Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 02:09:41 Player: pGoos Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (665) 665 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2960 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 78/100 System Corruption 0% Temperature Cool (60) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (24) --- Medium Matter Pod (100) Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Medium Matter Pod Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 34 | 6 7 2 9 2 8 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 3 . 2 1 1 Treads . | . . . . . . Leg 7 | . 3 . 2 1 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 5 1 . Device . | . . . . . . Storage 8 | 1 1 . 5 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 1 2 . 6 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 2 . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 7 | . . . . . 7 Highest Loss Streak 11 | . . . . . 11 Average Slot Usage (%) 95 | . 92 100 95 100 88 Engine 4 | . 14 6 . . 4 Core 6 | . . 7 11 9 2 Leg 25 | . 10 28 28 36 29 Wheel 2 | . 16 . . . . Storage 29 | . 17 28 33 36 36 Energy Gun 8 | . 14 14 7 . . Ballistic Gun 8 | . 2 . 12 18 15 Slashing Weapon 6 | . 12 14 2 . . Naked Turns . | . . . . . . Heaviest Build 61 | 10 15 18 51 59 61 Greatest Support 43 | 32 32 20 33 43 43 Greatest Overweight (x) 1 | . 1 . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 24 | 6 8 8 20 24 24 Average Capacity 11 | 5 6 8 11 23 24 Most Carried 12 | 5 8 8 12 11 10 Average Carried 8 | 2 6 7 9 10 8 Final Capacity 24 | 6 8 8 20 24 24 Final Carried 12 | 5 8 8 12 10 2 Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 572 | 241 87 103 141 . . Remotely . | . . . . . . Salvage Created 913 | 75 185 195 209 . 249 Parts 41 | 3 12 6 11 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 15 | . 2 2 5 . 6 Guns 11 | . 2 2 5 . 2 Cannons 1 | . . . . . 1 AOE 3 | . . . . . 3 Classes Destroyed 6 | 1 2 . 1 . 2 Recycler 3 | 1 1 1 . . . Watcher 1 | . 1 . . . . Grunt 10 | . 2 2 4 . 2 Duelist 2 | . . . . . 2 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 3 3 2 . 5 Combat Bots Only 5 | . 2 2 2 . 5 Max Kills in Single Turn 3 | 1 1 1 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2628 | 4 88 35 267 . 2234 Core 672 | 2 33 17 68 . 552 Absorbed by Shields 25 | . . . . . 25 Core Remaining (%) 87 | 99 . 79 83 . . Volleys Fired 63 | 1 19 5 21 . 17 Largest 2 | 2 1 1 2 . 2 Hottest 88 | 60 40 65 88 . 62 Shots Fired 91 | 2 19 5 40 . 25 Gun 87 | 2 19 5 40 . 21 Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 47 | 1 . . 23 . 23 Thermal 18 | . . 1 17 . . Explosive 2 | . . . . . 2 Electromagnetic 24 | 1 19 4 . . . Robot Hit Streak 8 | 2 5 7 8 . 5 Robot Miss Streak 3 | . 1 . 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 56 | 2 9 5 25 . 15 Core Hits 36 | 2 5 5 9 . 15 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 7 | . 2 5 . . . Impact . | . . . . . . Slashing 7 | . 2 5 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1364 | 29 165 70 368 . 732 Guns 865 | 19 165 70 368 . 243 Cannons 39 | . . . . . 39 Explosions 450 | . . . . . 450 Melee . | . . . . . . Ramming 10 | 10 . . . . . Kinetic 493 | 6 . . 205 . 282 Thermal 180 | . . 17 163 . . Explosive 450 | . . . . . 450 Electromagnetic 231 | 13 165 53 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . . 23 Projectiles . | . . . . . . Explosions 23 | . . . . . 23 Melee . | . . . . . . Knockbacks 1 | 1 . . . . . Impact 1 | 1 . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | 4 . . . . 72 Shots 2 | . . . . . 2 Rammed 5 | 5 . . . . . Targets Rammed 5 | 5 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | 20 30 28 348 . 42 Average Temperature 69 | 15 18 16 105 . 18 Received Heat Transfer 1089 | . 48 18 132 . 891 Effects 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 444 | . . 37 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 127 | 5 110 97 127 1 80 Average Influence 45 | 1 42 72 54 1 19 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 6 2 6 . 13 Peak Tracking Total 13 | . 4 2 2 . 13 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 5 | . . . 4 1 . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . . 10 1 . Successful 9 | . . . 8 1 . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . . . 8 . . Record 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Surveillance Status 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 1246 | 72 213 265 467 62 167 Spaces Moved 747 | 54 138 165 274 41 75 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 605 | . 50 165 274 41 75 Wheels 136 | 48 88 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 150 150 Average Speed 126 | 94 107 120 136 150 150 Slowest Speed 150 | 100 150 120 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 26 19 26 5 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . 2 3 . . . Terrain Destroyed 19 | . 2 3 . . 14 Melee 5 | . 2 3 . . . Projectile . | . . . . . . AOE 14 | . . . . . 14 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 954 | 70 179 217 339 42 107 Wait 48 | . 1 37 10 . . Move 740 | 53 137 164 273 40 73 Hop . | . . . . . . Pick Up 25 | 5 6 1 13 . . Fast Attach 13 | 6 4 2 1 . . Attach 12 | . . . 2 2 8 Detach 1 | . . . 1 . . Swap 9 | . 3 . 6 . . Drop 22 | . 7 3 12 . . Fire 63 | 1 19 5 21 . 17 Melee 7 | . 2 5 . . . Ram 5 | 5 . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 9 | . . . . . 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Entered Mines 291 | -10/Mines | Discovered new exit (range 10) 312 | -10/Mines | Build established: Mutant 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Build established: Scavenger-Mutant 937 | -9/Materials | Discovered new exit (range 5) 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -8/Materials | Identified exit to Garrison 1080 | -8/Materials | Entered Garrison 1128 | -8/Garrison | Triggered checkpoint 1136 | -8/Garrison | Triggered checkpoint 1136 | -8/Garrison | Triggered checkpoint 1140 | -8/Garrison | Triggered checkpoint 1185 | -8/Garrison | Discovered new exit (range 10) 1196 | -8/Garrison | Lost 3 parts (1p1n1w) 1199 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1223 | -8/Garrison | Core integrity fell below 50% 1240 | -8/Garrison | Core integrity fell below 20% 1247 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01208_ Switching to secondary target: Y-45 Defender. 01212_ Aluminum Leg destroyed. 01216_ Hvy. Assault Rifle destroyed. 01220_ Imp. Ion Engine destroyed. 01222_ Hvy. Assault Rifle destroyed. 01226_ Aluminum Leg destroyed. 01226_ Imp. Aluminum Leg destroyed. 01234_ Hvy. Assault Rifle destroyed. 01236_ L-31 Rogue destroyed. 01236_ Destroyed Particle Gun. 01236_ G-47 Trooper destroyed. 01236_ Grenade Launcher destroyed. 01236_ Destroyed Grenade Launcher. 01236_ Mni. Grenade Launcher destroyed. 01236_ Destroyed Mni. Grenade Launcher. 01236_ H-55 Commando destroyed. 01240_ The unstable cave ceiling collapses. 01244_ G-47 Trooper destroyed. 01246_ Imp. Light Cannon destroyed. 01247_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????### ## # | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????##?????????# | | ???????????????????????????? #????????## ## # | | ????????????????????????????# #?????????# ## # | | ????????????????????????????# #?????????# ####### | | ????????????????????????????# #?????????# #?????? | | ????????????????????????????# #?????????# #?????? | | ????????????????????????????# #?????#???# #?????? | | ????????????????????????????# #???? #???# #?????? | | ?????????????????????????#### #####+##### #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# g#######+########?????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ???????????????????????###Y ####?????????????????? | | ???????????????????????# # ??????????????????? | | ???????????????????????# gYg*#???????????????????? | | ???????????????????????# g=!#???????????????????? | | ??????????????????????##*%%=%##??????????????????? | | ??????????????????????# @== #??????????????????? | | ??????????????????????## ##??????????????????? | | ???????????????????????#### ###??????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanSupersonicFilter Manual? 0 Play Time 00:33:15 Cumulative 14.0 hours Start 2020.05.30 @ 00:01:10 End 2020.05.30 @ 02:09:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e18e12b8-ee7f-4731-b2a9-52df0ea6400f