Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 04:52:39 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (395) 395 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1610 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 221/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Power Shielding > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Wheel Compact Wheel Armored Wheel Huge Storage Unit Improved Sensor Array Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Power Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Wheel Compact Wheel Armored Wheel Huge Storage Unit Improved Sensor Array Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Bomb Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 5 4 6 7 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 1 2 Treads . | . . . . Leg 6 | 2 1 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 2 | . . 1 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 2 . Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 84 99 99 Engine 13 | . 13 14 11 Leg 27 | . 28 28 22 Device 11 | . . 14 22 Storage 13 | . 14 14 11 Ballistic Gun 26 | . 28 27 11 Naked Turns . | . . . . Heaviest Build 55 | 8 28 49 55 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 18 | 6 14 19 20 Most Carried 20 | 7 12 20 20 Average Carried 16 | 5 10 18 18 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 7 12 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 537 | 220 132 185 . Remotely . | . . . . Salvage Created 524 | . 252 272 . Parts 33 | . 13 20 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 6 9 . Guns 15 | . 6 9 . Classes Destroyed 5 | . 1 4 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 10 | . 6 4 . Assembled 2 | . . 2 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 75 | . 25 50 . Missed 19 | . 2 17 . Damage Taken 688 | . 267 421 . Core 132 | . 43 89 . Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 51 | . 22 29 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 102 | . 44 58 . Gun 102 | . 44 58 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 102 | . 44 58 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 9 . Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 68 | . 34 34 . Core Hits 31 | . 14 17 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 724 | . 365 359 . Guns 716 | . 357 359 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 716 | . 357 359 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 3 18 . Message Errors 6 | . 2 4 . Matter Fused 2 | . . 2 . Heat Flow Errors 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (minor) 7 | . . 7 . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 259 | . 16 259 . Average Temperature 67 | . 7 115 . Received Heat Transfer 207 | . 165 42 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 181 | . 181 90 1 Initial 1 | . . . 1 Average 26 | . 79 15 1 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 12 9 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 2 1 4 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 1 4 Successful 5 | . 3 1 1 Failed 4 | . 1 . 3 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 6 | . 2 . 4 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2216 | 66 455 1534 161 Spaces Moved 869 | 52 195 568 54 Core 14 | 14 . . . Treads . | . . . . Legs 855 | 38 195 568 54 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 260 Average Speed 226 | 101 186 247 260 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 36 98 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1028 | 63 246 644 75 Wait 43 | . 17 26 . Move 866 | 51 194 567 54 Hop . | . . . . Pick Up 34 | 7 7 13 7 Fast Attach 9 | 5 2 . 2 Attach 8 | . 2 4 2 Detach . | . . . . Swap 5 | . . 2 3 Drop 11 | . 1 3 7 Fire 51 | . 22 29 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Entered Mines 606 | -10/Mines | Met a Derelict shopkeep closing up shop 673 | -10/Mines | Discovered new exit (range 13) 749 | -10/Mines | Excavation squad dispatched 749 | -10/Mines | A large section of the Mines collapsed 1026 | -10/Mines | Learned Materials terminal intel 1083 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1201 | -10/Mines | Learned location of Storage (-7) 1301 | -10/Mines | Discovered new exit (range 11) 1374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -10/Mines | Core integrity fell below 50% 2056 | -10/Mines | Entered Materials 2056 | -9/Materials | Evolved 2 slots: Utility x2 2057 | -9/Materials | Loaded intel: 12 terminal locations 2217 | -9/Materials | Self-destructed Last Messages --------------- 02144_ Dropped Lgt. Assault Rifle. 02145_ Dropped Sml. Laser. 02148_ Dropped Aluminum Leg. 02152_ Acquired Shock Rifle. 02158_ Dropped Ion Engine. 02159_ R-06 Scavenger collects Aluminum Leg. 02161_ Acquired Shock Rifle. 02162_ R-06 Scavenger collects Aluminum Leg. 02164_ Acquired Shock Rifle. 02165_ R-06 Scavenger collects Lgt. Assault Rifle. 02168_ Acquired Shock Rifle. 02168_ R-06 Scavenger collects Assault Rifle. 02172_ Acquired Shock Rifle. 02180_ Connecting with Terminal... 02217_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-7/Recycling] 02217_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 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