
    Blast                  3    | .    3    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2283 | 116  1168 525  43   431  
  Guns                     773  | 116  584  73   .    .    
  Cannons                  941  | .    582  288  43   28   
  Explosions               567  | .    .    164  .    403  
  Melee                    .    | .    .    .    .    .    
  Ramming                  2    | .    2    .    .    .    
  Kinetic                  864  | .    582  251  21   10   
  Thermal                  920  | 116  584  180  22   18   
  Explosive                497  | .    .    94   .    403  
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         1    | .    1    1    1    1    
  Average Corruption       1    | .    1    1    1    1    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  37   | .    9    10   18   .    
    Message Errors         9    | .    1    2    6    .    
    Matter Fused           9    | .    3    4    2    .    
    Heat Flow Errors       7    | .    3    1    3    .    
    Energy Discharges      6    | .    1    2    3    .    
    Parts Fused            2    | .    .    .    2    .    
    Data Loss (minor)      3    | .    1    1    1    .    
    Misfires               1    | .    .    .    1    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            2    | .    2    .    .    .    
  Projectiles              2    | .    2    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 11   | .    10   1    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  9    | .    8    1    .    .    
  Secondary                2    | .    2    .    .    .    
Self-Inflicted Damage      152  | .    .    37   .    115  
  Shots                    5    | .    .    1    .    4    
  Rammed                   1    | .    1    .    .    .    
Targets Rammed             1    | .    1    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        272  | 150  252  272  271  63   
  Average Temperature      71   | 59   77   58   94   39   
  Received Heat Transfer   537  | .    312  141  .    84   
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    
  Heat Transferred         2334 | 322  1589 349  37   37   
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             228  | 25  228 182 .   56  
  Initial                  25   | .   16  25  .   .   
  Average                  53   | 12  71  31  .   18  
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         97   | 100 96  100 .   100 
  Level 1                  2    | .   3   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           4    | .   4   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              42   | .   27  8   .   7   
  Peak Tracking Total      7    | .   6   2   .   7   
  Tactical Retreats        2    | .   2   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          4    | .   1   3   .   .   
  Max in Single Turn       2    | .   1   2   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          10   | .   8   .   2   .   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                20   | .   18  .   2   .   
  Successful               12   | .   10  .   2   .   
  Failed                   8    | .   8   .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   13   | .   11  .   2   .   
  Terminals                10   | .   10  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          7    | .   7   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             8    | .   6   .   2   .   
  Record                   1    | .   .   .   1   .   
  Robot Analysis           4    | .   4   .   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Alert Level              1    | .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         4    | .   4   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          4    | .   4   .   .   .   
    Reject                 2    | .   2   .   .   .   
    Mask                   2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         4    | .   4   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             2    | .   .   .   2   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               2    | .   .   .   2   .   
  Largest Group            2    | .   .   .   2   2   
  Highest-Rated Group      16   | .   .   .   16  16  
  Highest-Rated Ally       8    | .   .   .   8   8   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               7    | .   .   .   .   7   
  Total Damage             54   | .   .   .   .   54  
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       4    | .   4   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               6317 | 87   1989 1478 2754 9    
Spaces Moved               2016 | 37   823  556  600  .    
  Core                     .    | .    .    .    .    .    
  Treads                   2009 | 30   823  556  600  .    
  Legs                     7    | 7    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            120  | 120  160  240  160  .    
  Average Speed            290  | 152  213  240  450  .    
  Slowest Speed            560  | 160  240  240  560  .    
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       59   | 3    99   99   94   4    
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .    .    1    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             1    | .    .    1    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          51   | .    .    26   .    25   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      51   | .    .    26   .    25   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      2329 | 52  950 668 654 5   
  Wait                     110  | .   31  69  10  .   
  Move                     2012 | 36  822 555 599 .   
  Hop                      .    | .   .   .   .   .   
  Pick Up                  54   | 2   22  7   23  .   
  Fast Attach              2    | 1   .   .   1   .   
  Attach                   6    | .   2   2   2   .   
  Detach                   2    | .   .   .   2   .   
  Swap                     19   | 2   9   6   .   2   
  Drop                     23   | 3   9   7   4   .   
  Fire                     88   | 8   54  22  1   3   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    1    | .   1   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   12   | .   .   .   12  .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub])
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
   88 | -11/Scrapyard | Entered Materials
  322 | -10/Materials | Discovered new exit (range 15)
  328 | -10/Materials | Build established: Mutant
  732 | -10/Materials | Discovered new exit (range 9)
 1399 | -10/Materials | Discovered new exit (range 6)
 1744 | -10/Materials | Discovered new exit (range 14)
 2077 | -10/Materials | Entered Mines
 2128 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 2282 | -10/Mines     | Core integrity fell below 50%
 2377 | -10/Mines     | Discovered new exit (range 9)
 2609 | -10/Mines     | Discovered new exit (range 6)
 2837 | -10/Mines     | Learned location of Storage (-7)
 2852 | -10/Mines     | Learned 8 Materials zone layouts
 3301 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 3301 | -10/Mines     | Discovered new exit (range 5)
 3404 | -10/Mines     | Discovered new exit (range 7)
 3555 | -10/Mines     | Entered Exiles
 3555 | -10/Exiles    | Found Exiles lab destroyed
 3762 | -10/Exiles    | Discovered new exit (range 14)
 4322 | -10/Exiles    | Build established: Hauler-Mutant
 5118 | -10/Exiles    | Learned location of Zion (-7)
 5721 | -10/Exiles    | Opened EX-Vault
 5744 | -10/Exiles    | Found Modified TNC
 6249 | -10/Exiles    | Discovered new exit (range 10)
 6309 | -10/Exiles    | Entered Mines
 6309 | -9/Mines      | Accompanied by 2 allies
 6318 | -9/Mines      | Core integrity fell below 20%
 6318 | -9/Mines      | Destroyed self with Grenade Launcher

 Last Messages 
---------------
GOAL=ESCAPE
06310_ A derelict emerges from the shadows: "Quick, help me dispose of
  these Unaware!"
06310_ C-30 ARC: "SECOND INTRUDER APPROACHING. ELIMINATE."
06310_ C-30 ARC bursts open, deploying its payload.
06310_ B-36 Bruiser unfolds itself.
06310_ G-34 Mercenary unfolds itself.
06310_ C-30 ARC bursts open, deploying its payload.
06310_ G-47 Trooper unfolds itself.
06310_ G-34 Mercenary unfolds itself. <x2>
06310_ C-30 ARC bursts open, deploying its payload.
06310_ L-31 Rogue unfolds itself.
06310_ G-34 Mercenary unfolds itself.
06312_ Mercenary 1a destroyed.
06312_ Discarded Beam Cannon.
06313_ G-34 Mercenary destroyed.
06314_ Discarded Lgt. Cannon.
06315_ G-34 Mercenary destroyed. <x2>
06318_ B-36 Bruiser destroyed.
06318_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
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|    ???????????????            ???????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                45
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AntigravGrenadeWeb
  Manual?         0
Play Time         00:19:43
  Cumulative      86.0 hours
  Start           2024.09.15 @ 21:46:30
  End             2024.09.15 @ 22:05:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          122
  Rogue           122
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             19
Gallery%          55
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 93e28510-47a2-45bc-a5d8-5fa89161bb2b